♕ The Reign ~ Medieval Fantasy Roleplay [Sign-Up Thread] ♕
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This thread will be for plot, rules, character forms, general questions, etc. Another thread will be created for the actual roleplay at a later date when enough people have joined.
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am I already in way too many rps? yes, yes I am. Am I tracking anyways? You bet. No promises tho. Just tracking
Name: Denva Beaumont
Age (16+): 17
Faction: Ridgestrider
Palace Role: Jeweler maker
Appearance:
Personality: Denva is the kind of girl you don't want to cross. She can hold a grudge longer than a cat! However, you'll often find her hiking the trails around the parks in the city. She's fair minded, scientifically inclined like her mother (with the intelligence to match - an IQ of 160).
Power/Weapon/Tool/Pet (optional. limit to 2, only 1 per option.): rides a Spotted Wingless griffin named Hoseki , power: gemstone manipulation
Crush/Partner (optional): TBD
History (optional):
Other (optional): she can manipulate crystal as long as she has a source (natural or processed) on hand to use which comes in handy when creating intricate jewelry and she's a distant cousin to the old queen, her mother's name is Olivia Gunnerson and her father is Andre Beaumont of the Beaumont Ridgestrider Gemstone mines and jewelry store
I'm sort of busy already...but I'll track anyways just in case I end up joining. It's a very thorough plot!
Okay. I am going to join this. It is just too interesting not to! Save me a spot for gravity manipulation and the role of entertainer... as for faction, put me in misc.
Also. Do our powers have to correspond with the faction that we are in orr??
EDIT: Oh. yeah. Also I have the same question as Chameishida as well about the legitmacy thing.
EDIT 3: also can my character run a rather famous travelling circus? Even though circus was not really a thing back then? They weren't really around into the 18th century... I mean. This is a world with magic so why not?
Ah why do all the rp I been wanting to play pop up at the same time XD
please save a spot for wind manipulation. I'm not sure if two people are allow to have same power but I'm saving it just in case.
I have question regarding Miscellanous. Is it possible for my character to be illegitimate child? if so do I still have to choose faction and additional role (as in what my character do for the living other than being illegitimate child. perhaps something like seamstress). Seeing Miscellanous listed in factions kinda make me confused.
Definately tracking, it's really interesting! Not sure if I'll join though because I'm new to roleplaying and I also don't have a fitting character yet. I'll proabably join if I can pick a character though.
Okay. Another question.
Can characters move between factions. Like they grew up in one faction but later in life took up residence in another for convience or posperity?
if it's ok with you, I'd like to make my girl a distant cousin (like maybe a third cousin or something, nowhere in line for the throne or anything like that) to the royals
yay!
Name: Arcana (This is her circus Alias. She doesn’t allow herself to go by anything else)
Age (16+): 22
Faction: Ridgestrider (technically)
Palace Role: Entertainer, I suppose
Appearance:
Arcana is rather tall and buff with blonde hair and blue eyes. Inherited from the previous king and her mother.
(a thousand thanks to Yorath and her capability to draw muscle tone. Because my girl is strong)
She wears the pendant her mother gave her. Carved on the back were the initals of Ember and the previous king in his handwriting. She plans to use this as evidence for her claim to the throne.
Here is her outfit. The skirt is dettachable.
I decided to go with red and gold cause it just looked so cool :O
History (optional):
Arcana was the result of an affair between the country’s previous King and an Ashreaper castle guard making her the illegitimate half-sister of the late Queen (is this okay? I plan to make it play a central role in her character development and motivation).
The ashreaper, a woman named Ember, kept the affair a secret for fear of being ostracised for her actions. Instead, she brought up Arcana as an Ashreaper, sending her into training to become a beast-tamer, because that is what Arcana begged her mother to do. Ember would have been much happier letting her child become a guard. Because that was what you were supposed to do as a respectable ashreaper family.
Ember was also at a loss for other ways to care for her daughter due to a tight schedule and demanding profession. Combat training and beast taming took up most of Arcana’s time. She practically resided at the academy under the head master’s charge, rarely even making it back to her home.
And it was not like Ember did not care. Quite the opposite Ember had cornered herself. No man wanted to marry her due to her child, and as a result, she only had her meagre guard’s income. She booked herself with double shifts and night watches to wrack up enough coin to support the two of them and keep Arcana fed, clothed, and paying for her status as a student.
The academy’s headmaster at the time became the father figure in Arcana’s life. His name was Asher. Sympathetic towards Arcana, he took the young girl under his wing, allowing her to train with the boys and otherwise guiding her every footstep.
However, Arcana never did grow up and enlist in the military or sign up to becoming the palace Beast Master as her mother intended. Unfortunately, life is cruel and fate unforgiving. Arcana began to develop signs of powers. They had plagued her ever since she was a toddler, but the symptoms were minute enough to ignore.
She would be in her mother’s arms, passing through the market and making grabby hands at delicious looking pastries. Ember would chide her because the baked goods were far out of their price range. She would turn to buy some fruit and when she looked back, the pastry would be randomly in Arcana’s hands.
They got kicked out of a few shops because of this.
Or, on occasion, Ember would see something floating out of the corner of her eye and when she looked over, there would be a toy on the ground that was not there before.
