Dragon Theories

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Very nice

Very nice. I do not add something becuase I don't like these dragons. They are so annoying,but my death song Bone Crasher likes them a lot

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Wiggles the whispering death ate my subject

Nice to see someone else noticed how massive that terror egg was. They must be the kiwis of the dragon world.

 

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Sentinel theories

In these days lots of people talked about sentinels, so here are some theories:

1) Sentinels are able to produce ultrasonic sounds
In the httyd show we could see that sentinels were able to defeat the riders. Well, even with super high senses it is really close to impossible. To use an example, it is impossible to knock away nadder spikes just hearing them. Also sentinels are extremely coordinated, an action which is very difficult without sight. So I suppose that with their heightened senses they manage to hear ultrasonic sounds, and maybe they can use them in a basilar way l. Probably they can just sense objects, but not their shape

2) Young sentinels are trained to use their senses and about dragon species
Sentinels know each dragon species, but probably the older sentinels have to teach it at the hatchlings.. This is because they must help work and also fight. Maybe the older talk using ipersounds

3) Sentinels can use their wing blasts as a speed boost to reach faster dragons.
On Vanaheim arrive lots of dragon species, and certainly arrive dragons faster than sentinels. Also grim gnashers are extremely fast, and sentinels must fight them. So what if they use wind to increase their speed?

4) Sentinels have a particular type of sleep that is similar to crocodile hibernation.
Sentinels have to be always ready to reach the enemies and fight. Well if they stay all the time asleep they might affaticate too much. But if they were able to decrease their metabolism like crocodiles they would resparm lots of energy and also be able to wake up in a few seconds

5) Sentinels eat rocks and absorb their minerals to create super resistant scales that are cutproof and fireproof
Sentinels are boulder class dragons, but they don't shoot lava. Probably this is because they are able to melt and absorb minerals and use them to reinforce their scales. This is extreme useful because it helps mimetism and also defense. We saw that those scales can resist nadder spikes, grim gnasher tooth, fire and if I remember also toothless plasma blast. This armor is probably the best in dragon world

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Sentinels!

Honestly, nearly all of these theories are great! #5 is a little iffy to me but only because I can find no evidence for it. I also can't find evidence against it, however, so it's still a perfectly viable theory.

 

#3 is the only one that I don't think quite works but only because of the physics involved. We see that the Sentinel wing blasts happen when they bring their wings together, and the blasts are directed away from that spot. While flying at something (as opposed to hovering), Sentinel wings come together beneath them, not behind them, so I don't think they could reasonably use this for a speed boost. Rather, I think if they tried to do a wing blast while flying toward something, they'd shoot themselves upward (which actually sounds hilarious. Wonder if young Sentinels do that for fun.) XD

 

But the rest of these are just brilliant! I especially really love #1, which really works with the sort of sensory system we see in Sentinels.

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Sky! Stop typing! You'll ruin my keyboard!

​Hello! I have to say, Whisper, your theories are super amazing and detailed!

​I had a theory/question:

I read your Woolly Howl theories a little while ago, and, as Skyfrost the Woolly Howl is my main dragon, was especially happy to see them. Now, in my mind, I had imagined Woolly Howls living together like wolves, with the dominant pair and their offspring. However, after reading your take on it, it made me think: What if, like elephants, the males and females form two separate groups, and live with overlapping territories, but don't interact much, except at breeding time... Unless, one of the groups has made a large k.ill, and can't eat it all, then they might howl to let the other group know that there is free food in such-in-such a place. And maybe when the females have eggs and/or Tiny Tooth hatchlings, the males will bring food to the females to aid in the care of the little ones. I also wondered if: If the females feel threatened by someone or something, if they might call on the male Woolly Howls to come and help them get rid of the threat. This might help explain why they are called Woolly ​Howls​, if they talk to each other often in this manner, to let the other group know what is going on in their stretch of territory.

​Thanks for doing this!

~Ginger

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:)

Oh, thank you! I'm glad you're enjoying them! ^_^

 

That's a really interesting theory! I like it!

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What about

What about my sentinel theories?

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Haven't gotten a chance to

Haven't gotten a chance to look at them all yet, but I'm getting back to those soon.

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Gronckle and Hotburple Theories

Gronckle and Hotburple Theories

 

As requested by Okamisusi on DeviantArt, here's theories on Gronckles and Hotburples!

 

So why am I doing Gronckles and Hotburples together? Aren't they different dragons? Don't they each deserve their own page? Well...yes and no. The designation of the Hotburple has been confusing. While there have been sources saying that this dragon is "its own fierce beast" from the Gronckle, most canon sources say it is a "Gronckle variant," and the two even share the same statistics. So while there's definitely significant differences between them and I will have theories that only apply to one or the other, they are "variants" of the same general type of dragon and there's a lot we can say about both of them collectively. So as a result, I'll be doing them together. And wow, are there interesting things we can say about not just these dragons, but the places they hail from! I had a lot of fun with maps with this one! XD

 

Now one theory I'm not really doing with this one is genetic relatives because the franchise has been very clear on that. It's not only called Gronckles and Hotburples variants but the Groncicle, Catastrophic Quaken, and Snafflefang were all stated to be "cousins" of the Gronckle.

 

So without further ado, here's the theories on the Gronckle and Hotburple!

 

Theory 1: Gronckle and Hotburples are two different species in the same genus. They can interbreed and have fertile offspring. So to begin, let's define the relationship these two have. The franchise calls these two "variants" but also says they are "their own separate beasts," so I thought to myself, "How can both be true?" I suppose they could be subspecies, but they're different enough that a real-world scientist would not want to classify them as such. So I think they're animals that are in the same genus and are very closely related, but they are not the same species. Think of the African elephant. There are two species of African elephant, the bush elephant and the forest elephant. These two are in the same genus, and they are so closely related that they can interbreed and have fertile offspring. In fact, it's very hard to tell them apart appearance-wise, and they have pretty much identical social structures. They're pretty much mostly defined by their environment and genetic pools. But they are two separate species in their own right. I think this is the type of relationship that Gronckles and Hotburples share...not the same species but very, very close to it. They are "variants" of the same type of animal but not enough to be classified into one breeding population.

 

Now I have mentioned before that I think Deadly Nadders and Scuttleclaws could interbreed and that Night Furies, Sand Wraiths, and Woolly Howls could all interbreed, but in each case I think these hybrids would be like mules and produce offspring that are infertile. In this case, I think the Gronckle and Hotburple are actually closely related enough that their hybrid offspring would be fertile, like crossing a dog with a wolf to produce a wolfdog. (...Don't do that, by the way, wolfdogs generally make terrible pets and very dangerous wild animals. There's your pet PSA for the day.)

 

Theory 2: The Gronckle's tusks are for scooping up rocks. Hotburples don't have them because they mostly eat iron ore. The two huge exposed teeth coming out of the Gronckle's lower jaw are tusks. They are even referred to as such by the franchise. And if they are tusks, there must be a reason for them. I think that reason is because they scoop rocks up into their bowl-like mouth. The tusks probably aid in this. Since Hotburples are normally munching on iron and iron ore, which are more likely to come in small bite-sized pieces and deposits rather than in large boulders, they don't need these same tusks for scooping up big boulders.

 

Theory 3: Gronckles and Hotburples are generally rock-colored to blend in with rocky terrain. Some are colorful to attract mates. Generally, both Gronckles and Hotburples are the color of rocks. But not always. Some Hotburples are shown to be multi-colored or even black, and Gronckles are shown to come in a huge variety of colors. Much like I stated with the Terrible Terrors, I think this is camouflage evolution duking it out with se.xual selection. Pretty colors attract mates, so those with pretty colors have the easiest time finding a mate. But rocky coloration is safer, especially for a dragon like a Gronckle which is one of the least dangerous compared to many others roaming the Barbaric Archipelago, and so those with that coloration have a better survival rate. And much like with Terrible Terrors, it seems the camouflage color is mostly winning out.

 

Theory 4: The Hotburple's blind spots are behind their head and in front of its nose. In the Dragons: Defenders of Berk episode "The Iron Gronckle," we learn the Gronckle's blind spot is behind its head. I think Hotburples would have the same blind spot, but I think they also have an additional one. Due to their eyes being lower on their skulls, their nose horn probably interrupts their field of vision, giving them a very small blind spot directly in front of their nose, like a Deadly Nadder.

 

Theory 5: The fins on the Gronckle's and Hotburple's head are used to direct sound to the ear. Gronckles and Hotburples both have these cute, tiny little fins on top of their heads. I think these are used like mammalian pinna (the outer ear on mammals) to direct sound toward the ear.

 

Theory 6: The Gronckle's and Hotburple's wing claws are vestigial. A vestigial body part is when a body part was used by a previous ancestor but is no longer useful to the current species. In Gronckles and Hotburples, I think their wing claws are basically vestigial digits. They are small and barely noticeable, which indicates they aren't used much, and the wings are too small for the claws to be used as aids in walking, climbing, or mating, the things that these claws would normally be used for. Overall, it seems these claws are downright useless.

 

Theory 7: The Gronckle's and Hotburple's top speed - and average speed - is 55 mph (88.5 km/h). The Gronckle and Hotburple have a Speed stat of 4. In my Hobblegrunt theories page, I explained that this Speed stat means they probably fly at 55 mph, or about 88.5 km/h, at top speed. Rather than rewrite that whole theory, I'll just put a link to it here.

 

Theory 8: Hotburples can blast the bumps off their body the same way Gronckles can. As revealed in some of the companion How to Train Your Dragon 2 books like Dragons: The Ultimate Guide to the Dragons, Gronckles can blast the bumps off of their body by inhaling deeply and shooting them out (a discovery that has been attributed by the franchise to Valka). Seeing as Hotburples have similar bumps and armor, I think they would have the same ability...but like Gronckles, it might be an ability only a few discover.

 

Theory 9: Like Gronckles, Hotburples are immune to the effects of Dragonroot. If Gronckles are immune to the effects of Dragonroot because of their rock diet, it only makes sense that Hotburples would also be immune. After all, if one is eating iron ore, they'd still be consuming a lot of rock along with it.

 

Theory 10: Like Gronckles, Hotburples can produce Gronckle Iron and glass. If Gronckles and Hotburples essentially have the same mechanism for making fire and overall have the same fire, I'm sure Hotburples can make Gronckle Iron or glass just like Gronckles can if they eat the right substances. Now Hotburples would enjoy this less than a Gronckle since they aren't a big fan of rocks compared to iron ore, but they can eat rocks, so it's still possible.

 

Theory 11: Gronckles and Hotburples mate the same mate year after year but don't stick around with their mate for the rest of the year. Meatlug is shown to have a mate - simply known as "Meatlug's Mate" - that she bred with to produce her offspring that she had in Dragons: Gift of the Night Fury. Dragons: Rise of Berk indicates that this mate is her one and only, for it says that this "charming Gronckle" is "the only dragon for her." However, she's never really seen around him in the franchise and seems quite content to live apart from him. This makes me think Gronckles don't stick with mates for the most part but will return to the same mate year after year, similar to how many alligators behave toward their mates. And if it's true for Gronckles, it may also be true for Hotburples. There's certainly no evidence to the contrary.

 

Theory 12: Hotburples hatch eggs during Snoggletog. Gronckles hatch eggs during Snoggletog at the Rookery. Hotburples aren't shown breeding at the same location, but I assume that they would have a similar breeding schedule.

 

Theory 13: Gronckles and Hotburples grow up very quickly. We don't see Meatlug's Offspring any time soon after Dragons: Gift to the Edge, so I'm assuming they grew up very quickly and then went on their way. And if that's true for Gronckles, it's probably true for Hotburples as well. Also, in School of Dragons, we see their close relative, the Groncicle, does grow up very quickly. I doubt its close relatives would be any different.

 

Theory 14: Gronckles and Hotburples both live in groups in the wild made up of the same gender. Gronckles and Hotburples are both based, in part, on dogs, and Hotburples are also often compared to the walrus. Both of these animals are social creatures, and we've already seen that Gronckles are quite gregarious. But how is their social structure organized? Since they don't stick with their mate all year but do seem to live in groups, I think they have a social structure more similar to walruses than dogs. Walruses live and move in herds. Males live in male herds, and females and their young live in female herds. These herds only mix when it's time to breed. I think Gronckle and Hotburple flocks would operate in much this same way. We even see this in Dragons: Race to the Edge: one group of 3 Gronckles from Dark Deep is shown to be made up of only male Gronckles (Junior Tuffnut, Tuffnut Jr., and Junior Tuffnut Jr.).

 

Theory 15: Wartihog has a Gronckle. Wartihog is a Berk teen introduced in School of Dragons. While we interact with him on a few quests, where we obtain chocolate and school notes from him and where he wants to know how Hiccup and Toothless became friends, we don't know anything about him or his personality...or what dragon he rides. But Wartihog gets his name from a character from the How to Train Your Dragon book series. Book-Wartihog is an aggressive bully with a weak stomach, which doesn't sound like the Wartihog we know at all, but perhaps these two share a dragon as well as a name. Book-Wartihog owned a Gronckle for his hunting dragon. For this reason, I think franchise-Wartihog may have a Gronckle as well. The Gronckle has also been referred to as the "warthog" of the franchise due to its tusks, and it is covered in wart-like bumps, making it an ideal dragon for a boy named "Wartihog."

 

Theory 16: Shattermaster was put out of commission by his injury. Shattermaster was Dagur's dragon and the first dragon he ever properly trained. These two were inseparable, risking their lives for one another again and again. Dagur even told his beloved friend that there was "no one he'd rather go to Valhalla with." Yet in Season 5, Dagur seems to have up and replaced Shattermaster with the Triple Stryke he befriended at the end of the last season, Sleuther. So...what the heck happened? The show certainly doesn't bother to explain anything, so let's see if we can theorize an explanation.

