Dragon Theories

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Jarnunvosck's picture
Jarnunvosck
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Grapple Grounder

Thanks Whisper for talking about the original Grapple Grounder.
I loved that awesome dragon, it had all I wanted in a dragon: skill in fight, high firepower, speed. They ruined it in ROB and SOD.
I like all your theories, and about the last one I simply say that grapple grounder doesn't have venom because it doesn't need venom. It would be invincible
As usual I add something:

1) Grapple Grounder has a fightning style that is a mix between wrestling and snake fighting
The Grapple Grounder is based on a snake, maybe an anaconda or a python. We also deduced that it digs, so it has powerful legs l. So I think that this dragon fights as a wrestler and as a snake like a constricor or a coluber. These snakes grab each other with their bodies and try to make the other touch the ground
With its powerful legs it would also grab and strike, like toothless did in many cases
This could explain its name: it acts like a grapple(grapple) and then takes the opponent on the ground(grounder)

2) Grapple Grounder digs its own nest and lives underground
This dragon is based on a python, that lives in holes abandoned by other animals, so makes sense that the Grapple Grounder lives underground. But this dragon digs, so it is possible that it digs its nest
Me too noticed the resembles between this beast and the sandbuster, and these dragons probably descend from the same ancestor, so maybe they have the same terricular attitude(obviously the gg lives more over its nest that the sb)

3)Grapple Grounder prefers hunting on ground and is also extremely fast
This dragon is made to live on ground, and probably hunts on ground. Looking at is body structure I notice resembles with a cheetah. A flexible back, a long tail and powerful legs. This suggests me that this dragon is able to go fast for a short time(it is obviously slower than a cheetah)

4)Grapple Grounder is in Boulder class because:
Its Jaw strength: its Jaw is big and similar to a gronckle or s.death one
Its strong skin: is skin is strong and durable
Its strength: blunder class dragons are the most thought and strong, like this beast
Its terricular attitude: we deduced that it lives on and under ground
Its "low" intelligence: I don't think that a dragon that bases all on its strength needs to use brain to fight, and possibly the Grapple Grounder is not the smartest of the dragons(that's why it is not in strike class, where there are the smartest dragons)

5)Grapple Grounder is able to roll to give more force at attacks with tail and head and also to go faster near its opponent
Its body structure allows it to roll like a zippleback or a triple strike, and rotation gives more force to an attack with tail or head. Why head? It looks like an iron ball of the mace whip(don't know what's its name)

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Low intelligence isn't a Boulder Class trait..

Hi! Um, i don't know if anyone has ever mentioned anything about the intelligence of the Grapple Grounder.

If the Grapple Grounder would be less intelligent than other dragons, i don't think that it would be one of the reasons it would belong in the Boulder Class.
A dragon doesn't need to be "stupid" to belong in that class, low intelligence is not a specific Boulder Class trait (except that some dragons might not be as bright..)
Take the Whispering Death, for example. That's a Boulder Class dragon, and yet it is one of the smartest dragons in the dragon world. Just saying! :)

And I like your theory about how the Grapple Grounder can roll! I also had this theory in mind, but you also mentioned the structure of the Grapple Grounder's head.

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Intelligence

I didn't mean that the Boulder class dragons are stupid. I wanted to explain that the Grapple Grounder is not in strike class because they are the smartest dragons ever. The gg thanks to its strength doesn't need complicated tactics to defeat opponents, so I supposed that it doesn't use brain a lot.
Obviously it is not stupid

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:)

Oh, okay. Thanks for explaining!

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So many great thoughts!

Hey, I'm here! =D

 

1) This theory is perfect, quite frankly. Well supported, makes perfect sense!

 

2) This one is also great!

 

3) Also good!

 

4) Okay, so I don't actually know if a Grapple Grounder would have the Jaw Strength of at Gronckle or Screaming Death. Those are two dragons that chew through rock, and we don't actually know if the Grapple Grounder does that. While strong jaws are typical of Boulder Class dragons since many can chew rock, it's not a requirement. Nevertheless, I suppose I would say that Grapple Grounder's probably have strong jaws due to the class trend, though I don't know if they'd be Strike Class-strong or bite-through-rock strong.

 

We definitely know the Grapple Grounder is well-armored. Can't be a Boulder Class dragon otherwise. ;) As for strength, it's confirmed in canon to be extremely strong. So yeah, both these check out for reasons for its classification.

 

Now if the Grapple Grounder is as fast as we say and has vice-like jaws and we know it's a sharpshooter, it does make sense that intelligence would be the reason why it's not a Strike Class dragon, and I think you make a good case for why it wouldn't have to be the smartest dragon based on its biology. I agree, I don't think a solitary animal that prefers to beat down all opponents would need to have the biggest brains. That said, I wouldn't take that for evidence of it necessarily being on the low end of the intelligence spectrum for dragons; I would just assume it's not on the high end. It could be low or mid-level.

 

5) Originally I was actually going to disagree with this one only because we have a pretty good look at what a Grapple Grounder fights like in "canon" just based on its fighting mechanisms in the How to Train Your Dragon game. But the thing about the game is that the Grapple Grounder has a rider in that game, which it obviously wouldn't want to roll on, and we do actually see it roll itself into a ball in the air before unleashing one of it's attacks. So...I think you're right! I definitely think this is an attack the Grapple Grounder could do!

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Yay!

Great job! I like Grapple Grounders, despite how they look in the game. I think that they are cute. :)

Yes! Sweet D.eath! :D

~Ginger 

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Theories

Here are some theories about the Sandbuster:

1) The Sandbuster has ancestors from the Boulder class and is related to Boulder class
The sandbuster shoots molten sand that solidifies into glass on impact, and we know that sand is destroyed rock. So the sandbuster has the same ability of Boulder class dragons: eat rock and melt it. It is not a Boulder class dragon, because it doesn't produce lava and doesn't eat boulders, but it might be close related

2) The Sandbuster is one of the few dragons eats humans and doesn't simply kill them
The sandbuster is always in search of a good place to find some treasures, and humans have lots of treasures in trading posts
The sandbuster would have the treasures, but what about the food?
There are no animals near humans that do not have a farm or similar
So probably the sandbuster would consider humans as a source of food and eat them
Obviously if it can it eats other animals

3) The Sandbuster has a retractable jaw
I noticed that in the scene when it drags Hiccup and Snotlout under the sand he roars at them, but its jaw is different, like it tries to go out of the mouth
I deduced that this dragon has the same ability of the sharks:making its jaw go out to have a more efficient bite

4) The Sandbuster uses its bowerful tail to fly better
The sandbuster has not so big wings, so I though how it could fly. Then I remembered that there is an other dragon that flies with small wings and with a snake like body: the whispering deathx.
While flying this dragon whirls its body to reach a better speed creating a rotating effect. Maybe the sandbuster can so the same to reach a better speed
I think that it can fly normally, but not so fast

5) This theory is divided into 2 other theories, and is about the Sandbuster intolerance to sunlight l
A) The Sandbuster can stand sunlight if it is not midday or it is not concentrated
In the RTTE episode sandbusted the sandbuster drags 3 persons into the sand in 2 different moments. In both of the cases, looking at the shadows, the sun was near the horizon and weacker that at midday. If you notice when it grabs Snotlout its tail is out of the sand for an entire second, without being sunburnt. Also in the cave the light was concentrated by the glass of the sandbuster. So I deduced that the sandbuster cannot stand at hard sunlight, but can support the normal one
B) The sandbuster's 2 different colors indicate 2 different types of scales: white scales can be sunburnt, green scales are immune to sunlight; also white scales could turn into green scales
As I said in he previous theory, the sandbuster's tail is out of sand in direct sunlight and is not burnt when the sandbuster grabs Snotlout. But in the cave the sandbuster's back was sunburnt. I couldn't explain this, but then I noticed that the tail was covered in green scales and the back in green scales, and also the green spines on the back didn't sunburn. This makes me think that the white scales of the sandbuster are like the skin of an albino or even a vampire(don't know the scientific term, but there are persons who burn in direct sunlight), extremely sensitive to sunlight. I also said that white scales can turn into green scales, and I based this on my personal experience. I am "half albino": some parts of my skin are white and highly sensible to sunlight, expecially in summer I get sunburnt a lot of times if I do not use the protection cream. Well, there is a therapy to make me normal. I was(I am normal now) put into a machine and exposed to light for a few seconds periodically, and this stimulated my skin to produce more pigments as a defense, making my skin normal. Maybe the same treatment would work on the sandbuster if done for a long time and with enough weak sunlight, and turn its scales completely green

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Sandbuster Comments

1) Makes perfect sense to me! If it is a Grapple Grounder relative like I believe, then it could very well have a common Boulder Class ancestor. :)

 

2) Oh, yes, I definitely think it makes sense for Sandbusters to kill humans! It makes sense that that would be the real reason it drags people down to its lair to d.ie.

 

3) Hmm, I'd have to look at the footage again for this one, but if you're right about that footage, then that theory makes perfect sense.

 

4) I don't know about that this one. I always got the impression at the Whispering Death's undulating body while flying was to keep it steady and on-course while aloft in the air, not to actually provide extra lift. If the Sandbuster does the same, I would think it's for the same purpose and not specifically lift. And we haven't seen it use its tail in this way when it briefly flew around its lair in the episode or in Dragons: Rise of Berk, so for now I'm going to have to say that I don't think it does this.

 

5) A) I think more important than the time of day is whether or not the Sandbuster is in direct sunlight. When the sun is on the horizon, sunlight is rarely taking a direct path. Even if sunlight is "hitting" you, it is usually bent by the curve of the Earth, hence why a rising sun can look red. So I think I would amend this theory by suggesting that Sandbusters can't be direct sunlight and so can be out when the sun is low on the horizon or hidden by clouds.

 

5) B) I personally think this theory is brilliant and would even explain one of the issues I had with how the Sandbuster was represented. It would perfectly explain why it was able to drag people underground but wasn't able to withstand a beam of light piercing its lair. I also think that the scales could potentially be "tricked" into producing more pigment, but I think that would depend on genetics and how it was done. I don't think there would be a natural way to control this with a wild animal, and genetics might prevent this change on certain parts of the body. The severity with which the Sandbuster is burned by sunlight also indicates that it might be impossible to perform a similar treatment on this dragon safely. Certainly if it could be done, it would be something a human does with a tamed dragon, not something that's happened to a wild one.

 

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Sweet Death Theories

Sweet Death Theories

 

Sorry for uploading this so late in the day. I've been traveling and seeing family. For those waiting for a response from me for other comments, I'll try to get back to you in the next few day, but my responses are probably going to be a little sporadic for awhile. Nevertheless, I am managing to still have my Saturday post, as promised! As requested by Ginger and Jaxomis (specifically Ginger), it's time for theories on the Sweet Death!