But this. This was different. The things that Arcana was capable of was not something that could be dismissed or ignored.
She was 16 at the time, ready to take the final test. If she passed she would be welcomed into the Beast Guild and possibly find work at the palace or for noble families of nearby factions. If she failed she would bring great shame onto her already struggling family and be required to train for another year before attempting again. Arcana was a very motivated child and was graduating her class with top marks. No one had any doubt that she would make the Guild, perhaps even be rewarded a higher rank and assigned her own team of tamers.
Still, Ember was nervous. And after a heart-felt apology for being absent the majority of Arcana’s life, she allowed her daughter to begin her test with a kiss on the forehead and a little trinket. A pendant sporting the royal colours gifted to her by the king back when they were lovers. It was the most expensive thing they owned and a hallmark of the royal family. Not that Arcana knew any of this.
Arcana went into the arena, set to battle and subdue the biggest, meanest creature allowed to be kept in the arsenal. Afterall, it was tradition that the first creature a Beast Tamer subdued would become that tamer's permanent life companion. Arcana had practically begged for it. Extremely egotistical and cocky at the time, Arcana thought that she could have it, despite the reluctance of her superiors. Because she would not be up against a normal beast, she would be facing A Quetza. A feathered serpent aptly named after the Aztec God of death: Quetzalcoatl
Wild of heart and free of mind, Quetzas are near impossible to tame and most of those who try to, end up dying in the process.
As one may expect, this did not turn out well. Despite a valiant effort and theatrical performance on Arcana’s part, the Leviathan Serpent quickly got out of hand, breaking the dome off the enclosed arena and escaping into the public.
Armed Ashreapers were quick to react, but the behemoth merely shook off their blows, wreaking havoc across the town, destroying buildings and attacking buildings with dark masses of energized mana. It was quite agile for its size and proved to be overwhelming the Ashreapers.
Distraught and ashamed of what she had just released, Arcana tried in vain to stop the monster. But the Quetza heeded no one, forcing the most experienced beast tamers to emerge and attempt to stop the creature.
Among these elders was Asher. Planting himself right in the path of the creature. That battle that ensued was nothing short of legendary. But the elders, as experienced as they may be, were also old. With waning health and fatigued limbs, Arcana realized with a jolt that this battle was a losing one.
With one final burst of strength, Asher sacrificed himself to protect the lives of a group of petrified children, gawking at the ensuing battle in horror.
Arcana will never forget the moment she saw the Quetza lunge for Asher, sharp teeth glinting from under a curved beak. Ready to snap the life from his veins.
With an agonized wail of disparage, Arcana’s eyes lit up, glowing lucid purple with the mana that pulsed through her. Her skin throbbed, pulsating with the lilac glow of her magick. It flared up in smokey plumes, curling off her skin as it dissipated into the atmosphere. ((Inspiration photo))
The creature was vaulted into the air where it crashed into a building, roaring its displeasure.
The serpent turned to snap at her, coiling itself up before launching forward. Arcana held up a hand, weighing it down.
The Quetza squirmed and howled with pain as the immense pressure began to crush its dense bones. The sound of snapping and squelching rang through the air, blood running from its eyes. Its screams sounded more and more frantic until it silenced entirely, its lungs crushed by the weight. Then the creature halted entirely. It dipped its feathered head, as if in resignation. Acknowledging Arcana’s superiority.
Then it charged her, hitting her right in the chest with a golden glow. Shockingly, Arcana did not feel the impact. Instead, she felt a searing pain along her left arm. Then as quickly as it occurred, the pain and bright light was gone, leaving only a huge inky black tattoo. It was in the shape of the feathered serpent and extended up the entire length of her arm, coiled around. The face depicting a monstrous face and massive fangs can be seen peeking out from under her collar bone.
Like I said, it’s a big tattoo.
((Something kind of like this))
but Of course instead of a snake it is a Quezta
Arcana hardly registered anything of what just happened. The outburst of raw power was fueled by raging emotion and adrenaline. The mana left her feeling empty and hollow. With a pounding headache and her lunch in her throat.
After throwing up a few times, Arcana passed out.
While she was out, all helheim broke loose. Apparently, not only did the rest of the ashreapers know that Ember had been harbouring an empowered individual, they also knew that Ember had an affair with at the very least nobility. Gravity manipulation was a Truthkeeper ability. There was no other way Arcana could have received it unless her father was from the Truthkeeper faction. And let’s be real, most people automatically assumed that it was the King. He was rather infamous for his promiscuity and casanova nature.
Ember was practically run out of her house out of fear. No real legal action could be taken against her because no one knew for sure who the father was.
When Aranca woke up, she was somewhere entirely new. Unfamiliar stony walls surrounded her, the damp musty hair smelled thick with condensation. Too weak to panic, and too numb to move, Arcana could only stare at the ceiling as terror seized her.
The sound of echoing footsteps caused a cold sweat to formulate along her brow. However, her concern was misplaced. As it turned out, Asher himself had retrieved her and whisked her and Ember away during the chaos. He had been secretly running an orphanage for empowered children, creating a safe place for them to hide and practice their magick without fear of the outside world. He travelled extensively, searching all over the kingdom for anyone to exhibit signs of powers and brought those without a home back with him. He fed, clothed, and trained them as one of his own.
