Stables - Class signs

1 reply [Last post]
FuchsMira
Offline
Jarl
Joined: 05/30/2018

Hello,

 

I don't like the Update very much. 

And I think, Dragon tactics is very boaring :-( . 

And the Prices are not usefull or pretty for the game - only for Dragon Tactics.

 

The only thing that makes me happy is, that it is possible again, to play Alchemie.

That was much to slow without the update.

 

But I miss the Class-Logos at the stables very, very much!

I have lots of Stables an when I search single dragon, the class-symbols where very helpful!!

They gave the Stables an interesting aspect, too: Different Class stables, wow!

 

Please give them back to us!!!

Otherwise: why should I buy different stable types?

 

Regards, Fuchs

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Flightmare: Wisdom (Titan), Thunderstorm, Black Shiver (Titan)

D. Nadder: Aurum (Titan), Wolkenspeer (Titan), Wolkensegler

Gronckle: Malachit, Rubynoppelchen, Tiefenstein (Titan)

M. Nightmare: Yhat-Kha, Lava Swirl (Titan), Tiga (Titan)

H. Zippelback: Tacheless, Tao Tao, Tohuwabohu (Titan)

Thunderdrum: Donnerdrummel, Nautilus (Titan), Wellenbrecher (Titan), Libelle

Rhazzorwhip: Weazle Whip (Titan), Schnipseling (Titan), Orlando

Stormcutter: Gabbo (Titan), Shogun Nanami (Titan), Kunoichi Chika (Titan)

Terrible Terror: Ambrosius, (Titan), Lungile Lemonade, Trixter (Titan)

Buffalord: Rammstein, Ops Verde, Kubo (Titan)

Whisp. Death: Karfunkel (Titan), Ringel Tingel - Death Song: Fortissimo (Titan), Pemberly (TItan)

Scream. Death: Ernie the Grumbler (Titan), Wriggling Glow (Titan) - Rumplehorn: Kasimir, Gornok (Titan)

 Shockjaw: Electrico (Titan), Bizzling Blue (Titan) - Boneknapper: Raddle Riddle (Titan), Attilha

Speed Stinger: Sengstachel, Wespe (Titan) - Skrill: Sulfur Jaculum (Titan), Sangolu (Titan)

Sand Wraith: Sandbite, Wüstenherz (Titan) - Grim Gnasher: Rotklinge, Honey Sun (Titan)

Snow Wrath: Schneeflocke (Titan), Wintermond - Woolly Howl: Gwendolin, Fluffy (Titan)

Scuttleclaw: Schnapperli (TItan), Beppo Scharfzahn - Triple Strike: Tristan, Katana (Titan)
Eld. Sentinel: Gathyro the Eldest, Gundra (Titan)

 

Singetail: Thangora - Gronicle: Chrystal Grimm - Armorwing: Iron Skin - Raincutter: Dripples

Eruptodon: Galileo - Flame Whipper: Feuerblume - Changewing: WuschVaria - Typhoomerang: Flammenwirbel

Hobblegrunt: Flametti - Prickleboogle: Windrider - Night Fury: Toothless - S. Smokebreath: Fumilus, Foggy Tox

Scauldron: Monsun, Khelgard - Tide Glider: Aquamarin, Neptunine - Moldruffle: Fabulus - Sweet Death: Bropple

Sliquifier: Okowanga - Shivertooth: Eispfeil - Mudraker: Rosalie - Grapple Grounder: Bizzling Violetta, Maja

Snufflefang: Dickerchen - Firewormqueen: Flammenschweif - Snapptrapper: Consilium

Night Terror: Nachtschwärmer - Silver Phantom: Missi Mist, Timberjack: Slicy

 

Still wanted very much: Cat. Quaken

Enego's picture
Enego
Offline
Dragon Master
Joined: 09/06/2018
...

um... because the different stables are cool and unique? because they fit the class of dragon theyre made for? i dont see how missing the icon on a menu takes the aspect of different class stables away

 

i also fail to see how dragon tactics is boring, to me most of the other mini-games are boring except flight club, dragon tactics is fun and a great change from the other boring mini-games that are basically other games with a how to train your dragon skin, (dragon tactics might be the same, but at least its a decent mini-game) plus its easy to get bonus loot from dragon tactics because if you dont know the answer to a question you get asked you can just look it up on google

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!!!!!!!!!!!!!!!!!!!!!!!!!!

!!!!!!!!!!!!!!!!!!!!!!!!!!

 

Picture made by TheSmokeydragon

 

dear dev team, you have a great game here considering the type of game it is, the size im assuming your team is, and what type of game your trying to make, but you cant keep pushing out new content when theres so many game breaking bugs that prevent players from doing things in the game, for example, how are we supposed to enjoy new content, and expansions, when theres multiple bugs across multiple expansions that cause you to not be able to progress? my prime example being the ice bridge in the quest "the golden room" from the icestorm island expansion

 

im the type of person who plays things in order of release, so until i can get past this quest and finish icestorm, i cant move on to the expansion that came out next, and in turn, any of the expansions after that, i cant enjoy all the content the game has to offer, and it feels like all you care about is pushing out new content instead to make money, your a company, you need to make money, i get that, but you also need to keep your playerbase happy, and right now, thats by fixing all these bugs that make us unable to progress in quests and expansions

 

despite what we might say out of anger or annoyance, at the end of the day all any of us complaining about this want is for the game to be the best it can be, we want whats best for it, but that isnt happening while you constantly ignore the bugs and work on making new stuff

 

i feel like one of the issues here is the amount of games your trying to run, most of if not all of your other games are dead, school of dragons is your best and most popular game, and your overwhelming and overworking yourselves trying to keep all these other dead games up and running, so i suggest you shut down the other games, minus maybe neopets, because ive heard people play that game for nostalgia, and focus on school of dragons

 

new content is important to keep players yes, but so is keeping your game bug free, and a lot of these bugs are game breaking, like i said, how can i keep playing if i cant progress because the archaeologist is too stupid to cross the ice bridge on the second to last quest of icestorm island? fix bugs like these and then you can create as much new content as you want

 

oh, and even if these are small bugs, maybe fix bugs that have been in the game for over a year now, like the no dragon firing animation while flying, i personally can live without it, but if this bugs been in the game for over a year im pretty sure it needs to be fixed, but not before the quest bugs

                                                                             

 

toothless is NOT a titan wing

 
reason 1: that glow that people love to mention when they say hes a titan wing? thats just the glow he got from challenging the alpha, no dragon has ever gained a glow upon becoming a titan wing (from my understanding anyway, even if they have this still isnt that)
 
reason 2: the fins on his back, a lot of people love to think hes a titan wing because he can split his back fins now, but the titan wing stage is permanent, it has a rare chance of happening in a dragons adult years (lore-wise anyway, obviously it has to be different for a game) and it is a permanent change, so those fins cant be part of him "being a titan wing" because he can control them, they arent permenantly split in half, and this isnt even something he learned to do on his own, valka (hiccups mum) "unlocked" this ability by pressing 2 fingers behind his head and moving them around in circles, then his back fins split in half, ever since then hes been able to flap them open and closed at will, so thats reason 2 why he obviously isnt a titan wing
 
reason 3: when a dragon becomes a titan wing they have a lot of noticable differences to them compared to the normal version of the dragon, and they get a fair bit bigger than the dragons normal counterpart, reasons 1 and 2 aside, toothless has no changes to him at all, and even then the glow and his back fins dont really count as changes, because a glow isnt a physical difference and his fins are just split, and toothless isnt any bigger than he already was
 
so no, toothless, despite what you might think, is NOT a titan wing