 

The Sweet Death is one of the least popular dragons in the HTTYD franchise solely because of its looks, which I don't think is fair at all. But with a lack of information available about it, it's also a difficult dragon to really love since there's not a whole lot there to fan over. There's not even a personality description that we can evaluate as likeable or not. But I think I've uncovered clues to its personality, and I actually found that, while making these theories, I fell in love with this dragon! If my theories are right, it's my kind of dragon - gentle, laidback, mid-energy level, forest-dwelling, but also capable of fairly decent speed and good agility. And I certainly can't be alone on liking those traits in a dragon. Come on, y'all, let's turn on the Sweet Death love!

 

Theory 1: Possible Sweet Death statistics: The Sweet Death has a high Armor statistic, a high Stealth statistic, a Venom statistic of 0, an Attack statistic of 12, a Speed statistic of 14, and a Firepower statistic of 8. The only statistic for the Sweet Death we have is its Shot Limit, which is 5. Now I'm personally pretty stumped on ideas for its Attack or Jaw Strength statistics, but I think we can theorize on the rest.

 

In Dragons: Rise of Berk, one of the statistics the dragons have is Defense, which is basically how well a dragon can take a hit in battle. And that is pretty much what the Armor statistic is supposed to measure. Now it's true that many of these Defense statistics don't align very well with the official Armor statistics, but they should be true for the Sweet Death since Rise of Berk is the Sweet Death's inventor. And the Sweet Death has a very high Defense, so I have to conclude that it would also have a very high Armor stat. This is also true in School of Dragons, where the Sweet Death has a Health stat - which is basically the same as Rise of Berk's Defense stat - equal to dragons that have official Armor statistics of 20! This dragon is tough!

 

We can also say a bit on its Stealth and Venom stats. Camouflage is one of the Sweet Death's big defining traits in School of Dragons. It's also an ambush predator that buries itself and sticks its tongue, which looks like a pink sapling, out of the ground to lure in prey. In fact, this dragon is even described as having "excellent tricks for disguise." These characteristics are really the main ones the franchise's focuses on for this dragon, so I'd say the Sweet Death definitely has a high Stealth statistic. There's also no mention of it having any venom, even when the player has to collect Sweet Death saliva in the "Secret of the Leviathan" expansion pack in School of Dragons, so it probably has a Venom stat of 0.

 

For Attack, Speed, and Firepower, we can use School of Dragons game stats to theorize exact numbers. In School of Dragons, the Sweet Death has an Attack Power of 6, the same as the Hideous Zippleback, Catastrophic Quaken, Sentinel, and Speed Stinger, all of which have an official Attack of 12, so I believe this to be the Sweet Death's Attack, too. The Sweet Death also has a respectable speed of 7.1. This is the same game speed as the Catastrophic Quaken, which has an official Speed of 14, so I suspect the Sweet Death has this same Speed. That makes the Sweet Death not an especially fast dragon compared to the very fastest but definitely a dragon with some pretty good flight speed. Its Firepower, however, is a bit less impressive. This dragon has a game firepower of 4.6. This is between the Flightmare's game firepower of 3.6 and the Boneknapper's game firepower of 4.8. Officially, these dragons have an official Firepower of 7 and 9 respectively, so I think the Sweet Death would have an official Firepower of 8.

 

Theory 2: The Sweet Death's blind spot is behind them. Based on the placement of their eyes, Sweet Deaths seem to have a good vision range in front, so their blind spot seems like it would be the obvious blind spot.

 

Theory 3: Sweet Deaths live in tunnels. We know Sweet Deaths tunnel under the ground and stick its sweet-smelling, sapling-looking tongue out to lure in prey. Also, in a School of Dragons stable quest, we know a group of Sweet Deaths tunneled beneath Gobber's house. So we know that Sweet Deaths can tunnel, and we know that some have tunneled under Gobber's house. I suspect these tunnels are near the surface, like mole tunnels - perhaps they even leave a similar mound of earth above - but they seem to be a way for them to travel, not just a way to bury themselves. So I think they actually live in these tunnels, or at least den in them like burrows.

 

Theory 4: Sweet Deaths live in groups. Going back to that stable quest I mentioned above, there's something very interesting mentioned about Sweet Deaths there. It's said that multiple Sweet Deaths tunneled beneath Gobber's house. That means they were in a group. So either Gobber had something down there that attracted a number of Sweet Deaths or they were living together. I think it's more likely they were living together, which leads me to conclude that Sweet Deaths are social dragons that live in groups.

 

Theory 5: The Sweet Death has strong front talons for digging. If the Sweet Death burrows, it needs a method for digging, and it doesn't seem like it slams or chews its way through its tunnels the way a Whispering Death or Snow Wraith would, so I think the Sweet Death probably digs the way we see most real animals big tunnels - with their claws and at a much more realistic rate.

 

Theory 6: The Sweet Death's shovel-like face and nose horn help it burrow. Like many burrowing animals, the Sweet Death has a shovel-like face that ends in a point. This shape is generally useful for moving dirt aside, so I think it helps the Sweet Death burrow. They also have a very small horn on their nose, which I think may be used to "stab" the dirt to loosen it up if need be.

 

Theory 7: Sweet Deaths are wrinkly because they have loose skin. The Sweet Death's wrinkly skin has a lot to do with why it is so marginalized by the fandom. Generally people don't see wrinkly skin as attractive (unless it's on a dog for some reason), and while people seem to like their wrinkly shar-peis, the Sweet Death's wrinkly, scaly skin is more reminiscent of a naked mole rat. But that might not be a coincidence. According to Bruce Patterson at the Field Museum of Chicago, all burrowing rodents have loose skin because they live in confined tunnels and need to turn around practically inside their own skins. Most burrowing rodents have a furry coat so we don't see the baggy skin, but with the naked mole rat, this loose skin is obvious due to their hairlessness. I think the Sweet Death, being a very big tunneling animal that can't just chomp its way to a wider space, would definitely need to have this ability to turn and stretch in a loosely-fitting skin, which could very well explain why it appears to have wrinkly, sectioned skin like an earthworm.

 

Theory 8: Sweet Deaths have small eyes because they burrow in the ground. They do not have great vision. The Sweet Death also is not loved for its appearance because it has small, beady eyes, but I think this is also a burrowing adaptation. Burrowing animals tend to have very small eyes for a number of reasons. One is that there is very low visibility in their burrows to begin with, so eyes aren't very useful. The other is that large eyes are liable to get a lot of dirt and debris stuck in them while digging, so smaller eyes are safer and easier to protect. Burrowing animals tend to have weak eyes because of this, and I think the Sweet Death is no different. When flying your lovable lug of a wrinkly dragon, I suggest keeping your eyes peeled for obstacles and anything you might need to watch out for, because your Sweet Death might not be the best at doing that himself.

 

Theory 9: Sweet Deaths have a fairly strong sense of smell and have a lot of communication through chemical signals. They are soothed by sweet smells. There's a number of reasons to believe the Sweet Deaths have a very sophisticated sense of smell. One is that their tongue has a lot of surface area from its oddly-shaped protrusions (which give it its signature "sapling" look), and greater surface area means there's more surface for smell detection. Another clue is their small, weak eyes, which means they probably aren't noticing much in the way of sight and are not communicating much through visual signals. Finally, they attract prey to them through chemical means, by luring in prey with a super sweet-scented tongue. This all shows that Sweet Deaths need to have a sophisticated sense of smell to navigate their world and that they probably use a lot of chemical signals, which they detect through smell, to communicate. School of Dragons also says they enjoy a sweet-smelling saddle, so I think they are naturally probably soothed by sweet smells, likely because they themselves smell sweet and they are social creatures and so enjoy each other's smell.

 

Theory 10: Sweet Deaths prefer forested environments. So we know Sweet Deaths burrow underground, but in what sort of habitats can they be found? Well, Dragons: Rise of Berk seems to tell us that they come from forests. The main place to search for a Sweet Death in Dragons: Rise of Berk is Eternitree, a forest on Berk that has Berk's oldest trees and is said to be enchanted. Also, one of the individual Sweet Deaths, the Seedling Sweet Death, is a dragon that serves the Foreverwing, an alpha that lives in and blends in with a forested mountainside.

 

Theory 11: Sweet Deaths eat mostly land animals and birds. Like all dragons, we feed fish to the Sweet Death in Dragons: Rise of Berk and School of Dragons. But its hunting habits indicate that, generally in the wild, it has a very different meat-based diet. It hunts by burying itself into the ground and sticking its tongue out of the ground. This tongue looks like a harmless, sweet-smelling pink sapling that lures prey in to strike. It certainly won't be catching fish this way; the animals that are going to fall for this trap are fellow forest creatures, including birds and land animals.

 

Theory 12: Sweet Deaths have very basic saliva to neutralize the acid they breathe. Their breath weapon is extremely acidic. There's a very interesting quest in the "Secret of the Leviathan" expansion pack on School of Dragons where the player collects Sweet Death saliva and then tests its pH. Interestingly, the Sweet Death, while being an acid-shooting dragon, had an extremely basic pH to its saliva. I think this basicitiy is to counteract the acidity of the acid they breathe should it linger in their mouth, allowing it to neutralize it. We also see that this saliva is as basic as it can possibility get, even more basic than soap, so their acid must be equally strongly acidic.

 

Theory 13: Sweet Death mating rituals involve flying. Sweet Death flying capabilities are interesting to me. This is dragon that, while not being super fast, is still respectively fast and has really good agility in the air. Why would a dragon that spends most of its time under the ground and lures its prey to it rather than having to track it down need to be such a good flyer? To retain such skills, they must be useful for something. I think the Sweet Death's flying prowess probably has to do with mating. Likely flying maneuvers are part of the mating ritual, perhaps used to attracted mates or simply used to solidify the current mating pair.

 

Theory 14: Sweet Deaths don't mate for life. Most other dragons don't, so I'm assuming Sweet Deaths don't.

 

Theory 15: Sweet Deaths breed once a year. Other dragons do, so I'm assuming Sweet Deaths do.

 

Theory 16: Sweet Deaths grow up very quickly. Again, other dragons do, so...

 

Theory 17: Sweet Deaths are gentle and sweet dragons. We don't really know anything about the Sweet Death's personality. The closest we've come is that we know it's "deceptive," but that kind of comes with the territory with an ambush predator that uses chemical lures and is good at camouflage and disguise. But I happen to think these are very gentle, patience, and kind-hearted dragons. The reason is the Masked Sweet Death seen in Dragons: Rise of Berk. This dragon was patient enough to let children paint its entire face like a jack-o-lantern. If there's a better test to see if an animal can be patient than putting up with a bunch of children manhandling its face, I don't know what is!

 

Theory 18: Sweet Deaths can be stubborn and have a lot of determination. It's said that Sweet Deaths will find a "sweet spot" in battle and then shoot their acid to "win the day." It's indicated that they are stubborn about this and that they won't give up until they succeed, no matter how steep the odds, leading me to believe they can be naturally quite stubborn and that they're very determined.