 

Cool Triple Stryke or not, I really don't think Dagur would have quit riding Shattermaster if he had a choice. Shattermaster was his best friend, his everything. He loved him. But at the end of Season 4, the two are shot down, and Shattermaster is injured, so much so that his wing doesn't seem to work right and he's hobbling. It's when he and Dagur are basically defenseless that Sleuther jumps in to save them both. I honestly don't think this injury ended up killing Shattermaster, as Dagur mentions him happily in the following School of Dragons expansion pack "Rise of Stormheart," but I think this injury might have temporarily or even permanently ended his days of flying, or at least his days of carrying a rider. You don't just replace your best friend because they're hurt, but sometimes you do have to replace your partner if your previous one can no longer serve as your partner. Dagur didn't stop riding Shattermaster because Sleuther was "cooler"; he stopped riding him because he couldn't. In his stead, Sleuther now acts as Dagur's mount and friend while his best friend, the loyal Gronckle Shattermaster, is well-cared for back in the stable on Berserker Island.

 

Theory 17: Grump originally came to Dragon Hunter Island because he was captured. In Dragons: Race to the Edge, we learn that Gobber met Grump before at one of the Dragon Hunter auctions while under cover. It's said that Grump eats scrap metal on the island and that he's allowed to hang about, despite being useless to sell, because "Viggo likes having him around." We also learn that Hotburples, as the dragons capable of eating metal, are the only dragons that can bite through dragon-proof cages. But we are left to ponder how Grump even ended up here. Why would a dragon come to an island where he is shoved around by uncaring hunters and sees horrible things happen to other dragons?

 

Well, I think he's there for the same reason Ryker knows he can bite through dragon-proof cages; Grump was captured and brought to the island, like so many other dragons. However, because of this unique ability of his, he chewed his way out of the cage, but rather than escaping, he got destracted consuming some iron scraps. Viggo thought this made him an interesting dragon for cleaning up and decided to just let him be. Grump, confused at where he was and frankly a very lazy dragon, ended up staying because he didn't know where else to go and went on cleaning up scrap metal on the island until he bonded and left with Gobber.

 

Theory 18: Thor's Ore is Gronckle Iron. Dark Deep, the ancestral home of the Gronckles, has actually had a long history in the How to Train Your Dragon franchise. In fact, it appeared in the very first franchise material ever released. You see, the very first franchise material ever released was not the first movie but actually a mobile game: How to Train Your Dragon: Flight of the Night Fury. In Flight of the Night Fury, you play as a (two-legged) Hiccup who is hiding his friendly Night Fury Toothless from the other Vikings on Berk. He keeps getting tasks to go collect items, which he does in secret at night with Toothless' help. The three islands that feature in this game are Berk, the Shivering Shores, and Dark Deep, all of which would end up featuring later in the series in the show and games. There are different items you can find on each island, and one of the items found at Dark Deep is known as Thor's Ore, which is described by Gobber as "the strongest material known to Vikings." Now obviously the franchise has retconned this idea of Berkian Vikings knowing where Dark Deep was prior to Fishlegs' Dragon Eye discovery, but the idea of Thor's Ore was technically never retconned. What if this Thor's Ore is actually regurgitated Gronckle Iron that has cooled? That would explain why it is the strongest material known to Vikings; it is, in fact, crucible steel!

 

Theory 19: A tribe of people known as the Tribe of Greens lives on the little bit of green land on Dark Deep. Thor's Ore is not the only secret hiding on Dark Deep. This island has more secrets to reveal if you look at Hiccup's map in How to Train Your Dragon 2. According to the online Race to the Edge map, Dark Deep is actually one of the islands featured on Hiccup's map in the second film...and it has a bit of writing on it. Here, let me get a picture:

 

Dark Deep Map by WhispertheWolfie

 

As you can see, there's a number of interesting things here. For one, there's an unknown dragon with a label that seems to say "Touns Scote." There's a number of written words in the movie that are nonsense, so this information may be dismissed unless further evidence on this strange dragon surfaces or it is recognized in some way. But there's another bit of writing on the island itself, next to a picture of a house and stick figures of a man and woman standing together: "Tribe of Greens." Unlike the dragon's name, this is easily legible. And that's when we see...there are people on Dark Deep.

 

But this is just the map, we you may be saying. We can dismiss a lot on this map because we don't see such a thing in the show. But actually, it's the show that needs to match the film, not the other way around. The films are first in the canon tiers. And the show has failed to be consistent before, sometimes in very big ways. So it's basically canonically confirmed that there is a tribe there...at least at some point. So can we make a theory that explains this while agreeing with the information the show gives us?

 

Actually, we can. Dark Deep is said to have been lost, and Fishlegs believes himself to be the first person to walk upon it. But he may be wrong. Hiccup and Fishlegs land near Gravel Lake and Mount Grunt. If you look at the map, the tribe is actually located on the other side of the lake, so maybe the two just missed each other. Or, even if Fishlegs is right, maybe the tribe settled the island after the events of that episode but before the events of How to Train Your Dragon 2.

 

Edit: I originally stated that the Tribe of Greens may be named that because of they live on the one green part of Dark Deep. But now, I have a different theory for both their name and their place of origin. I think the Tribe of Greens come from Green Island. Green Island is an inhabited island mention in a stable quest in School of Dragons. The player is asked to send dragons that can breathe acid or perform controlled explosions to the island to take out a diseased grove of trees. I think the Tribe of Greens were the people who lived here, but due to this disease, their environment was compromised and they could no longer grow food there. As a result, they had to leave, and the Hairy Hooligans happened to know a spot on Dark Deep where they wouldn't bother the dragons there too much. This part is probably still the only really green part of Dark Deep, making the name of the tribe apt for their new situation, but they originally came from an island that bore the name.

 

(Hey, you know what I think I need in my life? A fanfic about these people and how they got here and how Hiccup met them. Someone tell us the story of the Tribe of Greens!)

 

Theory 20: Hamish II's treasure hidden in the Caliban Caves. In Dragons: Rise of Berk, we learn that Hotburples eventually can be found within the Caliban Caves, which are described as a maze of caves found in the northern cliffs of Berk. In reality, these caves are taken straight from the book series, where the Caliban Caves are a cave system under Berk full of dragon skeletons and the remains of the ship the Lucky Thirteen and the vast treasure of Grimbeard the Ghastly.

 

Cressida Cowell's use of the name "Caliban" is interesting here. This name originated with Shakespeare, being the name of a character in his last play, The Tempest. (And yes, it's possible she also got the name from Caliban of the X-Men comics, but Cowell doesn't strike me as someone who would know about that character.) Shakespeare's Caliban is a servant character who is the son of a witch and the devil, and he eventual rebels against his master and attempts to kill him. I think this is may be a subtle hint from Cowell. Spoilers for the second book in the series, How to Be a Pirate, but Hiccup does manage to find the treasure of Grimbeard and decides to leave it and tell no one about it because he fears people will become so greedy that they will turn upon each other, like Caliban does to Prospero in the play.

 

The fact that the caves have this name even in the franchise makes me think that it's very possible they may be hiding a similar treasure...a treasure so vast and deadly that it has killed men trying to obtain it and split friendships apart in the quest: the treasure of Hiccup's ancestor, Hamish Haddock II. We see such a treasure in Dragons: Riders of Berk in the episode "Portrait of Hiccup as a Buff Young Man." In this episode, the gang discovers a map to the treasure, and in an effort to prove himself to his father, Hiccup becomes determined to find it. It's precisely because Hiccup is a hiccup and thought through each challenge's riddle that he was able to solve it, and he does eventually find the treasure, though the chamber ends up being booby-trapped, and none of the treasure is retrievable. I think this series of caves where the treasure was hidden is in fact the maze of the Caliban Caves, much like in How to Be a Pirate. The plotline of the episode even mirrors the book's in many ways.

 

Theory 21: The Isle of Night became a safe haven for dragons due to hunting pressure. Another location where the Hotburple can be found is the Isle of Night, and I actually made a very long and thought-out theory about why we see no dragons there originally and why there are dragons there now, which I presented months ago on my Stormcutter Theories post. Click here to see it on the original post.

 

Theory 22: Hotburples glow green when they eat glowing algae. Since the Gronckle glows green when it eats glowing algae, and Hotburples are a variant of the same type of dragon, I'm pretty sure Hotburples would also glow green if they ate the algae.

 

Theory 23: Gunilla's Gronckle was let go after Chilblain's people were saved. In the Dragons: Defenders of Berk comic "Snowmageddon," a number of teens from the tribe of Chilblain end up riding dragons (under Hiccup's tutelage) in order to save their tribe when Chilblain is threatened by a volcanic eruption. This volcano served as a home for the dragons of Chilblain, which Hiccup explained was how species that weren't supposed to be that far north (such as the Gronckle) could be found there. Now we do get to follow up with Chilblain's people in a short at the end of the comic called "Thaw Fleet," and there, none of the teens, including Gunilla, seem to have kept their dragons. So I think those dragons, including Gunilla's Gronckle, was let go after Chilblain was saved since the dragons' volcanic home was compromised.

 

Fun Fact #1: We all know that Fishlegs, Gothi, and, for awhile, Dagur and Gunilla are/were Gronckle riders, but some may forget the other known Gronckle rider: Starkard, shown to have a Gronckle in How to Train Your Dragon 2. (But Gobber's still the only known Hotburple rider.)

 

Fun Fact #2: The Gronckle is based on a pit bull, bulldog, bee, crocodile, helicopter, and Harley Davidson. The Hotburple is based on an old bulldog, walrus, tadpole, and trashcan.

 

 

And that's all I have for Gronckles and Hotburples! As always, feel free to say whether you agree, disagree or have anything to add.

 

Next week is the Saturday before Valentine's Day, so in honor of that day, I'll be doing theories on a very popular dragon: the Sand Wraith!

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Awesome theories! I've always

Awesome theories!

I've always wondered how the Gronkle and Hotburple fly, though. I know that all the dragons defy physics, but those two...

Perhaps they have a gas bladder, like a fish, but it contains a lighter than air gas, like helium, that they can fill and empty when they need... and Meatlug has been shown to be a bit... full of air. That might explain why they are so much rounder than most of the other dragons, as well.

Looking forward to the Sand Wraith theories! May I request that you do the Sweet D.eath some time soon?

Thanks!

~Ginger

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:)

Thanks!

 

According to the franchise, Gronckles and Hotburples fly for the same reason bumblebees do; it's the speed with which they beat their wings and the rotation that keeps them aloft. In actuality, this wouldn't really work with something as big as a Gronckle, but that's the canon explanation. No reason why the wouldn't have some sort of "flight bladder," too, though. :)

 

Oh, absolutely, I would love to do Sweet Death theories! Such a little-known dragon! It is going to be a few weeks; I have Sand Wraiths for Valentine's Day and I plan to do Grapple Grounders for the Chinese New Year. But after that, there will be Sweet Deaths. :)

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Ah, okay.

Ah, I see. Yeah, that makes sense.

Wonderful! Looking forward to them all!

~Ginger

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The mention of gronkles being

The mention of gronkles being immune to dragonrooot "because of their rock diet" reminded me of a theory I've had in the past. It was odd to me that they specified that the rock diet was what did it because they used dragonroot to lure the screaming d.eath one time. Screaming d.eaths can eat islands which includes a lot of rocks. If rock diets make dragons immune by all means whispering d.eaths or at least screaming d.eaths should be immune too (It is technically possible that whispering d.eaths just chew dirt rather then eating it but screaming d.eaths definitely eat it hence why I specified that at least the screaming d.eaths do even though if they do whispering d.eaths probably do too because....you know....same speacys just mutant). My theory is that Fishlegs unknowingly used HIMSELF as bait that one time. The riders forgot (by which I mean it just slipped their minds at the moment. They probubly didn't really forget it) about the reason for gronkle dragon root immunity and didn't think to aply it but Fishlegs and Meatlug were still able to lure the screaming d.eath regardless because the screaming d.eath recognized Fishlegs as one of the humans who helped drive it away in the past and it was mad at him. This is furthered because the screaming d.eath didn't stop the chase when the dragonroot was dropped. It stopped when its mother called to it.

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That's all very true! I

That's all very true! I especially think you're on to something here considering that, as you stated, the Screaming Death kept chasing Snotlout after he dropped the Dragonroot. It clearly didn't have a strong power on him, given that.

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Wiggles the whispering death ate my subject

Another dragonroot thing. Dragon root arrows are not simply dipped in dragonroot. The affect of dragonroot is aggression while the affect of dragon root arrows is loss of coordination. Either dragonroot has a different affect when injected into the bloodstream which is possible or it is highly concentrated to the point of new affects being shown or it is mixed with other things that together make the cocktail they put on those arrows.

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Oh, yes, I definitely agree

Oh, yes, I definitely agree with this! I always figured there was some sort of distilling process; it wouldn't make sense otherwise. Also, the fact that there is a "cure" you can make indicates to me there there is some sort of dragonroot cocktail-making going on for th initial mixture.

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Dragon root and eels

In the RTTE series we saw that concentrated dragon root can annihilate dragon coordination and affects the dragon till its body manages to I don't know, melt it? Destroy it? Practically dragons immunitary system takes some time to remove dragon root arrows effects
Well in the series we also saw that eels can extremely increase dragon metabolism but make them totally out of control.
I suppose that the metabolism acceleration would be a nice antidote to dragon root arrows, that would be a lot more useless. Also if we use a typhoomerang against hunters it will be a carnage

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I think that's perfectly

I think that's perfectly possible! One drug-like component to counteract the other. And we never see the Dragon Hunters use dragonroot arrows on Typhoomerangs, so it's perfectly reasonable to theorize that their eel diets might counteract the effects.

