Dragon Theories

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I am sorry

I am sorry, I know it is a great loss, I had it myself

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A wild post appeared!!!

How could I forget to track this?

 

 

 

And oh no! Thats terrible news. My Grandfather died when I was 12. 

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Also sorry for your loss. Though that's not a very origanal thing to say by now I hope you know it's still scincere.

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Hey Whisp, you saw my comment on DeviantArt? Anyway, again, i'm so sorry for your loss.

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Thank you

I want to thank all of you for your condolences. It means a lot to hear it and see so many who care. Thank you

 

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So sorry!

I'm so sorry about your granpa I hope you feel better soon! If you want to talk Im always around On oiscord or here!

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Monstrous Nightmare Theories

Monstrous Nightmare Theories

 

Hello, everyone! This Monday, March 26th, will be the 8th anniversary of the movie How to Train Your Dragon, the film on which all of this based! As a result, today we will be doing theories on one of the major dragons from the movie, the Monstrous Nightmare!

 

I've always loved this dragon! After seeing the first film, my favorite dragon...was the Night Fury, of course, but my second favorite was the Monstrous Nightmare. And in terms of appearance, it was my #1 favorite of the film, too. It just looked and behaved so...dragony! When I can't have ice dragons, I like my dragons to look very traditional. With a typical wyvern design and reptilian mannerisms, it's no wonder the Monstrous Nightmare became sort of the poster dragon for the film and a reminder to the audience that, even while tamable and potentially friendly, dragons are deadly and dangerous! And it might just be me, but this seems like a dragon fit for someone of noble or royal stature!

 

So here's hoping my theories are fit for one of the fiercest dragons in the archipelago! Enjoy!

 

Theory 1: The Monstrous Nightmare's blind spot is behind its head. The Monstrous Nightmare seems to have a pretty great vision range in front of it, so its primary blind spot is probably the obvious one.

 

Theory 2: Monstrous Nightmares have excellent eyesight. The book version of the Monstrous Nightmare is said to have excellent senses, including sight, smell, and hearing. Now the Monstrous Nightmare of the franchise is no Tracker Class dragon, and Hookfang has, on occasion, missed things a dragon with excellent hearing probably would have caught. So I think the Nightmare's hearing and smell is rather average for a dragon in the franchise. However, I think they could possibly have excellent eyesight like their book counterparts. Hookfang is shown to be quite good at spotting things with eyesight, and the Nightmare has very big eyes, which only a creature with vision-based senses would have. They are also fast and fairly high flyers, which means they need eagle-like eyesight (literally), and they have to see in the murky depths of the water when they fish, so such strong eyesight would make sense with their biology.

 

Theory 3: Monstrous Nightmares are colorful to attract mates. Generally Monstrous Nightmares come in rustic red, but they can also be seen in deep red, blue, yellow, green, purple, orange, and even reindeer. Most of these are not good coloration for camouflage...like, at all. So what's the reason for all these colorful dragons? Well, I think the most logical reason is that the Monstrous Nightmare is looking for love!

 

Theory 4: Monstrous Nightmares regularly slobber and lick themselves. They also have a strong kerosene odor. We know that part of the secret of the Monstrous Nightmare setting itself on fire is that it coats itself in kerosene gel, called "Monstrous Nightmare gel" by the characters. There's been some canon inconsistencies on how they do this. Some of the promotional material and companion books have stated that Monstrous Nightmares secrete kerosene from their pores, but the show and comics claim its actually their spit that supplies this (and our main authority, the movies, are silent on the matter). I think there's no reason we can't assume both are correct, but based on the fact that Monstrous Nightmare gel is only collected by the characters by obtaining slobber, I think the saliva has a much higher concentration of this kerosene. Therefore, along with their secretion, Monstrous Nightmares may also regularly lick themselves to make sure their kerosene coat is fairly even across their bodies. This licking also means they probably produce a lot of spit and so may slobber a bit.

 

Just something for Monstrous Nightmares to think about: your dragon is probably constantly wet with gel that smells funny - kerosene has a very strong odor - and that gel coating is spit. You are literally sitting in spit on your constantly sticky, smelly dragon. ...No wonder Snotlout loves these things. XD (Also, I am now totally working this into my OCs.)

 

Theory 5: Monstrous Nightmares mate for life and work together to protect their nest. However, they don't stay with their mate for the rest of the year. Monstrous Nightmares are actually one of those dragons where we get the most clues on how mating works. Despite being mostly solitary animals when not part of an inter-species flock, it appears they mate for life. Hookfang's Mate's Dragons: Rise of Berk description claims, "There's only one special lady that can take of the heat of Hookfang's fiery embrace, and it's this charming Monstrous Nightmare!" So Hookfang appears to return to the same lady-Nightmare every year, but he doesn't stick around her for most of the year.

 

We also see Hookfang called by another female, eventually called "Girl-Hookfang" to help protect her nest. Hookfang shows no interest in mating with Girl-Hookfang and in fact is helping her protect the legacy of her previous mate, an evolutionary rival. And what's he protecting these eggs from? A male Titan Wing Monstrous Nightmare. It's in this episode that we learn that male Monstrous Nightmares who mate with a brooding female will kill the eggs of the rival male, but we also learn that some males will answer the distress calls of females to protect the offspring. This fatherly instinct in some male Nightmares makes me think that mates will actually work together to care for and protect the nest.

 

Theory 6: The Titan Wing Monstrous Nightmare killed Girl-Hookfang's mate. So getting back to the Titan Wing going after Girl-Hookfang's brood, this leaves us to wonder: what happened to Girl-Hookfang's mate? Well, it's possible the Titan Wing ran him off, but I don't think that's the case. Hookfang risked his life to protect eggs he had no relation to for a female he just met; I doubt the actual mate and father of this family would do any less. Therefore I think he was killed trying to protect his family from the Titan Wing.

 

Theory 7: Monstrous Nightmares can breed and nest multiple times a year. Girl-Hookfang's brood brings up yet another point. According to Dragons: Gift of the Night Fury, Nightmares brood and hatch their young around Snoggletog, and there's not a lot of time between the laying and the hatching. But Girl-Hookfang's nest has been laid in what appears to be spring or early summer. The only explanation is that Monstrous Nightmares normally breed at Snoggletog due to social pressure but they can actually breed and nest any time of the year and potentially multiple times a year.

 

Theory 8: Tiny Tooth Monstrous Nightmares have venom to protect them from predators and larger rivals. The official website mentions something interesting about baby Nightmares: they have venom. This is interesting because adults don't have venom. So why is this? Well, the website says that baby Nightmares are quick to separate themselves from their litter, so they probably leave their parents before they are grown. I also think babies, known as Tiny Tooths in the franchise, would have trouble with this whole "fire coat" thing, and if on their own, they need some way to defend themselves. So they have venom to ward off predators and anyone giving them trouble. As they age, this venom because less necessary since they fish, where venom is not particularly useful for hunting, and since they are now big, powerful, and can set themselves on fire at will and can take on most dangers they might pose from other dragons. Venom is probably costly for the body to make, so with no real need for it, it becomes lost in the adults.

 

Theory 9: Monstrous Nightmares grow up very quickly. In Dragons: Gift of the Night Fury, we see lots of baby Nightmares, including some that seem to be Hookfang's. However, we don't see these babies in any other portion of the franchise, so I assume that these babies grew up very quickly. Other dragons that we've seen grow up in the series, including Torch, Garffilijorg, and the new Great Protector, all grew up fast, too, so this seems like a logical explanation.

 

Theory 10: You can age a Monstrous Nightmare by the barbells on its chin. In the first How to Train Your Dragon movie, there are no barbells on the chins of the Monstrous Nightmares, including Hookfang. But in the second movie, some do and some don't, and those that do include Hookfang and Valka's Mercy. Seeing as Hookfang didn't have them before but does five years later, this leads me to believe that these appear as Nightmares age. Concept art shows Nightmares with barbells ranging from 3 to 5 in number and varying in length, which tells me that older Nightmares probably have more and longer barbells. So much like the nubs on a Night Fury, you can use these barbells to age a Nightmare.

 

Theory 11: The Monstrous Nightmare Astrid trained still lives on Berk. In Dragons: Riders of Berk, Astrid ended up training a Monstrous Nightmare on Outcast Island while disguised as Heather. He eventually comes back to rescue Astrid from Alvin. So what happened to this guy? Well, we last saw him flying toward Berk with Astrid on his back, so I think he went back to Berk with the gang and is hanging out there still.

 

Theory 12: Valka's Mercy followed Cloudjumper back to Valka's Bewilderbeast's nest. In How to Train Your Dragon 2, Valka saves a Monstrous Nightmare from getting his head cut off by another Hooligan. This Nightmare came to be called Valka's Mercy, and it's stated that he has "stayed by Valka's side" ever since she saved his life. But how can that be? Valka's Mercy was clearly raiding the village, which means he was interested in giving food to the Red Death, but to be by Valka's side since that time, he had to have left the Red Death's fold 15 years before his fall and instead joined Valka's Bewilderbeast's nest.

 

Well, if you recall my Stormcutter theories, you know that I think Cloudjumper was never part of the Red Death but merely stopped by during this particular dragon raid because he was curious, only to come back to his home in the Bewilderbeast nest with a human friend. I think Valka's Mercy may have seen Cloudjumper take off with the human who saved him and so decided to follow them. Once Cloudjumper led him to the Bewilderbeast's nest, he saw that he was a much kinder and better ruler than the Red Death and chose to become part of his nest while also staying close to the fascinating human who saved his life.

 

Theory 13: Cagecruncher never escaped the Dragon Hunters and was killed. Cagecruncher is a Monstrous Nightmare seen captured by Ryker in Dragons: Race to the Edge and later seen again in Dragons: Rise of Berk. It's said that he will eat anything, including his cage, as we see him try to do in the show. After his capture in the show, he's never seen again. Some think his presence in the Rise of Berk game means he escaped, but I don't think that's necessarily the case. Since we never see him again in the show, I think he actually never escaped and was eventually killed.

 

Theory 14: Speedifist has a Monstrous Nightmare. Speedifist is a teen Viking character introduced in School of Dragons. He gets his name from a character from the book series. The two don't share much in common, but they do both like to do things fast. Book-Speedifist does own fast dragons, including a Swiftglider for riding and an Eaglefly for his hunting dragon, and I think franchise-Speedifist would like to own fast dragons, too. Now when School of Dragons was first released, the only dragons available were the Deadly Nadder, Gronckle, Monstrous Nightmare, and the Hideous Zippleback, so I think Speedifist would have one of these four dragons, and the fastest among these dragons (that is, in the wild without any training) is the Monstrous Nightmare! Therefore, I think that's most likely the species Speedifist chose to be his dragon.

 

Theory 15: Lava-Lout Island was discovered by Snotlout thanks to Hookfang, and he named the island after himself. They found this island in the events of the Dragons: Riders of Berk comic "Dragon Down." In both Dragons: Wild Skies and Dragons: Rise of Berk, it's stated that Lava-Lout Island is a primary location to find Monstrous Nightmares. This island is stated to be volcanic and covered in lava and lava rocks. Now Lava-Lout Island gets its name from an island of the same name in the books, but for the movie franchise, I can't help noticing the "Lout" part of the name is a lot like the "lout" that is part of the name of nearly all Jorgenson clan members, such as Snotlout. For this reason, I think Snotlout is the one who actually discovered this island...or rather, Hookfang showed it to him. As a result, Snotlout got to name the island, so he named it for the lava found everywhere and also named it after himself: "Lava-Lout."

 

So when did this occur? I think this happened during the events of the first Dragons: Riders of Berk comic "Dragon Down." In this comic, Hookfang felt rejected after he was forced by Stoick to be locked away for behaving badly and ran away. Snotlout and Hiccup go to look for him and find him within an active volcano on another island. I think this island is Lava-Lout Island, and this is how the Dragon Riders came upon it.

