Mega's OCs~ Miscellaneous

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Megaboltphoenix
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Joined: 07/09/2016

These are my OCs that have not been certified, background characters, or characters made for specific role-plays or planning for future RPs.

All will be posted on DNR posts below. You can comment on the main thread while I make the posts, just don't reply to the posts because they will be edited.

__________________

Welcome to my Siggy 4.0

 

Table of Contents

Lincs

OCs

Franchise Designs to Book Dragons

Other Accounts

SoD

Bases

The Bottom

 

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 Art  Bizarre Animals  Chat  Vikings  FAQs(Q&A) 

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OCs

          

 

 

Other

Jaguar  Oca  Lagar  Aslan  Durkaanthurnax  Vector  Alen  Ungolf  Rhiana  Ky  Adaia

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Franchise Designs to Book Dragons

  

Pictures contain Lincs

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Other Accounts 

      

Scratch   Steam   YouTube   Deviantart

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SoD

         

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Bases

 

Cat Bases

[Part 1]

[Part 2]

 

Dragon Bases

Wave 1    Wave 2   Wave 3   Wave 4   Wave 5   Wave 6   Wave 7   Wave 8

 

Requestable Dragon Bases

Windwalker

 

Animals

Animal Bases + a Wooly Howl base

          

 

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You reached to this point of my signature. The bottom actually. Bubba isn't doing his job very well *whispers* he's a slacker.

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There are only 2 signs before our savior returns. First, the gospel will be translated in all languages and received to all world tribes to hear the word. The second sign is all of the nations will turn against Israel and plan to destroy the Jews once and for all. As the armies arrive, Jesus will emerge as pure and fight all the armies all against one. There begins the rapture to break down the old world, then form a new one.

Today the bible has been translated to 98% of all languages, and now Obama wishes to plan offenses against Israel.

Jesus is coming back this century

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Oca

Oca is currently in development.

Oca is a lone Houndeye with an undecided backstory.
 
Personality:
Oca isn't aggressive as the other Houndeyes, but she still has her normal houndeye behavior traits to have interest and curiosity with shiny things and flashing lights. She does tend socialize with both humans and houndeyes but managed to have an aggression toward bullsquids.
Oca is a little childish and energetic little creature, rather playful too but can throw temper tantrums. She has a tenancy to bluff a houndeye shockwave blast when throwing a tantrum; she makes the charging sound and vibrates herself and she does it over and over until she gets her way, but is to soft to actually do the blast and hurt people.
If people know what Houndeyes do, they would be frightened and take something back, or let her get what she desires. But people who know Oca know it's a bluff and she is throwing a fit with an empty threat and responds with a discipline order and she will stop and whine.
 
Oca at most times is energetic but she can also fall fast asleep at night or when she is bored. She is jumpy when asleep so try not to make sudden loud sounds. If you startle her too much she may even immediately use her blast as a reflex, but she wouldn't mean to hurt you.
 
When alert, scared, or threatened, Oca's dark teal stripes begin to glow, turning bright electric blue. It doesn't glow much when she's angry or throwing that bluffing fit, but this is when you tell that she is actually using her blast that her stripes will start to glow indecating that she's feeling a serious negative emotion and is not afraid to use her blast.
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Durkaanthurnax
 
Or "Dur" for short meaning "Dishonored king (of) cruelty" in Dragon language.
This OC was made specifically for the Role Play "The Core and The Fury" made to replace Dr. Breen over leading  Earth's rule of the Combine behind the Advisors. He serves as a Dragon representative for in defence and control with the dragons released on Earth. Since GLaDOS had first opened the portal from dragon (HTTYD) world, many dragons have escaped out of Aperture Science and had been studied by workers of the Combine for quite some time, and finally decided to create their own dragon hybrid made artificially.
 
 
Dur didn't exceed to full potential so the Combine used whatever power they had over Xen to open a portal to Tamriel and found Alduin's scales and retrieved it. At the same time, the Combine had spies go and gather up saliva from Toothless as well as setting up a fight for a mind controlled dragon to attack Toothless and secretly collected a bit of Toothless' skin and blood from the fight. They combined the DNA of the two dragons and used crocodile, and lizard DNA to complete the process and make Durkaanthurnax.
 
Dur already gained all knowledge of the Combine, power of speech,  and the Thu'um while getting developed like he automatically had experience so he is naturally educated the moment he was released from his capsule.
 