 

Theory 19: Sweet Deaths are not energetic. Here's an interesting thing about ambush predators vs. pursuit predators: ambush predators tend to be low-energy while pursuit predators tend to be high-energy, at least when compared to one another. Since Sweet Deaths an ambush predator, I don't think they're generally the most energetic of dragons. That's not to say that they can't be happy and jumpy, but much like a Gronckle, those moments may come in small spurts. And that's not even to say that they're lazy; they may be awake and hard-working most of the time. But they aren't bouncy energizer bunnies like a Night Fury or Deadly Nadder would be.

 

 

And that's all I have on Sweet Deaths. As always, feel free to tell me if you agree, disagree, or have something else you'd like to add! I'm a bit short on time, but I'll try to get to comments sometime during the week.

 

Next week, we will be doing another request, this one from MarBear20000: the Seashocker! Time for the two-headed ocean-zapper!

Aralkha
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Honestly I've never given

Honestly I've never given Sweet Deaths much thought but these theories have really endeared them to me.

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OOO SHINEYS

Have you done Razorwhip or Deathsong yet? Those would be fun to see.

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Death Songs, But Not Razorwhips

I have done Slithersongs, including Death Songs; you can find that post here: link

 

I haven't done Razorwhips, but I can add those to my list of requests, if you like.

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Theories

Very interesting. I just add something as usual

1)Sweet death eats small animals but also bigger ones like boars or deers
This dragon attracts preys using a tree like tongue that smells sweet, and probably it doesn't attract just small creatures. Also the sweet death has a big and strong mouth, so maybe it attacks bigger animals

2)Sweet death mouth acts like an bear trap
Looking at that big mouth and how the sweet death hunts I suppose that the tongue acts like a nerve, and when it is touched the sweet death closes its mouth on the prey

3) Sweet death has strong muscles on the neck
If you look at sweet death teeth you can see that they are totally useless to chew a prey. In real life there is an other animal with the same problem: the crocodile. Crocodiles use their strong neck muscles make the prey in pieces and then eat them. Maybe the sweet death does the same

4)Sweet death produces a scent of strawberries or cherries
The snaptrapper produces a scent of chocolate or more probably honey, which is made by flowers. The sweet death has a tongue that resembles a tree and it is strange for a tree to have a scent of honey. Maybe it protrudes a scent of a type of sweet fruit, like strawberries or cherries

5)Sweet death have fat under skin and can stay unmoving and without food for many days
Lots of earth worms have fat under skin as a reserve of food, and maybe the sweet death has it. Also fishlegs talks about a dragon that can stay unmoving for more than a week, and I think it is the sweet death. It stays underground with just the tongue out, unmoving and using its far to get energy

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Sweet Death Comments

1) While I still think Sweet Deaths eat mostly small animals mainly due to availability, I do think they could eat larger animals. If I implied otherwise, my apologies, never meant that implication.

 

2) I think this is reasonable; once their tongue is touched, the dragon probably rises from the ground while simultaneously snapping its mouth closed.

 

3) Makes perfect sense to me!

 

4) That is reasonable. I always thought they'd smell a bit like fruit-flavored candy myself.

 

5) This theory also makes perfect sense.

 

Overall, some really great additions!

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^_^

Ah, thank you! I've been looking forward to these! I actually kind of made my Sweet Death pal, Jungle, (He's a jungle-dwelling subspecies that comes from farther south, hence the name) have a layed-back, good-natured, slightly lazy attutude. I had also thought that they probably have a good sense of smell, so I'm glad that you think so as well! Again, thank you for doing these! :D

~Ginger

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You're welcome! :)

You're welcome! :)

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No comments

No comments?

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Sorry

My apologies for taking so long to get to comments. As said at the beginning of the Sweet Death post, I'm traveling at the moment and so am limited in when I can get on and write, but I will get to comments as soon as I can!

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Seashocker Theories

Seashocker Theories

 

So today we have our request from MarBear20000: the Seashocker.

 

So...this is probably the first time doing these theories didn't make me more excited for a dragon, and it's for a dragon that I don't particularly love. Not that I don't like them; I just don't love them. Never was a big fan of the multi-headed dragons. And yeah, my love for them didn't increase while doing this. The more I get into to this one, the more I just find so much of their biology is just...nonsensical. DreamWorks has said that their closest relatives are electric eels...which are ray-finned fish...and dragons are supposed to be reptiles...it's just, did no one think that through? You don't need to be a biologist to know why that doesn't work! You just need to have taken a high school science class to know how something can't be both a fish and a reptile. Also, it has nostrils, not gills; "marine reptile" makes so much more sense, so why relate it to a fish?! But that's not the only thing. Apparently they only eat deep-sea fish and rarely surface and yet have fins to cut through ice to get at ice-bound prey, which is definitely on the surface, and in order to have that ability, they would have to regularly hunt at the surface. Did no one proof-read this?!

 

But that's not to say it isn't a cool dragon with an interesting design. And it's based on very fascinating creatures! It is a stroke of genius to use a manta ray as your base for design, and it also has electric eel and dolphin thrown in there. But besides that, the Seashocker really does have some very cool, unique abilities! Sonar, bioluminescence, electric arches, icebreaking and ice-cutting...it's no wonder this dragon has avid fans. There are definitely things I like about it, I did enjoy researching electric eels, manta rays, stingrays, and dolphins for this post, and I did my best to explain the inconsistencies in its biology wherever I could.

 

Now before we begin, there are a few inconsistencies with this dragon. In Dragons: Race to the Edge, the Seashocker is smaller than it was in How to Train Your Dragon 2. In both, we never see them fly, and we know the one in Race to the Edge can't fly, but in Dragons: Rise of Berk, we do see it fly. As always, when there's a movie representation, I say movie trumps all, so I'm going with the very big, non-flying HTTYD2 version for these theories. So, with that, here's what I came up with!

 

Theory 1: The Seashocker generates electricity using electrolytes in three abdominal organs. Alright, franchise, so fine...the Seashocker's closest relative to is an electric eel, so apparently it's a fish and not a reptile. Whatever. (I'm still calling it endothermic.; there's endothermic fish.) That said, if we want to know how the Seashocker produces bioelectricity, we should probably look at its closest relative.

 

For producing bioelectricity, electric eels have three abdominal organs made up of electrolytes: the main organ, the Hunter's organ, and the Sach's organ. When the electric eel wants to employ its electricity, it sends a signal through its nervous system that causes ion channels in these organs to open. These channels allow sodium to flow through, which momentarily changes the polarity, generating an electric current. Using this mechanism, the electric eel can release either high voltage or low voltage electricity.

 

Now previously I suggested the Seashocker has a similar system. However, I no longer think that translates perfectly to the Seashocker. The Seashocker's shocks don't come from its abdomen like they do in the electric eel; they come from its head. So is there a strongly electric organism that has electric organs in its head and also is very much like a Seashocker.

 

Well, by golly, there is! The Seashocker is in part based on a manta ray, and though manta rays are not electric, there is a very similar cartilaginous fish that is: the electric ray!

 

This animal has two kidney-shaped electric organs on either side of its head. Despite having evolved separately, these organs operate in basically the same way the electric eel's electric organs do. (In fact, all electric fish use this same mechanism. Scientists think it might have evolved separately as many as 6 different times.)

 

I think Seashockers have these same organs as the electric ray. Each head has two electric organs, and because the Seashocker twins share a nervous system that is conjoined (see Theory 5), they can trigger these organs at the exact same time.

 

Now I was also going to have a theory on Seashockers using their bioelectricity to electrolocate, much like an electric eel, but then I remembered that they already have sonar for seeing in the water, like a dolphin, so they wouldn't really have need for electrolocation.

 

Theory 2: Seashockers use low electric shocks to send out sound pulses. The echoes of these soundwaves are recieved by fat-filled cavities in the lower jaw, and auditory nerves there then transfer the sound to the middle ear, which connects to the brain where the sounds are processed into an image. They have this sonar to navigate in the darkness of the deep ocean. Speaking of sonar, that needs an explanation. So here's an explanation.

 

Seashockers are said to use sonar "like dolphins," but they lack the "melon" on their heads that is used to focus the sound of a dolphin's clicks. So while they may process sonar in the same way as dolphins, they must produce the sound in a different way. So perhaps, instead of using that, Seashockers use low electric shocks to make and focus sound pulses. Once these soundwaves strike something, they then travel back to the Seashocker the same way the echoes of the melon-focused clicks would travel back to a dolphin.

 

In dolphins, that echo is received by fat-filled cavities in the dolphin's lower jaw and is then conducted to the middle ear by auditory nerves, which then connects that information to the brain, where an acoustic picture is created. Since Seashockers have sonar "like dolphins," they might receive their soundwaves' echoes in much the same way, possessing the same fat-filled cavities and auditory nerves in their long jaws.

 

The reason Seashockers would need such a navigation/prey-sensing system as sonar is likely because they live in very open, very dark environments. The deep sea sees very little sunlight, and so the Seashocker might not only use its sonar to find prey but also to sense and avoid obstacles.

 

Theory 3: The Seashocker's venom is in its spines and the spikes in its tail. The Seashocker is said by its statistics to be a venomous dragon. In fact, its Venom stat is higher than the Scauldron's, and we know the Scauldron's venom is deadly. But what part of the body actually contains and injects this venom? Some have said that this "venom" recorded in the stat is actually the Seashocker's electric charge, since it can send electric bolts into its victims with its bite. But I reject this outright because of the Skrill. The Skrill is basically the franchise's original electrical dragon, and it has a Venom stat of 0. Furthermore, I don't think the venom is in the bite because, despite plenty of mentions of giving victims a stunning zap, there's no mention of venom in its bite. Instead, I have different theory.

 

In their design, the Seashocker is based off of the manta ray. Manta rays have venomous spines, but these spines only secrete venom in their mucus, and it's not enough to be dangerous unless you took a bite out of the spines themselves. But they are also related to the stingray, which not only has these venomous spines but also has venomous spikes on its tail. When the stingray strikes something with its tail, its sharp spikes will penetrate the victim and inject venom into them. Sometimes the spikes may even break off the tail and remain impaled in the victim. At best, these venomous stings only cause the victim to feel a bit sick, but worst, the venom has killed people. Despite manta rays lacking these venomous spikes, Seashockers actually do have a spiky tail end, so I think they not only possess venom in their spines but also in the spikes on their tails, which they will use to strike enemies the way a stingray would. So beware; this dragon is dangerous from both ends!

 

Theory 4: The Seashocker's blind spot is behind its heads. The way the Seashocker's eyes are placed, very forward but also on the side of its narrow heads, suggests that they have a very wide vision range, so it seems their blind spot would be the obvious one.

 

Theory 5: The Seashocker has two torsos with their own separate organs. If you look at the Seashocker's body, the twins that make up the two separate brains controlling the creature seem to be joined a the hip, not the torso. There instead seems to be two different torsos connected by the fleshy fin-like tissue that makes up their wings. This leads me to believe that, while each torso has only one fin, the torsos are separated and each have their own separate organs, including separate hearts, lungs, stomaches, ect. In fact, I think their separation extends so far that each individual in this conjoined twin has their own separate digestive systems, and all they really share in unison is a tail. I do think their nervous systems are connected, since they do have the same tail and do seem to move in conjunction with one another, but ultimately, these twins are more their own beings than the twins of the Zippleback or quadruplets of the Snaptrapper, which seem to share everything except their own heads and necks.