It was why he had taken such an interest in Arcana in the first place. He had his suspicions from the beginning that she was gifted, but they were never confirmed until then.
Apparently she had been sleeping for a week straight
It was at this safe haven that Arcana met her best friends and the people who would become part of her circus troupe. There were not that many other kids, as it was increasingly difficult to find people with powers.
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A pair of twin ridgestrider girls named Neo and May - only one actually had a power [vibration manipulation] but the other refused to leave her sister. No one knows which is which and neither girls seem to make any distinction clear. At this point, no one knows who has the power and who doesn’t
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A large Ashreaper boy named Blaise - Fire manipulation
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A small Wispweaver boy named Rabi - levitation
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Another Ashreaper boy and Arcana’s closest companion named Helios- he also trained in beast taming and doesn’t have any powers. No one but Asher seemed to know why he was there. It was likely that Asher just saved him from a very bad home life and did not have anywhere else to put her
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Lastly, there was a petite Wispweaver girl named Angelica - named for the white wings on her back. Apparently she had been thrown into a freakshow from a very young age. Whatever happened to her there was unknown because she is a selective mute
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Ember was forced to explain to Arcana everything. Her affair with the king, the symbolism behind the pendant, and how she had kept it a secret all of these years.
Arcana was understandably furious that her mother would lie to her. And she was enraged that she had some form of claim to the throne.
Her mother tried to tell her that because she was illegitimate, it did not matter but Arcana was hearing none of it.
She was the closest rightful heir to the throne outside of the queen herself (well, so she thought). She fully felt entitled to the throne. She wanted it. And she wanted it bad.
Maybe because all of her life, she had been poor. Out of control and left behind. This realisation that she could claim the throne- it changed that. It put her in control for once. It allowed her to shape her own destiny. For the first time in her life, she would actually have the power to control her life. And she craved that control. Practically obsessively.
Determined to get the throne, Arcana pushed her mother away and ran to speak with her friends about this discovery.
However, there was no way that anyone would crown her queen. She was illegitimate, afterall. There were scores of people who came before her.
It wasn’t fair.
Arcana had a chance to change everything, and she couldn’t even do that. She found herself cursing her mother once again. Then Helois came up with a brilliant idea.
Sure, Arcana was not in line for the throne CURRENTLY, but what if the people that were mysteriously vanished.
It was devious, it was elaborate, and it was perfect.
She promised her friends that if they would help her claim the throne, she would reward them with titles, lands, and servants. After that, pretty much everyone agreed to help her.
But how in the world were they supposed to be able to sneak into other factions and sneak out without arousing suspicion and being caught almost instantly.
The solution to this was simple: start a circus!
No one was paying attention to the background noise when there was a circus in town. Everyone’s attention was too attracted to the daring stunts and enchanting dances. No one would be any wiser to their real schemes.
And with that idea, the kids cast aside their real names in favour of circus aliases. They rebranded themselves, essentially rejecting their pasts and reforming themselves. This literal change of identity was a very powerful notion, and most of the kids out right rejected their normal names, deciding to go exclusively by their circus ones. Arcana included.
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Neo and May became Lullaby and Rhyme - enchanting snake charmers and contortionists. They infuse their magic subtle into their performance, using minute vibrations to control and daze the snake. Snakes are very close to the earth and are extremely attuned to such changes.
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Blaise became Phoenix - their firebreather. He, too, subtly uses his power to increase the magnitude of the performance
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Rabi became Sniper- their knife thrower. Again, using his powers in the most discreet ways to increase accuracy and fear factor of his performances
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Helios became Alpha - their lion trainer... among other oddities
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And to no one’s surprise Angelica chose to go by Archangel. Angel for short - she mostly does tightrope and trick riding.
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Due to the nature of her powers over gravity, Arcana chose her name and became the ring-leader and stand-in aerialist, wowing the audience with aerial dances and folly magic tricks
Still inexperienced and out of their comfort zone, the 6 kids fled to a Ridgestriders city, joining one of the established circus troupes there to properly learn their skills and gather funds. They trained for four years before quitting and forming their own travelling circus
Nox Arcanus Circus known simply as “The Arcana”
They spent the last two years traveling around the kingdom, performing their act and eliminating the competition for the throne.
Their show had become quite well known over the years and they began to gather more and more non-magick recruits. But the original 6 remain as the most famous top-tier members known for the exceptionally impossible feats (due in part because of their powers which allow them to take the show a step further than they humanly could).
Archangel is the only circus resident known to possess a power for sure, although some speculate the others do as well. No one knows for sure so it is mostly just gossip at this point.
Meanwhile,
Asher worked closely with Ember to clear her name and reputation, he was able to fabricate a story believable enough to permit her to show her face in public and return to her job. However, she had made an attempt to reach out to Arcana, despite being perfectly aware of her daughter’s antics in the circus. She is kind of punishing herself by not doing anything about it.