Like Alduin, Dur has quite the strong Way of the Voice so he can summon many different diverse Shouts. He has:
 
Unrelenting Force- Dur can push anything away from a repelling shockwave leading forward and pushing enemies and obstacles away with ease.
 
Whirlwind Sprint- Has the ability to break the sound barrier for a second with a quick dash to evade or make it through a closing door quickly.
 
Become Ethereal- Turns spirit-like, giving him limited god-like abilities like infinite health and stamina, however he cannot attack so he uses this to flee when wounded in combat.
 
Fire Breath- As every dragon has this to shoot fire at his opponents. Dur's fire is blue and powerful as a night fury as his counterpart.
 
Frost Breath- Like Alduin he can shoot frost too, but is less powerful and less effective then Tamriel dragons with the ability to shoot frost.
 
Ice Form- The ability to turn things into solid ice temporarily to capture of freeze them. The opponent becomes invulnerable covered in ice, but cannot move.
 
Bend Will- Has the ability to crack stones and tame creatures and dragons around him with his voice temporarily.
 
Drain Vitality- He can also shoot a purple substance from his mouth that weakens opponents and can make them sick and tired and Dur absorbs their energy.
 
Exile- A shout I made up that banishes opponents and teleports them away to where Dur wants them to go. It only works once per foe but once an individual opponent who has already been exposed to the shout, wouldn't work on it anymore.
 
Cyclone- Dur can cast a whirlwind around him that blows enemies around him away with his  ability to manipulate air and wind. This is a replacement with Alduin's Storm Call shout and fireball showers.
 
Dismay- Casts fear into the bravest opponents, giving them thoughts and anxieties of their worst fears.
 
 
Durkaanthurnax is the size of Alduin and nearly the speed of Toothless. But since his greater size it does not allow him to be as maneuverable and quick as Toothless, but his Thu'ums make up for the weakness. His Toothless traits allows him to emit this "alpha glow" 24/7 as his powers are already supercharged. But his glow disappears when sleeping or unconscious.
 
Personality:
Durkaanthurnax is more merciful then Alduin allowing him to chat with his opponents before harming them. Unlike most villains, Dur doesn't kill when a foe has "no longer any use" to him, instead he actually thinks of other ways he can use a captured foe such as forcing him/her to join the Combine and actually finds him/her useful. So he's a villain who doesn't break promises and betray.
He is a smart dragon with patience and respects opponents who can match him, but taunts the ones that are weaker and doesn't. He does judge things by the way they look, whether they look intimidating or wimpy but he doesn't underestimate or overestimate his foes until he tests them with a challenge. Sometimes he gets foes to attack him first.
Though Dur can get very brutal and overpower his Thu'um when angered and can tend to use mental weaknesses to opponents by attacking them with both his power and his opponents anxiety to attempt to taunt them into tears in the battlefield.
 
Durkaanthurnax's rune.
 
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Ungolf Alanthor
 
 
A Viking OC "Ungolf the Trustworthy" who Rena the Phoenix said that she knew someone who knew a rider that is said to jumped off a dragon as a trust exercise but the dragon didn't catch him and he splat to the ground and died.
The Viking was rather tough and hense his name "Trustworthy" that he is honest, brave, and never breaks a promise. He was a sort of a short yet buff grown Viking who owned a green Moldruffle named Moss who wasn't as trustworthy as he thought. The dragon wasn't able to attend to catch him when he was falling and felt a little lonely without his owner, but it was his stubbornness that was responsible to Ungolf's death.
No one knows what happened to Moss or how he is doing currently, some say he reverted back to the wild and others say that he may have died later on. But this was the reason Rena convinces everyone to bring a parachute or something in case your dragon will not catch you.
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Alan Jorgo
 
A friend Delta knows, that owns a brown and gold Monstrous Nightmare named Rockledge. He is a 25 year-old man that wields a greatsword and a one handed sword for aerial combat.
He is blond hair and does wear barbaric armor and helmet and rich brown eyes. His personality is rather merciful and friendly, but has minor trust issues and independent and tends to take things literally with little sense of humor. He is calm most of the time and doesn't express much feelings even if he is scared or angry, it is often hidden in his face.
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Ky
Ky is an Unggoy (Grunt) OC who is generally stupid with a short term memory and energetic yet easily frightened like a typical grunt. He is the reason why Bubba hates grunts and the reason why he's called "Bubba" is because no one knows his real name and he never says it, but that is what Ky calls him and wouldn't leave him alone. The Prophet of Regret was the second to call him Bubba when he was on his way to Earth in the beginning of Halo 2.
 