 

Theory 16: Drago has Monstrous Nightmares on many of his symbols, including his main symbol, in order to be intimidating. The different symbols on the sails of the ships in his fleet represent those ships' weaponry. This theory is not mine...not even a little. Basically, if we look at Drago's fleet, there are a number of similar symbols on the sails of Drago's ships, and most of them have a Monstrous Nightmare represented on them. This includes the symbol seen only on the sails of the The Conquerer, Drago's own ship, which is also the symbol borne by Krogan and branded onto Eret. Now I actually would probably have overlooked this detail, but Tim Hickson from the YouTube channel Hello Future Me actually did a theory video on what these symbols mean, and...I agree with him 100% and frankly have nothing to add that he didn't already cover. The gist of it is that Drago has Monstrous Nightmare symbols because he wants to tell everyone who sees them that he can take down even the most dangerous dragons. It's like a skull-and-crossbones, basically. And the reason for the different symbols for the sails of the ships is that they represent the type of weaponry on each ship. To get more details, go watch Hello Future Me's video at this link here: HTTYD THEORY: The meaning of Drago Bludvist's symbols?

 

Fun Fact: Confirmed Monstrous Nightmare riders include Snotlout Jorgenson, Gustav Larson, and Not-So-Silent Sven.

 

 

And that's all I have on Monstrous Nightmares! As always, feel free to mention whether you agree, disagree, or have anything to add!

 

Next Saturday will be March 31, the day before April Fools' Day. As a result, I will be doing the ultimate dragon prankster, a dragon whose tricks are fit for Loki himself....the Shivertooth!

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Nice Whisper!   Actually,

Nice Whisper!

 

Actually, there IS canon confirmation that Monstrous Nightmares have retractable claws. In the short, Dawn of the Dragon Racers, Hookfang and Toothless both swoop down to catch the same sheep. In the slo-mo, we can see Hookfang lengthen his claws to grab the sheep. They only extend a bit though. Here's a link to the short. The part where he extends his claws is at 21:50.

 

https://www.youtube.com/watch?v=Q6AL8Jcj4gY

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Thank you!

Thank you! ^_^

 

Ooh, okay, maybe I was wrong! I'll go look at it right away!

 

Okay, so I just got back from it, and you're right! My bad. I'll take that off the post. Thanks!

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No problem!   

No problem! 

 

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Nightmares!

Great job! :D

I was the same way when I saw the first movie: Toothless was my favorite, but Nightmares were awesome in both their looks and skills.

Mm, I know that I already requested, but do you think that you might be able to do the Skrill at some point? I had a theory on why they are attracted to metal daggers: The lightning inside their bodies is attracted to the metal, and draws the Skrill’s attention to it, maybe without them even knowing why they felt pulled to a certain spot on the ground, but once they see the humans in their territory they will, being so territorial, immediately go closer to the humans, allowing them to be caught. If that is true, that would also mean that Skrills that are close enough would be able to track Hiccup and Toothless, or the other riders, since they have medal on them. Actually, the Skrill in ‘A Time to Skrill’ did seem able to track Hiccup and Toothless down in the storm.

Anyway, great job!

~Ginger

 

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Skrill's Now on the Schedule!

Thank you! ^_^

 

Ooh, that is a good theory! It does make sense that Skrills are attracted to metal and therefore would be attracted to Hiccup's leg and Toothless' connecting rod.

 

As far as requests go, I have a policy that you can request as many times as you like, but I always do everyone's first requests before I do second requests, and I only do third requests after I do everyone's second request, ect. So I can definitely put the Skrill down on the list, but I will warn you, it will be quite some time before I get to it. It's going to be a bit more than month before I can do it. (I only do 1 a week, so I only do 4 a month, and everytime I turn around there's more requests.) XD

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Thank you!

​Thank you! :D

~Ginger

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....

Hey Whisper!

Can ya make Night Terror and Dramillion theories?

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I left. And I logged in only to write this in my siggy. Yup. Bye I guess? 20190322-153103 Untitled5_20180804121918

 

 

 

 

 

 

WELCOME TO MY SIGNATURE! IMG_20180827_111300
(profile picture by me)........................... In-game I'm known as XxXPurpleHolkingXxX. I'm not as active in SoD as I used to be. You will see me exploring island on the back of my beloved Night Terror, Middy (see pictures of her below) or on the newest addition of my dragon family, Vision. Lower in my siggy there's a link to my deviantArt. I rarely use it, but as I have to upload some art that I've gotten you may see me there during the summer. Back to SoD... Now some of my best screenies: IMG_20180808_181638WATERRRR! Screenshot_20180808-054923The Psyho Boneknapper is real! OvO IMG_20180808_183805 Those memories! IMG_20180809_083130 Flying in Berk with the Psyho Boneknapper. °v° IMG_20180813_125652 What's more fun than standing on Krayfin with your main dragon? IMG_20180814_111348 A rare picture of Milly singing in the shower. IMG_20180813_131753 The power of the mighty Sárki. IMG_20180813_133721IMG_20180813_133704 Just two casual, waiting for battle pictures with Skywalker (I wasn't allowed to name her Leia Skywalker... XD). IMG_20180813_133623 "Narwhals, narwhals swimming in the ocean..." IMG_20180814_111409 Just a peaceful flight... IMG_20180813_133644 Protecting Icestorm Island with Mid. Screenshot_20180815-054749 Hatching Mid's sis, Noche. IMG_20180815_061635 Mid and Noche meeting for the first time.

 

 

// dA
// Art and edits for me
// Story of my ex-friend - the reason why I started hating hacking more than any time before
20190720-111530 Stop hating on these adorable babies! :'( That's all for now! Bye! (Can you believe that my siggy is 100% made on mobile?) IMG_20180809_093422 The Psyho Boneknapper is watching you! Psyho_Boneknapper_banner 2fmeo8 It's time to disapear! (Look, Buff Buff is better than the Light Fury!)

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Night Terrors and Dramillions

I certainly can! I will warn you, it will be a few weeks before I can get to the Night Terrors and a long while before I get to the Dramillions. (You see, I always do everyone's first requests before I do anyone's second requests, so there's a bit of a back-up right now.) But I will put them on the schedule, and they will come up in the coming weeks!

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Okay, thx!

(Oh, btw: why did you leave Google Plus?)

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Google Plus

Originally it was due to both time taken up from school, computer trouble, and account, which prevented me from getting on for a few months.

 

That's all in the past now though. Now it's just that I...haven't gotten around to getting back to it. Sorry about that. I really should. *rubs neck awkwardly*

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Egg Biter Theories

Egg Biter Theories

 

I said I'd be doing the Shivertooth this week? ...APRIL FOOLS!

 

Yes, tomorrow is April Fools' Day, but it's also Easter Sunday. And since I personally think Easter trumps April Fools, today we will actually be doing theories for the Egg Biter to celebrate the Easter season!

 

The Egg Biter is interesting because it's one of a few dragons that originated in the How to Train Your Dragon Live Spectacular. And so we need to clarify something: I don't think the Live Spectacular is canon. Or rather, I think it's its own canon. It's an adaptation, and since it's an adaptation rather than supplementary material, it's its own thing, the same way the Harry Potter books and Harry Potter movies are different canons. Basically there's three different canons of How to Train Your Dragon: the books, the film franchise, and the stage production. And this also means that, except for the Egg Biter and Gobsucker, which were brought into Dragons: Rise of Berk, I don't consider any of the dragons in the live show canon, including the Stinger and the Wrestle Dragon. I mean, this is the show that gave Monstrous Nightmares front legs and made the Skrill look more like a Dramillion than an actual Skrill. (Heck, I wonder if the Dramillion's appearance is based on the live show's version of a Skrill?) I mean, even the Egg Biter baby's head in the show doesn't quite look like the Egg Biter baby's head in Dragons: Rise of Berk. So while I think the Live Spectacular is fair game for theory fodder, I don't consider anything in it "confirmed" unless also stated elsewhere somewhere in the franchise. That said, I have seen the Spectacular - because of course I did, this is me we're talking about - and I have the very big book program, so I did consult my memory and the program for information. (Turns out the program is really unhelpful when trying to find information on Egg Biters or Gobsuckers. There's a bit on Stingers and Wrestle Dragons in it, though, ironically.)

 

And obviously since I don't consider the Live Spectacular canon, the body type I will be making theories for is the version seen in Dragons: Rise of Berk.

 

And now, onto the theories!

 

Theory 1: Possible Egg Biter statistics: The Egg Biter has a mid-level Attack statistic, a relatively high Shot Limit, a mid-level Stealth statistic, a Venom statistic of 0, a high Firepower statistic, a mid-level Armor statistic, and a high Jaw Strength. The Egg Biter is another dragon without official stats - any at all - so of course, I'm practically required to come up with ideas. And I do have a few, although aside from Venom I have nothing exact. Honestly, I'm completely stumped about Speed, since every dragon in the Sharp Class varies quite a bit on Speed, but I have ideas on the others.

 

I think the Egg Biter would have a mid-level Attack because this is fairly standard of the Sharp Class. With a few exceptions, Sharp Class dragons tend to have Attack stats that are not low but also not scarily high, so that would be the typical range for a dragon like the Egg Biter.

 

For shot limit, I was originally going to say it probably has a Shot Limit of 6. This seems to be the go-to number for Shot Limits when the franchise is adding a dragon. Of the 73 dragons with known shot limits, 19 of them have a Shot Limit of 6. But most Sharp Class dragons with known Shot Limits (besides the Grim Gnasher and Shivertooth) have Shot Limits higher than that. So I think the Egg Biter actually has a relatively high shot limit, and by relatively, I mean higher than 6.

 

I also used the Sharp Class and the Egg Biter's traits to theorize its Stealth stat. Most Sharp Class dragons seem to also have a mid-level Stealth statistic, not bad or particularly great. Not only would the Egg Biter having a mid-level Stealth stat fit the pattern, but it would also fit its traits. The Egg Biter is very loudly colored and would be easy to spot that way but likes to hide in the shadow, making its stealth fairly average over all.

 

And as usual, I assume that if no venom is mentioned, than the dragon has no venom and therefore has a Venom stat of 0.

 

Now we have a bit more definite idea for Firepower and Armor thanks to Dragons: Rise of Berk. In the game, there are two battle fleet stats, Power and Defense. Power is how powerful the dragon's fire blast is - therefore Firepower - and Defense is how well a dragon can take a hit - therefore armor. The Egg Biter has a very big Power compared to many dragons in the game, so I think it would have a high Firepower. This also makes sense if it has a hot fire blast as I suspect (Theory 5). As for Defense, the Egg Biter is about middle-of-the-park on that, so I think it would have a mid-level Armor stat.

 

Finally, one Egg Biter, Coppertop, is said to be able to bite through metal, so I have to assume that this dragon has a relatively high Jaw Strength, probably about 8 like many of the rock and metal eaters in the Boulder Class!

 

Theory 2: The Egg Biter's colorful scales and spiky frill attract mates. The Egg Biters in Dragons: Rise of Berk are all shown to be very colorful, something which is counter to an animal that likes to remain hidden. This indicates to me the colors serve another purpose, probably the purpose of love! And while I think the spikes of their frill also serves another purpose (Theory 4), I think possible mates might also find that attractive.

 

Theory 3: Egg Biters are diurnal. For color to be attractive, this animal must be diurnal, since sunlight plays a huge part in color vision.