Things to note:
The glowing power up thingy was caused by overusing her powers. It is not normal and it is not healthy. Any more strain and Arcana woudl have literally burned up her mana, causing her to perish in a field of purple"flame" and die. So there is that
Personality:
Arcana has always been extremely motivated. She was taught from a young age to take pride in her work and to do things not only to the best of her abilities, but beyond them. To never be afraid to test the limits of her comfort zone and pursue challenges that surpass it.
Such is the mindset trained into every successful Ashreaper.
Arcana not only embodies it, but takes it to dangerous and unhealthy extremes. Once she has her ideals set on something, she would do anything to achieve it. And I mean anything. Regardless of how amoral or depraved her actions become. If it were not for Alpha acting as her foil and conscious, she would be extremely easy to lead down a very dark path. She is rather weak willed when it comes to resisting temptations that aid her in furthering her goal.
However, don't mistake this willingness for gullibility. Ever since her mother’s "betrayal", Arcana has developed a sense of ironic cynicism. She trusts no one outside of her troupe. To the 5 others she trusts, she is unconditionally loyal and fiercely protective. With one caveat: she would betray them all of it meant achieving the throne. She would mourn and tear herself up, but in the end, she would do it.
Arcana is rather cocky and egotistical, she had been ever since she was young. She was always "the best". The best fighter in her group, the best tamer, the best logitican. She was this way because she trained tirelessly, working herself into fatigue many times. But this mindset can make her cocky and bite off more than she can chew (as she did with the Quetza). This tendency can have devasting affects if taken to extremes.
Being the ring leader of her own circus, Arcana is highly charismatic and charming. She boasts an unflappable cheshire grin and alluring façade. She understands perfectly well how to manipulate others and subtly coax them into doing as she wants. She speaks very well publicly and has an uncanny ability to sway the minds and opinions of the crowd.
With an extensive military background with the Ashreapers, Arcana not only understands war tactics and strategy, but she also finds a way to worm inside the minds of her opponents, figuring out their next move. As she says herself "I was born to play the game of thrones" ((you see what I did there? Hah!))
And it is true. Arcana has purposefully crafted herself into equal parts diplomat and logitician. Both merciful and cruel. She understands how the public mindset works and will openly use it in her favour and against those that folly her.
From the circus folks at Ridgestrider, she has learned the art of magic tricks and slight of hand. Rolling all of these skills into one makes Arcana the perfect con artist. Because that is what she is.
She runs a circus of lies and illusions. She distracts her audience with what they want to see while she plays her next move under the table where no one watches. Nothing about Arcana is ever upfront or obvious. Everything is smoke and mirrors. And the worst part is that she gets away with it to. If you give the people what they want, they never stop to question the things that don't add up.
Power/Weapon/Tool/Pet (optional. limit to 2, only 1 per option.):
Power: Gravity Manipulation
Pet: Female Quezta named Aztec.
There are two main species of Quetza. A more bird-like winged behemoth that possesses no magickal properties
And a slightly more serpentine, flightless one that has a deeper connection to magick. Aztec is the latter species
Projects to breed the two species have been highly unsuccessful as Quetzas are extremely aggressive and territorial. They usually rip enough other apart. There have been a few sightings of such hybrids in the wild. But they don't seem to last long. Either their wings are too small or deformed, or the magick connection too weak, or both. They seem to hidepretty quickly, killed by the mom or by the wild.
Quetzas display a sexual dimorphism similar to that of an anaconda. The females of the species are much larger than the males. Male Quetzas tend to be a lot more docile , they are about 4 times smaller than then female. Which still means that they are rather large and therefore aren't easy kept as pets. However, there has definitely been an underground market for the richer classes who have peculiar tastes and ideas. Their exotically colored feathers make great costuming . And are rumored to be able to heal many different diseases, even harbouring enough magick for non magick users to cast a spell. This spread of misinformation combined with a generalized fear of the creatures has resulted them in being hunted to extinction. Few remain outside of the massively illegal breeding programs. Females are often discarded and killed at birth due to their size and aggression levels
-Pet abilities-
- Some unknown degree of mana manipulation. Serpentine quetzas are solely magical creatures and deeply entwined with the magicks of the world. It is said that a single living feather contains enough magical energy for a non magic user to cast a very small spell. Literally no one knows if this is actually true. Likely not. Some swear by it, others laugh at the notion. And their sheds have no magickal properties. That Arcana knows for sure
- A tiny bit of Tatouázkinesis. It can turn into a tattoo for portability and convenience
-Size
-Strength
-Can only have one master during the course of its life
-Extreme intelligence
-Arcana and Aztec possess an empathic bond that allows each to see through the other's eyes. However Arcana does not know this because she is too afraid of Aztec to ever release her long enough to deepen their bond. Right now Aztec sees Arcana as its captor and hates her
-Pet Disadvantages-
-It doesn’t listen. To anyone. Even Arcana.
-If released it will rampage uncontrollably and kill both allies and enemies
-It is very hard to wrangle back into a tattoo
- Arcana may have to dominate it again for it to actually listen to her which is extremely draining
-It can and will run away and not come back if not handled properly
-It is extremely painful to take out of tattoo form and put back in
-It’s sheer size makes it impossible to release it in most places
-Arcana will never use her Quetza unless it is an absolute last resort
-Quezta occasionally gets antsy in tattoo form and will cause Arcana great pain and discomfort until she releases the Quetza to run around for a day or so. If Arcana puts this off too long, the Quetza will force itself out and that can have some devastating consequences. It needs to be let out at least once a month.