 

Theory 6: The Seashocker has large hearts and a lot blood compared to their body size. This blood has a high percentage of red blood cells and a high hemoglobin concentration. Its muscles have a high myoglobin concentration as well. Before it dives, the Seashocker exhales most of the air out of their lungs. So despite apparently being more closely-related to a ray-finned fish than a reptile, the Seashocker is still shown to have the anatomy of an air-breathing marine animal. This makes it an air-breathing marine mammal that does something spectacular; it dives into very deep parts of the ocean. While we know plenty of animals that do this, this is not easy for an air-breathing animal to do. Special adaptations are necessary for such a feat. Air-breathing animals that dive deep into the ocean have to deal with pressure and the nitrogen narcosis it can cause, they have to deal with the problem of oxygen consumption, they have to deal with the fact that deep ocean is cold, and they have to deal with the fact that air-breathing animals tend to float. So, as someone who went to school for terrestrial wildlife biology and not marine biology, I decided to go hastily educate myself on what adaptations are used to counteract these problems. And while the only true marine reptiles alive today are sea snakes, sea turtles, and saltwater crocodiles (and maybe marine iguanas count...?), there are a lot of marine mammals we can use as examples, which, since I think the Seashocker is endothermic, might actually be better examples.

 

To deal with the issue of floating, marine mammals get rid of a lot of the air in their bodies. They actually exhale, not inhale, before they dive, and they've evolved to be able to expel about 90% of all the air in their lungs. They also have gotten rid of those pesky air-filled external ears. As result, they're more likely to sink than float. This expulsion of air also solves the nitrogen narcosis problem because then there's simply not a lot of excess nitrogen to dissolve into the body when the animal descends and ascends very quickly.

 

To deal with the lack of oxygen, marine mammals actually store oxygen in their blood and muscles. They have a very high blood-to-body ratio, and they have a high percentage of red blood cells and a high concentration of hemoglobin in their blood and myoglobin in their muscles. They have very large hearts for their body size to handle the large amount of blood. They will also lower their heart rate when they dive to consume oxygen less quickly.

 

As for cold, heat dissipates much faster in water than in air, hence why you get can get hypothermia if you are wet at a temperature that's not dangerous when you're dry. Many mammals have blubber to help deal with this by trapping the body's heat, and the high amount of warm blood circulating through the body also helps to negate this. You can also see this in waterfowl, which often have a layer of fat around their whole bodies.

 

So what can be applied to the Seashocker? Well, I still think that Seashockers are endothermic like all other dragons, so they probably deal with cold in much the same way as mammals and birds. I think that, while they don't seem particularly blubbery compared to animals like whales, they do have a layer of fatty blubber, much like the fatty layer of a water fowl. They also have a lot of blood compared to the size of their body, which aids in heat conservation and oxygen consumption. They have relatively large hearts to pump all this blood, aided by the fact there there are two hearts for the whole body. They also expel most of the air from their lungs just before they dive to limit the amount of air in their bodies as much as possible.

 

Theory 7: Seashockers can glide. When they come to the surface, they enjoy gliding, jumping, and breaching. So we know that Seashocker's can't truly fly, but I don't think they can't get somewhat airborne all the same. I think they can glide in the air with their wings if they get enough height from their initial jump. So while not true flyers, they can "fly" the way a flying squirrel or, more appropriately, flying fish can.

 

But if that's so, you may wonder, why didn't Bolt & Float jump and glide out of the cove that Fishlegs trapped him in? Well, I think the cove wasn't deep enough to get enough momentum going. Since gliding relies on catching the air and doesn't involve any upward thrust, the beginning of the glide would have to start with reaching considerable height by some other means, which means the jump to begin the glide would have to be significant. The cove simply wasn't deep enough to start a glide high enough to clear the wall. To get over the wall would have required the self-generated thrust of true powered flight.

 

Now the reason I think they enjoy gliding, jumping and breaching - rising and breaking the surface of the water - is because Seashockers are based in part on both manta rays and dolphins, and both of these animals seem to really like breaching. On top of that, we see Bolt & Float show off a pretty impressive jump over a hovering Fishlegs and Meatlug when he came up from seemingly the only deep part of the Dragon's Edge's cove, showing us that they are more than capable of this behavior despite normally being down in the deep sea. So this is not a behavior often see due to usually staying down deep, but it might be something they like to do when they come to the surface for air.

 

Theory 8: Seashocker nostrils are near the top of their heads to easily breathe without having to come very far out of the water. As mentioned just above, Seashockers have nostrils to breathe air, and these nostrils are located toward the top of the head. This makes perfect sense for a sea dragon. Having nostrils toward the top of the head means the Seashocker only has to bearly stick its nose out of the water to take a breath.

 

Theory 9: Seashocker's cut and break ice to make breathing holes. Seashockers are said to have fins that can slice through pack ice to get at ice-bound prey. But while I think it's possible they may supplement their deep-sea fish diet with prey found closer to the surface, I think there may be another reason for this ice-cutting besides hunting. As air-breathing creatures that live in very far north, very cold waters, Seashockers under pack ice need holes with which to breathe. Rather than looking around and finding them the way seals will, perhaps the Seashockers use their ice-breaking abilities to make their own breathing holes.

 

Theory 10: Seashockers can dive deeper than Scauldrons. Seashockers are said to be deep sea-dwelling dragons. Their primary natural predators, Scauldrons, are said to be able to swim as fast as the fastest ship and, like the Seashocker, they are found in cold northern seas, but there is no mention of them diving to deep-sea regions. I think that, by being able to reach the true, dark deep sea, the Seashocker is able to dive deep beyond the Scauldron's reach. We even see Bolt & Float exhibit this type of behavior when he dives down deep into the cove to try to avoid the Scauldron's chasing him.

 

Theory 11: The Seashocker's coloration is for camouflage. The Seashocker is aqua-blue with a white belly, though some are purple or white. I think this is for camouflage. Its blue coloration would blend it in with the sea, and the blue or purple would help it hide in the dark deep. Its white belly would be the same color one sees when looking up at the top of the water above where the sun is located. Even Wavewight, the white Seashocker in Rise of Berk, could be sporting a different type of camouflage. Seashockers are said to have super dense, super sharp cartilage in their spines that can slice through ice to reach ice-bound prey, and white would blend the Seashocker in with these ice flows. This camouflage would be used to make the Seashocker invisible to both its prey and its predators.

 

Theory 12: Seashockers use their bioluminescence to lure deep-sea fish to them. While the Seashocker may be camouflaged, sometimes it seems it wants to be seen because it's actually bioluminescent when in the deep part of the ocean where darkness reigns. In the dark parts of the sea, there are many animals with bioluminescence, and they use this glowing to lure prey to their waiting jaws. I think Seashockers use their bioluminescence for the same reason, tricking curious fish into swimming toward the light.

 

Theory 13: Along with fish, Seashockers go after seals. So let's go back to that whole "slicing through ice" sort of thing. It's specifically said to use this to reach ice-bound prey. This is a really cool feature that the Seashocker has, but if it only ate deep-sea fish, which it is stated to eat in the series, it would have no need of this. Clearly "ice-bound prey" must refer to some other prey with which they are willing to supplement their deep-sea fish diet. To me, the most logical prey this could be referring to is seals, who often are looking for breathing holes in the ice and sometimes even climb onto the ice flows or may be moving over pack ice. To get at these seals, the Seashocker can cut its way through the ice, eventually slicing them into pieces small enough for them to move, which can allow them to tip the seals into the ocean, tip the ice flow into the sea so the seal's slide toward them, or, if the seals escape in time, simply make a hole big enough for the Seashocker to jump out after the seals.

 

Theory 14: Seashockers are highly intelligent for dragons. As mentioned multiple times now, manta rays and dolphins are two of the three main real-world animals used to create the Seashocker, and these two animals share one very special trait: compared to many in the animal world, these animals are very intelligent. Dolphins, I'm sure, come as no surprise. Dolphins have some of the largest brain-to-body ratios of any animal. Various species have been shown to have complex "speech" vocalizations, and captive studies and brain scans of bottlenose dolphins and orcas reveal a complex emotion system. Studies with bottlenose dolphins have proven that they are capable of conceiving the very idea of a new idea, a bit of abstract thought and advanced cognition that was previously thought to be human-exclusive. It has been theorized that dolphins may be near-humans in their level of intelligence, or even on-par.

 

But what about manta rays? I mean, they are fish, and they don't even have bones. How can these animals be smart? You, my friend, are experiencing what I like to call "vertebrate superiority ranking," where we inherently think vertebrate animals are the smartest animals out there and fish are the dumbest of the vertebrates. While that is generally the case, let me tell you, the animal kingdom doesn't always abide by that, and manta rays are one of those times. Manta rays are smart. We don't know if they are nearly as smart as humans or dolphins, but they do have the largest brain-to-body ratio of any known fish. In fact, the brain of an adult is straight-on ten times bigger than the brain of an adult whale shark. But they not only have a lot of brain; their behavior suggests they also use it. Manta rays have actually learned to recognize themselves in mirrors, a behavior previously thought reserved for apes, elephants, octopi, and, you guessed it, dolphins. They are also shown to be capable of solving complex problems and seem to do certain behaviors simply because they're "fun," something only a very cognitive animal is thought to be able to do. The amount of studies done on manta ray intelligence is slim compared to those done on dolphins, but one thing is clear: these rays are sea-based brainiacs. Do not underestimate cartilaginous fish.

 

Seeing as the Seashocker is based on these two animals, I think this dragon is also something of a brainiac. It's probably not Strike Class-smart, but I think we can put its intelligence near other great brainiac dragons of other classes, like the Deadly Nadder, Stormcutter, Singetail, Whispering Death, and other such dragons.

 

Theory 15: Seashockers live in same-gender pods. Pod membership is fluid, but within the pod there are close bonds. The franchise tells us that Seashockers live in pods like dolphins, in which individuals work together to hunt and protect each other from predators like Scauldrons. Since these pods are said to be "like dolphins," I decided to look at dolphins - all dolphins collectively with special attention on the bottlenose dolphin because I'm sure that's what the creators envision when they hear "dolphin" - to see what sort of social structure these pods usually have. It was very interesting!

 

Most dolphin species usually live in pods made up of the same gender. Females and their young live in pods with other females and their young, forming a multi-generational group. Adolescents of both genders will often temporarily leave the group and form their own pod that shadows their mothers' pod, sometimes rejoining their mothers. Eventually when they are old enough, these adolescents will go out on their own. Males will join pods made up entirely of males, while females may stick with their mothers' pod or go off with a different pod.