 

Theory 4: The spikes on the Egg Biter's head are to keep rivals from biting its neck. I mentioned in my Sand Wraith theories that horned lizards had spikes on their heads to prevent animals from biting its neck or swallowing it. While I don't think the Egg Biter has to worry about being swallowed (unless some giant dragon like the Red Death is into that), I do think the Egg Biter has to worry about bites from others of its species. These are highly aggressive dragons whose first instinct when scared or disturbed in any capacity is to bite, even when the thing to bite is another dragon, even another Egg Biter. The frill around its head will deter others of its kind from making the neck a specific target.

 

Theory 5: The Egg Biter's blind spot is behind its frill. This is another dragon that seems to have a rather wide vision range, so the blind spot seems like it would be the obvious one.

 

Theory 6: Egg Biters breathe extremely hot blue fire. So interesting thing; we are never actually told what the Egg Biter shoots. We see that it shoots short-range blue blasts in Dragons: Rise of Berk, and much of the franchise assumes that this is fire, but in Rise of Berk, dragons shoot either yellow, blue, or green blasts without anything to say exactly whether those blasts are fire or water or ice or acid or what-have-you. My theory is that the fire assumption is true - when in doubt, assume a dragon breathes fire - and its blue coloration indicates that the Egg Biter's flame is particularly hot.

 

Theory 7: The Egg Biter lives in areas with dense vegetation. The Egg Biter is said it likes to like to hide and remain out of sight. Adults are rarely ever seen. This, combined with the fact that this dragon is often colored in a way that should be very visible, leads me to believe that Egg Biters live in environments with dense vegetation where they can hide and keep out of sight.

 

Theory 8: Egg Biters eat fish and any other small animal that comes across its path. So we're not really given much in the way of clues to how Egg Biters hunt, and so when I can't think of what a dragon might eat, I assume they eat fish. But I think the Egg Biter might also eat other things. Considering they like to bite just about anything that disturbs them, they might also censored up just about any small animal they come across in their jaws, assuming they are hungry. It probably has a very varied diet in which fish is only a part of.

 

Theory 9: Egg Biters are solitary and don't mate for life. So as I've said a lot now, Egg Biters are said to be very aggressive, like to hide, and bite at things almost impulsively. I don't believe a dragon with these qualities would live in groups where it would have to learn to share space and tolerate others' antics. Therefore, I think these animals are solitary. Likewise, I also think that, like most dragons, they don't mate for life but find a mate every mating season.

 

Theory 10: Egg Biters breed on Hatchery Hill once a year. Dragons: Rise of Berk has told us that Egg Biters lay their eggs at Hatchery Hill. I think they do this once year, just like most dragons breed once a year.

 

Theory 11: Egg Biters don't brood on the nest but instead leave the nest alone and come back periodically to check on the eggs. This is why hatchlings will bite the first thing they see. For this fact, I hyper-focused on the fact that Egg Biters are rarely seen as adults. This is interesting to me because apparently Egg Biter eggs are well-recognized by Vikings, and they know to stay away from them. This leads me to believe that, unlike Gronckles, Nadders, Nightmares, and Zipplebacks, where Vikings didn't even know what the eggs explode, they seem rather familiar with Egg Biter eggs. But if that's the case, why don't they see adults? Are the adults not watching their eggs?

 

Well, my theory is...no, they're not. Not exactly.

 

We actually do see this behavior with the Changewing. Changewings will leave their eggs in a place they think is relatively safe and then seemingly leave the seen to hunt, hide, have their own shelter, whatever it is Changewings do. But they do periodically check on their eggs, and if something happens to them, they do go full murderous mother on you. I think Egg Biters have the same sort of brooding practice with their eggs, which is why humans rarely see them even if they come upon their eggs. The fact that Mother might not be around when the eggs first hatch might also explain why hatchlings bite the first thing they see as a natural defense mechanism (which, in turn, might also deter the mother from being present when they hatch).

 

Theory 12: Egg Biter eggs are relatively big, about the size of a human torso. In Dragons: Rise of Berk, Egg Biters are only about the size of Rumblehorns. But we don't really know how big their eggs are. (All eggs in the game are the same size by default.) But in the Live Spectacular, the eggs are shown to be very big, nearly half the size of the human actors holding them. Since I see no contradiction to this in canon, I'm willing to accept this fact from the Live Spectacular as a theory for the franchise.

 

Theory 13: Egg Biters egg don't explode when they hatch. So this is based on a few things, and one of them is the Live Spectacular. In the Live Spectacular, the Egg Biter egg doesn't explode when it hatches, and I see no reason this couldn't also be true in the franchise since we've already seen that some dragons (Death Songs) also don't hatch from exploding eggs. Also, Vikings have known since before Hiccup went to the Rookery that you don't want to be near Egg Biters when they hatch because they will bite you, but aside from the Thunderdrum egg having a violent hatch with a sonic boom, no one knew that dragon eggs exploded when they hatch until Hiccup and Astrid both individually discovered it accidentally. So if they were familiar with Egg Biter eggs and they didn't know dragon eggs explode, it seems clear that Egg Biter eggs are unique in that they don't explode.

 

Theory 14: Egg Biters grow up very quickly. Most dragons we've seen grow up in the franchise do, so I assume Egg Biters do, too.

 

Theory 15: The Rumblehorn is the Egg Biter's closest relative, followed by the Gobsucker. The dragon that bears the closest resemblence to the Egg Biter is the Rumblehorn, particularly in their skulls, so I think the Rumblehorn is the Egg Biter's closest living relative. The Gobsucker also shows a lot of physical similarities to the two, so I think it's also one of their relatives.

 

Theory 16: Chompers hatched on Berk, and the first thing he bit was Snotlout. The Egg Biter in the Live Spectacular seems to have the same coloration as Chompers in Dragons: Rise of Berk, so much so that those who write the Wikia seem to believe they are the same dragon. Now again, I don't think the Live Spectacular is canon, but I'm willing to say that Chompers might very well have a similar story to the one in the Live Spectacular since he does seem to be based on it. This means, some way, some how, Chomper hatched on Berk in Snotlout's arms, and the first thing he did was bite Snotlout. Being raised on Berk by humans might also explain why this Egg Biter might like being in the spotlight while other Egg Biters prefer to hide in the shadows.

 

 

And that's all I have on Egg Biters! As always feel free to whether you agree, disagree, or have anything to add! (And if you were all prepped for your thoughts on Shivertooths, feel free to mention those, too.) And of course, Happy Easter!

 

Next week, we'll be doing a request from DragonGeek13: the Triple Stryke.

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“WHO ARE YOU PEOPLE!?!?”- Patrick Star

YAY TRIPLE STRYKE!!!! Thanks again Whisper!

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Oh yeah!

Oh yeah!

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Nice!

Great job! :D Looking forward to the upcoming Saturdays!

~Ginger

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Triple Stryke Theories

Triple Stryke Theories

 

Okay, time for Triple Strykes!

 

...To be honest, this one was rough. It left me a little drained. And I know, I haven't exactly hidden the fact that I'm not a big Triple Stryke fan (*cringes at the booing crowd*), but I still enjoy it because, you know, I like HTTYD dragons in general, so no, that's not the reason this one was tough. And it's not because I have a scorpion phobia, either (though looking at scorpion pictures for this research did do weird things to my heart rate). No, no, the reason this project was tough to get through is because I did all the Triple Stryke theories...and then the document got corrupted! I kid you not, I had to write up this entire thing twice! So yeah, in this final draft, my explanations for theories were very truncated because I was just too exhausted to write the full version again. I still included every single theory I could remember and even tracked down sources for reminders, and I think I still covered everything adequately, so maybe the original draft was actually too verbose. But yeah, that little issue did make the final writing for this set of theories more of a chore than a joy.

 

Nonetheless, I did find some interesting stuff, and I think I created some pretty neat headcanons for this dragon! And I had more fun with maps! ^_^ So I hope you enjoy what I managed to scrounge up...twice. *facepalm*

 

Theory 1: The Triple Stryke's blind spot is behind it. It's true the Triple Stryke has small eyes and a big nose horn on its face, but it has very forward-facing eyes, leading me to believe it actually sees in front of it without any blind spot. So its blind spot is probably behind it.

 

Theory 2: The Triple Stryke's right tail has a numbing venom, its middle tail has the hallucinogenics venom, and its left tail has a venom that creates a burning sensation. It's difficult to say which tail has which type of sting for the Triple Stryke. The official website claims, "...a sting from the first tail numbs combatants, the second disorients them with mild hallucinogens, and the third creates an agonizing sensation of burning in your very blood!" This statement is the only information we have on these tails. It's hard to say which one is which, but here's my thinking:

 

The middle on is definitely the hallucinogens sting, since humans count across, so we have that tail figured out. We just need to know the other two. Now in English, the main language in the U.S. - which is where DreamWorks resides - we read left to right, so the "first" is going to be the tail on the left when looking at the Triple Stryke's picture on the official website. However, the Stryke in that picture is facing us, so the "first tail" is actually the Stryke's right tail. By this logic, the right tail has the numbing venom, and the left tail is the one that creates the burning sensation.

 

Theory 3: Triple Strykes are immune to their own venom. Scorpions are immune to their own venom, and much like the scorpions they're based on, I think Triple Strykes are probably immune, too.

 

Theory 4: The plate's on the Triple Stryke's head help guide sound to its ears. Triple Strykes have these huge plates on their heads that are much like the movable plates on a Night Fury's head. Much like I theorized with those plates, I think these plates work like pinna (the external ears on a mammal) to guide sound to the earhole.

 

Theory 5: The Triple Stryke's wing claws are vestigial. Triple Stryke claws are small and pointed backward. With a prehensible tail and pincers, there's really no need for these wing claws, and they are not positioned in a way that makes them seem helpful for anything especially for their small size. Therefore I think these are probably vestigial, that is they are useless features acquired from the animal's ancestor.

 

Theory 6: Triple Strykes can fly at nearly 1000 mph (or 1614 km/h) at their fastest speed, but they can't fly at this top speed at just any moment and can't fly at that speed for very long. So I actually theorized on the Night Fury's top speed in my Night Fury theories post, which you can see here. The Triple Stryke has the same speed statistic, so I think it has a similar, albiet slightly slower speed (slower because the Night Fury has been stated to be the fastest dragon...so slower but not by much). However, we never see a Triple Stryke getting anywhere near the sound barrier in the franchise, so it doesn't seem like they fly super fast all the time. I think, much like the Night Fury, they can only reach these extreme speeds under special circumstances, such as diving.

 

Theory 7: Triple Strykes are diurnal. We see Sleuther the Triple Stryke active throughout the day during Dragons: Race to the Edge multiple times. While its possible he adjusted to this schedule due to his interactions with humans, it's far more likely this is simply his natural behavior, seeing as he was diurnal even during his brief stint living wild. Also, Triple Strykes are said to not use stealth much and generally rely on intimidation tactics, which require their opponents to see them well. Because of sight being necessary, animals that use intimidation are generally diurnal.

 

Theory 8: Triple Strykes can live in a variety of habitats but prefer warmer, more arid parts of the Archipelago. The Triple Stryke is very clearly based, at least in part, on scorpions, with a color scheme very reminiscent of the deathstalker scorpions. Deathstalkers are desert scorpions. Now I highly doubt Triple Strykes are desert dragons, since they seem to be found on more forested islands in the Barbaric Archipelago, but based on this fact, I think their preferred habitats are the warmer, less humid islands of the archipelago.

 

Theory 9: Triple Strykes will occupy other dragons' abandoned nests and may even chase the occupants out. Scorpions are interesting creatures in terms of their denning. They tend to get burrows that have been made and abandoned by other animals...or sometimes not abandoned and killed by the scorpion's venom. I think, much like the scorpion, the Triple Stryke may like to use nests made by other dragons and may even chase out or kill dragons of occupied nests if it's desperate.