-Since its original defeat, the Quetza and Arcana are bonded closely so whatever pain is inflicted on one, the other feels
-Arcana can feel the life of the serpent from the tattoo, so if it is ansty or mad or whatever, she will feel it. This can make her extremely agitated and restless, unable to sleep or she would start compulsively eating and craving raw flesh. Another reason she has to let it out every once and awhile
(Picture of Arcana being possessed by Aztec courtesy of Dill)
Crush/Partner (optional): Open to anyone within her age range (18+)
Other (optional): Found her theme song lol
Even more questions.
What is the royal colour and symbol? It's relevant, I swear lol
Name: Ishmael Dawn
Age: 20
Faction: Wispweavers
Palace Role: Seamstress
(Note, I saw seamstress fit into wispweaver more than ridgestrider even though they are more about art and craft like tailor. but seamstress seam more down to earth and close to handmaiden/butler? they fix stuff and not made/design stuff plus weaver in wispweaver. and wind manipulation and assassin etc.)
Appearance: Chin length straight silk-like black hair. Thin fame face snd body. He wears glasses. He comes in two almost identical outfit; a long cape and a neat uniform. Just one is black and one is snow white. both are very princy-look with the black one lend more toward being an assassin.
(That's a lie those two are just for show and what he will wear the most in the rp but when in his shop he spot humble simple leather and lenin like movie 1 hiccup)
Personality: Polite calm and cool but have a flare of *clear throat* egotisticism, cockiness, angst, pettiness, murderous intent, being a drama queen. Have a strong sense of morale(?)
Power/Weapon/Tool/Pet: Wind Manipulation (Power) and Sewing tools like string and needles (Tool) (if that count as two then just have strings.)
Crush/Partner: Open to anyone over 18 (I think so far in the rp there're no one I would consider relate to him so yeah)
History: Ishmael was an illegitimate child of the king. He lives and now own a small humble repair shop that sew clothes to everyone including royalties. He loves his mother and she passed waiting for the king(who's still alive at the time) to return. Perhaps out of contradict pettiness. Ishmael want to claimed the throne as a revenge to the already dead father. Ishmael is also a trained assassin under his mentor after awkening his power due to his mother passing but refused any assassin job afterward, finding more joy in sewing clothes.
Other: Ishmael can use regular wind mainpulation to general burst of wind as seen on other media but he prefer his specific technique that involved shaping the wind to be very thin and sharp to cut or even made weapon, as well as using wind manipulation more like a mimic to telekenisis. Both technique he used to improve his repairing work and on some occasion to maim. He has body counts despite never taking an assassin job and most of the bodies comes from the fellow assassins. He's experience in dipositng the bodies. In the dark underground world he's simply known as "The Seamstress" He takes pride and joying in his work that he would accept the job indiscriminately like sewing for rivels. He also find great joy in sewing for the palace despite hating people in it.
Well... darn. Cham and I had the exact same idea for character motivation, style, and personality. Hahaha. Should I change mine or we can just say that the previous king was very er.... promiscuous....
Cause they would technically be siblings... which I guess could work? It would make for some interesting character dynamics when they find out, especially when they realize each other pose a challenge to their goal of the throne...
But also I have noticed there was a lot of royalty here so should I just scrap the royal bloodline on my character? I will have to rewrite a lot of her background and figure out a new set of motivations but I definitely could
No please! stay true to your original character, it would create an interesting sibling(?) dynamic XD
lol it really, really would be. However, we can't all be royalty! XD
Quick question before I make a form:
Do foreigner characters belong to any Factions, and can they have powers?
Updated my form to include the history. Is it too much? I feel like I got way too into it.
Honestly, it can all be boiled down to:
"Super powered assassin circus challenges the throne with a rainbow attack snake."
I feel like I should get rid of some of the things. What do you think, Geek? Since you are hosting the RP. I want to be fair lol. Which is why I added so many weaknesses for Quetza and the recovery time for Arcana's powers a week
Okay, just making sure! I have an irrational fear of my characters being super OP so I often end up making them super under powered accidentally. Then I have to check myself.
Name: Pearl (only remembers her first name)
Age: 16
Faction: none, she might join one in RP, currently an outsider
Palace Role: none, she’s a ‘guest’ until she can be dealt with
Appearance: Pearl is small for her age and looks a bit malnourished. Her skin is slightly tanned, she has brown eyes and she has pale blond wavy hair that she keeps in a pony tail. She has a raven feather tied into her hair. Her clothes are simple and a little worn. She wears a necklace with a small sea-shell containing a tiny pearl inside.
Personality: Pearl is quiet, shy, wary of strangers and can be a bit awkward in conversation. She is polite, but tends to avoid people. She is curious, but would rather keep quiet than ask a question if she can avoid trouble that way. She prefers animals to people, mainly because animals don’t ask awkward questions or judge her for her memory problem. She has a slightly braver side when it comes to protecting or helping those in need. She longs for a human friend, but fears that they won’t understand her.