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Sand Wraith Theories

Sand Wraith Theories

 

Hi, everyone! I hope everyone got to watch the opening ceremony for the Winter Olympics yesterday, but today, we'll be focusing instead on the upcoming Valentine's Day! In honor of the day, I've decided to do theories on the Sand Wraith! Why? Because the Sand Wraith has two specific subspecies. One is the Desert Wraith, a Sand Wraith subspecies that migrated to and lives in the desert away from the seashore, and one is the Sweet Wraith, a very small pink Sand Wraith subspecies. Legend has it that anyone who is survives an attack from a Sweet Wraith will fall in love with the next person they see!

 

Now admittedly, I haven't exactly hidden the fact that the Sand Wraith is not a dragon I enjoy talking about. But that's not actually because I dislike the dragon. It's not one of my favorites by any stretch, but I like it well enough. It's more how the fandom treats it that I'm not a fan of, and sure enough, when trying to find other fan theories, all I found was people trying to turn it into a Night Fury. So I admit, I wasn't enthusiastic about making theories for this one at first due to all...that. But as I got into these theories, I really got interested. This dragon is downright fascinating! It's one of the few dragons to live in a beach ecosystem, an ecosystem often ignored by fantasy universes, and as someone who seems to like reptiles more than most people, it was really fun getting into a super reptilian dragon again! Buried under all the hype over its appearance, the Sand Wraith is actually a very interesting creature in its own right!

 

Now before we get into Sand Wraith theories, it is really important that we're all on the same page about what this dragon actually looks like. See, I honestly don't think anyone really knows exactly what it looks like because, to this day, I've yet to see any accurate fanart of this thing...and that's including my fanart, because I have recently found a detail that I missed, too. See, there are two different Sand Wraith models, one in Dragons: Rise of Berk and School of Dragons. And due to timing and pressure from the overheads, the dragon the School of Dragons devs gave us was just a Night Fury with Sand Wraith features stuck on top, and this model is the image that has solidified in the fandom's collective mind. Since I always do the original version of a dragon, I'll be doing the Rise of Berk Sand Wraith for these theories, which has a lot more nuances that a lot of people miss. So let's just quickly cover often overlooked anatomical details of the original Sand Wraith.

 

First, here's some pictures:

https://vignette.wikia.nocookie.net/howtotrainyourdragon/images/a/a1/SW.png/revision/latest?cb=20150212115823

Sand Wraith Rise of Berk by WhispertheWolfie

Sand Wraith Tail by WhispertheWolfie

 

As can be seen in these pictures, here is some often-overlooked anatomy:

  • Sand Wraiths have smaller eyes and flatter heads than Night Furies, with no lift over the eye. They have a sinister expression despite their friendly demeanor. (The "smile" you might be used to is a Night Fury model thing, not a Sand Wraith thing.)
  • The spikes on the Sand Wraith's head that make up its frill are evenly spaced and equally-sized. They are not spaced and sized like Night Fury plates.
  • Sand Wraiths have a shorter body length compared to their head size and tail length than Night Furies do.
  • Sand Wraiths have a notably shorter wingspan compared to body length than Night Furies do.
  • Sand Wraiths have a very straight spine with a level head carriage, as opposed to the supple cat-like spine and high head carriage of a Night Fury.
  • Sand Wraiths have spikes on the front of their wings, a large, hardened wing claw, and sharp, hardened claws at the end of their wing fingers. (I'm not sure why this detail gets forgotten so often because School of Dragons even included it on their models, but a lot of people forget about the clawed wing fingers.)
  • The Sand Wraith doesn't have two separate fins at the base of the tail like a Night Fury. Instead they have one fin. The "fingers" of the fin that are closest to the body bend toward the tail and are connected over the top of the tail by a flap of skin that resembles those on the rest of the fin. In essence, this fin makes a sort of "skirt" for the top of the tail. (And this would be the detail that even I forgot in my fanart. I actually had someone else point this out to me, and I felt so dumb for not seeing it! It's a really unique aspect of the Sand Wraith anatomy!)

 

So, now that we all know what this dragon looks like, let's get to it!

 

Theory 1: Possible Sand Wraith statistics: The Sand Wraith has a high Stealth statistic, a medium Armor statistic, a mid-level Attack statistic, a Speed statistic of 17, a Firepower statistic of 15, a Venom statistic of 0, and a Jaw Strength statistic of 6. The Sweet Wraith subspecies has slightly less Attack, Speed, Jaw Strength, and Firepower and a low Stealth statistic. Another game-based dragon, we don't have any statistics for the Sand Wraith aside from its Shot Limit (8). And I do have an idea of what some of its other stats might be.

 

The Sand Wraith definitely has a high Stealth statistic. Its ability to camouflage is one of its most prominent and emphasized characteristics. This is probably not the case for the Sweet Wraith subspecies, which does not have good camouflage coloration, so it probably doesn't have the same high Stealth statistic that the more common Sand Wraith and the Desert Wraith have.

 

The Sand Wraith also seems to have a medium Armor statistics (something between 7 and 15) because it needs has scales that can withstand being buried in grainy sand but is also still vulnerable to sunburn. Also, in both Dragons: Rise of Berk and School of Dragons, it has a medium-level Health stat, adding credence to the idea of it having medium Armor. It also probably has a Venom statistic of 0, since it's never mentioned as having any venom, and since it has a similar jaw shape to that of the Night Fury, it may have the same Jaw Strength stat of 6.

 

I'd also say it has a mid-level Attack statistic. This is because it has a mid-level Power stat in Dragons: Rise of Berk and because, as a theorize later, I don't think the Sand Wraith is weak but I also don't think it's offensively strong (Theory 11).

 

Thanks to School of Dragons, we can be a bit more exact with Speed and Firepower. In the game, the Sand Wraith has a speed of 8.8. This puts it just below the Razorwhip, which has a game speed of 9.0 and an official Speed of 18, and just above the Death Song, which has a game speed of 8.2 and an official Speed of 17. So I think the Sand Wraith likely has a Speed of 17. As for firepower, the Sand Wraith has a game firepower of 7.3, the same game firepower as the Monstrous Nightmare, which has an official Firepower of 16, so I think the Sand Wraith has this same official Firepower.

 

Now I think the Desert Wraith has the same statistics as the common Sand Wraith, but since the Sweet Wraith is of smaller size than either the Sand Wraith or Desert Wraith, I think it would have slightly smaller Attack, Speed, Firepower, and Jaw Strength statistics.

 

Theory 2: Sand Wraiths can see more colors than humans can, and they use very reflective coloration to attract mates. Sweet Wraiths use their pink coloration for that very purpose as well. Camouflage is very important to Sand Wraiths. It's one of their most notable abilities and characteristics, and both the common Sand Wraith and the Desert Wraith excel at it. But while saying they are "infamous experts at camouflage," School of Dragons also states they have "vibrant colors." Why is that? Probably the real reason for this is that players can color their dragons whatever they want, and the color patterns on a Sand Wraith can look particularly vibrant and pretty, depending on the player's combinations, though such patterns are rarely good for camouflage. But some colorations really are good for camouflage for most animal eyes but can seem to have vibrant speckles to our human eyes, and for this reason, I think we can come up with an in-universe explanation for both of these traits to be true. Sand Wraiths may have sandy coloration, but they also can have very reflective speckles that are eye-catching. These may be the result of reflective scales that, like the reflective scales on some fish and reflective feathers on birds, are great for getting the attention of a perspective mate. To make these reflective, vibrant scales worthwhile without compromising their camouflage, Sand Wraiths probably have the ability to see more colors than humans can, like many bird species who have this same feature. These light, vibrant spots may even aid in camouflage by subtly breaking up the Sand Wraith's outline and causing a bit of a glare that appears like the natural glare seen when the sun reflects off shiny bits of sand.

 

Now there is one Sand Wraith that is certainly no camouflage expert: the Sweet Wraith. This smaller Sand Wraith dragon is bright pink...terrible for beach camouflage no matter what color the sand is. (Sand can be varying colors, from white to black to green to red. But hot pink isn't on that list.) I think this particular subspecies of Sand Wraith has evolved a coloration that is appealing to mates, hence why this little subspecies has lost its camouflage.

 

Theory 3: The same mutation that cased Sweet Wraiths to be pink also caused their eggs to be pink. Along  with having a pink hide, Sweet Wraiths also have pink eggs, which is terrible for camouflage and therefore a disadvantage to the egg. But I think the genes that affected the scale color of the Sweet Wraith also affect the egg, causing this inconvenient phenomenon. (Fun fact: the egg shell is made by the mother's genetics, not the baby's.)

 

Theory 4: Sweet Wraiths are smaller than other Sand Wraiths because of their lack of camouflage. The Sweet Wraith subspecies is noticeably smaller than either the common Sand Wraith or the Desert Wraith, certainly too small to ride. I think the reason for this may be their coloration. The Sweet Wraith's bright pink scales make it extremely easy to spot, so it needs to cover itself pretty much entirely to disappear into the sand. Simply put, a smaller dragon is easier to bury in sand than a larger one.

 

Theory 5: The Sand Wraith's blind spot is behind its head. Sand Wraiths seem to have a very good vision range, based on the placement of their eyes on their skull and their sharpshooting abilities, so I'd say the only real blind spot for them is the obvious one.

 

Theory 6: Sand Wraiths can't shoot fire when their heads are wet. In How to Train Your Dragon (the first movie), we learn that a wet dragon head can't light its fire. Now this rule mainly applies to fire-breathing dragons (as oppose to ones who breathe plasma, lava, acid, water, that sort of thing), and we have seen one possible exception to the rule, the Purple Death. (And we'll just ignore the fact that the Dragons TV show messes up this fact with Hookfang all the time.) Sand Wraiths are interesting in terms of their firepower because it's like no other dragon's fire type. In Dragons: Rise of Berk, we learn that they shoot hardened balls of sand, but School of Dragons adds that these sand balls are surrounded by a weak-looking, orange fire. Sand is clearly their main firepower and the item that they use to shoot with; they strike targets with hardened sand balls that hit like fist-sized rocks. For this reason, I think it's safe to say that, even as a Tidal Class dragon, the Sand Wraith is not an exception to the "wet head means no fire" rule. They probably can't shoot fiery balls of sand when their heads are wet. But fiery or not, they can still shoot a hardened ball of sand, so just because a Sand Wraith took a dip in the ocean doesn't mean it can't still give you a sucker-punch hit.

 

Theory 7: The Sand Wraith uses vibrations in the sand to detect its prey. Sand Wraiths are said by Ludia to be based on horned lizards, and because of this, it's often pointed out that some species of horned lizard bury themselves in sand. But horned lizards do this to hibernate, not to hunt. So when trying to figure out how this sand hunting works, we'll have to find some other real life animals.

 

As a Tidal Class dragon, fans have compared the Sand Wraith to the angelshark, a shark that lives in shallow seas and buries itself in sand to strike suddenly at prey that swims by overhead. But the angelshark mainly uses its eyes, placed on top of its head, to spot its prey. The Sand Wraith has eyes on the side of its head and very close to its mouth and tip of its nose, and the eyes aren't raised up from the rest of the head in any way, so I doubt this is the method it uses to ambush its prey. Once again, we must look elsewhere for ideas.

 

As a very reptilian dragon, the Sand Wraith actually reminds me most of the desert horned viper, a venomous desert snake from North Africa. The viper buries itself in the sand by wiggling its body side to side. This sand burying is used as an ambush technique for prey and as a way to protect the snake from the heat of the sun. The viper does have eyes placed very high on its head, which sometimes stick out when it buries itself so it can see. It also uses its Jacobson's organ, the organ that detects the smells on either side of the snake's split tongue, to find if something is nearby. But when buried in sand, sometimes sight is not an option for finding prey, and use of the tongue is limited. The main technique it uses to find prey is actually sensing vibrations in the sand. I think, very much like the desert horned viper, this is how the Sand Wraith knows where it's prey is located before it bursts from the sand to strike.

 

Theory 8: Sand Wraiths mainly eat crustaceans, small mammals and reptiles, and seabirds. They may occasionally take seals. Desert Wraiths mainly consume small mammals, desert reptiles, and ground-nesting birds. When considering what Sand Wraiths eat, I had to think about what sort of animals are on a beach ecosystem. This was actually one of my favorite aspects of the Sand Wraith when it was released because, as mentioned before, beach ecosystems are often ignored in fantasy, but here is a chance to explore them! So in real life, what animals do we see a lot of on the sand beach stretches? Closer to where the sand meets more solid earth, we tend to see small mammals and reptiles, often hiding in burrows. We might also see seashore birds nesting. Some of these animals will wander out on the beach to peck at animals that crawl up on it and burrow into the sand or raid nests of eggs from such creatures. These creatures that crawl up onto the sand include many types of crustaceans. Sometimes animals such as sea turtles will come up to nest. Shellfish sometimes get washed ashore or left behind in tide pools, which are their own mini-ecosystems that also contain animals such as starfish, sea cucumbers, limpets, snails, and sometimes even small fish. As ambush sand predators, Sand Wraiths are probably eating creatures that walk upon the dry sand, taking those small mammals, reptiles, and seabirds I mentioned as well as crustaceans and anything else that may crawl out of the sea. Sometimes you'll even find marine mammals such as seals crawling up onto the beach in Scandinavian waters...and I bet the Sand Wraith will take a snap at those if given the chance. It will be a feast!

 

Interestingly, this diet makes the Sand Wraith the only Tidal Class dragon where fish is not the main staple of its natural diet.