Ky joined the Covenant since the destruction of the Forerunner installation: Shield 0159. It is miraculous how he survived all these missions given, but Ky is served as a background character that doesn't exactly lays in the center of the battlefield due to that he is easily frightened. But persistent. He gets killed during the Covenant genocide by a brute.
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Rhiana
 
A premature white Bewilderbeast with cyan tips, brown eyes, and was made specifically for the Role Play "Dragonapped". She is a kind and lonely Bewilderbeast that was once served to many dragons in her island as their princess before dominated by a Krayfin. As attempting to fight back, the krayfin deflected her blast giving her a black scar on her armpit due to frostbite.
She fled to another island and hoped she starts her life again, but since no dragon came to her she was so desperate that she stole dragons from their families, friends, and/or owners and treated with kindness and innocence.
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Aslan Tieeri

 

Aslan is a Commando Trooper made specifically for the Role-Play "Rise of the Hutt Cartel" to fill in for the last Republic spot.

He wears typical Trooper armor, dark blue with a maroon stripe on his helmet, and maroon shoulder plates and knee and elbow caps and the bottom of his boots as well as two maroon stripes down his back. He has a small jet pack with thrusters -stolen from a Bounty Hunter (I mistaken in the spot post. He didn't steal it from an Imperial Agent)- and holds a Blast Cannon.

He doesn't like to show his face much, but without his helmet he has a chocolate brown eye and short brown hair. His other eye (right) is artificial and dark blue with a light blue ring acting as an iris and a few mechanical pieces on his right temples and forehead.

 

His personality:

Aslan is kind of a stinker and a bit lonely personality to better describe. He isn't very smart either because sometimes he tends to take things literally and may do some stupid things. He also very protective over his gear, he never goes too far away from them without being afraid that it might get stolen or broken.

He is stubborn when it comes to doing things he doesn't want to do and may act childish and rebel probably with an exaggeration tantrum. He does however, like to blow stuff up with a little blast cannon fun.

 

He is still under development

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Jaguar

Typically Jaguar is one of the extras on basically anything he can be in. Fanfiction, roleplay, or he's just there. Jaguar has a placeholder of a back story, it depends on how I use him.

Personality:

Jaguar is the opposite of Toothless. In fact he clashes with Toothless. He is kinda hateful, immature, and not cuddly. He hate cuddles, he hates being called cute, he hates cute things, he hates popularity, he hates pride, he hates being compared to Toothless, and he hates Toothless. He easily gets jealous and triggered when it comes to any of those, he doesn't want to get treated like the pride of everything.

Jaguar always looks for a weakness in someone if they claim or seem like they can do everything, he always looks for something they cannot do and rub it in their face.

-He likes death, but he doesn't kill.

-He hates singing, unless it involves screaming.

-He hates rainbows unless they involve tornadoes.

-He smiles at destruction for entertainment.

-He doesn't value lives, but he rolls his eyes if he said he has to protect someone.

-He loves horrific things and dragon skeletons. Even night fury bones.

-He only purrs when rubbing himself on real dragon scale pelts that has been poached.

-He sides not with the dragon hunters, he doesn't like them either because he thinks they are stupid.

-He thinks all are idiots, unless they say that they are inferior. He does respect a failure.

 

I made Jaguar basically as an opposite of Toothless so everytime I draw a night fury, it will be him and when people say "hey it's Toothless!" I get to correct them >:P. I even recolored the night fury from a black jaguar to a normal golden one and names him Jaguar.

((At first it was going to be Selhtoot. But Jaguar is better.))

 

 

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Vector

 

Vector is a Robot Chihuahua I've made to help practice with different animations.

 

Vector is essentially a 4th walling character that is given whatever the drawings can give him depending on what I;m testing. His design is supposed to be cartoony and simple, as the best test results for both 2D and 3D rendering (especially 2D).

 

 

 

Personality:

Vector does have a personality for when I create mini scripts for practice. He is like a standard chihuahua energetic, and playful, but also easily frightened, cowardly, overdramatic, and over exaggerates a couple of things and can get paranoia when he thinks too much.