Tool: A bag containing a raven feather quill, some ink and a notebook.
Pet: A large raven named Midnight. He has a white tipped beak, but looks like a normal raven otherwise. He is highly intelligent and can make himself understood quite well, as he is able to mimic quite a lot of words and gestures as well as draw simple pictures. He has the power to teleport himself and those who hold one of his feathers, which is why Pearl has one in her hair. This is very exhausting and draining for him though, so he only does it if he and Pearl are in extreme danger with no other way to escape. He met Pearl when she found him with a broken wing and nursed him back to health, he’s been loyal to her ever since.
Crush/Partner: none
History: Pearl had some kind of curse put on her as a young child, that would cause her to loose her memory. Her parents never found out who did it or why, but they tried their best to work around the problem by finding ways to help her regain some of the most important memories. They gave her a pearl necklace and a bag with a notebook inside, where she would be able to draw and write things down as a way to try and remember things more easily. They taught her some survival skills, such as moving silently, cooking and healing with plants. After they sadly passed away, leaving Pearl an orphan, she moved away with Midnight and chose to live farther away from people. She still looses her memories sometimes, but thanks to her parents gifts and Midnight, she can often hold on to some things.
(Now some RP related stuff, as in how she got to the kingdom and royal palace:) Pearl woke up in an unknown forest with no memories – again. After regaining a basic idea of her identity, thanks to Midnight, she managed to put two and two together and realized that they must have been attacked, for Midnight to have teleported them here to safety. She got found by some guards and explained that she lost her memory and didn't know where she was. They took her to the queen, who decided to let Pearl stay until either her memory returned or they could work out what to do with her. She received a small spare bedroom room in the servants quarters. That was just a few short weeks before the queen fell ill and died. Now Pearl is stuck, not sure what to do or where to go.
Other: Because of the mysterious way she showed up, rumours have been spreading that she’s a spy sent by another kingdom. Therefore, she is met with mistrust by most people. The rumours scare Pearl, not only because it means she could be attacked, but because she worries that they could be true and she can’t prove otherwise, seeing as she doesn’t remember what happened before Midnight brought them both to the kingdom.
(Please tell me if this is ok, or if I need to change something)
Totally spent the last two hours listening to the Greatest Showman soundtrack and I need this costume on my body! Hhhhh
Oh! Is there a start date? I wanna know how much time I have to procrastinate
Edit: if yall could give me some colour pallet ideas that would be great because I don't know how to colour it from here. And I don't wanna do the stereotypical red and gold. All I have decided right now is that the feathers on her hat are Aztec's
I used browns and golds for my Denva's outfit
hey Ultra, just fyi, I sent you a question on our Pm reagrding our other Rp that we're in
Only one more? or...like only one main more
Okay I assumed that it should be okay to put up two form but please note that Wallace will be a minor character. I'm planing to sneak him in the background either way before you give it a go for having another character but even with the permission he'd still be a background character, I just put in form because well...I like formsXD If anyoe want the ambassador role I can step down and let you have it
As for Terri---he's kinda semi-minor semi-main? I won't pov him as much as Ishmael and I mean look at the form length compared to Ishmael but his role is set to be kinda...loud. with how his personality is and everything.
If it goes against something or you think it isn't good feel free to tell me. this is mainly impulsive decision and I'm okay with just Ishmael and have these two character form-less somewhere in the background.
Name: Wallace Seaward
Age: 16
Faction: Tideseeker
Palace Role: Envoy/ Ambassador (I'm not sure what's it'd called)
Appearance: Wallace is a very big bear of a boy, towering arund 200 cm. and has wide shape body, dark skin and short shaved brown hair. He wears a mix of armor and rope.
Personality: Wallace's a good boy. He care about the feeling of the other, perhaps a little too much. He's view of the world and people is also a little naive and he can be a little push-over. He's also brave. He loves to bond with people by eating out together.
Power/Weapon/Tool/Pet: Weapon and tool; Lance and Shield
Crush/Partner: Open for people around the same age (as in below 18)
History: Wallace travels to the nearby contry as sort of a student-envoy figure to negotiate, spread and in turn learn cultures. He counts as the citizen, born and raise in this kingdom even if he spend majority of his life overseas. It's unclear why he here as the candidate, even Wallace himself doesn't know. He's sort of going along with what people expect him to do and someone thought Wallce might be a decent candidate. If Wallace is being honest he doesn't really want to rule anyone.
Name: Terri Marigold
Age: 18
Faction: Ashreaper
Palace Role: Head of royal guard
Appearance: A handsome young man with short blond hair and blue eyes. (as in generic good looking character) with black armor and cape.
Personality: brave, egotistic, confidence, cocky
Power/Weapon/Tool/Pet: Weapon; Sword
Crush/Partner: Open to boys only (he can date and kiss girls but it's usually just for show and his genuine attraction is toward the same gender)
History: Terri was an orphan, taken in and raise to be a knight since young age. He is a prodigy and is extremely talent so much that he became the youngest head of royal guards and lead a bunch of people a lot older than him.Terri is extremely prideful enough to even go against the royalty if he so much see them as unfitting and a weakling for him to serve. With the throne now empty he's being very open about how he doesn't trust anyone enough to take the throne but himself.