 

Theory 10: The Triple Stryke can eat fish but mostly eats land animals. It will grab prey with its pincers before stabbing it with its tail. Triple Strykes probably have a varied diet, so I think they're able to eat fish as they do in both games. But I don't think that's their common prey. Once again, Strykes are based on scorpions, and while a scorpion does use its venomous tail for defense, it mainly uses it for hunting. It will stab a potential prey item with its tail as it goes by, and it may even grab it with its pincers so it can't get away. I believe the Triple Stryke probably hunts in a similar manner, which means it probably hunts a variety of land animals, including large prey.

 

Theory 11: Triple Stryke's are solitary and territorial and don't mate for life. Triple Strykes are highly aggressive animals, said to display "an ornery disposition" from the time it hatches. To me, that doesn't sound like a dragon good at sharing, so it's probably a solitary creature that is very territorial. It then also stands to reason that they don't mate for life, much like many other dragons and the scorpions they are based on.

 

Theory 12: Triple Stryke mating rituals include a "dance." Scorpion mating is interesting. It often includes the male grabbing the female's pincers with his own and then spinning her around and scuttling about in an elaborate dance that looks almost like a tango. I think Triple Stryke mating may commence in much the same way, with the male leading the female into an elegant "dance." It may be on the ground or even in the air.

 

Theory 13: Triple Strykes breed annually. Other dragons appear to breed annually, so Triple Strykes probably do, too.

 

Theory 14: Triple Strykes lay more than one egg at a time. Nikora Stormheart destroyed all but one of her Triple Stryke's eggs before the Dragon Riders met her. Scorpions have many offspring in a single batch, often around 100. I doubt Triple Strykes are having that many, but I think they do have more than one in each clutch. In the case of Nikora Stormheart's Triple Stryke, where she kept on of the Stryke's eggs, I believe she destroyed the other eggs in the nest and kept this one simply as leverage over the mother.

 

Theory 15: Triple Strykes carry their children on their back for the first weeks of their life. I never thought I'd say this, but scorpions actually do something rather cute! The mother scorpion will carry her small, helpless babies around on her back for the first several days until their first molt. I think Triple Strykes do much the same, with the mother carrying her young hatchlings around on her back. How cute!

 

Theory 16: Triple Strykes grow up very quickly. Other dragons seem to, so I believe Triple Strykes probably do as well.

 

Theory 17: The Triple Stryke was written about in the Dragon Manual before the end of the Dragon War. The Triple Stryke doesn't seem to be a new discover in Dragons: Race to the Edge. It was well-known enough to be well-known in the fighting pits, and the Dragon Riders knew what it was on sight when they rescued Sleuther. So I highly doubt that this is a new dragon. Rather, I think the Triple Stryke was a known, albeit rare, dragon already recorded in the Dragon Manual prior to the Red Death's defeat.

 

Theory 18: Triple Strykes live on Tyr Island. On the online Race to the Edge map, if you put on the dragon view, the Triple Stryke picture is shown very close to a small island called Tyr Island, named after the Norse god Tyr, the god of law and heroic glory. I believe this indicates that Triple Strykes can be found here. It's also shown on the east side of the island, and I believe that's the side of the island it inhabits; according to Hiccup's map in How to Train Your Dragon 2, the west side of Tyr Island is bombarded by "strong winds" that make it "dangerous for flying."

 

Tyr Island Map by WhispertheWolfie

Tyr Island with Triple Stryke by WhispertheWolfie

 

Theory 19: A Triple Stryke named Scoulder lives on Changewing Island. If you look on Hiccup's HTTYD2 map, you can see a dragon near Changewing Island that's definitely not a Changewing and has the label "Scoulder." The dragon it most closely resembles a Triple Stryke. Now I don't believe the movie makers intended this to be a Stryke, since it hadn't been invented yet, but in my current headcanon, this is a particular Triple Stryke named Scoulder, who lives on Changewing Island (outside of the Changewing's designated territory, of course).

 

Changewing Island Map by WhispertheWolfie

 

 

And that's all I have on Triple Strykes! As always, feel free to say whether you agree, disagree, or have anything you like to add. (Given how crazy everyone goes for this guy, I suspect there will be a number of you who have some thoughts to add.) XD

 

Next week, we will be doing another requested dragon, this one from XxXPurleHolkingXxX: the Night Terror!

 

And hopefully my computer cooperates this time.

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Great job Whisper!   I have a

Great job Whisper!

 

I have a question, do eyes that glow in the dark mean anything? Like can an animal with eyes that glow in the dark see better at night? Because in the RTTE episode "Stryke Out" Sleuther is seen at night to have eyes that glow red in the dark. I was just wondering if this meant anything or if it's just there to "look cool"?

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Glowing Eyes

It does actually mean something...though I'm sure the animators only did it because it "looks cool" without thinking about the implications. (They've done it with a lot of dragons, not just the Triple Stryke. Any time they need a dragon to look "scary" before its reveal.)

 

There's lots of animals in nature with glow-in-the-dark eyes, from cat to dogs to deer to racoons to owls to rattlesnakes and so on. What these animals all share is that they have a tapetum lucidum, a special reflective surface right behind their retinas that allows their eye to capture and reflect as much light as possible, even in low light conditions. This gives them better night vision than they would have otherwise. Primates like us don't have this trait, but many animals do. It's most common among nocturnal animals but can be found in plenty of diurnal animals as well.

 

Based on the fact that many dragons are shown to have glowing eyes in the dark and navigate just fine at night, this doesn't seem to be a trait that's particularly special for the Triple Stryke compared to other dragons. But it does mean that dragons, including the Triple Stryke, can see a lot better in the dark than we can.

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Triple strike theories

Well done, Whisper!
Here are some of my theories about the triple strike:

1) Triple strike has a big mouth because it can't chew its food, so eats it in one piece
Looking at the triple strike teeth, we can see that they are not useful to chew. This suggests me that its big mouth allows the triple strike to eat food without chewing

2) Triple strike rolls while hunting
In the tv show we could see that the triple strike prefers to stay on the ground than flying while opponents are near; also flying it would be spotted if it flies, and a particular species of spider does this to move and hunt. This suggests me how it would hunt, and I will explain this in the next theory

3) Triple strike hunts in this way:
It rolls and fast approaches its prey, and using the rotating effect smashes it with its three tails, in mace formation; then it brings the prey with its pincers and eats it
In the tv show Sleugther shows us multiple times how he attacks: he rolls and uses its tails as a mace, and this would be how triple strikes attacks its preys
About its pincers, they are weak, but should be enough to carry a confused and stabbed animal

4) Triple strike uses venom while fighting more powerful opponents
Its venom debilitates, but doesn't kill. This probably means it is used just for making opponents weak to easier defeat them. Being this dragon so territorial its opponents would be powerful dragons that cannot be defeated with just muscles

5) There are two types of triple strike with different pincers and venom
In real life, scorpions with small pincers have a powerful venom to kill their preys, but there are scorpions with bigger pincers and a weaker venom, because pincers are enough to kill
Maybe there are other triple strikes with weaker venom and big, strong pincers, useful to fight

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:)

Ooh, all of these theories are certainly possible. :)

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Triple strike theories

Well done, Whisper!
Here are some of my theories about the triple strike:

1) Triple strike has a big mouth because it can't chew its food, so eats it in one piece
Looking at the triple strike teeth, we can see that they are not useful to chew. This suggests me that its big mouth allows the triple strike to eat food without chewing

2) Triple strike rolls while hunting
In the tv show we could see that the triple strike prefers to stay on the ground than flying while opponents are near; also flying it would be spotted if it flies, and a particular species of spider does this to move and hunt. This suggests me how it would hunt, and I will explain this in the next theory

3) Triple strike hunts in this way:
It rolls and fast approaches its prey, and using the rotating effect smashes it with its three tails, in mace formation; then it brings the prey with its pincers and eats it
In the tv show Sleugther shows us multiple times how he attacks: he rolls and uses its tails as a mace, and this would be how triple strikes attacks its preys
About its pincers, they are weak, but should be enough to carry a confused and stabbed animal

4) Triple strike uses venom while fighting more powerful opponents
Its venom debilitates, but doesn't kill. This probably means it is used just for making opponents weak to easier defeat them. Being this dragon so territorial its opponents would be powerful dragons that cannot be defeated with just muscles

5) There are two types of triple strike with different pincers and venom
In real life, scorpions with small pincers have a powerful venom to kill their preys, but there are scorpions with bigger pincers and a weaker venom, because pincers are enough to kill
Maybe there are other triple strikes with weaker venom and big, strong pincers, useful to fight

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Nice!

Very good! :D I only really have one thing to theorize about: I wonder if Triple Strykes glow in UV light? If they have the same substance in their 'exoskeleton' as scorpions do, they could glow. That would be pretty cool! XD

~Ginger

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Possibly

Even though they're based scorpions in part, the Triple Stryke is a reptile, so I didn't think to look at qualities of the scorpion's chitin exoskeleton since Triple Strykes have scales instead. However, after getting your question, I decided to look and see if there are any reptiles that glow in UV light. There are no reptiles with you UV light-glowing scales, but there are chameleons whose bones glow in UV light, which can be seen in where the bones are close to the surface of the skin.

 

https://c1.staticflickr.com/9/8860/18009508931_399ec36cfe.jpg

 

Scientists believe that, since chameleons can see UV light, they use these glowing patterns for some form of basic communication.

 

So perhaps, like scorpions, Triple Strykes do glow in UV light, but they glow like chameleons, with UV glowing bones near the surface of the skin that they use for communication.

 

Of course, if this is true, this also means they can see UV light. :)

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Hi

I like that theory so much I’m just going to consider it fact. Now I need a UV light so my Stryke can glow.

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Um, subject? -gets dictionary-

Glowing chameleons? Cool! My little brother has a pet chameleon and I’m not sure if he knows this. I’ll tell him and we’ll see if our chameleon glows.

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Night Terror Theories

Night Terror Theories

 

Okay, so this one was cool. But also weird? But cool.

 

Alright, I'm just going to say it: in terms of Night Terror subspecies, Night Terror biology is a mess. I honestly thought the Night Swarm was very cool and very logical, but the others? I guess I can excuse the Heartwarmers as another one of those ridiculous Dragons: Rise of Berk subspecies, but...Fire Terrors? Night Terrors that eat fire and exist only to care for the egg of completely different dragon? Eh...

 

Nonetheless, these subspecies are weird in a way that, while nonsensical, did actually provide a lot of theory fodder, which allowed me to go off in all kinds of directions with this one, and...it was a lot of fun. I really enjoyed this one more than expected. Of course, any time I get to combine my love of wildlife with my love for archaeology I get pretty excited. XD So here's hoping y'all enjoy it as much as I did!

 

Theory 1: The Night Terror's blind spot is behind it. Based on how forwardly-positioned the Night Terror's eyes are, I think it has good version range in front of it, which indicates its probable blind spot is the obvious one: behind it.

 

Theory 2: The Night Terror's wing claws are used to cling to vertical surfaces like cliffs, cave walls, and trees. Night Terrors are have two very dexterous wing claws, and they're often seen perching on many different surfaces. This leads me to believe that, when all else fails, the wing claws are a last-resort thing to help them cling to surfaces they may be perching or hanging on.

 

Theory 3: The wave spikes on a Night Terror's tail make it difficult for predators to swallow it or grab it from behind. The Night Terror has a very fat, spiky tail. This is an odd feature to have, especially for an animal that tries to form the shapes of other animals, as this tail is a very distinctive feature. But I think there's a reasonable explanation here. We know that Night Terrors make shapes of bigger dragons in order to scare off...well, actual bigger dragons. That way they don't get eaten. Therefore I think the spiky tail is also a form of (last resort) defense for predators, as it will pain anyone who tries to chase after a Night Terror and grab them by the tail.