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Lagar

(No digitally retraced pictures available yet)

 

 

 

Lagar is a Fusion Reactor Construct of the Aperture Science Facility made to produce chemicals and create mobility gels to restack. One of his major priors is producing producing and stabilizing Aperture Science High Energy Pellets, such as Dark Energy, and runs on the renewable Dark Energy Pellets. It is safe to be around Lagar in his lab, but touching the stability core will render anything to fizzle and vaporize.

The Dark Energy Lagar runs on is radioactive, and will trigger the same death sequence as touching the green stability field around Lagar's central reactor core. However, since each pellet is radioactive, it has a half-life of 10 seconds before the stability fizzles if the pellet is not contained by a high frequency channel of beams. The nuclear power keeps Lagar's lab running.

 

 

The only thing Lagar's fusion reactor can do, is open up the three arms and fire a green beam at the high energy sphere and fire bolts that can act as a Zero-Point manipulator to force people out of the lab when it is under security. Lagar never really done that to anyone because a very few people ever knew about him. But even then Lagar has complete control over his lab, unhackable, and totally secured area. The zero-point manipulator is harmless, but forces objects he can't control to move.

Ever since the death of the scientists, Lagar went to complete lockdown, closing and sealing all his doors. The only person to ever see Lagar's lab was Spark who he trusted and spoke to for a while.

 

 

 

-Under Construction-

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Adaia
Adaia is a quick-minded ambivertic pup who is a non-canon character for any role-play taking place after Eika's death. She calls Eika "mother" and made by the very DNA collected from the remains of energy broken apart. It contains a fraction of biological essence which is not enough to construct a biological body, so the last option is crafting her made from the hard-light database from Forerunner tech and extract DNA from a wolf to construct a body.
 
Adaia has a power of "Self-Composition" in which she can toggle her composition, switching forms from a wolf to a Promethean Crawler. The wolf is her basic form, but has no powers which leaves alone a good hunters scent. As a Crawler, she has access to weaponry, wall scaling, and with a long distance teleportation. All of which matches the basic abilities of a Promethean Crawler.
Adaia is the size of an average wolf; nevertheless, she is weaker than Eika, lacking most of her abilities (including energy shields). Adaia cannot compose at will, but only in events of extreme circumstances forces her to compose until she feels things have settled down. If practiced, she might be able to control her power as it is based off of emotional clarity, classified as a defense mechanism to transform into a crawler. She only composes if she feels desperate and powerless.
 
In her start of role-plays, Adaia will doubt she has any power at all, seeming that she doesn't know how to use her self-decomposition. She'll be weak, cowardly, and shy as a start, but strengthen with character development later on. Adaia has no knowledge of Eika or the Forerunners nor does she have any knowledge of Eika's past despite that she has a fraction of her database. Eika's database is within Addie's instincts, giving her a sense of danger and power, and she happens to know basic things Eika knew how to do such as waling, talking, and she is given her vocabulary.
 
Personality:
Adaia is as joyful, playful, and loaded with energy as a puppy. She is very loving, but with in a sense of danger is restricted from self-defense. It is possible Adaia will bite a target is she is strangled, but will attempt to flee when she is able to. Adaia starts off with a mind of a puppy and will develop more courage and morality overtime.
Adaia is shy, and quiet if she is feeling like an intruder into one's business. If conflict or drama goes on, Adaia will become full introvert and does whatever she can to stay out of it and become threatened if something from the conflict is forced upon her, depending how bad the situation is. Adaia becomes, otherwise, an extrovert that is exuberant towards anyone around her.
Adaia can never solve a problem by herself. She is dependent on a situation if she is being aided by friends only. She sees any violence as a threat even if it is not directed towards her which makes her extremely merciful and gullible.
Adaia is aware that she is made upon the ashes of Eika's fate, which makes her highly ambitious to make up for her absence. The struggle is that Adaia has no knowledge of the Forerunners, nor does she know her interests, have her interests, or can she even fight like her. With these disabilities, Adaia tears herself down whenever she makes a mistake, claiming the very reason of her existence was to replace Eika, not knowing that a death cannot be replaced. A lot of times, Adaia is herself without, but at times, she claims her personality is a mistake and she fails to do the one task she is supposed to do. She is truly sorry about Eika's death and tries deeply to communicate with her, claiming she feels her inside herself. Adaia becomes more and more separated once she realizes that she is not Eika.
 
 
 
 
*NOTE: Adaia may not be a canon character to fanfictions, but maybe through character development and self-debates, Adaia may be approved to officially exist.