Other: You have my full permission to kick his butt and humble him but warning he will follow you around like a lost puppy afterward
Both his sword and armor and with special material that are hard to bend by mineral manipulators. He has led manny battle and has experience fights against those with powers
Theme song: https://www.youtube.com/watch?v=IAkoayRx4sw
I finally finished! :DDD
Decided that the red and gold looked too good to pass up rip.
But I am finally 100% done with the form and I couldn't be happier. Might draw another version with the skirt unattached but that is future me's problem
Just wondering: At the beginning of the RP, will the candidates for the throne already have been announced? Or will they be announced shortly after the RP starts?
Because I am feeling extra, I am going to draw up character forms for all of my minor characters. Their perspectives will not be RPed, but since her troupe is such a huge part of Arcana’s life and they will have quite a bit of screentime (especially at the beginning), I am going to give all 6 a little mini form.
You dont have to add them to the directory thingy because they genuinely are minor characters. The 6 main characters of Nox Arcanus, disregarding the rest of the large troupe.
~ Character Form ~
Name: Helios Alev (Alppha)
Age (16+): 24
Faction: Ashreaper
Palace Role: n/a
Appearance:
He has ashen black hair and dark eyes, starkly contrasting Arcana’s lighter complexion
Art by Shikaama
Power/Weapon/Tool/Pet (optional. limit to 2, only 1 per option.):
Pet: As the circus beast-tamer, he has access to a wide aware of animals. The more dangerous, the better
Personality:
Second-in-command among their troupe, Alpha is outspoken with a flare for the theatrics. He is easy-going and friendly, keeping everyone working together and mediating any conflicts within the group. Alpha enjoys wise-cracking jokes and is constantly making them, especially if the situation becomes too tense for his sensibilities.
Charismatic and brimming with charm (with looks to boot) makes Alpha the perfect second in command for the circus... and he is rather popular with the ladies due in part to the opinionated and dominant facade he displays while performing. It is part of the on-stage character he has created for himself.
Crush/Partner (optional): Open to flirt with anyone but he is primarily straight (18+)
History (optional): Not much is known about Alpha’s history. Only Arcana seems to know the details. Everyone else just knows that he had a particularly rough home life, suffering an accident that caused him to lose his parents and scarred him enough that he never mentions it.
~ Character Form ~
Name: Neo and May Aki (Rhyme and Lullaby)
Age (16+): 20
Faction: Ridgestrider
Palace Role: N/A
Appearance:
Soft features, round faces and straight black hair
Both are fairly short standing at 5”2
They are not actually identical twins, they just dress intentionally very similarly
Art by painter Lisa Falzon
Personality:
Since taking on their role in the circus, both girls have become highly provocative, moving with feline grace and fluid motions. They are rather softspoken, speaking primarily in whispers. They can often be found whispering quietly in each other’s ear, giggling at what the other said. It can be disconcerting for anyone who is not used to it.
The things they do say that are audible are often nonsensical or highly morbid. Again, rather concerning for someone who is not accustomed to their antics.
Power/Weapon/Tool/Pet (optional. limit to 2, only 1 per option.):
Pet: Snakes. Lots of snakes
Weapon: Poison (one has this)
Power: Vibration Manipulation (the other has this)
Crush/Partner (optional): Discouraged. I’ll be roleplaying them more as a singular entity which could get real weird real fast so I am gonna go with n/a.
History (optional):
Their mother died in childbirth as was fairly common in the timezone, especially for twins. Their father, being rather wealthy, rained spoils and riches down upon his girls. However, up finding out that one of them had a power, wanted nothing to do with her. He favoured the other twin, dressing in pretty clothes and giving her gifts. He confined the empowered one to the servants quarters, making her into a maid and hardly feeding her unless she did an adequate job. He told everyone else that he only had the one daughter, fearful that the empowered one would ruin his reputation.
Alone in the dark, the empowered twin was approached by Asher and offered a chase to escape her fate. She accepted and her sister followed her.
~ Character Form ~
Name: Blaise Walker (Phoenix)
Age (16+): 26
Faction: Ashreaper
Palace Role: N/A
Appearance:
He is a rather large guy, standing at an impressive 6”5
I actually couldn’t find the artist for this beautiful artwork D:
Personality:
Phoenix is also not one to talk much. He leans towards more introversion and struggled greatly with becoming a performer initially. He eventually found his groove and now seems completely relaxed on stage.
He is thoughtful and intelligent, carefully weighing every option before making a decision. This can cause him to lag behind occasionally, especially in fast-paced scenarios.
Power/Weapon/Tool/Pet (optional. limit to 2, only 1 per option.):
Fire manipulation
Crush/Partner (optional): Other males only
History (optional):
He was with asher the longest out of everyone else, being in his early 20s when 16-year-old Arcana first arrived. He took on a uncle-like role for them, aiding them while Asher was away.
Apparently, he grew up in relative poverty training to become a guard in a very small village. However, his powers proved to be too much for him to handle and often resulted in injuries or even death. After being kicked out of the village, Asher found him and trained him to master his powers.