 

Theory 4: As Night Terrors evolved to be nocturnal to avoid predators, they evolved to be black. Babies are green to blend in with foliage. There's no denying that Night Terrors naturally black (except the alpha), and based on the fact that they are nocturnal, this probably evolved to help them blend in with the night. They probably originally became nocturnal to avoid predation from larger dragons. However, we know from Dragons: Rise of Berk that babies are actually green. I think this is to camouflage the baby Night Terrors from predators no matter what time of day. Since Night Terrors live in forests, green is probably a good camouflage color in their environment.

 

Theory 5: Night Terrors are scavengers. We're never told exactly what Night Terrors eat, but I think they're scavengers. The reason for this is that, when discussing Speed Stingers, the franchise has previously said that little dragons are pretty much exclusively scavengers, and indeed we know Fireworms, Terrible Terrors, and Speed Stingers are all scavengers. Therefore I'm pretty sure Night Terrors, along with other small dragons like Smothering Smokebreaths and Prickleboggles, are scavengers, too.

 

Theory 6: Alpha Night Terrors are male and win their position through combat. They gain their larger size and white coloration by hormone changes. Their packs are multi-gendered, but only the Alpha Night Terror has top breeding rights. We know that common Night Terrors follow a specific leader, which is the biggest one among them and naturally white. (Some have mistakenly said it's albino, but this is not the case, as it has yellow eyes.) Despite knowing this, at know point are we shown how this came to be. Dragons: Rise of Berk indicates that leaders are born, not made, but that also just be because of how their game mechanics work, and otherwise, we're pretty clueless on this. So I decided to break this down by comparing it to other animals with a similar system, similar to what I did when puzzling this out for the Speed Stinger (and, frankly, coming to much the same conclusion).

 

First, we do know a bit about Night Terror social structure. They live in huge multi-gendered packs that work together t solve problems, and there's far too many of them for all of them to be immediate family members (though they may still all be related, if some somewhat distintly). They have a strict hierarchy with how they answer the leader, and just like I did with Speed Stingers, I decided to look at real-life vertebrates that have a similar system, with the ones I'm aware of being mainly the naked mole rat and the clownfish.

 

As I stated in my Speed Stinger theories, when a queen naked mole rat dies, the females will start producing a new wave of hormones. One of these will be a repressor that prevents other females from developing these hormones to full capacity, and the first female to secrete that hormone will be the new queen. She will continue undergoing hormonal changes that will result in physiological changes such as increased size and different breeding morphology.

 

When the dominant female of a school of male clownfish dies, one male clownfish will aggressively defend his position as the new leader and then develop into a female, growing larger while he does so.

 

Now one thing you'll notice about this is that this strict hierarchy is largely based on breeding. In both these cases, the dominant female is repressing the hormones of others of their gender to keep a strict control on her group and breeding rights to the males.

 

So what I think happens with Night Terrors is something similar to what happens to naked mole rats. When the pack leader is killed or lost in some way, the males will eventually start fighting for the lead position. But they don't just fight physically; they also fight with hormones. The first to release the repressor hormone for the others is most likely to come out on top. Hormonal changes will then cause the melanin in its scales to alter and cause it to increase in size. (That's right; when Smidvarg was born, I think he was born black like all the other Night Terrors and gradually turned white thanks to hormones through a greying process seen in grey horses.)

 

Now Night Terrors do seem to have a reason to work together as a group outside of breeding - their own protection from predators - and I see no reason to assume that the Alpha Night Terror is the only one that gets to breed in breeding season. But becoming an alpha is hard work, so I would think there would have to be some sort of biological payoff for this, and I think, even if the alpha doesn't get the only breeding rights, it probably at least gets top breeding rights.

 

Theory 7: Night Terrors use their nose horns compete for mates. Night Terrors have two horns on their head, which I believe they have to use for something. Seeing as they are relatives of Terrible Terrors and I had a theory that Terrible Terrors will headbutt each other, I wonder if Night Terrors use these horns to compete for mates. But they probably don't fight very roughly with them, since they're situated on the nose. They're probably mainly used for display a sideswipe or two.

 

Theory 8: Night Terrors don't necessarily mate for life. Now it seems like these flocking dragons have the chance to mate for life, but I don't think that's necessarily the case. Night Terrors are often compared to bats by the franchise, and despite their flocking behavior, most bats do not mate for life. So I think, much like most bats and most other dragons we've seen, Night Terrors don't mate for life.

 

Theory 9: Night Terrors breed annually and only lay one egg at a time. Night Terror eggs have only been shown in the School of Dragons and Dragons: Rise of Berk games so far, so the only reference we have for egg size really is from School of Dragons. It's perfectly possible those eggs are oversized, since the dragons themselves are in the game, but nonetheless, it's the only canon size comparison we have, so I will assume it's at least close to correct unless told otherwise elsewhere. This means the eggs are very big compared to the dragons themselves, much as is the case with Terrible Terrors, their closest relatives (though still not quite that extreme). So I think, much like Terrible Terrors, Night Terrors only lay one egg in each clutch since they are so large compared to their mothers.

 

Theory 10: Night Terror eggs are spiky to deter predators from eating them. The spikes are bent in a particular direction so as not to get the egg suck in the mother. Now there are some discrepancies with how Night Terror eggs are represented in the franchise, but since Dragons: Rise of Berk released Night Terrors in their game before School of Dragons released their version, I'm going to side with their egg design. The Rise of Berk egg design is very spiky, so it is probably designed to deters predators. However, those spikes are bent in one direction (making them resemble the Night Terror's spiky tail), and I think that can be explained as a way to keep the spikes from catching inside the mother on the way out.

 

Theory 11: Night Terrors grow up very quickly. Other dragons in the franchise seem to, so I assume Night Terrors do as well.

 

Theory 12: The Night Terrors of Dragon's Edge have seen a Fireworm Queen before...and they lost their last island to her. This was a theory I actually explained in my Fireworm Theories post, so I'll link you guys to that here.

 

Theory 13: Hotshot and the Seedling Night Terror are common Night Terrors that failed to turn black. Hotshot's coloration is a rare but not unknown coloration. They keep apart from other Night Terrors because of their inability to match their brethren in color. So there are two adult common Night Terrors (besides Smidvarg) that are not black: Hotshot is red, and the Seedling Night Terror is green and brown. So what's going on with those two?

 

Well, in the case of the Seedling Night Terror, I think he was born green and brown (rather than just green) simply due to color variation in babies and the gene that was supposed to turn him black when he grew older was turned off by some mutation in his genes. So he never became black. His green and brown scales could potentially blend in with a forest environment in the day or night, but his coloration still would have made him stand out in the flock shaping. This may be why he left his pack and instead joined the Foreverwing's flock, where his weird coloration didn't stop him from fitting in.

 

Now as for Hotshot, there's actually a fan theory out there that he is a Fire Terror because of his red coloration, but I disagree with that entirely. Hotshot's description indicates he lives out in the open in the sun away from the volcano where the Fire Terrors live, and he has yellow eyes like a common Night Terror, as opposed to the red eyes of a Fire Terrors. Rather, I think Hotshot was simply born with a rare coloration. We know red is likely possible in Night Terrors - though clearly not at all common - because Fire Terrors evolved to be red. It is probably rarely seen because red Night Terrors are bad at camouflage and rarely survive, but by some miracle, Hotshot managed to. His unique coloration would not only make him easy to spot at night but would make him the odd point out in the Night Terror flock shaping ability. This is probably why he is not only diurnal but also why he doesn't hang out with other Night Terrors much, instead choosing to do his own thing.

 

Theory 14: The Night Swarm is descended from a small population of Night Terrors that drove out the last inhabitants of Outpost Island and were then trapped in the caves. The Night Swarm is an interesting subspecies of Night Terror that live in the caverns below Dragon's Edge on Outpost Island. And those caves are cool! There's an abandoned civilization down there, according to Fishlegs, which has ancient runes written on the wall to the entrance and on a sword stuck by that entrance. There's all sorts of weapons and household goods in crates down below and even a throne. So...what happened to this ancient civilization?

 

Well, we definitely know that the ancient people of Outpost Island were Scandinavian because those are Viking runes, not the cuniform-like writings of the Dragon Hunter ancestors. I think that, much like I theorized about the ancestors of the Wingmaidens and the Defenders of the Wing, these ancient people were from the same crop of people as those who left Icestorm Island when it began to decay. They may have even been contemporary settlers who traded with Icestorm Island during its hayday. Whatever the case, these people eventually had to hide in the caves on the island due to some sort of change; maybe more hostile people moved in on the Archipelago when the Dragon Hunter ancestors took Icestorm Island or maybe the dragons of the island grew tired of encroachment on their land and drove the people underground. (I will talk a lot more in my theories regarding Icestorm Island's history when I post my Groncicle Theories post, I promise.) Whatever the case, they found themselves taking to the caves, where they managed to cling to their civilization a little while longer.

 

So, why did the people leave?

 

Whatever it was, it happened fast. These people left much behind, from household items to crates full of weapons. These people left in a hurry...or didn't leave at all.

 

An interesting thing to note is that, despite the cave environment being perfect for preservation, there are no signs of human remains. However, I don't think this necessarily means that the people didn't meet a violent end. After all, we now know that, toward the end, they were not alone in that cave.

 

I believe the final nail in the coffin for this civilization-in-hiding was an infestation of aggressive Night Terrors. These decimated the people. Some might have been killed. Others would have escaped but without any time to grab anything.

 

And that leads us to the sword and the markings on the cave wall. I tried to translate the writings, but I mostly got gibberish. The only words I could really make out were "sword" and "hill." Also, the writings on the wall were the same as the inscriptions on the sword, which leads me to believe that the runes were mostly nonsense that the writers had written. (But if anyone else can translate them with more accuracy and wants to share, please do!) So going on that assumption, I'm just going to have to infer what the writings may mean.

 

I think the inscription, which is written right before you drop down into the tunnel where the civilization was and where the Night Swarm now resides, was written to worn any visitors about the Night Terrors in the caves. As for the sword, I think it belonged to a fallen hero who held off the dragons while allowing their people escape. The inscription on the hilt and blade tells us who this hero was and honors him.

 

But what of the Night Terrors who drove them out? I believe the people who got away did so because they managed to, for a time, seal off the cave. The Night Terrors were trapped inside. In time, the cave-in was moved by rumblings from the volcano, but it took hundreds of years at least for this to happen. The Night Terrors trapped there, however, didn't hidebut lived on within the cave dwellings, claiming the living chambers of the lost civilization for themselves.

 

Theory 15: The Night Swarm Terrors eat various cave-dwelling animals but mostly cave fish. If I'm right and Night Terrors are scavengers, that means they can eat pretty much anything. This is a saving grace for the Night Swarm ancestors, for caves have very few food resources. After they had fed upon the remains of the people that were left (hence why no human remains would be found there now even if some had died there), they would have had to turn to other cave-dwelling food sources. There are a few animals that live in caves, mostly arthopods (such as insects and arachnids), though some places not in Scandinavia also have worms and molluscs (such as snails) and sometimes even salamanders and snakes. However, a major source of food for the Night Swarms would probably be cave fish, which we know from School of Dragons do exist in at least one Archipelago cave. There is definitely a water source within the cave for the Night Swarm Terrors to drink from, so perhaps cave-dwelling fish live in such pools of water as well, which the Night Swarms eat. There may even be species of fish and other animals in that cave that the Night Swarm Terrors prey on which are found nowhere else on Earth.

 

Theory 16: The Night Swarm Terrors are albino because they are inbred. Now if my theory on the Night Swarm's origins is correct, then that means they have been breeding with a small population of individuals for hundred, if not thousands, of years. They also probably experienced a mass die-off after they had cleaned up the remains of the people there due to starvation, and those that survived were an even smaller population. As a result, they became heavily inbred, allowing recessive albino alleles to dominate the population's coloration. In a place with no sunlight, the albino trait was not a disadvantage, so there was no biological pressure to kill off the coloration.