 

What's interesting about dolphins is their social interactions within these pods. Females will actually help each other protect and feed their young. Many females in a group are related over multiple generations and are nurturing to each other and their young in a familial way. Males, meanwhile, tend to form partnerships. Two or three males will form a cooperative group, and these males will stay together sometimes for decades. These partnerships may move from pod to pod, and multiple partnerships often exist within a single pod. Even so, large male pods still act as a cooperative group when together.

 

I think it's perfectly possible that Seashockers live in such pods. Seashockers live in same-gender pods: females in family groups and males in groups of partnerships. We even have evidence to support this. We see the pod of Bolt & Float, the young male Seashocker Fishlegs traps at Dragon Edge Cove, and the four of them all seem like Seashockers that look basically the same, indicating the three others are also young males. Also like dolphins, these Seashocker pods have the potential to be fluid, but there are groups of 2 or 3 Seashockers that tend to say in the same pods together for decades at a time, if not for life.

 

Theory 16: Seashockers breed annually. Other dragons do it, so I think Seashockers would, too.

 

Theory 17: Seashockers don't mate for life. Males may mate with multiple females a season. Now normally I just say, "Dragons we've seen mate don't appear to mate for life, so I assume most don't," but in this case, I actually want to base this again on dolphins, since I'm basing Seashocker social structure on dolphin pods. And dolphin species generally do not mate for life. Not only do males and females live in separate pods but they don't return to the same mate year after year. In fact, males will often mate with multiple females in a season. Since I think Seashockers have the same social structure, I also think they'd have this same mating system.

 

Theory 18: Seashockers can crawl up on land and do so to lay their eggs. They bury their eggs in the sand, and once the babies hatch, they crawl toward the sea. We know from Dragons: Rise of Berk that Seashockers lay eggs (or at least, this information isn't refuted by any other canon). And we also know from their nostrils and lack of gills that they breathe air. So, like our gallant sea turtles, Seashockers clearly must lay their eggs on land where they won't drown. We see from Bolt & Float that Seashockers can get up on land at will, and I think they can also use their wings and fins to sort of crawl on land like a seal. They crawl up out of the sea to lay their eggs. But, seeing as they're very vulnerable on land and need to return to the deep parts of the ocean often, I don't think it'd practical for them to really guard their eggs. A pod of females probably stays close to the coast where they lay their eggs until the babies hatch and crawl into the sea, but in order to protect these blue, easily-visible eggs, they would need to hide them. So I think, much like turtles, these Seashockers bury their eggs in the sand. They can probably scoop out a spot with their noses or their tails, lay their eggs in this hole, and then bury them in much the same way. When the babies hatch, again like baby sea turtles, they will instinctively crawl into the sea, and the pod will be quick to greet them, providing parental care from then on until at least their adolescence.

 

Theory 19: Seashockers grow up very quickly. Other dragons do, so Seashockers probably do as well.

 

Theory 20: Seashockers can be found off the coast of Wreck Reef. On Hiccup's online Race to the Edge map, the Seashocker can be seen in the dragon view, and it is located right above Wreck Reef. So although it's never stated in the franchise, I think you can find some Seashockers near the north end of Wreck Reef.

 

Theory 21: Wreck Reef is kept cold by the lack of East Atlantic Current bringing warm water to it. This is a theory from the Flightmare theories page, which you can find at this link.

 

Theory 22: Sunstone Island was named due to the sunstone that could be found there. So one of the places you can find the Seashocker in Dragons: Rise of Berk is Sunstone Island. This is funny because, as the overly observant among you may remember, Sunstone Island was one of the many islands utterly sunk by the Screaming Death in Dragons: Defenders of Berk. All that's left of it now is a small, short sea stack with a tree atop it. The markers on the dragons in the "Appetite for Destruction" episode tell us that Monstrous Nightmares and Gronckles used to live here, and you can also find Stormcutters and Sweet Deaths here in Rise of Berk despite the fact that it's supposed to be...well, sunk. But finding Seashockers here makes sense whether it's sunk or not because Seashockers are sea dragons.

 

So my question is, when it was standing, why was Sunstone Island called Sunstone Island? Well, Fishlegs described the island as having "pristine beaches" and a "veritable smorgasbord of fine minerals." I think one of those minerals was sunstone, a mineral capable of polarizing light that may have been used by Vikings as a way to navigate the sea. So unfortunately, when the Screaming Death sunk this island, Archipelago Vikings lost a valuable source of sunstone. But since the Vikings in this universe have magnetic compasses, I suppose it's not as big a loss as it could be.

 

Theory 23: The Grimborn brothers' Seashockers were caught not long before they caught Shipsbane, and after being used to escape the dragon riders, they were let go, became sick and died, or killed. At the end of "Dire Straits," the 6th episode of the 4th season of Dragons: Race to the Edge, Viggo and Ryker escape the dragon riders by fleeing in a boat pulled by two Seashockers. We have never seen these Seashockers for, and they are never seen since. So what's their story?

 

I think these Seashockers were captured by the Dragon Hunters not long before Shipsbane, the Submaripper in this episode, was also captured. The reason I think this is that Seashockers are rarely seen to surface. Viggo later proves he knows how to draw the Submaripper up from the bottom of the sea, something he seems to have learned from the Dragon Eye. I think he also used the Dragon Eye to find a secret to lure Seashockers up from the depths where they can be captured, and once they did surface, they were netted and chained. This was done right before capturing Shipsbane because these Seashockers were the back-up plan for Viggo and Ryker. They intended to use them to get away if anything should go wrong because Viggo was nothing if not a man of forethought. They kept these dragons with them while monitoring Shipsbane and the dragon riders' plan to free him and so were able to escape with them when they finally had to throw in the towel.

 

But what became of these Seashockers? We never see them again, even when the Dragon Hunter fleet starts moving around with a submarine attached to the back of a Shellfire. Since Seashockers are comfortable in deep ocean and they would basically require the equivalent of a giant tank to contain, they probably were impractical for the Dragon Hunters to keep. I think they were either let go (though probably not), killed once Viggo and Ryker were safe (most likely), or the Dragon Hunters attempted to keep them and they became sick and died from being trapped in shallow water while being fed fish that weren't deep-sea fish. No matter what way you look at it, somehow the Dragon Hunters were rid of these Seashockers soon after this event.

 

 

And that's all I have on Seashockers! Overall, I really enjoyed all the juicy animal biology and behavior I got to get into with this one, and I hope you enjoyed it, too! As usual, feel free to tell me anything with which you agree, disagree, or would like to add.

 

Now Goldenwolfmidna V asked if I had Death Song and Razorwhip theories. I linked her to the Death Song theories, but I have nothing for Razorwhips. So in order to fulfill that need, next week we will be doing Razorwhips.

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Jarnunvosck
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Theories

All amazing theories Whisper.
This time I don't want to add something because in my opinion this dragon is just a mixture of opposite types of animals
It is based on a manta, that doesn't have a sting, but it has a sting
It has electricity like a torpedo, that is slow, but it is extremely fast.
It has two torso????? Ok it would be for elektros ecc but it's kinda strange
And what about its head, a mixture between a crocodile and a swordfish?
It's worse than an ornitorinco

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Ginger and Jaxomis
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Nice job!

I enjoyed reading reading these, just like usual!

~Ginger

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Triple Stryke

Whisper your theories are awesome, and since you already did stormcutter theories, could you please do Triple Stryke when you get the chance?

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Clothes: Dark grey shirt with brown pants and black boots and a black cloak and a                                                                                                       dark grey mask

Weapon: A pair of Katana, usually only wielding one at a time, or a staff, and often a                                                                                                       few knives

Personality: Dark and mysterious, with little emotion. Can be very crafty, taking advantage                                                                                              of any opportunity. Also has a bright cheerful, humorous side, usually only                                                                                                      seen by dragons. Spends most of his time aimlessly wandering the                                                                                                                    archepaelago, saving injured or captured dragons when he can.

History: Was lost at a very young age, not remembering where he                                                                                                                                       came from. He was taken in by the tribe of the Shivering Shores, raised by the                                                                                               cheif's daughter, where he learned to train dragons and play the guitar. Most of                                                                                           his songs are depressing though, so he doesnt play near anyone. He started                                                                                                   "exploring" when he was fifteen, and met Windstreak when he was sixteen.

Dragon: Windstreak

Species: Stormcutter

Age: Titan wing

 

 

How Leader Met Windstreak

(Told in first person, cuz im lazy : þ)

I had sailed to a remote island when a snow storm set in. I was a young and adventurous at the time, and would not heed the warning of the elders when they said my wanderlust was going to get me into trouble one day. I was desperately searching for my ship or at least something to eat, when i heard a piercing screech. "Boars" i thought to myself. Now i really nedded to find shelter. I was walking along the edge of a cliff and rounded a corner when i saw a young dragon surrounded by the boars. It was a young adult male stormcutter, truly a sight to behold. He was outside a cave entrace and looked to be defending his home. I couldnt just stand there and watch the skirmish, I had to take a side. I knew I couldnt side with the boars, nor would i want to. So i drew one of my swords and stood my ground. The fight was on! With boars dropping like flies and me and the weary beast holding our own. I wondered why boars would want to take over a cliffside cave out of all places, so i looked inside. It was a nest of eggs! No other dragons were on this island, so my guess was the stormcutter was raising them himself. There were just too many boars, we had to flee. I ran inside and grabbed the eggs. then, not remembering my dragon training lessons, i jumped on the dragon's back and, understanding the situation, he took off. We landed on a nearby seastack to catch our breath. The dragon gave me a look as if he was dissapointed in me, then i showed him that i had remembered the eggs. He darted over to make sure they were alright. Then his skeptical expression turned to grattitude, and he bowed his head to me. It was then i knew i had made a lifelong friend and partner. We flew back to Berk, and gave the eggs to some trusted friends we knew could care for them. The very next day we were gone, and everyone knew we had gone off to explore. Now i had assurance that i could explore the world and have someone to look out for me. It turned out that dragon wasnt as yoiung as i thought. In a few years he molted into his titan wing stage. I named him Windstreak, because his swiftness made him look like a streak of color in the sky. What did i learn from this? Nothing really. I still had that wanderlust inside and was still a reckless teen, but i was no longer alone in the world.

 

A picture of Windstreak

This was taken on mobile so sorry for the bad graphics

 

Art Gallery

 

Drawn by me.

Also by me.

 

Whyplash, my triple stryke, by me (again).

My deathsong, Forté, by, you guessed it, me.
I have alot of free time.

Nightmare, my Howling Horror dragon, by me (big shocker right?)

My OC, Leader, by the amazing and talented (jk my drawings are pretty cruddy) me,

facing away from you cuz I will hidebefore i can draw a face

 

Profile pic by Silvernight. Thanks again!

 

Note that credit goes to the original creator for anything not by me I use in posts or siggy, un less specified directly.

 

Have a nice day!

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Sure!

Oh, thank you! ^_^

 

I certainly can do the Triple Stryke, if you like. The schedule is a little full, so it will be a few weeks before I get to it, but I'll put it down on the list of upcoming dragons. :)

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Triple Stryke

Whisper your theories are awesome, and since you already did stormcutter theories, could you please do Triple Stryke when you get the chance?

