School of Dragons Verion 2.0.0

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StrikerTrainer's picture
StrikerTrainer
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Jarl
Joined: 10/31/2016

I'm going to give ideas on how to upgrade the overall gameplay. If done and applied to the game, this new gameplay will revolutionise the way we play school of dragons.

-1- Active useable signature abilities and moves. The new gameplay will have a special button/special key, where the player can select the ability they want to use, and press a button to activate it.

This button could add some really cool features if applied to the game. Features could include:

a) The player could have the option to use some actions such as:

   Lying down

  Crawling on the floor

  Sitting

  Throwing a monstrous nightmare gel sword or an axe, or the gronckle iron crossbow at a fire to light it or a sheep target in flight club

b) The player having the option to hide behind or underneath their changewing, and the changewing turning invisible/camouflage, hiding the player behind it.

This could also temporarily slow down the rate at which enemy ships fire at this player as they are harder to see

 

c)Skrills having the option to summon lightning when there is a storm to recharge their shots or give them extra damage.

 

d) Tidal Class dragons having the ability to swim faster than normal dragons or the ability to swim underwater with their rider. There could even be a small chance of the aquatic dragon swimming around the player, with a rare chance to catch fish as a little cherry to top that

 

e)Night Furies have the option to select and choose what kind of plasma blast they want to use:

Single shot will have the normal single fire and recharge mode as used per normal

Mulitiple blast will fire 6 weaker shots quickly at the target

Charged Shot will have to be held to charge the plasma blasts, the blast does more damage if held longer max damage being 30 but takes longer to recharge

 

f)Some strong dragons will have the option to attack the target by charging or tackling them, temporarily disarming the target.

   Rumblehorns will be able to charge at the target by holding the button after selecting 'charge' from the abilities selection

 

g) Speed Stingers will have the option to 'charge and sting' individual enemies on board the attacking ships, temporarily disarming them. Titan speed stingers will have the ability to run on water but only works when they are moving fast enough

 

h) Players will have the option to choose what kind of shot they fire. Other attackers could include the dragon hunters, whose boats have a rare chance of being made of dragon-proof metal. Then the only way to destroy it are to fire at the individual hunters on the ships, but only with non-lethal shots, e.g: Skrills and flightmare's shots can temporarily disable the enemies

 

i) Stoker class dragons will have the option to breathe fire in jets of flame, applying damage over time. Shots decrease slowly, by does slightly less damage per shot. This would be cool to see with a Typhoomerang as they breathe a huge hurricane of fire at the ship and would just generally look awesome. The size of the hurricane is dependant on the dragon's level

 

 

2) In the enemy ship events there can be a rare chance for a larger dragon hunter ship to invade trying to kidnap a dragon. A mystery box is given for the people who do the most damage to the dragon proof cage and try to break it open and free the dragon

 

3)Slight improvements could be made to make managing clans easier. The Clan Leader will have the option to check the player's profile and see when they were last active. This will make it easier and more convenient for players to see who is active or inactive

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abcguy's picture
abcguy
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Joined: 05/20/2017
XD

I ABSOLUTELY LOVE ALL OF THESE IDEAS!! SPECIALLY #2

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abcguy's picture

 

NAME: ALLIXY OR XxMOCKINGDOVExX (ALL THE INFO BELOW

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mylifeofdragons
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Joined: 08/19/2017
Electro!! Did you eat my subject?! Again?!

I LOVE EM ALL (ESPECIALLY THE TIDAL CLASS ONE OML) great job coming up with the ideas! I have to

admit this is a long list and if the producers choose to put some of these in the game, it'll take time

but it'll be worth the wait. I hope they use some of these.

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