 

Theory 17: The ancestors of the Fire Terrors first fled to the volcano at Caldera Cay to escape predators and stayed because they formed a symbiotic relationship with the Eruptodon. They are red because they had no need for camouflage within the volcano. So now, what of the Fire Terrors? They are a population of Night Terrors that ended up at Caldera Cay living within the volcano there and aiding in the Eruptodon's hatching. I think these Terrors were preyed upon when they first arrived on Caldera Cay thousands of years ago and were driven into the volcano for protection. There, they lost the need for their camouflage, since they didn't need to blend in with the night or foliage, and so a red hide became desirable without any negative consequence. Since they weren't a small population that was trapped, they didn't become as heavily inbred as the Night Swarm.

 

But that leads the question: why did they never leave the volcano? Sure, it's safe from predators, but why not keep predators at bay with flock shaping like all other Night Terrprs? I think the answer is the Eruptodon.

 

See, the Eruptodon doesn't eat other dragons. In fact, it doesn't seem to eat any living creature. The Night Terror ancestors of the Fire Terrors would eventually see the Eruptodon as their protector from outside dangers. In time, they formed a symbiotic relationship with it, where the Terrors helped protect the nest and the egg, and the Eruptodon's presence helped protect them. This is how the Fire Terror's duty came into being.

 

Theory 18: The Night Swarm and the Fire Terrors don't have an alpha because they have no need for flock shaping. However, the Night Swarm Terrors are still inclined to serve an alpha should they find someone who can fill that position, and the Fire Terrors see the Eruptodon as their alpha. So you may have noticed something else about both the Night Swarm and the Fire Terrors; they don't appear to have an alpha like Smidvarg is for the common Night Terrors at Dragon's Edge. And I think that's because...they don't really need a leader. Without any dragons to threaten them, these two subspecies loss the need for their flock shaping behavior and a leader necessary for that behavior. So the males of the population lost the hormonal and behavioral inclination to become a traditional Terror alpha.

 

However, despite this, these are still dragons who appreciate a leader-like personality that shows initiative and still have an inclination to claim and follow such an individual. This is why the Night Swarm was quick to name Fishlegs their leader and unwilling to give him up after they did so. As for the Fire Terrors, they probably see the Eruptodon as their leader.

 

Theory 19: Fire Terrors have red eyes to help them see in the dark. Both the Night Swarm and the Fire Terrors have red eyes. With the Night Swarm, it's because they're albino, but that's not the case with the Fire Terrors. It's a common misconception that red eyes are only found in albino or leucistic. In truth, there are a number of reptiles and amphibians that have natural red eyes, such as the red-eyed tree frog and the common adder. Red eyes are very good for reflecting light in low-level light conditions. Fire Terrors probably evolved these red eyes in order to see in their dark volcanic cave home.

 

Theory 20: Fire Terrors learned to eat fire by watching the Eruptodon eat lava. So why do Fire Terrors eat fire? It's hard to say how this could work because, biology, it...wouldn't. But let's remember who the Fire Terrors serve: the Eruptodon. And what do Eruptodons eat? Molten rock. I think Fire Terrors became fire eaters because their ancestors began mimicking the Eruptodon, trying to consume the flames and lava flows. They never got to the point of swallow molten rock, but they have learned how to consume fire through this thousands of years of mimicry.

 

Theory 21: Heartwarmers have temporary symbiotic relationships with the dragons they protect. Heartwarmers are a breed of Night Terrors "flocks into the shape of a larger Dragon to scare away predators" when two dragons begin mating. But why did a group of Night Terrors begin doing this? ...Because Rise of Berk likes gimmicks and released these for Valentine's Day, sure, but I mean, can we find an in-universe reason?

 

Heartwarmers probably see these interactions as temporary symbiotic relationships. As scavengers, they probably love picking up food scraps from other dragons, and dragons that were protected by them during courtship may be inclined to reward the Heartwarmers. There are many in the world who will give you helping hand if you hand them a free meal. ;)

 

Theory 22: Heartwarmers have alphas. The Heartwarmers of the Green Death's nest recognize the Green Death as their Alpha. Heartwarmers still perform the same flocking behavior as their common Night Terror cousins, and we know alphas are essential to these flocking behaviors. So, much like their cousins, Heartwarmers probably have alphas within their ranks, unlike the Night Swarm and Fire Terrors. However, the Brute Heartwarmers who are part of the Green Death's nest don't have an alpha Heartwarmer among their ranks because they have the Green Death.

 

Theory 23: Heartwarmers are diurnal and bear their coloration because of it. They have a red streak because red is attractive to Night Terrors. Heartwarmers are not black like their cousins, and this probably needs some explanation. They are grey and brown with a streak of red down their backs. This is probably because most dragons are diurnal and so perform courtships in the day, leading the Heartwarmers to be diurnal as well. They need other colors to blend in with their environment, since black stands out in the daylight, so instead they grey but never darkened to black, they have brown to blend in with the landscape, and their outline isn't a solid color to break up their shape. The red streak down their back probably comes from the fact that they bind that color desirable for mating. We've already learned from Fire Terrors that, in the absence of albinism or a need for camouflage, Night Terrors will evolve to be red and that red is even possible in common Night Terrors, so it seems this is a color much desired by Night Terrors when it doesn't compromise their ability to survive.

 

Theory 23: The Clover Coast is an island covered in clover, even close to the beaches. The Clover Coast is a temporary searchable location in Dragons: Rise of Berk where Night Terrors and Changewings can be found. There's no description for this location, but I believe it to be a place where clover grows nearly right up to the water's edge at the beach. Either the beach is very small or the coastline is a rocky cliff where sand cannot accumulate, with clover sitting at its top. (Sounds like a very green and picturesque place, if you ask me.)

 

Theory 24: The Dragon Hunters learned the name of the Night Terrors from Johann, who learned it from the Dragon Riders. One thing noticed in the Dragons: Race to the Edge series is that the Dragon Hunters mentioned the Night Terror's name long before they spoke about them with the Dragon Riders at any point in time, and they seemed familiar with the dragon even before they got the Dragon Eye. In fact, they even knew to look for them as sentries at Dragon's Edge. How can this be, when Night Terrors were so named by the Dragon Riders and supposedly "discovered" by them? Well, remember, Johann was trying to use them to acquire a King of Dragons, and he had contact and trade power with the Dragon Riders even while they were at Dragon's Edge. So I believe he is the one who told the Dragon Hunters about the Night Terrors...what they're called, how they behave, how the Riders use them at their base, ect.

 

 

And that's all I have on Night Terrors! As always, feel free to state whether you agree, disagree, or have something to add.

 

Next week will be the Saturday before Earth Day, and so, in honor of that day, we will being doing Foreverwing theories!

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What if Smidvarg isn't actually white because he is the alpha and is actually white because he was origanally from the night swarm but somehow got separated from them and then joined a flock of regular night terrors when he couldn't find his way back. He could just be alpha because he was a good leader. Perhaps he was even the leader of the night swarm before separation and the reason they latched onto Fishlegs so strongly was because they were still seeking a leader as good as Smidvarg had been.

This would explain why other types of night terrors don't seem to have alphas of different colors.

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Smidvarg isn't albino

There is a problem with that theory, though. The Night Swarm Terrors are white because they are all albino. Smidvarg isn't albino, as seen by his yellow eyes, so he's not actually the same genetic color as those in the Night Swarm, which means it's highly unlikely he's one of them.

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I don't seem to remember the night swarm having red eyes in the episode though it could just be my memory failing me. Though some time ago Varku told me that the idea of all albinos having red eyes is a myth and that it is possible to have partial albinism. When I looked it up I actully found some evedence that it being a myth is true. Perhap's Smidvarg is a freak which allowed him to travel farther from the cave system and get lost in the first place. The cave system being open once again may have pushed for some individuals who hadn't entirely lost their pigment to start moving twords having it again in their offspring.

 

I mean. If they only got shut in the cave system when humans were already a thing and those items are still there that means that on an evolutionarally scale they didn't have a lot of time to go albino so they may not have lost all of their pigment as a species.

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Eyes, Recessive Traits, and Small Populations

I can confirm that the Night Swarm did have red eyes, and Fishlegs even referred to them at the end of the end of the episode that they were "albino Night Terrors." There is such a thing as partial albinism, but the Night Swarm showed all signs of being full albino. And while Varku is also right about not all full albinos having red eyes, they all lack pigment in their eyes. This can result in red eyes, pink eyes, purple eyes, or (often in humans) blue eyes. Yellow eyes, like the ones Smidvarg sported, are pigmented and therefore not a characteristic seen in full albinos.

 

Now because albinism is a recessive trait, if the entire popuplation is full albino, then there would be no other color genes "hiding" in the population. All offspring would be full albino. So unless the non-full albino individuals died out very recently, Smidvarg's parents can't both be from the Night Swarm, since Smidvarg does not demonstrate full albinism. At best, I'd say he could have one full albino parent and a pigmented parent.

 

But given that the HTTYD website says that Night Terrors in general follow an alpha who is "a slightly larger white dragon," I'm certain that all Night Terror leaders are that way, which leads me to highly doubt that Smidvarg has any special origins compared to any other alpha.

 

Actually, it would make sense that they would all go albino if they were in a small bottleneck population, as I theorized above. A mutated gene can spread incredibly quickly through a small population simply through random chance because the population is small. Recessive traits like albinism can solidify in a such a small, inbred population, and since they live in a cave where few predators would venture and where sunlight doesn't reach, albinism wouldn't be a disadvantage that's bred out. So normally I'd say you're right on that, but because the Night Swarm is a tiny inbred population, having them turn out all albino is logically sound.

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I guess that's debunked. Though the idea of Smidvarg being a hybrid of some sorts is an intertaining thought however non-cannon it may be.

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It would make a great fanfic

It would make a great fanfic for sure. XD

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Very cool!

That was very interesting! ^^ Thank you!

~Ginger

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You're welcome! :)

You're welcome! :)

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Thank you for making Night

Thank you for making Night Terror theories! These were interesting. Actually, I have one too, which may sound crazy, but who knows...

I think Night Terrors have not fully developed and not very strong telepatic/empatic abilities. And why? They work in very large groups and they have to communicate to fly together. And they form to a large shape of anything very fast, so... Idk. This is crazy.

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Foreverwing Theories

Foreverwing Theories

 

Okay, everyone! Tomorrow is April 22...Earth Day! A global holiday where we celebrate our natural world and push for its protection and preservation. (And as someone employed in the natural resource industry with a roommate who works for the city's environmental department, I'm pretty much required to recognize it.) XD For this reason, I thought it'd be appropriate to look at the most nature-themed dragon of the franchise...the Foreverwing!

 

I don't have a lot of theories for this big guy, but to be fair, there's not a lot on it (and I want to thank The Serpent's Heir graphic novel for at least giving me a little bit more to work with). Nevertheless, this majestic creature is one of my favorite Mystery Class dragons, so I hope even the small amount of theories I have do it some justice. :)

 

Theory 1: The Foreverwing's blind spot is behind it. The Foreverwing seems to have a fairly good vision range in front of it, so it seems that its blind spot is the obvious one.

 

Theory 2: The Foreverwing has a rigid skeleton with hollow bones containing air sacs, like a bird. I actually mentioned the Red Death having this trait in my post on the very first dragon I wrote theories for: the Red Death. You see, like the Red Death, the Foreverwing is a truly massive animal, comparable to the Red Death in stature. Nevertheless, as seen in The Serpent's Heir comic, the Foreverwing is able to fly! Looking at its wings, I doubt they could really generate enough thrust to carry it off the ground. But, as stated for the Red Death, having honey-comb-hollowed bones like a bird, containing sacs of air to make them lighter, would make it more believable. They may even have a secondary bladder full of lighter-than-air gas. Their skeleton would also be very rigid in order to allow them to gather thrust. At the very least, these adaptations would make the suspension of disbelief in the Foreverwing's case a little easier to buy into.