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Triple Stryke

Whisper your theories are awesome, and since you already did stormcutter theories, could you please do Triple Stryke when you get the chance?

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Oops

Oops triple post sorry

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No Worries

That’s ok all the other theories will hold me off till ya get around to my request. No worries. ;)

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#Triplestrykesarethebestdragon

Dragongeek, you read my mind! If you wouldn't have requested that dragon I would have! And the triple post was to prove that you like triple strykes right? Just kidding. #Triplestrykesarethebestdragon

 

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POW!!!

Yeeaaah lets just say the triple post was for emphasis. No longer sorry for it. XD

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Razorwhip Theories

Razorwhip Theories

 

As desired by Goldenwolfmidna V, here are theories on the Razorwhip dragon!

 

I admit, I am not actually the biggest Razorwhip fan. I like them fine, but not the personality I lean tward. But that aside, I definitely get why people like the look of this dragon so much. Its design might be one of my favorites! Why can't all the dragons look that cool?! I used to dream of four-legged, long necked, long tailed silver dragons with dragon plate armor, no joke. My first ice dragon OC looked something like that. If this dragon was an ice dragon, I'd be all over this thing, regardless of all the other stuff. (Hey, I never said I couldn't be bought for a small price.) XD

 

Now the unfortunate thing about their design is that they seem to be based off of the concept of "armored dragon" rather than any specific animal, so I can't really latch onto a species to research for ideas. But I still think there was some interesting stuff to think about with Razorwhips, so I hope you like what I did find!

 

Theory 1: The Razorwhip's blind spot is behind it. Not only do I think this because the Razorwhip seems to have a good vision range, but there is actually evidence for this. Whenever Windshear looks at something behind her, she ends up putting her head down to look between her legs, so I have to believe that's a blind spot.

 

Theory 2: Razorwhips have great eyesight but not a strong sense of smell for a dragon. The Razorwhip has rather big eyes, and some even have purple eyes, which as stated before when discussing Woolly Howls, is an eye color useful for seeing in the dark. This makes me think that Razorwhips have pretty strong vision. And they need this vision because I don't think they have the best sense of smell for a dragon. For one thing, they don't have split tongues like most other dragons, which are used to enhance a reptile's sense of smell. Also, in Dragons: Rise of Berk, you can find Razorwhips at Windy Pass, a place known for being well-populated with Gobsuckers, very stinky dragons that are always producing methan. In order to put up with such a neighbor, I have to believe Razorwhips don't have the strongest noses.

 

Theory 3: The scale above the Razorwhip's eye shades it from the sun, which grows in once they gain their sight. Adult Razorwhips have a scale above their eyes that some fans have disliked for having the appearance of "eyelashes." I think this scale might have a use, though; I think it's used to shade the eye in bright light. We see in the show that Razorwhips are diurnal, so this might be important to protecting their very large eye. But the blind Razorwhip hatchlings don't have this. Maybe the scale grows in as the Razorwhip develops its eyesight.

 

Theory 4: The Razorwhip's wing claws are used for clinging to trees. Razorwhips have dexterous wing claws that must be used for something, and clinging to trees makes the most sense to me. They are forest dragons that appear to nest in trees, but they only have two claws on each foot to cling to these trees. They can cling to things with their tails very well, but they might also use their wing claws to aid in this as well.

 

Theory 5: Razorwhips are excellent swimmers. Razorwhips are said to have a diet of sea slugs. In fact, it's their only weakness, which leads me to believe that it's really the only thing they eat and they can suffer it taken away from their food source. Now sea slugs can refer to a number of different types of animals, but normally, and particularly in Norway, sea slugs refer to nudibranches, or shell-lacking sea snails, which the Razorwhip can only get by dipping into the ocean, so I assume they are quite apt at swimming.

 

Theory 6: Razorwhip males live in groups; females travel to find them. Shredstone Walls and Thorstopia are common meeting places. Males fight over females. So we know nearly all adult female Razorwhips live and nest at Wingmaiden Island (with the exception of Windshear), but we also know no male lives there to prevent them from performing filial infanticide. So of course, males must live elsewhere, and since all males on this island are attacked - any male animal, apparently (Wingmaiden Island's ecosystem must be a mess) - the females must be the ones to travel to find males, not the other way around. Dragons: Rise of Berk tells us that there are quite a few Razorwhips at Shredstone Walls and Thorstopia (the latter found by the twins). They are indicated to be found in groups, leaving me to believe that, like females, males live in groups together. Since females are the ones who must track down these groups of males, it makes sense to me that males would then fight each other for the right to breed with a female that has graced them with her presence, and Shredstone Walls indicates that these fights can get quite violent. Shredstone Walls' cliffs are said to be formed by the strongest rock in the Archipelago, but that they are "still no match for the smooth tail-slice of the Razorwhip," indicating the cliffs are marked by Razorwhip lashes. This makes sense if there are frequent fights among the Razorwhips, which may be due to these mate battles.

 

Theory 7: Razorwhips are highly territorial and view other dragons as enemies due to being raised among only Razorwhips. Razorwhips are said to be an aggressive dragon, the "attack first and ask questions later type" with a natural mistrust of other dragons. This makes me inclined to believe they would be highly territorial and not particularly inclined to share with others. This mistrust of other dragons may be due to their upbringing. Razorwhips are raised on Wingmaiden Island only among the maidens and other Razorwhips, and their mothers treat most dragons who come in as enemies, so they may be raised to believe any other dragon is a potential threat.

 

Theory 8: Razorwhips reach adulthood within a few years. The Wingmaidens of Wingmaiden Island are shown to have an annual ceremony where their young Razorwhips return to their mothers and the new young Razorwhips join the Wingmaidens. Given this, I'm led to believe that the Razorwhips aren't fully grown when they return to their mothers, though they are probably a bit bigger and now able to see. This would indicate that it takes more than a single year for a Razorwhip to reach adulthood, unlike some of the other dragons we've seen.

 

Theory 9: The Razorwhip's closest living relative is the Windstriker, followed by the Shivertooth, Devilish Dervish, Thornridge, Hobblegrunt, and Threadtail. Many in the franchise has pointed out that the Windstriker has a striking resemblance to the Razorwhip, so much so that its image was first mistake for a Windstriker prior to Race to the Edge's release. They do indeed have the same amount of limbs in the same places, but what makes me think this is indication of relationship is the similar skull shapes the two dragons share. A relationship to the Windstriker would also mean it's related to the other dragons that share that body shape, including the Devilish Dervish, Thornridge, Hobblegrunt, and Threadtail. The Shivertooth is probably also a relative more distantly, since it has an extremely similar body shape to the Razorwhip. (I'm looking at the original Dragons: Rise of Berk dragon, not the School of Dragons one.)

 

Theory 10: The Razorwhip in the dragon fights was a male. In the Dragons: Race to the Edge episode "Stryke Out," Hiccup and Toothless end up in dragon fights, where they meet a Deadly Nadder named Steeltrap, a Monstrous Nightmare named Whip-Slash, a Triple Stryke they name Sleuther, an unnamed Gronckle, and an unnamed Razorwhip. This Razorwhip looks identical to the Windshear, only it has purple eyes. I think this Razorwhip is probably a male since it was likely trapped in a location where the hunters know Razorwhips frequent.

 

Theory 11: Shredstone Walls' cliffs are made of granite. Going back to the Shredstone Walls, a common location for male Razorwhips, their cliffs are said to be formed with the "strongest rock in the Archipelago." This leaves me to believe that these cliffs are granite, indicating this island isn't actually a volcanic island like most islands of the Archipelago but is actually a bit of land that broke off from an actual landmass during tectonic movements.

 

Theory 12: The Defenders of the Wing of Caldera Cay and the Wingmaidens of Wingmaiden Island are descended from inhabitants of Icestorm Island. The Barbaric Archipelago was largely positive toward dragons for over a thousand years, which is why the Dragon Hunters operate like a criminal empire. I really wish I'd gotten to my Groncicle theories before doing this; it's even an upcoming request. By my own rules, I'm obligated to do everyone's first requests before I do anyone's second requests, so I keep having to push that Groncicle theories post back, but in it, I plan to talk about my theories on pretty much the whole of Icestorm Island and the Barbaric Archipelago. Nevertheless, I'll go ahead and explain why I see a connection between Icestorm Island, the Wingmaidens, and the Defenders of the Wing here.

 

When I talk about Icestorm Island, I will talk about how I think the island was invaded 2000 years ago by the ancestors of the Dragon Hunters, who, based on the cuniform-like writing on the Reaper (an old Dragon Hunter ship) likely came from the Mediterranean. It was Skulder the Archaeologist who actually suggested that the ancient people of Icestorm Island are actually still around, and I think he may be right.

 

People like the Hairy Hooligans of Berk, the Berserkers of Berserker Island, the tribe of Chilblain, the Thunderhead Tribe of Thunderhead Bay, and the tribe of the Shivering Shores...these all seem to be people from the actual Vikings. Hiccup has even stated Berk has only been settled in the past 300 years, which means it was settled around 700 C.E., right when Vikings were starting to expand into the islands. Apparently the beginning of the Viking Era was when the Archipelago had experienced a second wave of migration of people, much more massive than the one over a thousand years ago. These new people also killed dragons, not for income like the Hunters but just because they're a nuisance, the way medieval Europe went about hunting down wolves and bears. But despite these historical roots around the archipelago, we also see various people on these islands that don't seem like these traditional Vikings and who are friends with dragons, including the Defenders of the Wing on the northern island of Caldera Cay, who worship the Eruptodon, and the Wingmaidens of Wingmaiden Island, who care for each generation of Razorwhips and also stole and kept a Dragon Eye lens from those ancient origins.

 

It's always bothered me that these people were never Scandinavian in their culture, but perhaps there is something to that. Perhaps these are descended from people who left Icestorm Island. The ancestors of these cultures would have cultural memories of dragons being friends due to befriending Groncicle. Those who settled in Caldera Cay went from worshiping their Groncicle guardians to worshiping their new Eruptodon guardian. Those who settled Wingmaiden Island discovered the Razorwhips nesting there and the trouble their species was facing and felt they had been sent by the god Freya to save them. But these people also included those who had been influenced or even descended from the same people that make up the Dragon Hunters...people who were culturally Mediterranean. This blending of cultures and ideals is what gave us these ancient dragon-loving people of the archipelago who are not entirely Scandinavian in their culture. The Wingmaidens especially seem to be descended from people with a heavy cultural influence from the Mediterranean folk but with a belief system of gods and dragon respect more reminiscent of their ancient Viking Icestorm Island ancestors.

 

And then the Defenders went on to find Impossible Island. But that's a story for a Flame Whipper or Eruptodon Theories post, I think.