 

Now that's all fine and dandy for the common Sand Wraith and the Sweet Wraith subspecies, but what about the Desert Wraith? This subspecies left its seashore-dwelling cousins behind to become the first Tidal Class dragon to live completely separate from water. The exact diet of the Desert Wraith is a difficult thing to postulate, though, because in order to do that, we have to consider what prey exists in its environment, so we should be looking at sandy deserts found near where Berk is supposedly located...and those aren't common. But I managed to track down black sand deserts in Iceland as well as some semi-arid regions in Italy and Spain, and of course, there's the closest true sand desert in the famous Sahara. So let's use these locations as models for our Scandinavian desert dragon habitats.

 

The Icelandic desert is a bit of a weird comparison, as they are mostly thought to be inadvertently man-made. Iceland was once covered by vast forests, but when humans settled the island a little over a thousand years ago, the island was deforested, causing vast stretches of its volcanic-enriched fertile land to be subject to the harsh winds and dry conditions of the atmosphere within the Arctic Circle. (Reforestation is of current interest in the country, but some areas have already sustained about a thousand years of damage and can't be reversed.) So that means the organisms of these deserts have had to deal with desert conditions for a very short evolutionary time. Nevertheless, organisms such as mice, rats, and rabbits will cross the desert expanses or even burrow within them and feed on some of the sparse vegetation. Birds of prey will come down to hunt these animals. The arctic fox is also known to chase these prey animals across desert sands. But these few birds and mammals are all the wildlife you'll see. Aside from birds, no native reptiles live in Iceland.

 

In the arid European areas closer to the Mediterranean, we see a lot more wildlife diversity. These areas are popular homes of reptiles and birds and are even considered to be critical habitat for a number of scarce species. (This is pretty similar to my experience to my explorations in my closest desert, the Colorado Plateau, where there tends to be a lot of reptiles for me to poke.) Mammals are less common in these areas by comparison, but common mammals include hedgehogs, rabbits, hares, and dormice.

 

The Sahara is very similar, with over 100 species of reptiles and over 90 species of birds, with only about 70 species of mammal...and some, like the camel and elephant, being way too big to drag under the sand by a sand-dwelling dragon.

 

Given all this, being a sand desert dragon known to people of Scandinavian islands, the Desert Wraith probably has a diet mainly composed of small mammals and possible small reptiles, if any venture that far north in this fictional world. Ground-nesting birds are also probably fair game.

 

Theory 9: Sand Wraiths will go fishing if they are desperate for food. In both Dragons: Rise of Berk and School of Dragons, Sand Wraiths are shown to be able to eat fish, and being Tidal Class dragons, some fish in the diet tends to come with the territory, as does a strong swimming ability. I think that, while fish is not the typical main food of a Sand Wraith, it is a substitute for the Sand Wraith's diet when other food has been scarce. The Sand Wraith might temporarily leave the sand to pursue fish in the sea, returning once it has sated enough its hunger to attempt to resume its ambush predation in the sand. Obviously this theory only applies to the common Sand Wraith and Sweet Wraith since this is probably rarely a viable option for the Desert Wraith.

 

Theory 10: The Sand Wraith's shorter frame makes up for its lack of wide fins on its tail. Sand Wraiths are actually really weirdly designed if you look at the franchise's take on Night Furies, particularly when it comes to flight. Night Furies have a pair of fins at the base of the tail and another pair at the end of the tail. These act much like a bird's tail feathers in flight, which are used to stabilize the flight of the Night Fury...and as we've seen, without the ones on its tail, the Night Fury can't stabilize itself enough to fly at all. But Sand Wraiths, despite being similar in body shape and wing design, don't have this problem nearly to the same degree. The double pair of fins toward the end of their own tail are much more reduced compared to the Night Fury and look more like aquatic fins, better for swimming through water than flying in the air. This is suitable for a Tidal Class dragon but does lead us to believe that they should therefore be pretty poor flyers compared to the Night Fury. But according to canon, they aren't poor flyers at all. While not quite as fast as the Strike Class dragons, they're still the fastest flyer in their class and said to be extremely swift and agile. So what's different about the Sand Wraith compared to the Night Fury that allows it these flight abilities without the large tailfins?

 

I think here, it's important to look at what's different between the two dragons (and remember, we're doing the Dragons: Rise of Berk version). We know the Sand Wraith has a shorter body compared to its head size and tail length than the Night Fury. This probably mitigates some of the problems with balance and stabilization in the air, since there's less to "hold up" with its wings and many fins.

 

Theory 11: The design of the Sand Wraith's fins, both at the base of the tail and the end of the tail, are to aid in swimming. There's another weird thing about the Sand Wraith's anatomy; its fin at the base of its tail. School of Dragons would have you believe these are similar to the Night Fury's fins at the base of its tail, but that doesn't match the original Sand Wraith. On the original Sand Wraith, this fin is one single fin. The spines closest to the tail bend inward rather than out, and a small flap of skin connects those two spines over the tail, making this almost like a backward skirt for the tail. This characteristic doesn't do much to help with flying, but it probably is an aid in swimming. The "skirt" fin would catch water beneath it while the Sand Wraith was swimming and push it down, which in turn may help lift the Sand Wraith's tail up and keep it from sinking. It also would keep the tail stabilized moving through the water. To allow the tail to sink or lash, all it needs to do is fold the fin in on either side, and suddenly that helpful resistance is gone.

 

As for the two pairs of fins toward the end of the tail, as mentioned above, these are shaped very much like the fins seen on marine animals (particularly mammals, given their orientation). These are probably used as paddles to help the Sand Wraith propel itself forward as well as stabilize it in the water. The fact that they're not very big indicates it probably relies more on its body and wings when swimming, but the shape indicates they still help with some of the tail propulsion.

 

Theory 12: The Sand Wraith has trouble flying if it loses a fin or fins at the end of the tail and can't fly at all if it lost or damaged its fin at the base of its tail. We see from Toothless that losing a tail fin stops a Night Fury from flying, and Sand Wraiths have a shape just similar enough that it makes sense to apply similar rules. Their tail fins are so much less substantial, however, that I don't think losing one or a few would completely ground a Sand Wraith. However, I do think it would have severe detrimental affects on its agility and stamina in flight. Losing or damaging its fin at the base of the tail, howver, would be catastrophic. Since there's so little lift happening at the end of the tail by comparison, the Sand Wraith must rely on the fin at the tail's base behind the wings, so if anything happens to that, it probably can't retain lift or stabilize its flight, completely grounding it.

 

Theory 13: Sand Wraiths are not very offensively powerful, but the spikes on hits head, back, and wings help it camouflage and fend off dragon rivals, and the spikes on its wings help it burrow into the sand by using them to stir up sand by "paddling" their wings within it. The Sand Wraith is a very...spiky dragon. This likely comes as no surprise, being based on the horned lizard, but that does lead us to the question on why they're there? To answer this, we have to look at horned lizards. We know for a fact that horned lizards use their spikes to make themselves harder for predators to swallow, something that I doubt a Sand Wraith often has to worry about. But the Sand Wraith might very well have to worry about dragon rivals, and being such a small dragon, robust for its size though it may be, and containing a...let's say, less destructive firepower than most, it probably doesn't have a lot of power to its name and is not considered a very offensive threat to many dragons. So to protect itself, it has evolved the defensive trait of being very spiky and difficult to bite. Being a solitary and territorial dragon (Theory 17), it may even need these defenses against its own kind when in territorial or mating disputes. The evenly-spaced, equal-length horns on its head that make up its frill are especially good for this. Horn lizards will actually turn their heads so those horns are pointed up when faced with a predator to deter them. Similarly, the Sand Wraith's horns would make it very difficult for a rival to grab its neck, especially since they carry their heads very low to the ground and level with their body (remember, Rise of Berk version), which would prevent most attacks on the neck from below. Sharp spines down the back also make grabbing along the back very difficult, and even the wings, normally very big and vulnerable targets on a dragon, are spiked to give painful retribution to anything that tries to bite them.

 

But it's important to note that horned lizards are rather odd in this defense mechanisms. Most lizards are not horned lizards, and most that are live in arid or desert conditions. There's also a completely unrelated lizard in Australia called the thorny devil that has independently evolved similar spikes, and it also only lives in desert conditions. So something about the environment makes this particular defense strategy advantageous. Some scientists believe that the spikes might help the lizards blend into the background. They make its outline seem far more irregular and far more like the spiked, arid plants and wind-shaped rocks often found in these environments. Like these lizards, along with being the right color, the Sand Wraith's spikes may actually be part of its terrific camouflage. They break up its outline in much the same way, especially on the wings, which would likely be the easiest out-of-place feature to spot on them otherwise, and they help it blend in with the rocks, plants, and roots often seen in the salty beach environment or, in the case of the Desert Wraith, the arid desert environment.

 

I think there may also be a third use for the spikes on the wings specifically. Large wings are generally not very advantageous for burrowing, and even if we go with the Sand Wraith wingspan seen in Rise of Berk over the more vast wingspan in School of Dragons, they still seem like a hindrance, especially with a stout, robust lizard body rather than a serpentine one. But perhaps those spikes turn these natural hindrances into actual digging aids. Once they've wiggled themselves into the sand, Sand Wraiths may use continued wiggling and paddling of their wings to stir the sand up even more and sink in even deeper. The spikes on the wings, which are on both sides of the wing, allow it to slice through the sand and stir it up with points rather than try to beat it with just a wide, long surface coming from the side. The spikes would make this wing-sand-paddle not only more efficient than it would be without the spikes but possibly even more efficient than it would be without wings at all.

 

Theory 14: Sand Wraiths don't mate for life. Other dragons don't seem to, so I don't think Sand Wraiths do.

 

Theory 15: Sand Wraiths have mating rituals high in the air. It's weird to me that Sand Wraiths are such exception flyers because, to hunt as they do, they don't need to be. They burrow under sand and ambush prey. Sometimes they may swim in the sea. So why do they have to be able to fly so fast, fly so high, and be so agile? Perhaps Sand Wraiths have retained these flying abilities from a previous ancestor because they are important for finding a mate. Perhaps mating involves a "dance" high in the sky.

 

Theory 16: Sand Wraiths breed annually. Other dragons do, so I assume Sand Wraiths do, too.

 

Theory 17: Sand Wraiths eggs are dull-colored to camouflage them from predators. Much like their hides, Sand Wraiths (including the Desert Wraith subspecies) have dull-colored eggs. I think this is to camouflage the eggs from predators.

 

Theory 18: Sand Wraiths reach adulthood very quickly. Most other dragons do, so I assume Sand Wraiths do, too.

 

Theory 19: Sand Wraiths enjoy heat and don't like cold. They are diurnal, and when night falls, they "dig in" to the sand. The Sand Wraith is the dragon Fishlegs was referring to when he spoke of a dragon that "buries itself for a week." Horned lizards are interesting. Whereas some desert reptiles, like the desert horned viper I compared this dragon to earlier, are nocturnal to avoid scorching heat, most horned lizards live in climates that are cooler and actually will hide in the sand at night to keep warm and burrow into the sand for winter hibernation. In short, these little guys tend to prefer the warmer conditions of their habitats. Being a dragon that is known to people in an archipelago in the Arctic Circle, the Sand Wraith certainly has to deal with some cold conditions, and like the lizard it's based on, it may prefer the warmer conditions of its habitat. Sand Wraiths certainly seem to be diurnal - otherwise preference for color in mating attraction wouldn't be emphasized (Theory 2) - and so, like these lizards, they probably dig into the sand to keep warm at night. In the winter, they may not full-on hibernate, as there still should be enough prey available to them, but they probably slow down their activity level and spend most of their time under the sand, avoiding the cold weather.

 

If they do bury themselves and slow their activity level, then I have another idea that's more of a headcanon than a theory. In the first film, Fishlegs off-handedly mentions a dragon that "buries itself for, like, a week," and that doesn't match any dragons that were part of the franchise at the time. Seeing as the Sand Wraith wasn't invented yet, obviously the creators didn't intend for him to refer to that dragon, but now I think he is. Sand Wraiths are described as "feisty" and energetic, and though its stated some like to bury themselves to go on sleeping, it's unlikely they actually bury themselves this long normally, but if they are slowing down their metabolism and activity in the winter and trying to hide from the cold, they could very well be burying themselves under the sand for a week at a time during the colder months.

 

Theory 20: Sand Wraiths are largely solitary and territorial. As mentioned, Sand Wraiths were inspired by horned lizards, which are solitary and territorial creatures. I therefore think Sand Wraiths would be the same when not part of a flock ruled by a larger alpha. It also makes sense that they would be this way, for a beach ecosystem would not provide much prey for an animal as big as a Sand Wraiths. Limited resources mean living in small numbers or alone in a protected territory is essential to survival. Being territorial and solitary would also explain their natural rarity. Naturally rare animals tend to be those who need large territories to support very few individuals.

 

Theory 21: Sand Wraiths and Sandbusters compete for territory. Sand Wraiths and Sandbusters both burrow into the sand of a beach. Sand Wraiths seem to bury themselves rather shallowly while Sandbusters actually dig out entire burrows, but regardless, both use the beach as their main habitat. This means they would want the same habitat and would not be compatible living together and therefore probably regularly fight for territory. Since they would be fighting within the sand itself, I'm thinking Sandbusters would normally win these skirmishes since it can move lightning-fast through sand and is probably the superior sand burrow, giving it a huge advantage in speed and ambush, not to mention their fire type, molten glass, is basically one of the hottest of all. That said, Sand Wraiths probably escape very easily from their usurpers because a Sandbuster can't pursue a Sand Wraith above the sand in daylight.