 

Theory 3: Foreverwings eat a huge variety of things. Its flock helps it acquire prey. The Foreverwing is a queen...or queen-type dragon, if it happens to be male...and so I think it will get its flock to acquire food for it. This is somewhat proven by Dragons: Rise of Berk by the fact that the Seedling Sweet Death is said to lure food in for the Foreverwing. Given this, I think the Foreverwing will accept pretty much whatever prey it can get.

 

Theory 4: Foreverwings can live for centuries. In fact, they can hibernate for centuries. Foreverwings are shown to sleep for a long time. In Dragons: Rise of Berk, it's so difficult to wake up and has been sleeping so long that an entire legend about the Bells of Frey was made about it. Also, on the island of Nepenthe, six sleeping Foreverwings have made up much of the actual "island" for as long as anyone can remember. So I think it's safe to say that Foreverwings can sleep for centuries, and that type of "deep sleep" says "hibernation" to me. And if it can hibernate for centuries, then it must have an incredibly long lifespan. A single Foreverwing probably lives for many, many human generations. Not to mention that a long lifespan would match its name...the Foreverwing.

 

Theory 5: Foreverwings can live in groups together. The Serpent's Heir is the only time we see Foreverwings outside of a game context...and there's something very interesting about their representation there. Despite apparently being a sort of dragon queen, there were actually six Foreverwings sleeping together at Nepenthe. This leads me to believe that, unlike the Red Death, the other queen dragon we've seen outside the games, the Foreverwing is willing to live together in groups.

 

Theory 6: Foreverwings can "speak" telepathically but can't control dragons. In Dragons: Rise of Berk, the Foreverwing is shown to be able to convey its basic feelings with Hiccup. This leads me to believe that it can form telepathic connections, which are probably even stronger with dragons...at least, dragons that aren't babies. (The connection might be weak with Scuttleclaws, too. See my hive mind theory here for more info.) I think they can basically "speak" telepathically with their dragon flock. However, I don't think they have the ability to control dragons the way the Bewilderbeast can.

 

Theory 7: When a dragon gets too rowdy, the Foreverwing will send it to sleep with a sedative it produces. It uses this same sedative to sleep for centuries. The Foreverwing is shown in The Serpent's Heir to produce a substance with a sedative effect on dragons, sending them to sleep. This wasn't done on purpose in the comic, but I think the Foreverwing could use this ability to its advantage if a particular dragon is being a bit too much of a handful and can easily just send it to sleep for awhile. But the main reason behind producing this sedative in the first place, I think, is so the Foreverwing can "drug" itself, aiding it in sending it off into a deep hibernation.

 

Theory 8: Nepenthe gets its name from the "hot pools" on the island made by the Foreverwings. The name "Nepenthe" for the island Hiccup goes to in The Serpent's Heir always struck me as an interesting name. Nepenthe has a Greek name and kind of a Pacific Island vibe, both of which are...just weird for an island in the Norwegian Sea? So what does "Nepenthe" mean? Well, once again, the HTTYD Wikia was actually right; Nepenthe is a mythological Greek drug used to treat sorrow and depression. I think the hot pools on the island, which have a calming effect on those who enjoy them, may be the reason for this association. Those hot pools, we later learn, were actually the Foreverwings' nostrils filled with water. ...Ew.

 

Theory 9: Nepenthe was so warm because of the heat of the Foreverwings. Along with a weird name and out-of-place cultural references, Nepenthe also has a lot of lush, tropical vegetation. And this makes no sense for the Barbaric Archipelago. It wouldn't be warm enough that far north. However, I think we can sort of explain this thanks to the Foreverwings. These lava-spewing, warm dragons were part of the landscape while sleeping and probably kept the island unnaturally warm. This means, of course, that Nepenthe is about to have a cold spell and a bit of a problem with crops now that the Foreverwings are gone.

 

Theory 10: Nepenthe's inhabitants are descended from ancient Mediterranean settlers. So you may remember from my Razorwhip theories post is that I claimed Dragon Hunters are descended from Mediterraneans because their ancestors appear to have used cuniform-like writing (seen on the Reaper) rather than ancient runes. Though they're not Dragon Hunters themselves, I think Nepenthe citizens also descended from these Mediterranean settlers, which explains the roots of a lot of their non-Scandinavian aspects of their culture.

 

Fun Fact: For awhile, it was assumed by many fans that the Foreverwing would be too heavy to fly. (I personally never understood this theory since the Red Death could fly and the Foreverwing had "wing" in the name. But I was in the minority, it seemed.) Later, Ludia confirmed that the Foreverwing did have wings hiding within the mountainside and that it could fly. This was later further confirmed in The Serpent's Heir.

 

 

And that's all I have on the Foreverwing! As always, feel free to say whether you agree, disagree, or have anything to add! And I hope you all have a happy Earth Day!

 

Next week, we'll be doing a dragon requested by QueenBossotronio on DeviantArt: the Windgnasher!

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Nice job Whisper! Do you

Nice job Whisper! Do you think that the Foreverwing eats rocks to get its lava breath? How do you think it can spew lava if it dosn't?

 

 

Also, completely unrelated but did you get my PM? I was hoping to get your permission to do it and wondering if you would participate in it if you did.

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Good Thought!

Thanks!

 

Hmm...I don't actually know, but that is a good idea! Maybe that's how it gets into mountainsides in the first place; it could "eat" its way in, and then that the rock it eats can become its lava fire.

 

Saw your PM and sent an answer. I wish you luck in setting up the RP! :)

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Foliage on it's back

Oh yeah, Earth day! For me it's one of the most important days of the year. Anyway, I love Foreverwings. I've been thinking of adding a Foreverwing to Hailey's story, these dragons are just huge forest dragons! It would fit perfectly (i'll explain later!)

Anyway, I loved your theories again, especially the part where you explained the name - Foreverwing, based on it's long lifespan and time of hibernation. I can't believe I never realized that!

The thing that amazes me about the Foreverwing are the trees on it's back. We know the branch-like horns on it's beard and behind it's head are just horns but it's back is covered in.. actual grass and trees.
As stated by the Wikia site "The Foreverwing has thick foliage such as trees and vegetation on its back."

Based on your theory about their long hibernation and lifespan, could it be that the Foreverwing sleeps in some sort of cave, or between mountains for so long that the creature itself gets covered in the foliage? Because it sounds very unrealistic that they're born with actual trees and plants on their back, of course.

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Spines and Trees

You should totally add a Foreverwing to Hailey's story! ^_^

 

I think it's a little bit of both, honestly? The people of Nepenthe were completely unaware of dragons living right below their island and continued to grow crops and cut trees, so there must have been soil accumulation on the dragon's backs that allow plants to be grown on top of them. However, Fishlegs in Rise of Berk claims they have "spines like trees," indicating their spines aren't actually trees. So I think the Foreverwing's "trees" aren't actually trees, and when awake, it doesn't actually have any plants growing on it, but it can sleep for so long that it can be literally "covered up" by the landscape, where you don't know where the spines end and the real trees begin.

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Yay, more theories!

Really cool! The Foreverwing is a really majestic-looking dragon! ^^ The only thing that I'd know about Foreverwing's was what I saw in 'The Serpent's Heir', so thanks!

~Ginger

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You're welcome! ^_^

You're welcome! ^_^

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Windgnasher Theories

Windgasher Theories

 

Today's theories are on a dragon requested by QueenBossotronio on DeviantArt: the Windgnasher!

 

I was honestly really excited for this dragon. It's one of my absolute favorites! (Y'all know how I like my ice dragons.) ;) Nothing really profound to say here this week; I only have to say that hopefully I did this amazing creature justice. (Also, I really want this dragon, SoD. Please? Please?)

 

Enjoy!

 

Theory 1: The Windgnasher's blind spot is behind its frill and hump. The Windgnasher has eyes placed very far forward on its head, which probably gives it good vision to the front of it even with that bulbous nose. (This makes sense, as the Windgnasher has the ability to shoot sharpshooter blasts over a long distance and actually prefers to stay back in a fight.) So I don't think it has any blind spots to the front of it. But with its frill and big hump, it's obvious that it won't really be seeing anything coming up behind it.

 

Theory 2: The Windgnasher's nose is bulbous to allow room for many smell receptors, and its chin is bulbous to balance out the bulbous nose. Its nose is very sensitive. Speaking of the Windgnasher's nose, let's talk about that nose. Windgnashers are Tracker Class dragons, but this is a little problematic for one reason: their nose doesn't appear to be that long. Yes, they do have a long face, but given the placement of their eyes, their doesn't seem to be a whole lot of room for their nose to extend up that long face. I think, to make up for this, Windgnashers make extra room for smell receptors in their nose by having a bulbous shape to it. However, this makes the top of their face rather top-heavy, which is inconvenient for a flying animals, so the chin is also large and round to balance out this big nose. And since it does have this rounded nose that's chock full of smell receptors and sensory organs, that nose is probably very sensitive. A punch in the snout is likely very painful for this creature, which may be high it likes to hang back during fights and shoot from afar.

 

It should be noted that we have no idea where the Windgnasher's nostrils are, so I might not be even pointing to its nose here...but I'm just going to assume the nostrils are on the front of its face somewhere since Gustnudger does appear to try to sniff Toothless with the front of his face in the second film. (Maybe the nostrils blend in with the bumps on its nose. ...I mostly think it was an animation mistake.)

 

Theory 3: The Windgnasher can eat fish but hunts mainly birds and land animals. They often shoot prey from afar. So...this theory actually goes against one I've posted on the School of Dragons forum before. In the past, when asked about the Windgnasher's prey, I theorized it hunted fish because...well, when in doubt, assume a dragon eats fish. At which point I theorized that the bumps on the front of its face were much like a crocodile's "pressure receptors" in that they could be held in the water and sense the movement of the water, allowing the Windgnasher to know when fish were swimming by. Since we have no idea where the nostrils are on this dragon, one could even theorize the nostrils are not on the front of the face so the Windgnasher can stick its "nose" in the water for long periods of time to sense incoming fish.

 

I no longer believe any of that. Throw that entire theory out the window. Just chuck it.

 

The problem with my initial thinking was that I was so caught up on how it would fish by looking at its anatomy that I forgot to look at what its behavior can tell us about its hunting and diet. And though we do see it happily eat fish in HTTYD2, its behavior does not line up with a fishing dragon at all. We know very little about it, but we do know that it can detect smells high on the wind...hence its name. Here's the thing; if you're trying to track down fish as you're prey, you are not sniffing the wind. In order for such a trait to helpful to the Windgnasher, they a) need to be either somewhere high up or flying a good bit of time, not down by the water, and b) need to be searching for something that can be sniffed on the air, which would be prey that lives on land or flies. For this reason, I think Windgnashers actually normally hunt birds and land animals, but they can have a very varied diet and will eat fish when that is what they are fed.

 

Given this, we can also theorize a little about how it may normally hunt. Following scents on the wind means it probably often goes after prey by flying, but being a big, bulky dragon, I don't think they'd be the most elegant or fast flyer. However, remember these dragons are sharpshooters that like to stay back in a fight, so perhaps they often hunt by shooting their prey from afar, rather than having to swoop down and grab them. Since they have an icy blast rather than a fiery one, their blast would be capable of incapacitating or even killing the prey without compromising the meat...so long as the Windgnasher doesn't mind it cold.