 

Now the Wingmaidens didn't go immediately from fleeing Icestorm Island to being Wingmaidens. Since Icestorm Island is said to have been inhabitated "thousands of years ago" and the Wingmaidens were given their sacred task from Freya "a thousand years ago," there's a thousand years unaccounted for. By the time the Wingmaidens discovered the issues facing Razorwhips near their island or on their island and decided it was their sacred duty to intervene, they had a thousand years probably just living on an island keeping their respect for dragons and developing their own culture from the cultural blend they were given, and by the time they became Wingmaidens, there history from Icestorm Island would have been a distant origin tale if not forgotten altogether. But I still think it's perfectly possible that they are the descendants of these same ancient Vikings and the Mediterranean raiders who joined them.

 

The fact that most people in the Archipelago were friendly toward dragons for the first thousand years or so would also explain why the Dragon Hunters almost seem like a wide-reaching crime organization. I was always bothered by how Race to the Edge could write Dragon Hunters in such a way when the Archipelago seemed to think of dragon hunting as respectable prior to Hiccup's training of Toothless. But perhaps the Barbaric Archipelago has only largely been anti-dragon for a few hundred years. Prior to that, for over a thousand years, the inhabitants of the archipelago were largely on the side of befriending and protecting dragons, making the Dragon Hunters an underground criminal-like tribe that mostly dealt in foreign trade. The 300 years where their business was seen as more respectable has allowed them to be out in the open in places such as the Northern Markets, but they still operate the same way they have for the last two thousand years, making them well-equipped to build an empire based on income and shady deals even when opinions start swinging back in favor of dragons protection.

 

I promise there will be more on Icestorm Island's history and Dragon Hunter history in the upcoming Groncicle theories post, which will be coming in the next month or so, but for now, that's where the Wingmaidens (and the Defenders of the Wing) come into it.

 

Theory 13: Windshear was found on the island where Heather used to live, which is near Wingmaiden from where Windshear was blown off course. The show has been...confusing...on how Heather came across Windshear. Apparently she has been with Heather since she was a hatchling and Heather also healed her when she had been injured by a Typhoomerang, and all this happened without Heather knowing about Wingmaiden Island. Frankly, how Race to the Edge has handled Windshear is problematic, but it need not be inconsistent if we can come up with a theory to justify all this.

 

One of the things I've zeroed in on is that Heather claimed, while attacking Dagur, that she was doing this "for their island," indicating her home island is Windshear's island as well as her own.

 

I think Windshear was just old enough to be without her Wingmaiden guardian when Heather first found her, a year old but not yet grown. She must have been blown away from her island for some reason, either chased away by an invader dragon or, more likely since the female Razorwhips can probably handle such intruders, blown off course or simply out exploring. The half-grown Razorwhip came across a Typhoomerang, and when two aggressive dragons meet, well...things don't go well. Windshear was injured. But it just so happened that Heather found her not long after this fight. Heather herself had just escaped the great massacre Dagur brought upon her village by raiding it and so was desperate for a friend or anyone who could help. As a result, she bonded with the young Razorwhip. Soon Windshear grew big enough to ride, and Heather became a dragon rider. With her new friend who had been helping her survive, Heather now had the means for a new purpose...tracking down Dagur and exacting revenge.

 

(Okay, but seriously, am I the only one bothered that the fact that Dagur apparently massacred a whole island is just hand-waved because he's now "good"? There's forgiveness, and then there's ignoring the fact that things happened, and the show really felt like it had the characters do the latter.)

 

Theory 14: Windshear has killed someone with her fire under Heather's instruction. Heather claims that she knows Windshear's fire can "burn the flesh off a man from 100 feet away." Since Razorwhips were not in the Dragon Manual and Heather has no Dragon Eye, I have to believe the only way she knows this is because she's seen it. And given that she was on a quest for revenge when we first see her with Windshear, I think Windshear did happen to kill someone this way with Heather ordering the attack. It's possible Heather didn't mean to kill someone from that far away, but based on how laissez-faire she is about it, I doubt she regrets it.

 

In case the great change in Heather's character between Riders of Berk and Race to the Edge wasn't overwhelming enough, I just made her darker. XD

 

 

And that's all I have on Razorwhips! Definitely had some interesting lore to unpack here, if nothing else. As always, feel free to say whether you agree, disagree, or have something you'd like to add!

 

Next week, Saturday, my upload day, will be St. Patrick's Day! As a result, I decided to revert to my number generator to decide on a dragon this coming week, but only among dragon species that are stereotypically green. The dragons I included in the list were the Prickleboggle, Scauldron, Sliquifier, Thornridge, Rumblehorn, Windgnasher, Mudraker, Submaripper, Shockjaw, Hideous Zippleback, Snaptrapper, and Gobsucker. The random number generator chose the Rumblehorn for our green dragon for St. Patrick's Day! So expect Rumblehorn theories up next!

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Hiya!

I have a theory about all dragons that may or may not have been brought up before.

I think dragon teeth never stop growing, like a beavers'. With all the firebreathing (and in some cases, rock eating) they need never-ending teeth, or they'd destroy their teeth completely.

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GEEK POWER!!!!

That makes perfect sense. Besides, some dragons have rediculously big teeth, maybe cause those ones don’t touch the fire? They are always on the outer back of the mouth.

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I'd agree with that.

I think whispering d.eaths in particular are able to regrow lost teeth and if they can do it many other if not all dragons probubly do too. Hiccup finds a tooth from Toothless' enemy just laying around near its hole in the episode and doesn't seem to think it's too abnormal that it fell out. I don't think it's like beaver's teeth though. I think it's more likely to be like a croc or shark where the teeth drop out and new ones grow in its place. Teeth that just keep growing without dropping out tend to be kind of fingernaily like that of a rodent's.

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Ooohh, good point.

Ooohh, good point.

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Nice!

This theory makes a lot of sense!

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Wiggles the whispering death ate my subject

My own razorwhip theory. Razorwhips are far from my favrot dragon so it's surprising even to me that I came up with something but I just thought of this. It's said that razorwhip tears are poisonous. Perhaps this poison comes from the sea slugs they eat. While not all sea slugs are poisonous several speacys are (and a few even get their own poison from things they eat). It's possible that the razorwhip's tears aren't the only thing that is poisonous too and they are just the fluid that people tend to touch by mistake. It may be a big mistake to try to eat a razorwhip as their meat may be toxic. Even if the tears are the only thing that is poisonous though perhaps they can use it as a defense by rubbing their tears on themselves like the slow loris chews its poison producing arm to deliver venomous bites.

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Hi! :)

I know they have said this in the show that Razorwhip tears are posionous but we haven't actually seen them cry. Could they cry? And what's the use of poisonous tears in the first place? I was honestly thinking they were trying to make the dragon seem cooler. 

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Wiggles the whispering death ate my subject

Hey I'm not here to say whether or not something should be cannon on this thread. I'm just theorizing why and how it might be. As for the use though, anti-predation tactic. Pretty much all poison is ether for hunting or to stop the animal for being hunted so as weird as it would be poisonous tears would have a use. Poisonous anything has a use to the animal who produces the poison. Heck they may even be poisonous because that's just the way the dragon's body sheds the poison that might be in the slugs it eats and as such they may not even be true tears. They might just be called that cuz that's what the vikings think the secretions look like.

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Makes Sense

I could believe that. It would make sense that the poison would come from their diet and that they would attempt to spread the poison on them when they feel it's necessary.

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Theories

Whisper you are amazing!

Here are my theories about the razorwhip:

1) Male razorwhips live alone and fight each other to mate with a group of females
Looking at how female razorwhips live I noticed that it is the same lifestyle of female elephants. They live in big groups and defend their babies, while males live alone and meet females just for mating

2) The razorwhip telescopic tail functions with muscles similar to the ones in chameleon tongue
The razorwhip is the only dragon with a telescopic tail, so I though about how could it function. I did some research and found that the chameleon tongue does a similar movement, but faster and not maneuverable. This is because chameleon tongue muscles are made of collagene and are extremely elastic, but not so strong. So I thought that razorwhip tale muscles have some collagene inside them, that makes them able to stretch and create a telescopic effect without lacks of force

3) Razorwhips have a telescopio tail because it's both useful in fighting and flying
Lots of reptiles IRL use their tails as whips to fight each other, and maybe male razorwhips do the same. Being very agile and powerful dragons they would need a long and fast tail to fight each other dealing damage. So why does it is telescopic? I deduced that with a longer tail the razorwhip would have less flight control and balance. In lots of dragon the tail is very important in flight, and looking at the wing structure of the razorwhip I think that a longer tail would be useless

4) Razorwhip eats sea slugs, maybe to get their venom, but expecially when it is young it has to eat red meat
The razorwhip has scales that are made in a certain percentage of(probably) iron, so this dragon has to eat a lot of red meat to gain iron when younger to form well its scales. Maybe when adult it needs red meat no more, or less

5) Razorwhips prefer to do not shoot a lot of spikes because they regenerate spikes in a longer time
In the tv show we saw very few cases of a razorwhip shooting spikes, preferring to use it as blades. This suggest me that, maybe due to the fact that spikes are of the same material of scales, they need iron to regrow well. This may mean that those spikes regenerate slower than spikes made by cheratina like nadder or w.deatxh ones. Also razorwhips have less spikes than a nadder or a w.deatxh, so they may want to preserve them
Co-theory) The razorwhip uses its tail to cut things that it needs, like trees for a nest or its lunch. We saw in tv show that the razorwhip prefers to cut things, and this suggest me that it would cut small trees for its nest. Also looking at its Jaw bone structure we can see that it has not a very strong bite, so maybe the razorwhip uses its tail to cut pieces of meat to eat, or destroy the shell of particular seaslugs

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:)

Oh, thank you! ^_^

 

1) Eh, we'll have to agree to disagree on that. As stated in my 6th Razorwhip theory, I think males actually live in groups. But honestly, either theory is perfectly viable. Your reasoning is sound.

 

2) and 3) These theories make a lot of sense! I like them!

 

4) I'm afraid this is actually disproven in the latest season of RTTE, where the Wingmaidens do have to feed their baby Razorwhips seaslugs.

 

5) and Co-theory) These also make a lot of sense! Definitely matches with what we've seen in the show.

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Some unknown dragon destroyed my subject in an unknown way

Whisper, when you get to the Triple Stryke theories, again, no rush, can you do a theory about which tail has which venom? Cause that little rhyme we’re given isn’t very specific.

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I'll take a look

I'll definitely try to look into it when my Triple Stryke week pops up. I'm not sure if I'll be able to find enough evidence a good definitive answer, but I'll do my best!

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Yeah, it basically just says,

Yeah, it basically just says, the first tail has this venom, the second this one, and the third that one. Well which one is the the first one? :D

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Hi! :)

Yes it never does specify which tail is which. I'm assuming you should just be terrified of all of them. However maybe the length of the stinger or color defines which is which? I'm not actually sure.

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Rumblehorn Theories

Rumblehorn Theories

 

Hi everyone. Happy St. Patrick's Day. (You notice my green avatar?)