 

Theory 22: Despite living the same habitat, Desert Wraiths and Moldruffles rarely compete for territory. The only true desert species of dragon in the franchise is the Moldruffle, a Stoker Class dragon (and an impressively underrated one, in my view). Being a desert dweller puts it in the same habitat as the desert-dwelling subspecies of Sand Wraith, the Desert Wraith. I suspect that, since Sand Wraiths are already a rare dragon, Desert Wraiths are very rare, making the Moldruffle the more populous dragon. But I suspect that, either way, these two desert dragons rarely have a reason to have violent encounters. Moldruffles hunt prey by chasing them over land or in the air and are known to travel vast distances across desert expanses. These dragons will probably be hunting bigger prey than the Desert Wraith, and they probably won't even be hunting in the same locations. A far more stationary dragon in comparison, what with being an ambush predator, the Desert Wraith requires sand deserts for its hunting style, whereas chasing prey down indicates the Moldruffle is more interested in arid expanses of dry packed earth and rock, much like the arid regions of Europe's semi-deserts near the Mediterranean and some of the rocky expanses in Iceland. When they do meet, it's probably because a Moldruffle has swooped down to sna.tch up some prey that the Desert Wraith is also trying to get by springing out of the sand, and these encounters probably result in angered spats over the said prey. But these dragons wouldn't really have a reason to push each other out of their homes or get into any serious fights.

 

Theory 23: Sand Wraiths are very reptilian in their mannerisms. HTTYD fans have a habit of comparing the Sand Wraith to cats. I've even seen it on a "what dragon fits you" quiz, and I've had another person tell me they prefer Sand Wraiths to Night Furies because they prefer cats to dogs and Sand Wraiths seem more "cat." Frankly, this baffles me to no end. The franchise has never once compared the Sand Wraith to a cat. Perhaps this is because of its similar appearance to a Night Fury, one of the most cat-like dragons in the franchise and certainly the most cat-looking, but the very ways the Sand Wraith differs in appearance to the Night Fury is in most of the ways that make the Night Fury cat-like. The Sand Wraith lacks the ear-like plates, the mammalian-like stance and head carriage, and the supple cat-like spine. In short, I see absolutely no logical connection between Sand Wraiths and cats. If you want to base your own personal Sand Wraith on your cat, be my guest - I mean, I based my Woolly Howl on my horse - but when looking at the species as a whole, I just don't think cats are a good comparison.

 

What I do see a logical connection for is one between Sand Wraiths and reptiles such as snakes and lizards. This is a dragon that is, in part, based on the horned lizard, and that is the animal it most closely resembles in appearance. Its behavior also most closely resembles that which we see in snakes. Now it's true that Sand Wraiths are described as friendly, feisty, and curious creatures, a description that, while applicable to some individual reptiles, doesn't conjure up reptiles first and foremost in most people's minds. But their mannerisms still may be very reptilian. Perhaps they even have a few bird-like mannerisms to go along with their feisty nature, what with birds being the only living endothermic reptiles of today. Think of movie representations of dinosaurs, basically, which show a mixture of reptilian-like and bird-like behavior. After all, this dragon really is basically a giant, highly intelligent, and very active terrible lizard in its own right.

 

Theory 24: Sand Wraiths are immune to Dragonroot. Gronckles are immune to Dragonroot because of their rock diet, which they eat only to spew back up. Sand Wraiths consume sand while burrowing, which they later shoot in hardened balls. Sand is just tiny rocks. Ergo, Sand Wraiths have somewhat of a rock diet and should be immune to Dragonroot. Congratulations, Sand Wraith riders, Dragon Hunters can't shoot you down with Dragonroot arrows.

 

Theory 25: The Night Fury is the Sand Wraith's closest relative, followed by the Woolly Howl, and their common ancestor was also a mountain-dwelling fish eater. While I don't like basing the Sand Wraith's anatomy and abilities entirely off the Night Fury, it can't be denied that their anatomy is similar enough - even with the Rise of Berk version - that they probably share an evolutionary history, having split off from the Night Furies due to living in slightly different environments. I already talked about this on the Woolly Howl page, so you can just go to the link here to get more details on why I think this and what I think was the character of these three dragons' common ancestor and why.

 

Theory 26: When a Sand Wraith eats glowing algae, it glows purple. In Dragons: Defenders of Berk, we see that when a Night Fury eats glowing algae, it glows purple. We also see that when a Gronckle eats glowing algae, it glows green. Dragons: Rise of Berk then tells us that if a Common Rockstomper eats glowing algae, it will also glow green. I happen to think that the Gronckle and Rockstomper share a common ancestry, given that the Snafflefang has a similar body type to the Rockstomper and is said to be a Gronckle relative, which leads me to believe that the color a species will glow when it eats this algae depends on its genetics, and related dragons will have the same glow. Therefore I think the Sand Wraith, being a Night Fury relative, would glow purple if it ate glowing algae.

 

Theory 27: Perilous Paradise is a beautiful island where a terrible battle once took place. According to Dragons: Rise of Berk, you can find Sand Wraiths on the beaches of Perilous Paradise, an island full of scrap metal...and Sword Stealers. I have a theory on the name and history of this island, which I have posted on my Sword Stealer theories page. You can see it here.

 

Theory 28: Lovesick Rock is a small island with a small rocky peak that gets its name from the Sweet Wraiths who live there. The only known location of the Sweet Wraith is a place that Dragons: Rise of Berk calls "Lovesick Rock." There is no description for this location, but I believe this is a small island with a small rocky peak rising out of it, like a large hill, which is where the "rock" part of its name comes from. But the "Lovesick" part comes from the Sweet Wraiths that live there. As stated before, legend has it that anyone who survives the attack of a Sweet Wraith will fall in love with the next person they see, and since most people who come to this island will be attacked by a Sweet Wraith, there's probably a lot of survivors who come away from the island thinking about love.

 

Theory 30: The Uglythug Lands are a largely sandy desert mainland location to the east that is populated by the Uglythug tribe, who control a vast slave trade there. The Uglythug Lands is the place where you're most likely to find the Desert Wraith in Dragons: Rise of Berk. There's no description of this place, but based on that alone, we know it's probably a sandy desert. Also, the Uglythug Slavelands in the books were a portion of the mainland to the east ruled by the Uglythug Tribe, which had a huge hand in the Archipelago's slave trade. I therefore theories that the Uglythug Lands of the franchise are much the same way, inhabited by the Uglythug Tribe which participates heavily in slave trade.

 

Bonus: Debunking the "Sand Wraiths can shoot glass" theory. I've seen at least one person - maybe two? - suggest that Sand Wraiths can shoot glass because they shoot sand and flame. And I used to agree with this theory. ...Shows what I know about glass-making. *shakes head at myself*

 

For one thing, we know Sand Wraiths don't shoot glass because the franchise says it doesn't. It shoots balls of sand surrounded in weak fire. In Dragons: Rise of Berk, it's said to shoot sand balls, and in School of Dragons, not only do we see the sand with what appears to be flame surrounding it, but we also use that flame to light the fire for the Dragon Eye in a quest in the "Call of the Death Song" expansion pack, proving that, indeed, that is flame surrounding the sand. The reason it can shoot both sand and flame without making glass is because of sand's high melting point. In order to make glass from sand, you need to heat that sand to 3090°F or 1700°C. For comparison, the average campfire is only about 1110°F or 600°C, and Monstrous Nightmare fire, which is kerosene fire, only burns at 1814°F or 990°C at most. Even the super-hot blue flame of a Silver Phantom probably couldn't melt sand. The Deadly Nadder, the dragon that has one of the hottest fires of all dragons, has a fire that's just barely hot enough to make glass, with a magnesium fire that burns at 4000°F or 2200°C. There's simply no way the gentle orange flame of the Sand Wraith is nearly hot enough to be able to make glass.

 

Now we have seen that the Sandbuster does melt sand down to be able to shoot molten glass, and we've seen that, if a Gronckle eats sandstone, it can regurgitate molten glass. So those dragons can breathe glass. But not the Sand Wraith.

 

 

And that's all I have on Sand Wraiths! As always, feel free to say whether you agree, disagree, or have something you want to add. And of course, remember to have a happy Valentine's Day!

 

Now, I'm going to go off to listen to the romantic song "Sand and Sea" by Frank Sinatra. XD

 

Next week, we'll be doing another special holiday dragon in honor of the Chinese New Year: the Grapple Grounder!

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Multiple.

What if one reason the sand wraith is such a good flyer is because of competition from sandbusters. If the sandwraith is easily chased from its dens by them being able to A. fly out of rang on the off chance it attacks them at night and B. being able to travel to find a new home quickly might be saving graces.

 

 

As for the dragonroot arrow thing. I wouldn't doubt sandwraiths are immune to the root itself but I'm not sure about the arrows. I seem to remember Meatlug being brought down by said arrows at some point. If I'm remembering wrong then this is irrelevant but if I'm remembering right then dragonroot arrows might be so concentrated that certain dragon's resistances are overpowered.

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Good Thought!

Hmm, that could be a possible reason for being a good flyer! That would actually explain a lot.

 

As for dragonroot arrows, I'm afraid you are mistake (though understandably so...that was, what, almost 4 seasons ago now?) I think the moment you're remembering with Meatlug is during "Night of the Hunters, Part 1," the second episode of Season 2 of RTTE. Hiccup actually had Fishlegs and Meatlug get hit by a dragonroot arrow and pretend to go down as part of Hiccup's first plan to get a captured Stormfly back. The plan went wrong, however, because Ryker knew that Gronckles were immune and so knew Meatlug hadn't really been shot down and the whole thing was a trap. That ended with Fishlegs, Meatlug, Astrid, Ruffnut, Tuffnut, and Barf & Belch all being captured along with Stormfly and Hiccup, Toothless, Snotlout, and Hookfang regrouping for a Plan B and coming back to save them later while wearing Screaming Death scale armor.

 

So yeah...you can't shoot down dragons immune to dragonroot with dragonroot arrows. Meatlug's just a good actress. XD

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Wiggles the whispering death ate my subject

I'm not suprised I'm mistaken. It's been a while since I saw it.

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Very nice!

Awesome job as always! :D I always try to see my Night-fury-esque Sand Wraith as the original Sand Wraith. Oh! I just got an adorable image: What if, instead of running like a mammal, the SoD version ran like a lizard? Can you imagine them scurrying around?! So cute! Can't wait for the next!

~Ginger

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Cute!

Oh, thank you! ^_^

 

Oh, my gosh, that sounds so cute!

 

 

Hehe, they just be giant sandy lizard babies! XD

 

https://2.bp.blogspot.com/-8WD0YW1Mg4U/V3eVulBoBII/AAAAAAAAa5E/w2DoqRi4U28uWPpgxkuYHdPNIWKvg26bQCLcB/s1600/lizard%2Bout%2Bof%2Bsand.gif

 

https://memeguy.com/photos/images/laughing-lizard-gif-116783.gif

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:)

I love those spiky little guys! ^_^ The first GIF is how I imagined them running. Now I've gotta go draw my Sand Wraith like that... XD

~Ginger

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I have a theory

 

Here's my Sandwraith theory. I think that the sand wraith's spines on its back are able to split just like Toothless' spines, but they split three ways instead of two. 

 

So in Rise of Berk, the adult Toothless has a single row of spines going down his back, just like before the second movie before Valka showed him. Then, in his Titan Wing form, his spines are split two ways.

Adult

Titan

Now I know that in canon Toothless did not become a Titan at the end of the second movie, but instead unleashed his fire power to it's full extent while he was challenging the alpha. However, look at the Sandwraith.

Adult

Titan

 

Now I know that RoB's Titan dragons aren't exactly canonically accurate, but in the game the Sand Wraith's Titan stage includes split spines. It seems like they were just reusing the Toothless ability because well, you know, it kinda LOOKS like a Night Fury.

 

Even though it's not accurate in the canon, applying the same Toothless spine logic to the Sandwraith we can assume that the Sandwraith is also able to split its spines even before the Titan stage just like toothless can.

 

This would also explain how Valka knew about Toothless' spine ability even though she acts like she's never seen a Night Fury up close before. If the Sandwraith, a close Night Fury relative can do it, then maybe a Night Fury can too. 

 

I also like the theory that Valka is hiding something, and that she's seen other Night Furies up close before. She doesn't act at all surprised when she first sees Toothless, but that's a theory for another day.

 

 

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:)

This seems like a pretty well-supported theory, and it definitely could explain Valka's spine-splitting knowledge! The only reason I'm skeptical of it is because the Sand Wraith's spines are bony spikes, not leathery spines, which means splitting is probably not an option. But if I'm wrong about the spines' composition, this could very well be a workable idea.