~ Character Form ~
Name: Rabi Irav (Sniper)
Age (16+): 17
Faction: Wispweaver
Palace Role: N/A
Appearance:
A small, lithe boy standing at 5”6
Again, couldn’t find the artist. Some of the sites that popped up seemed questionable so I avoided it
Personality:
Sniper possesses a certain boyish charm that captures hearts. He regularly wears a wolfish smile and ruffled hair, constantly showing up for practice in cuts, scrapes and bruises. This is because of his childishness which causes him to live life on the edge, recklessly and carelessly. He is fast-paced and wild, possessing this boisterous untamed spirit.
-He loves food
-A little too much and is a surprisingly excellent cook
Power/Weapon/Tool/Pet (optional. limit to 2, only 1 per option.):
Levitation
Crush/Partner (optional): Open to anyone under 18
History (optional):
He was a notorious thief and pickpocket in his home town, using his powers of levitation to swipe without even being within touching-range. He lived as an orphan pretty much all his life, having been dropped off at the doorstep of an orphanage. Some speculate that his mother worked at a nearby brothel.
Asher found him after he tried to steal from the experienced ashreaper elder and took him under his care with promises of food.
~ Character Form ~
Name: Angelica White (Archangel)
Age (16+): 9
Faction: Wispweaver
Palace Role: N/A
Appearance:
I am going to credit Heather Weiss since she was the first person to ever post the photo but I am not 100% sure
Personality:
Angel is a very happy-go-lucky seeming child. She loves the circus, she loves her friends, and she loves her life. While she does not speak much, she has captured the hearts of everyone in her troupe. All of them fighting to protect her.
Angel loves praise and has a tendency to be too trusting of others, albeit shy. She seems personally very attached to Arcana who kind of mothers her.
Power/Weapon/Tool/Pet (optional. limit to 2, only 1 per option.):
Wings
Crush/Partner (optional): No. Just. No.
History (optional):
It’s rather unknown for the most part. Only Asher seems to know where Angel came from. Whatever it was, caused her to develop selective mutism.
I hope that it is okay to make minor characters under 16??
yay! just fyi, I work Mondays at the doggy daycare (just got called back yesterday) and I might not be able to reply until late in the day
~ Plot ~
A world of royal kingdoms and factions. A time with war, mythical creatures, and magic. However, not everyone has magic. If anything, magic wielders are feared. Some openly use their abilities for good, but many with powers choose to hide them to protect themselves from scrutiny. Others use powers to control people with fear, such is what the nearby kingdom of Zemir has been practicing. Because of this, the two countries have had an on-and-off-again war for multiple generations. Tensions are heavy even during the more peaceful eras, such as now.
Amidst the kingdom of Astrin, are five powerful groups of people settled in different reaches of the nation.
The kingdom and all its inhabitants find themselves thrown into turmoil with the sudden loss of its widely beloved queen to illness. The queen was still rather young and had not produced a rightful heir to the throne, as her husband also passed away several years earlier at war. The timing is awful, both for there being no heir and the threat of more wartime with Zemir on the horizon. The royal court is struggling to figure out who the next king and queen are to be, for nothing like this has ever happened before in Astrin's history.
The choices are slim. The only royal family members left are either old, distantly related, illegitimate, or otherwise no more fitting for the role than a commoner.
The kingdom decides it will gather the best candidates, putting them through training, tests, and more to become a viable candidate of choice for the throne. Who better than those that work at the royal palace, some of the best to hail from their respective factions? They have all worked right next to royals for much of their lives, brought up from a young age to do so.
The court decides on this method, as time is running out. These candidates, some excited by this chance, others fearful of their potential, will have to ally with or against other candidates, work through grueling royal lessons, scheme to win or lose, attend wonderful events, and maybe even fall in love threatened to fall apart, depending on the end results.
All this and more before the potential war and political unrest leave the kingdom weak enough to fall to the enemy, if it doesn't collapse from the inside first.
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~ Setting and Details ~
This is a medievalesque world. The technology is limited. Things like indoor lighting, simple guns, and such are fine to include, but phones, plastic, and such don't exist. Fashion and surroundings are allowed to be flexible from a visual standpoint, ranging from medieval to victorian in style, so have fun mixing it up.
Roles your character can have will depend on their region of origin, like the examples that are listed in the following post. You are not limited to just those, but if you do have something else in mind, I can confirm if it is fitting enough to the faction or the roleplay setting.
I would like only one character per role. Yes, real castles had more than one butler, but let's keep this roleplay diverse and exciting by not duplicating too much. There are tons of options to choose from. Also, not 100% a rule, but if you see there's like 4 Ridgestiders and 0 Tideseekers, try to make a character for one of the factions with fewer characters in it.
For the sake of simplicity, the only powers in this roleplay will be elemental in nature, and limited to the options I give you in the following post. It's up to you to whether have one at all, to let others know about it, or keep it secret. One power per person on a first-serve basis.
In the form, I have put 'Power/Weapon/Tool/Pet' there. You can pick 2 of any combination of these. For example, you may have 1 power AND 1 pet, but you can't have everything. Also, you can't have 2 of any given one, like you can have fire power and a sword, but you cannot have 2 powers. Mix it up.
Don't reply to this.