 

Theory 4: The Windgnasher is a great endurance flyer and can fly at high altitudes. Up above I pointed out that, for sniffing things in the wind to be useful, the Windgnasher has to spend a lot of time high up. Now I do think it does often nest in caves in cliffs - see Theory 12 - but I also think to even be a cliff dweller, it will still have to spend a good part of its time flying, not to mention combat the heavy winds that a seaside cliff may entail. On top of that, it has tiny legs that would not be too efficient at getting around on the ground very quickly. For this reason, while I don't think the Windgnasher is likely a super fast or super agile flyer, I think it is a very strong and enduring flyer, able to keep course even against fierce gusts of air, able to fly at high altitudes, and able to fly for hours upon hours. I don't think it's on the same level as the Windwalker or Silver Phantom in this regard, but I do think it spends quite a bit of its time in the air, even compared to many other dragon species.

 

Theory 5: The Windgnasher's mace-like tail is mainly used as a weapon against rivals and other dangerous dragons. The frill prevents rivals from biting the neck, and its heavy armor and bumps also evolved to protect it in these confrontations. One of the things that I find interesting about the Windgnasher is that Dragons: Rise of Berk claims they like to hang back and shoot from afar during an attack, but this doesn't match their physical, non-firepower weaponry...namely that mace-like tail. That is clearly there to hit someone if they get to close. But why would a dragon that doesn't like to fight up close evolve a weaponized body part designed for fighting up close?

 

I think it's because the Windgnasher doesn't have much a choice. Its build does not suggest a dragon that is fast on land or in the air, despite the fact that its name, tracking skills, and habitat suggest that it spends quite a bit of time in the air. So I think the Windgnasher is liable to get into some sticky situations with rival dragons - which may be other Windgnashers, fighting over mates or resources, or even getting into spats with other species - without having anyway to evade, keep back, or out-run their opponent. For this reason, even though it's a fairly non-confrontational fighter when given the choice, it has to have the ability to engage in a close-combat battle. And since its nose is sensitive, it has instead evolved the ability to smack rivals with the other end of its body, using its tail. In response to this close-combat fighting, it has also evolved ways to defend is own body. It has hard armor that's hard to penetrate, bony knobs and bumps on its body that make it difficult for rivals to bite its hide, and a frill that prevents rivals and predators from having a clear shot at biting its neck. The Windgnasher may not be much of an aggressor, but it is a tough dragon if you decide to engage it, whether up attacking from afar or getting up close and personal.

 

Theory 6: The Windgnasher's hump stores fat. The Windgnasher has a huge hump on its back; it's even called a "hump-backed dragon" by Dragons: Rise of Berk. Now when animals have humps, they are normally storing one of two things: muscle or fat. And this hump is not in the right place for muscle. Humps in regards to muscles are usually above limbs, which is what the muscles are powering (seen in animals such as moose). But the Windgnasher's hump is in the middle of its back and certainly would contribute much to its tiny front legs, nor is it properly positioned to power its powerful back legs. It also is not positioned correctly for flight muscles; flight muscles seen in all flying vertebrates (pterosaurs, birds, and bats) are large under the chest, not atop the back. So having eliminated the possibility of a muscle hump, this is obviously a fat hump.

 

But why would the Windgnasher store fat? Well, it is an ice dragon and one that, according to Dragons: Rise of Berk, normally migrates to the north for winter following the Northern Lights. So the Windgnasher appears to live in very cold and extreme environments, like many ice dragons in this franchise. Much like I theorized with the Woolly Howl and its hump, the Windgnasher's hump is probably there to provide it with stored fat whenever food is scarce in its cold environment. This means a Windgnasher who hasn't eaten in a long time might not have much of a hump, but a healthy one will have a sizeable hump.

 

Theory 7: Windgnasher sleep patterns are adaptable; they can be diurnal or nocturnal or both. Since Windgnashers live so far north that they follow the Northern Lights to migrate, they probably mostly live in the Arctic Circle. This means that they live in a climate where the sun fully sets for months at a time in the winter and where the sun never sets for months at a time in the summer. In order to tolerate such changes in sunlight, the Windgnasher has to be able to adapt to being awake during the day and at night.

 

Theory 8: The Windgnasher can see UV light. I actually talked about this when talking about Woolly Howls, and that's because the Windgnasher and the Woolly Howl share an ability: both can fly through blizzards. In fact, the Windgnasher has a blizzard breath that it can use to fly under cover from other dragons. It can not only fly through blizzards; it will purposefully make mini-blizzards for it to fly through. And their sharpshooter abilities do indicate strong vision, so they likely use vision to "see" through blizzards. And how would they do this without just seeing a white-out or suffering from snow blindness? They would see ultraviolet light! This is an ability observed in reindeer that scientists feel may also be found in most other arctic and Himalayan animals. The UV light reflects off of every surface even in a white-out to make objects visible during a blizzard. These small wavelengths also reflect off the eye multiple times before absorbed so less light is bombarding the eye, making the animal resistant to snow blindness.

 

Theory 9: The Windgnasher is warm to the touch. Now most dragons are warm to the touch...but this is not always true with the ice dragons. As the only dragons that have a breath weapon that's not hot in temperature, some ice dragons seem to maintain a cold body temperature. Such dragons that we know do this include the Groncicle, Shivertooth, and Prickleboggle. However, the Woolly Howl shows evidence of having adaptations meant to keep it warm, despite its icy breath. So what's the deal with the Windgnasher? Does it have a warm body temperature or is it as cold to the touch as the blast it breathes?

 

I think the Windgnasher is actually a warm dragon. The reason is that, in How to Train Your Dragon 2, the dragons surrounding the Windgnasher Gustnudger showed no discomfort of being near him, as one often does when next to something that feels cold to the touch. On top of that, Gustnudger himself didn't seem too concerned with being surrounded by so many warm bodies, even when many of them started producing warm fire. If Gustnudger needed to keep his body temperature cold, he might have felt uncomfortable in a crowded, warm cave, but he showed no such discomfort and was even briefly one of dragons mesmerized by Hiccup's sword, Inferno.

 

Theory 10: Windgnashers make their icy blasts by swallowing dust and water. Their bodies then draw the heat out of that water. They can obtain water by eating snow when necessary. We're not actually sure how the Windgnasher is generating its firepower, but being an ice breather, I think it probably consumes water to make its icy blasts, since ice is just very cold water. So when the Windgnasher drinks, it probably consumes some of the water but stores some of it for its firepower. Also, living a cold environment, it probably takes a page from many other cold-weather animals and is able to eat snow to obtain some of its water.

 

But being a warm dragon, no matter how it obtains the water for ice, it still has to make that ice cold. I think this is done by either a pressure system, much like one used in a freezer in which we store our food, or by exposing the water to a cold substance that the body created by forcing the heat out of a substance through a chemical reaction. Whatever it is, some sort of energy has to be put in to force out the heat, since without an energy input, a warm body would not be able to generate a cold substance.

 

But what's also interesting about Windgnashers is that they don't shoot just water; they shoot a flurry of what appear to be snowflakes. Snowflakes are made by tiny bits of ice crystal forming around pieces of pollen or dust. Therefore I think the Windgnasher's own ice is formed the same way, which means along with water, it must also be taking in dust and minerals to make its ice crystals.

 

Theory 11: The Windgnasher likes to nest in caves. So when trying to find the Windgnasher's habitat and nesting habits, I looked at where the Windgnasher might be found. According to Dragons: Rise of Berk, Windgnashers are most often found at Bellowing Heights, an island said to have a cliffed coast with constant howling winds that make it impossible to hear anything else. They can also be found at Restless Hallows, which are said to be winding caverns normally home to Cavern Crashers. This leads me to believe the Windgnashers like to nest in caves. Such a nesting behavior would draw them cliffsides with caves, where they can easily scent the wind, but also make caverns seem like a welcoming place to nest.

 

Theory 12: The Windgnasher uses its wing claws to cling to cliff sides. Since Windgnashers seem to like to live in the caves of cliffs, they likely have to cling to cliffsides, and their front talons don't seem well equipped for this. This probably explains why they have wing claws, to help them cling to cliffsides.

 

Theory 13: The Windgnasher's coloration is meant to attract mates. Windgnashers seem to come interesting colors. They're usually mostly one single color, but that single color varies from green to blue to golden brown. I think, like many other dragons, the Windgnasher often has an eye-catching color to lure in mates.

 

Theory 14: Windgnashers don't mate for life. Most dragons we've seen breed don't mate for life, so I don't think the Windgnasher do, either.

 

Theory 15: Female Windgnashers live in groups. Males will join up with females during a northern migration in winter, following the lead female. Up north, the Windgnashers mate and breed. When they travel south in spring, the groups disperse again. Okay, so...I'm stretching a few things on this, so just follow me on this one.

 

In Dragons: Rise of Berk, there's a Windgnasher named Auroara. Its gender is never stated, but it's assumed that it is female because of its name. She leads thousands of wild dragons on a winter migration to nest in the north, using the aurora as her guide.

 

So in this case, we have a female Windgnasher who leads a bunch of dragons north on a winter migration. So I took that idea and ran with it. I hypothesize that all Windgnashers migrate north in the winter to breed, so far north that they are in the Arctic Circle where sometimes the aurora borealis can be seen. (Remember, we know at least 4 species of dragon that breed around Snoggletog; Windgnashers might be very much the same, only being ice dragons, they can afford to hatch eggs in more northern hatching grounds.)

 

Now why do I think females and males normally live in separate groups, with females living together while males live alone or in small bachelor groups? Well, for migrating animals that have matriarchal leaders, that's very typical behavior, common in animals such as elephants. And these migrating animals tend to join the two gender herds together during migration to make one big massive herd, only to disperse again after migration.

 

It's a bit of a stretch, but...there's no evidence against it.

 

Theory 16: The spikes on a Windgnasher's egg are meant to deter predators from eating them. They are bent so that they don't catch inside the mother when being laid. Windgnasher eggs are shown to have spikes, and I believe this is to keep predators from eating them. But those spikes are also bent, which I believe keeps the egg from getting caught inside the female Windgnasher while she's laying them.

 

Theory 17: Windgnashers grow up very quickly. Other dragons seem to, so Windgnashers probably do, too.

 

Theory 18: The Windgnasher's closest relative is the Snifflehunch and is also related to the Snafflefang, Shovehelm, Common Rockstomper, Moldruffle, and Mudraker. I believe the Snifflehunch is the Windgnasher's closest relative. The two share the same body plan, same hump, and a bulbous nose, chin, and tail, making the Snifflehunch the most like the Windgnasher anatomically. They are also both Tracker Class, using scents to find prey and possibly communicate. We also know from Dragons: Rise of Berk that these two dragons tend to live in the same environments. Everything points toward a relation between them.

 

The Windgnasher and Snifflehunch also share the same body plan as the Snafflefang, Shovelhelm, Common Rockstomper, Moldruffle, and Mudraker, so they are probably related to these dragons as well. Also, since the Snafflefang is a relative of the Gronckle and Hotburple, and by extension, the Groncicle and Catastrophic Quaken, then the Windgnasher shares a slightly more distant relation to these dragons, too.

 

Theory 19: If a Windgnasher eats glowing algae, it will glow green. If the Windgnasher is related to the Common Rockstomper and Gronckle, which glows green when it eats glowing algae, it probably also glows green when it eats glowing algae.

 

 

 

And that's all I have on Windgnashers! As always, feel free to tell me whether you agree, disagree, or have anything else you'd like to add.

 

Next week, we will be doing another request from Soulofthefoxy: the Groncicle! (Y'all rolled out back-to-back ice dragons just for me, I know it.) XD

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Who said it was a myth...

Can you do Lycanwing theories when you get a chance? There’s no proof it doesn’t exist, and I’d like to know what it’s like if it does.