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Theories

Extremely well done Whisper!
I like all your theories and I have nothing to add, you had just mentioned my theory of sand wraith that cannot produce glass

Here are a few theories about my favourite dragon, the skrill:

1) The skrill absorbs just a part of lightning energy
A lightning produces the same energy of 5 NUCLEAR CENTRALS. If you want i will post the calculations. Well, this is an immense amount of energy, and we saw a skrill absorb 4 lightnings. But if he had so much energy he would kill everything with just a shot. This makes me think that he probably cannot absorb all the energy of lightnings

2) The skrill cannot absorb all lightning energy because the lightning appears for less than a second
The skrill has organs to absorb electricity that obviously take some time to absorb, and probably this time is bigger than the time a lightning appears

3) An older skrill can absorb a bigger amount of electricity from lightnings
The frozen skrill while frozen didn't properly grow because he was frozen. Indeed when he woke up after three years he was the same. But if we look at the frozen skrill in the new trailer of RTTE he seems more powerful and able to shoot bigger lightnings, and this suggests me that while a skrill is growing its organs evolve and become more efficient

4) The skrill can grow very quickly if it is not frozen
This is to support my previous theory
The frozen skrill was the same after 3 years into ice, but after less an year he became a lot stronger
This suggests me that the skrill is able to grow extremely fast

5) The skrill uses electricity to increase its metabolism and to survive into ice
We all could see how electricity makes the skrill alive for long time into ice giving it heat and energy. But what if the skrill is not frozen?
Maybe it acts like an electrostimulator and makes it grow faster

Bonus theory: the skrill can counter dragon root effects quickly but is not immune to it
In the TV show we saw that dragons need some time to counter dragon root in their blood, except some dragons that are immune l
Well, the skrill is not immune, but when he was hit by a dragon root arrow from hunters he seemed to recover and be OK already when he was on the ship into the web
This is an extremely fast reaction compared to other dragons
Prossibly this means that the electricity into skrill body can work on dragon root and manipulate it to make it useless
Or maybe the skrill high metabolism makes it able to recover quickly form dragon root

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Skrills!

Thanks! ^_^

 

So looking at the Skrill theories, I decided to hold off until I saw the last season of RTTE to see if that affected anything in what we know about Skrills? Turns out it mostly doesn't, but anyway, let's look at this stuff!

 

1. I agree, there's no way the Skrill is actually striking with the force of a full lightning bolt, and if it absorbed that much energy, it would probably explode...literally.

 

2. I actually think that the reason for partial absorption would have more to do with the way the Skrill absorbs electricity than the lightning's speed. See, the Skrill actually draws the lightning to strike it with its metallic spine, which it then uses to channel the lightning. If the lightning is channeled, it doesn't matter how brief it's appearance; it's going to go full force at the thing that absorbed it. However, the Skrill may channel the lightning in such away that it simply redirects the lightning to another destination, so most of the energy goes down this alternate channel that the Skrill has made for it so the Skrill doesn't, you know...explode itself. XD

 

3. I looked at the Skrill in Race to the Edge, and not only are we not sure that it's the same Skrill, but it really doesn't look any bigger to me. And it doesn't seem more powerful, either, from what I can tell. I think the animation is just better or has been amped up to for "epicness." That said, it is still possible that a bigger Skrill can absorb more electricity simply because it has larger spines and therefore can store more. I could definitely believe that theory.

 

4. Like I said, I don't think Dagur's Skrill looks any bigger before and after freezing, even assuming it is the same Skrill in this last season. But with that said, I think you're right for a different reason. I don't think a frozen Skrill would grow...at all. There are animals that can survive being frozen, and these animals are completely encased in ice so they can't move and have no room to grow. Also, in order to avoid the need for food or a lot of air, they slow their metabolism down to an alarmingly low rate, which makes any noticable growth basically impossible.

 

5. Yeah...this one, I'm afraid, doesn't really make sense for the reason I mentioned above. In the franchise, we're told the Skrill can survive in the ice for decades at a time due to its very high internal body temperature, which probably is due to the electricity it can generate, but that doesn't negate the fact that an animal encased in ice for decades needs to survive without eating or drinking and having minimal amount of air. In order to survive this, the animal would have to slow its bodily functions tremendously, which would lower its metabolism, not increase it.

 

Bonus Theory: Yup, this one makes sense to me! In fact, I'd say the last season even adds evidence to your theory. And it could very well be due to the electricity in its body, and if it is, it would mean the Shockjaw and Seashocker would also be capable of recovering quickly. It's also possible that, when not frozen, it relaly does just have a fast metabolism.

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Tracking

I love this thread, could u do the seashocker.

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Name: Kshida

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Clan: Celestial Serpents

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Eye Color: Brown

Hair: Black

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My Dragons

Oceania: Thunderdrum

Surf: Thunderdrum

Storm: Smokebreath

Fin: Scauldron

Tidal: Scauldron

Nora: Stormcutter

Silver: Razorwhip

Windshear: Razorwhip

Echo: Deathsong

Aftershock: Quaken

Purplex: Gronckle

Ice: Groncicle

Snow: Snow Wraith

WillowSpringRiverLea: Snapptrapper

Kingston: Hobblegrunt

Evie: ScuttleClaw

Slither: Whispering Death

Toothless: Night Fury

Broken Bone: Boneknapper

Diaval: Devilish Dervish

Kiko: Sliquifier

Shield: Amorwing

Ash: Moldruffle

Melon: Rumblehorn

Skyfire: Monsterous Nightmare

Sky: Flightmare

Marine: Shockjaw

Forzo: Snafflefang

Mocha: Typhoomerang

Electron: Skrill

Terrafire: Thunderpede

TailSpike: Deadly Nadder

Camo: Changewing

Fang: Screaming Death

Noches: Night Terror

DayDream: Timberjack

Siren: SlitherSong

Melody: DeathSong

Apollo: DeathSong

Ajax: Shovelhelm

Rio: Mudraker

Paradise: Prickleboggle

COMING SOON

Beach: Sand Wraith

LazerBeam by dragonrider34

 

 

Noches the Night Terror

Siren the SitherSong

My Clan

Nora The Stormcutter

 

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Seashocker Added!

Oh, thank you! ^_^ And sure, I can do that. I have a bit of a list of requests at the moment, so it will be a few weeks, but I'll add Seashockers to the list to do them some point in the near future!

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Ok Thank UUUUU!!!! :)

Ok Thank UUUUU!!!! :)

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Grapple Grounder Theories

Grapple Grounder Theories

 

Hello everyone! This week, the dragon we'll be looking at is the Grapple Grounder! Why? Well, what happened yesterday? The last season of Dragons: Race to the Edge was released. ...Also, the Chinese New Year was yesterday. That was the real holiday. We're doing the Grapple Grounder for that.

 

So why am I doing this dragon for the Chinese New Year? Well, this is the HTTYD dragon that most closely resembles the Chinese dragon! (Technically it looks more like a Korean dragon, but...it's the closest we have.)

 

The Grapple Grounder has an extremely long history with this franchise, longer than any dragon that didn't appear in the first movie. In 2010, this dragon was released on the How to Train Your Dragon video game, which was released by Activision for the Nintendo Wii, Xbox 360, Nintendo DS and PlayStation 3. It's believed that this dragon may be based on a statue seen in the movie, but it wouldn't be seen in any official franchise media again until its release in Dragons: Rise of Berk more than 4 years later and its eventual release in School of Dragons the following year. And if you younger, newer fans think this dragon isn't a big deal, think again! Before the Triple Stryke, before the Death Song, heck, before the Skrill, the Grapple Grounder was the ultimate dragon fighting champion and the first dragon made to rival a Night Fury! It was the final boss fight in the video game for this reason and is so powerful that Snotlout believes that getting a group of them will guarantee his win against the player in the fighting tournament. This dragon was made to be freakin' terrifying, and for a fandom that generally gushes over dragons simply because they're powerful, I still can't figure out why the Grapple Grounder isn't near as popular as dragons like the Skrill and Triple Stryke...but maybe being only a game-based dragon has a lot to do with it.

 

Now one of the consequences of it being in multiple games over a huge span of time is that this dragon has had great variation in appearance in its different incarnations. So just to be clear, as always I will be assuming the original model of this dragon is the correct version, so my theories will be based on the video game version from 8 years ago. Also, statistics from that game will trump statistics in the current School of Dragons game.

 

But weirdly enough, despite being a dragon with a long history and not a lot of facts, I didn't come up with a lot of theories for this one, at least not compared to most others I've done. I guess there just wasn't a lot for me to work with here? But in any case, I think I came up with a pretty good biological description of the Grapple Grounder from the theories I did come up with. I hope you enjoy!

 

Theory 1: Possible Grapple Grounder statistics: The Grapple Grounder has a high Armor statistic, an average-to-high Stealth statistic, an Attack statistic of 16, a Speed statistic of 18, a Firepower statistic of 19, and a Venom of 0. The only solid statistics we have for the Grapple Grounder is its Shot Limit of 6, which comes from School of Dragons. But we can infer a few things about its statistics,and while I'm kind of unsure about its Jaw Strength statistic, I think we have some evidence to come up with ideas about the rest of its stats.

 

The Grapple Grounder is said to be extremely powerful, and it is a Boulder Class dragons, which are characteristically tough-skinned. Therefore it makes sense that the Grapple Grounder would have a high Armor statistic. School of Dragons also states that this dragon is generally found in dark crevices, so I think it would have to have a decent Stealth statistic, though whether it would just be decent or be high is hard to say. Also, since there's no canon evidence of Venom and most dragons don't have venom, I think we can assume it has a Venom statistic of 0.

 

Now for Attack, Speed, and Firepower, we actually have stats from the original video game that we can use to get an idea of what its official statistics might be. In the game, each dragon has a preset percentage of Power, Speed, and Firepower (along with others like Endurance). The Grapple Grounder specifically had a Power of 80%, a Speed of 90%, and a Firepower of 94%.

 

Now follow me here, because we have to do some math for this. When dragon statistics were first released into the franchise, they were on a 1-20 scale. Even the dragons introduced in the Cartoon Network shows were on this scale, and the scale wasn't broken to include higher figures until the official website got it's big update in 2014. So we can probably estimate the Grapple Grounder's official statistics by seeing where each percentage falls on the 1-20 scale. For Power, which I'm equating with "Attack" since the video game was a fighting game, 80% is equal to 16. For Speed, 90% is equal to 18. And for Firepower, 94% is equal to 18.8, which we can round up to 19.

 

These stats show just how powerful this dragon is! This gives it the same attack as a Monstrous Nightmare and makes it the fastest dragon in the Boulder Class with the most powerful firepower of its class! And this is consistent with canon descriptions of this dragon from other games, which says it has powerful firepower and is known for its "high octane" speed. Really, the School of Dragons stats are selling this dragon short. Big time. This dragon should be super fast and blowing apart most things in its path!

 

Theory 2: The Grapple Grounder's blind spot is behind its head. The Grapple Grounder seems to have a very wide range of vision, based on the size and placement of its size. So it's blind spot is probably the obvious one.

 

Theory 3: The Grapple Grounder's colorful scales and intricate patterning is meant to warn other animals that it is dangerous. Usually when dragons are colorful, I say it's for mating, which is usually why birds are colorful. But Grapple Grounders are based on snakes, and snakes don't give a hoot about a color when it comes to mating, yet there are some pretty beautifully-colored snakes in the world. So why are snakes colorful? To warn other animals to stay away. Generally, this is because they are venomous, something we've seen no canon evidence for in the Grapple Grounder, but the franchise has shown us dragons that are colorful to warn other animals of their danger without also being venomous. The most colorful dragon in the whole franchise (and one of the most beautiful as a result, if you ask me) is Colorcrunch the Thunderpede, and his coloration is specifically to warn animals away from his mighty punches! Perhaps the Grapple Grounder, likewise, has colorful and decorative scales to warn other creatures that it is the wrestling champion you don't want to mess with!

 

Theory 4: Grapple Grounders are diurnal. For color patterns to be important in Grapple Grounder biology, they must be diurnal because widely-available sunlight is important for color vision.

 

Theory 5: Grapple Grounders can live in a variety of habitats. They burrow into the ground. There's very little consistency about the habitats where one can find a Grapple Grounder. The main place to find them in Dragons: Rise of Berk is Breakneck Bog, which is also home to an individual known as the Swampscrapper. This area is a boggy, vine-filled island. But you can also find it at the Trembling Faults, a rocky land split and cracked by Catastrophic Quakens, or find one on Fishlegs' Journey to Dark Deep, a rocky, barren island that is home to Gronckles and Quakens. There's really no consistency in the habitats in it's found in, which leads me to believe in can thrive in a wide variety of locations.

 

However, these are Boulder Class dragons, which is kind of weird if you think about it. There's no evidence whatsoever that these dragons consume rock, breathe rock, or do any sort of rock excavation, but they must do one of these activities, because that is the defining feature of the class. In the Grapple Grounder's case, I think they engage in excavation. They probably move rocks aside and will burrow into the ground in holes or tunnels, possibly even picking rock locations for these burrows. We even have a few clues that indicates this. One is the fact that they are called a "Grounder," indicating they come from the ground. The other is the fact that School of Dragons claims these guys are normally found in "dark, mysterious crevices." All-in-all, this probably a dragon that likes rocky burrows and dark, rocky caves.

 

Theory 6: The Grapple Grounder eats just about anything, from fish to birds to land animals to vegetation. Grapple Grounders are said to be omnivorous, and in the video game, they'll eat just about anything (though their favorite food is ham). In later games, they are shown to eat fish and truffles, like the other dragons in said games. With no consistent diet and one that seems to vary greatly, as well as being a dragon that can live in different habitats, it seems that Grapple Grounders can and will eat just about anything. ...Might want to make sure they're trained not to go after your livestock. XD

 

Theory 7: Grapple Grounders are largely solitary and territorial. They don't mate for life. Being largely based on snakes, I suspect Grapple Grounders are solitary, like snakes. And since this dragon is highly aggressive and ready to wrestle anyone it meets, they probably don't "share" well and are highly territorial. Both these things would also indicate that they don't mate for life, much like most other dragons.

 

Theory 8: The Grapple Grounder's wing claws are for mating. These dragons have wing claws, which don't seem useful but could be used for clasping or tickling each other for mating purposes.

 

Theory 9: Grapple Grounders compete for territory, and possibly mates, by fighting. They may use their horns in battle. Since Grapple Grounders are big on this whole "fighting" thing, I have to assume there's some use to it. I think they will battle each other for resources, namely territory and mates. Seeing as they have horns on their heads, they probably will use their horns for fighting. Since we know they wrap their bodies around their opponents and squeeze and that they lash at opponents with their tails, perhaps they'll also knock their heads against an opponent when curled around them so they can strike them with their horns, much how giraffes will slap their heads against rivals to hit them with their horns when their necks collide.