 

It's, uh...it's been a rough week for me, to put it mildly. My grandfather passed away on Monday. It was a peaceful passing, and it was not unexpected, but it's still been a difficult truth to swallow. So apologize for not being very active on here this past, but it's been difficult to muster the usual cheerful attitude and enthusiasm I usually have.

 

All the same, I still enjoyed doing theories this week since it was kind of consoling to be thinking about things that make me happy...and dragons definitely make me happy. So despite what's going on in my life, I'm still here this Saturday of St. Patrick's Day to give you your green dragon of the day, the mighty Rumblehorn! I admit that this wasn't a dragon that I have thought a lot about in the past, and I apologize for the small amount of theories I have, which may very well be because I've been distracted this week, but all the same, I got the appearance, the habitat, the diet, the breeding behaviors, all that good stuff. I do really like this dragon, and I hope the thoughts I do have do it justice.

 

Theory 1: A Rumblehorn's blind spot is behind their neck. Rumblehorns seem to have a pretty good vision range to the front and side of them, but behind them is a different story. Their neck is far too armored to allow for a wide neck range, and there's very little way a Rumblehorn will be able to see behind it.

 

Theory 2: Rumblehorns like to live in dense forests. Their typical green coloration and sheen helps them blend in with the surrounding environment. According to Dragons: Rise of Berk, Rumblehorns can be found primarily in the Woods that Howled but also at Eternitree and Madman's Gully, two locations on Berk. The Woods that Howled is described as a dense forest with fog and vines, while Eternitree is the part of the forest on Berk with the oldest trees. Madman's Gully is actually a location you can build upon in the Rise of Berk game, but you have to clear it of tree stands before you do. Since all of these locations are dense forests, I think that's the type of environment that Rumblehorns prefer. We also see from Skullcrusher that Rumblehorns like to hide and know how to be silent, skills that wouldn't make much sense in open spaces but do make sense in a forested one.

 

Now I also think the Rumblehorn's coloration is based on this environment. Rumblehorn coloration is based on beetles, in particular the rainbow scarab. (It's very pretty; go Google some pics.) In fact, it's even said to have "chitinous" coloring, like the chitin that makes up a beetle's exoskeleton, so we know it gets its sheen in much the same way (varying the angle of the light). This iridescence is actually pretty common among beetles. But the question is why? Well, actually many entomologists think it may be camouflage. The iridescence may stand out to us, but to many predators, it makes the beetles appear like spots of exposure on the surface of leaves. Rumblehorns may have iridescence for the same reason, making them appear to be part of the leafy foliage, especially with most of them being shades of green or yellow to match leaf colors. Their coloration is actually a uniquely apt camouflage for a forest environment.

 

Theory 3: Rumblehorns eat fish but are also omnivorous. So we don't really have a good clue of what Rumblehorns might eat. As mentioned way back with my Shovelhelm theories, I tend to default to dragons eating fish if there's no evidence to the contrary, so I'm going to theorize that, like most dragons, Rumblehorns are big fish eaters. But I also think they might be omnivorous. They are based on beetles, bloodhounds, truffle pigs, and rhinoceroses, and rhinos and most beetles are herbivorous and bloodhounds and truffle pigs are omnivorous, and living in a forest environment means there's plenty of plants around for them to be eating. They are also said to dig by slamming their heads to the ground, so I have to assume that, like rooting pigs, they're digging to go after something to eat. Since they are compared to truffle pigs, they might be going after underground fungi like truffles, roots, and/or grubs.

 

Theory 4: Rumblehorns are typically solitary and don't mate for life. So you may have noticed something interesting about Skullcrusher when the dragon riders and Stoick; he was ostensibly alone. There were no Rumblehorns with him. Mainly because of this I think Rumblehorns are solitary. This does seem a little strange for a dragon based in part of bloodhounds and truffle pigs, which are both social domesticated animals whose closest wild relatives, wolves and wild boars, live in packs and sounders respectively. But Rumblehorns are also based in part on rhinoceroses, which are primarily solitary creatures that can be sociable if they encounter each other. This seems to describe the type of behavior we see with Rumblehorns very well. And as part of being a typical solitary animal, and the fact that this is typical of other dragons, I also bet Rumblehorns don't mate for life.

 

Theory 5: Rumblehorns attract mates through a mating call. Their bright colors and horns help mates choose once they find each other. Males may even fight for mates. According to Dragons: Rise of Berk, the Woods that Howled are the primary location to find Rumblehorns. In fact, the howls echoing through the forest are said to be either the cries of lost Vikings or the sound of the Rumblehorn...probably the Rumblehorn. So what are those calls for. Well, I'm sure the Rumblehorn has multiple calls, but I think one of those calls may be a mating call. A verbal signal would be typical of a semi-social solitary forest animal looking for a mate and also matches the solitary Rumblehorn using its call.

 

Now once a mate comes, I think the Rumblehorn's iridescence and horns may help in mating attraction. The iridescence is good for camouflage but wouldn't necessarily be the best for an animal the Rumblehorn's size unless it served a secondary function as well. As for its horns at the top of its head, they are not positioned in any way that it is actually helpful to the creature. They sweep backward and so can't penetrate anything and don't really aid in headbutting. They clearly are strong, but in terms of function, they seem ornamental. And very prominent ornamental traits are probably to attract a mate!

 

Edit: Ginger has suggested that perhaps males also compete for mates by fighting and head-butting, much like bucks do, and I think this also very possible. While the horns on their heads aren't helpful for this, their nose horns would be

 

Theory 6: Rumblehorns breed annually. Other dragons do, so I assume Rumblehorns do.

 

Theory 7: Males help females care for the young. This was a theory also suggested by Ginger. Her reasoning is that Skullcrusher, a male Rumblehorn, is shown to be very protective and caring. And that is an odd behavior for a solitary creature, and therefore I agree with her, this could very well be an extension of the male Rumblehorn's natural nurturing behavior, which indicates they aid in raising young.

 

Theory 8: Rumblehorns grow up very quickly. Other dragons do, so I assume Rumblehorns do.

 

Theory 9: Rumblehorns could sniff out and dig up truffles. Rumblehorns are said to be based on truffle pigs, so much like truffle pigs, I think they could sniff out truffles - as well as other thing underground - and they are said to dig, so I'm sure they can dig them up as well. This would be a very useful dragon for a truffle business!

 

Theory 10: The Rumblehorn's closet relatives are the Egg Biter and Gobsucker. Both the Egg Biter and the Gobsucker seem to have a very similar body shape to the Rumblehorn. It seems to me that if the Rumblehorn is close to any other current species of dragon, it's these two. The Egg Biter is probably the closer relative out of the two due to having a similar skull.

 

Theory 11: Rumblehorns find their way through the Woods that Howled with their strong sense of smell. Once again, according to Dragons: Rise of Berk, the Woods that Howled is the primary island to find the Rumblehorn. It's said that one needs "keen eyesight" to navigate the "thick fog, tangled vines, and jagged rocks" found here. So visibility is not great. But, being the great sniffer dragon it is but also a dragon with small, squinty eyes, I think the Rumblehorn might find its way through the woods using its sense of smell, able to track down locations, food, and even other Rumblehorns and potentially even other dragons.

 

Interestingly, prior to the 5th season of Dragons: Race to the Edge, I actually thought that the Woods that Howled might be the home of the Berserker tribe, like it is in the book series, because believe it or not, prior to the 5th season of RTTE, there was no mention of Berserker Island. It was an entirely fan assumption. But I guess the writers decided to go along with the fan assumption, and fanon became canon, effectively killing my theory. To be completely honest, I don't really care, but I am disappointed only because I wanted to talk about the Woods that Howled more. In Dragons: Wild Skies, it was such a gorgeous place, and I loved it! But I just can't find anything else to theorize about it.

 

Theory 12: Eret and Skullcrusher are now the first dragon/rider pair chosen for search-and-rescue missions. This is more of a headcanon than a theory, but it makes sense, right? Skullcrusher is the ideal search-and-rescue, so it makes sense that once he and Eret become a competent duo, they would be doing this, especially now that Skullcrusher doesn't have a rider who's concerned with chiefing.

 

Theory 13: Drago's and Krogan's Rumblehorns were killed prior to the events of Race to the Edge. In a flashback in Dragons: Race to the Edge, Stoick escapes the hall burned down by Drago's armored Thunderclaws only to see Drago and Krogan fly off on two Rumblehorns. Now it's pretty clear to us how they accomplish this without bonding with these dragons: Drago's Bewilderbeast's control. They may also be using the dragon-proof chain bridles Krogan later has the Dragon Hunters use on Singetails. But in How to Train Your Dragon 2, Drago isn't ever seen riding a Rumblehorn, and elsewhere in Dragons: Race to the Edge, Krogan has to captured a Singetail to ride. So what happened to the Rumblehorns in the flashback?

 

I think it's most likely that they were killed. If they tried to get rid of their riders, Drago and Krogan may have killed them themselves, but I think it's more likely that someone trying to fight back against these two conquers killed their mounts...only to eventually be defeated themselves before they could finish by killing the men.

 

 

And that's all I have for Rumblehorns! I know, not as many as I usually have, but I feel like I was still able to give us a good idea of what this dragon might live like in the wild, and I got to research cool insects, which was fun! As always, feel free to say whether you agree, disagree, or have anything to add. And again, happy St. Patrick's Day!

 

Next week will be the last Saturday before the 8 year anniversary of DreamWorks' How to Train Your Dragon. I have to honor this like a holiday, guys; it's the anniversary of the movie at the heart of all this! So what dragon will we be doing in honor the first film? Well, we already did many of the dragons that physically feature in the movie - the Night Fury, Red Death, Terrible Terror, Deadly Nadder, and Gronckle - and we're really only left with the Monstrous Nightmare and Hideous Zippleback. And to me, as the very symbol of all dragons and this movie's representation of the ultimate dragon to battle, the Monstrous Nightmare is the obvious choice. So next week, we will be doing Monstrous Nightmare theories for the anniversary of How to Train Your Dragon!

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Oh, Whisper, I am so sorry to hear about your Grandpa. :'( I hope you start feeling better soon! <3

I loved both your Razorwhip and Rumblehorn theories!

I wonder if male Rumblehorns use their nose horns to fight for mates. The fact that they have a natural instinct for charging at things, and the fact that they are based somewhat off of Rhinos makes it seem likely, don't you think?

I also was wondering if the males also care for the babies for a while, since Skullcrusher is shown to have a very protective nature. (Trying to get the Riders off the island before the tidal wave hit)

I(me?) and my dragons sent you our love, and we hope you feel better soon! <3

~Ginger

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Thank you for your

Thank you for your condolences. :')

 

Also, I not only agree with your theories but liked them so much I added them to the theories post, with credit to you, of course.

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Aw, thank you!

Oh, thanks! ^-^

Also, no problem. We've all been through similar things. <3

~Ginger

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Oh no Whisper. I am sorry for

Oh no Whisper. I am sorry for your loss. :(   I hope you feel better too.