 

Theory 10: Grapple Grounders breed annually. Other dragons seem to, so I assume Grapple Grounders do.

 

Theory 11: Grapple Grounders reach adulthood very quickly. Other dragons do, so...yeah.

 

Theory 12: Grapple Grounders are most closely related to the Sandbuster. It's also related to the Hideous Zippleback and the Grim Gnasher. The first thing I thought when seeing the Sandbuster is, "That dragon looks a lot like the original Grapple Grounder." It's not so similar that you would ever confuse the two, but it's similar enough in profile that they seem to come from a similar lineage, with a similar shape to their skulls and serpentine body and the same number of limbs. These leads me to believe that the Sandbuster may be the Grapple Grounder's closest living relative. Grapple Grounders also share a similar skull shape and snake-like nature to the Hideous Zippleback, leading me to believe these two probably share a relation a bit further down the line. Finally, the Grim Gnasher also shares similar skull charactersitics to the Grapple Grounder. Its skull looks like a Grapple Grounder skull that has been flattened. (In other words, it sort of looks like the Grapple Grounder skull from School of Dragons.) It also has similar horns on the back and the same nose horn. Finally, the placement of limbs is compatible with having a similar genetic origin.

 

Theory 13: The statue of a dragon impaled on a sword hanging in the Great Hall is a Grapple Grounder. Everyone has made this theory already, so I'm just reiterating it. A lot of fans have noticed that the statue of the dragon impaled on a sword that hangs in the Great Hall doesn't look like any of the dragons seen in the first movie, but it does resemble a Grapple Grounder. Some even suspect it may have been the inspiration for the dragon seen in the video game. Whatever the case, that statue will always be a Grapple Grounder in my headcanon.

 

Theory 14: A tribe of people known as the Tribe of Greens lives on the little bit of green land on Dark Deep. In Dragons: Rise of Berk, Dark Deep is shown to be one of the places where the Grapple Grounder can be found, and I made a theory about that island based on Hiccup's map in How to Train Your Dragon 2. I presented this with my Gronckle theories, so rather than rewriting it, I'll just link you to the post here.

 

Bonus: Debunking the "Grapple Grounder's breathe magnesium gel fire" theory. So because the Grapple Grounder has been around since the very first year of this franchise and yet didn't have much information given out about it for the first four, lots of people made headcanons about it that were mistakenly accepted as fact. One of them is that the Grapple Grounder breathes magnesium gel fire, which...nope. This isn't found anywhere.

 

First, magnesium gel is kind of nonsensical. To get magnesium to a gel-like state, it would have to be super hot already, fire or not. But more than that, I can't find any evidence for this. No game has ever said what the base of the Grapple Grounder's fireball is; the most we've gotten is that the Wii game showed it was electrically charged, and School of Dragons confirmed this. The only place I've seen magnesium being named as the base for Grapple Grounder fire is on the Wikia, which is notorious for false information; fan art that states they got their information from the Wikia; and the fan-made website How to Train Your Minecraft Dragon which lists the Grapple Grounder as a Stoker Class dragon and has fake, fan-made statistics. I can only guess that this misinformation originated from this Minecraft community's headcanon.

 

If I am wrong about this and there actually is information from the original How to Train Your Dragon game regarding the Grapple Grounder's fire being magnesium-based, please let me know. But I can't seem to find any reliable sources behind it.

 

Bonus: Debunking the "Grapple Grounder is venomous" theory. Actually...I think it'd be really cool if the Grapple Grounder was venomous, and I do like this headcanon, despite lack of evidence for it. But there is a misconception that the Grapple Grounder is confirmed to be venomous, and this is simply not true. As far as I can tell, this misconception dates all the way back to 2010, back when the Grapple Grounder was the only known dragon who didn't feature directly in the movie, and it was only found in the How to Train Your Dragon video game. There's pretty much no information provided about it in the game other than the fact that it eats a variety of things, its favorite food is ham, how its power, speed, and firepower compare to other dragons in the game, and that it's powerful enough to give even a Night Fury a gamble, so much so that Snotlout thinks they're his key to winning the tournament against the player. This dragon quickly got a fan following with the fans who were aware of the movie-based game, and BANG-BLAST-BOOM-ART on DeviantArt made a fan-made Dragon Manual entry for it, written in HTTYD runes and everything. And to flesh out her page, she made up information about it.

 

BANG based her headcanons on the Knucker dragon from the Dragonology series due to their similar appearance. Her fan-made info included the fact that Grapple Grounders are 30 ft. long, hide in dark, damp crevices, will constrict its prey and opponents with its body, and has a venomous bite. Some of those who later found her image seemed to think the information was canon, and this information ended up on the wikia page multiple times. In fact, 30 feet long is a good estimate for the Grapple Grounder's length based on how it compares to the other dragon species, though I think it might fall a little short. (This is also me saying that the length of the Grapple Grounder seen on the Wikia is entirely fan speculation, and it's partly based off this information, too.) And the "hiding in dark crevices" and "constricting" headcanons...they became canon. This fan-made information was so ingrained in the fanlore surrounding the Grapple Grounder that School of Dragons seemed to accept them as fact and stated them to be true. But as for venom, neither game has said anything about the Grapple Grounder being venomous. It might be, it might not be, but we have no evidence whatsoever to suggest that it is, and most dragons aren't. This is one bit of fanlore that is still firmly stuck in headcanon-territory, and as always, since most dragons aren't venomous, I don't assume venom unless I'm told it's there.

 

Fun Fact: For most of the HTTYD franchise's existence, the Grapple Grounder was thought by fans to be either Strike Class due to its great power, speed, and electrically-charged blasts or Stoker Class due to its powerful firepower. It was thought to be so powerful that it must be in a powerful class. (And no one pays attention to this powerful beast now that it's Boulder Class...people can be quite fickle.) Arguably, the fan theory of it being in either the Strike Class or the Stoker Class is the longest-running Grapple Grounder theory, despite the fact that both were finally disproven after 3 years.

 

 

And that's all I have on Grapple Grounders! As always, feel free to say whether you agree, disagree, or have anything to add. And to all who recognize the Chinese New Year, I hope you have a very happy New Year!

 

As of yesterday, I have added the Dramillion to my list of dragons that can be chosen by the number generator, but I've now got quite a few requests to get through before I return to the generator. And next week, we will be doing one of those requests. We will be looking at the Sweet Death, a request from Ginger and Jaxomis! Time to look at another obscure dragon!

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Your theory that they burrow

Your theory that they burrow into the ground is kind of comfirmed. In Rise of Berk, a Grapple Grounder individual was said to help in Berk's mining operation.

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Grapple Grounder

Thanks Whisper for talking about the original Grapple Grounder.
I loved that awesome dragon, it had all I wanted in a dragon: skill in fight, high firepower, speed. They ruined it in ROB and SOD.
I like all your theories, and about the last one I simply say that grapple grounder doesn't have venom because it doesn't need venom. It would be invincible
As usual I add something:

1) Grapple Grounder has a fightning style that is a mix between wrestling and snake fighting
The Grapple Grounder is based on a snake, maybe an anaconda or a python. We also deduced that it digs, so it has powerful legs l. So I think that this dragon fights as a wrestler and as a snake like a constricor or a coluber. These snakes grab each other with their bodies and try to make the other touch the ground
With its powerful legs it would also grab and strike, like toothless did in many cases
This could explain its name: it acts like a grapple(grapple) and then takes the opponent on the ground(grounder)

2) Grapple Grounder digs its own nest and lives underground
This dragon is based on a python, that lives in holes abandoned by other animals, so makes sense that the Grapple Grounder lives underground. But this dragon digs, so it is possible that it digs its nest
Me too noticed the resembles between this beast and the sandbuster, and these dragons probably descend from the same ancestor, so maybe they have the same terricular attitude(obviously the gg lives more over its nest that the sb)

3)Grapple Grounder prefers hunting on ground and is also extremely fast
This dragon is made to live on ground, and probably hunts on ground. Looking at is body structure I notice resembles with a cheetah. A flexible back, a long tail and powerful legs. This suggests me that this dragon is able to go fast for a short time(it is obviously slower than a cheetah)

4)Grapple Grounder is in Boulder class because:
Its Jaw strength: its Jaw is big and similar to a gronckle or s.death one
Its strong skin: is skin is strong and durable
Its strength: blunder class dragons are the most thought and strong, like this beast
Its terricular attitude: we deduced that it lives on and under ground
Its "low" intelligence: I don't think that a dragon that bases all on its strength needs to use brain to fight, and possibly the Grapple Grounder is not the smartest of the dragons(that's why it is not in strike class, where there are the smartest dragons)

5)Grapple Grounder is able to roll to give more force at attacks with tail and head and also to go faster near its opponent
Its body structure allows it to roll like a zippleback or a triple strike, and rotation gives more force to an attack with tail or head. Why head? It looks like an iron ball of the mace whip(don't know what's its name)

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Low intelligence isn't a Boulder Class trait..

Hi! Um, i don't know if anyone has ever mentioned anything about the intelligence of the Grapple Grounder.

If the Grapple Grounder would be less intelligent than other dragons, i don't think that it would be one of the reasons it would belong in the Boulder Class.
A dragon doesn't need to be "stupid" to belong in that class, low intelligence is not a specific Boulder Class trait (except that some dragons might not be as bright..)
Take the Whispering Death, for example. That's a Boulder Class dragon, and yet it is one of the smartest dragons in the dragon world. Just saying! :)

And I like your theory about how the Grapple Grounder can roll! I also had this theory in mind, but you also mentioned the structure of the Grapple Grounder's head.

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Intelligence

I didn't mean that the Boulder class dragons are stupid. I wanted to explain that the Grapple Grounder is not in strike class because they are the smartest dragons ever. The gg thanks to its strength doesn't need complicated tactics to defeat opponents, so I supposed that it doesn't use brain a lot.
Obviously it is not stupid

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:)

Oh, okay. Thanks for explaining!

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So many great thoughts!

Hey, I'm here! =D

 

1) This theory is perfect, quite frankly. Well supported, makes perfect sense!

 

2) This one is also great!

 

3) Also good!

 

4) Okay, so I don't actually know if a Grapple Grounder would have the Jaw Strength of at Gronckle or Screaming Death. Those are two dragons that chew through rock, and we don't actually know if the Grapple Grounder does that. While strong jaws are typical of Boulder Class dragons since many can chew rock, it's not a requirement. Nevertheless, I suppose I would say that Grapple Grounder's probably have strong jaws due to the class trend, though I don't know if they'd be Strike Class-strong or bite-through-rock strong.

 

We definitely know the Grapple Grounder is well-armored. Can't be a Boulder Class dragon otherwise. ;) As for strength, it's confirmed in canon to be extremely strong. So yeah, both these check out for reasons for its classification.

 

Now if the Grapple Grounder is as fast as we say and has vice-like jaws and we know it's a sharpshooter, it does make sense that intelligence would be the reason why it's not a Strike Class dragon, and I think you make a good case for why it wouldn't have to be the smartest dragon based on its biology. I agree, I don't think a solitary animal that prefers to beat down all opponents would need to have the biggest brains. That said, I wouldn't take that for evidence of it necessarily being on the low end of the intelligence spectrum for dragons; I would just assume it's not on the high end. It could be low or mid-level.

 

5) Originally I was actually going to disagree with this one only because we have a pretty good look at what a Grapple Grounder fights like in "canon" just based on its fighting mechanisms in the How to Train Your Dragon game. But the thing about the game is that the Grapple Grounder has a rider in that game, which it obviously wouldn't want to roll on, and we do actually see it roll itself into a ball in the air before unleashing one of it's attacks. So...I think you're right! I definitely think this is an attack the Grapple Grounder could do!

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Yay!

Great job! I like Grapple Grounders, despite how they look in the game. I think that they are cute. :)

Yes! Sweet D.eath! :D

~Ginger 

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Theories

Here are some theories about the Sandbuster:

1) The Sandbuster has ancestors from the Boulder class and is related to Boulder class
The sandbuster shoots molten sand that solidifies into glass on impact, and we know that sand is destroyed rock. So the sandbuster has the same ability of Boulder class dragons: eat rock and melt it. It is not a Boulder class dragon, because it doesn't produce lava and doesn't eat boulders, but it might be close related

2) The Sandbuster is one of the few dragons eats humans and doesn't simply kill them
The sandbuster is always in search of a good place to find some treasures, and humans have lots of treasures in trading posts
The sandbuster would have the treasures, but what about the food?
There are no animals near humans that do not have a farm or similar
So probably the sandbuster would consider humans as a source of food and eat them
Obviously if it can it eats other animals

3) The Sandbuster has a retractable jaw
I noticed that in the scene when it drags Hiccup and Snotlout under the sand he roars at them, but its jaw is different, like it tries to go out of the mouth
I deduced that this dragon has the same ability of the sharks:making its jaw go out to have a more efficient bite

4) The Sandbuster uses its bowerful tail to fly better
The sandbuster has not so big wings, so I though how it could fly. Then I remembered that there is an other dragon that flies with small wings and with a snake like body: the whispering deathx.
While flying this dragon whirls its body to reach a better speed creating a rotating effect. Maybe the sandbuster can so the same to reach a better speed
I think that it can fly normally, but not so fast

5) This theory is divided into 2 other theories, and is about the Sandbuster intolerance to sunlight l
A) The Sandbuster can stand sunlight if it is not midday or it is not concentrated
In the RTTE episode sandbusted the sandbuster drags 3 persons into the sand in 2 different moments. In both of the cases, looking at the shadows, the sun was near the horizon and weacker that at midday. If you notice when it grabs Snotlout its tail is out of the sand for an entire second, without being sunburnt. Also in the cave the light was concentrated by the glass of the sandbuster. So I deduced that the sandbuster cannot stand at hard sunlight, but can support the normal one
B) The sandbuster's 2 different colors indicate 2 different types of scales: white scales can be sunburnt, green scales are immune to sunlight; also white scales could turn into green scales
As I said in he previous theory, the sandbuster's tail is out of sand in direct sunlight and is not burnt when the sandbuster grabs Snotlout. But in the cave the sandbuster's back was sunburnt. I couldn't explain this, but then I noticed that the tail was covered in green scales and the back in green scales, and also the green spines on the back didn't sunburn. This makes me think that the white scales of the sandbuster are like the skin of an albino or even a vampire(don't know the scientific term, but there are persons who burn in direct sunlight), extremely sensitive to sunlight. I also said that white scales can turn into green scales, and I based this on my personal experience. I am "half albino": some parts of my skin are white and highly sensible to sunlight, expecially in summer I get sunburnt a lot of times if I do not use the protection cream. Well, there is a therapy to make me normal. I was(I am normal now) put into a machine and exposed to light for a few seconds periodically, and this stimulated my skin to produce more pigments as a defense, making my skin normal. Maybe the same treatment would work on the sandbuster if done for a long time and with enough weak sunlight, and turn its scales completely green

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Sandbuster Comments

1) Makes perfect sense to me! If it is a Grapple Grounder relative like I believe, then it could very well have a common Boulder Class ancestor. :)

 

2) Oh, yes, I definitely think it makes sense for Sandbusters to kill humans! It makes sense that that would be the real reason it drags people down to its lair to d.ie.

 

3) Hmm, I'd have to look at the footage again for this one, but if you're right about that footage, then that theory makes perfect sense.

 

4) I don't know about that this one. I always got the impression at the Whispering Death's undulating body while flying was to keep it steady and on-course while aloft in the air, not to actually provide extra lift. If the Sandbuster does the same, I would think it's for the same purpose and not specifically lift. And we haven't seen it use its tail in this way when it briefly flew around its lair in the episode or in Dragons: Rise of Berk, so for now I'm going to have to say that I don't think it does this.

 

5) A) I think more important than the time of day is whether or not the Sandbuster is in direct sunlight. When the sun is on the horizon, sunlight is rarely taking a direct path. Even if sunlight is "hitting" you, it is usually bent by the curve of the Earth, hence why a rising sun can look red. So I think I would amend this theory by suggesting that Sandbusters can't be direct sunlight and so can be out when the sun is low on the horizon or hidden by clouds.

 

5) B) I personally think this theory is brilliant and would even explain one of the issues I had with how the Sandbuster was represented. It would perfectly explain why it was able to drag people underground but wasn't able to withstand a beam of light piercing its lair. I also think that the scales could potentially be "tricked" into producing more pigment, but I think that would depend on genetics and how it was done. I don't think there would be a natural way to control this with a wild animal, and genetics might prevent this change on certain parts of the body. The severity with which the Sandbuster is burned by sunlight also indicates that it might be impossible to perform a similar treatment on this dragon safely. Certainly if it could be done, it would be something a human does with a tamed dragon, not something that's happened to a wild one.

 

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Sweet Death Theories

Sweet Death Theories

 

Sorry for uploading this so late in the day. I've been traveling and seeing family. For those waiting for a response from me for other comments, I'll try to get back to you in the next few day, but my responses are probably going to be a little sporadic for awhile. Nevertheless, I am managing to still have my Saturday post, as promised! As requested by Ginger and Jaxomis (specifically Ginger), it's time for theories on the Sweet Death!

 

The Sweet Death is one of the least popular dragons in the HTTYD franchise solely because of its looks, which I don't think is fair at all. But with a lack of information available about it, it's also a difficult dragon to really love since there's not a whole lot there to fan over. There's not even a personality description that we can evaluate as likeable or not. But I think I've uncovered clues to its personality, and I actually found that, while making these theories, I fell in love with this dragon! If my theories are right, it's my kind of dragon - gentle, laidback, mid-energy level, forest-dwelling, but also capable of fairly decent speed and good agility. And I certainly can't be alone on liking those traits in a dragon. Come on, y'all, let's turn on the Sweet Death love!

 

Theory 1: Possible Sweet Death statistics: The Sweet Death has a high Armor statistic, a respectable Attack statistic, a high Stealth statistic, a Venom statistic of 0, a Speed statistic of 14, and a Firepower statistic of 8. The only statistic for the Sweet Death we have is its Shot Limit, which is 5. Now I'm personally pretty stumped on ideas for its Attack or Jaw Strength statistics, but I think we can theorize on the rest.

 

In Dragons: Rise of Berk, one of the statistics the dragons have is Defense, which is basically how well a dragon can take a hit in battle. And that is pretty much what the Armor statistic is supposed to measure. Now it's true that many of these Defense statistics don't align very well with the official Armor statistics, but they should be true for the Sweet Death since Rise of Berk is the Sweet Death's inventor. And the Sweet Death has a very high Defense, so I have to conclude that it would also have a very high Armor stat. This is also true in School of Dragons, where the Sweet Death has a Health stat - which is basically the same as Rise of Berk's Defense stat - equal to dragons that have official Armor statistics of 20! This dragon is tough!

 

As for Attack, it's really hard to say, but this dragon is said by School of Dragons to be a "powerful" dragon, so I'm led to believe that it has an Attack rate that, at the very least, is not low.

 

We can also say a bit on its Stealth and Venom stats. Camouflage is one of the Sweet Death's big defining traits in School of Dragons. It's also an ambush predator that buries itself and sticks its tongue, which looks like a pink sapling, out of the ground to lure in prey. In fact, this dragon is even described as having "excellent tricks for disguise." These characteristics are really the main ones the franchise's focuses on for this dragon, so I'd say the Sweet Death definitely has a high Stealth statistic. There's also no mention of it having any venom, even when the player has to collect Sweet Death saliva in the "Secret of the Leviathan" expansion pack in School of Dragons, so it probably has a Venom stat of 0.

 

For Speed and Firepower, we can use School of Dragons game stats to theorize exact numbers. In School of Dragons, the Sweet Death has a respectable speed of 7.1. This is the same game speed as the Catastrophic Quaken, which has an official Speed of 14, so I suspect the Sweet Death has this same Speed. That makes the Sweet Death, not an especially fast dragon compared to the very fastest, but definitely a dragon with some pretty good flight speed. Its Firepower, however, is a bit less impressive. This dragon has a game firepower of 4.6. This is between the Flightmare's game firepower of 3.6 and the Boneknapper's game firepower of 4.8. Officially, these dragons have an official Firepower of 7 and 9 respectively, so I think the Sweet Death would have an official Firepower of 8.

 

Theory 2: The Sweet Death's blind spot is behind them. Based on the placement of their eyes, Sweet Deaths seem to have a good vision range in front, so their blind spot seems like it would be the obvious blind spot.

 

Theory 3: Sweet Deaths live in tunnels. We know Sweet Deaths tunnel under the ground and stick its sweet-smelling, sapling-looking tongue out to lure in prey. Also, in a School of Dragons stable quest, we know a group of Sweet Deaths tunneled beneath Gobber's house. So we know that Sweet Deaths can tunnel, and we know that some have tunneled under Gobber's house. I suspect these tunnels are near the surface, like mole tunnels - perhaps they even leave a similar mound of earth above - but they seem to be a way for them to travel, not just a way to bury themselves. So I think they actually live in these tunnels, or at least den in them like burrows.

 

Theory 4: Sweet Deaths live in groups. Going back to that stable quest I mentioned above, there's something very interesting mentioned about Sweet Deaths there. It's said that multiple Sweet Deaths tunneled beneath Gobber's house. That means they were in a group. So either Gobber had something down there that attracted a number of Sweet Deaths or they were living together. I think it's more likely they were living together, which leads me to conclude that Sweet Deaths are social dragons that live in groups.

 

Theory 5: The Sweet Death has strong front talons for digging. If the Sweet Death burrows, it needs a method for digging, and it doesn't seem like it slams or chews its way through its tunnels the way a Whispering Death or Snow Wraith would, so I think the Sweet Death probably digs the way we see most real animals big tunnels - with their claws and at a much more realistic rate.

 

Theory 6: The Sweet Death's shovel-like face and nose horn help it burrow. Like many burrowing animals, the Sweet Death has a shovel-like face that ends in a point. This shape is generally useful for moving dirt aside, so I think it helps the Sweet Death burrow. They also have a very small horn on their nose, which I think may be used to "stab" the dirt to loosen it up if need be.

 

Theory 7: Sweet Deaths are wrinkly because they have loose skin. The Sweet Death's wrinkly skin has a lot to do with why it is so marginalized by the fandom. Generally people don't see wrinkly skin as attractive (unless it's on a dog for some reason), and while people seem to like their wrinkly shar-peis, the Sweet Death's wrinkly, scaly skin is more reminiscent of a naked mole rat. But that might not be a coincidence. According to Bruce Patterson at the Field Museum of Chicago, all burrowing rodents have loose skin because they live in confined tunnels and need to turn around practically inside their own skins. Most burrowing rodents have a furry coat so we don't see the baggy skin, but with the naked mole rat, this loose skin is obvious due to their hairlessness. I think the Sweet Death, being a very big tunneling animal that can't just chomp its way to a wider space, would definitely need to have this ability to turn and stretch in a loosely-fitting skin, which could very well explain why it appears to have wrinkly, sectioned skin like an earthworm.

 

Theory 8: Sweet Deaths have small eyes because they burrow in the ground. They do not have great vision. The Sweet Death also is not loved for its appearance because it has small, beady eyes, but I think this is also a burrowing adaptation. Burrowing animals tend to have very small eyes for a number of reasons. One is that there is very low visibility in their burrows to begin with, so eyes aren't very useful. The other is that large eyes are liable to get a lot of dirt and debris stuck in them while digging, so smaller eyes are safer and easier to protect. Burrowing animals tend to have weak eyes because of this, and I think the Sweet Death is no different. When flying your lovable lug of a wrinkly dragon, I suggest keeping your eyes peeled for obstacles and anything you might need to watch out for, because your Sweet Death might not be the best at doing that himself.

 

Theory 9: Sweet Deaths have a fairly strong sense of smell and have a lot of communication through chemical signals. They are soothed by sweet smells. There's a number of reasons to believe the Sweet Deaths have a very sophisticated sense of smell. One is that their tongue has a lot of surface area from its oddly-shaped protrusions (which give it its signature "sapling" look), and greater surface area means there's more surface for smell detection. Another clue is their small, weak eyes, which means they probably aren't noticing much in the way of sight and are not communicating much through visual signals. Finally, they attract prey to them through chemical means, by luring in prey with a super sweet-scented tongue. This all shows that Sweet Deaths need to have a sophisticated sense of smell to navigate their world and that they probably use a lot of chemical signals, which they detect through smell, to communicate. School of Dragons also says they enjoy a sweet-smelling saddle, so I think they are naturally probably soothed by sweet smells, likely because they themselves smell sweet and they are social creatures and so enjoy each other's smell.

 

Theory 10: Sweet Deaths prefer forested environments. So we know Sweet Deaths burrow underground, but in what sort of habitats can they be found? Well, Dragons: Rise of Berk seems to tell us that they come from forests. The main place to search for a Sweet Death in Dragons: Rise of Berk is Eternitree, a forest on Berk that has Berk's oldest trees and is said to be enchanted. Also, one of the individual Sweet Deaths, the Seedling Sweet Death, is a dragon that serves the Foreverwing, an alpha that lives in and blends in with a forested mountainside.

 

Theory 11: Sweet Deaths eat mostly land animals and birds. Like all dragons, we feed fish to the Sweet Death in Dragons: Rise of Berk and School of Dragons. But its hunting habits indicate that, generally in the wild, it has a very different meat-based diet. It hunts by burying itself into the ground and sticking its tongue out of the ground. This tongue looks like a harmless, sweet-smelling pink sapling that lures prey in to strike. It certainly won't be catching fish this way; the animals that are going to fall for this trap are fellow forest creatures, including birds and land animals.

 

Theory 12: Sweet Deaths have very basic saliva to neutralize the acid they breathe. Their breath weapon is extremely acidic. There's a very interesting quest in the "Secret of the Leviathan" expansion pack on School of Dragons where the player collects Sweet Death saliva and then tests its pH. Interestingly, the Sweet Death, while being an acid-shooting dragon, had an extremely basic pH to its saliva. I think this basicitiy is to counteract the acidity of the acid they breathe should it linger in their mouth, allowing it to neutralize it. We also see that this saliva is as basic as it can possibility get, even more basic than soap, so their acid must be equally strongly acidic.

 

Theory 13: Sweet Death mating rituals involve flying. Sweet Death flying capabilities are interesting to me. This is dragon that, while not being super fast, is still respectively fast and has really good agility in the air. Why would a dragon that spends most of its time under the ground and lures its prey to it rather than having to track it down need to be such a good flyer? To retain such skills, they must be useful for something. I think the Sweet Death's flying prowess probably has to do with mating. Likely flying maneuvers are part of the mating ritual, perhaps used to attracted mates or simply used to solidify the current mating pair.

 

Theory 14: Sweet Deaths don't mate for life. Most other dragons don't, so I'm assuming Sweet Deaths don't.

 

Theory 15: Sweet Deaths breed once a year. Other dragons do, so I'm assuming Sweet Deaths do.

 

Theory 16: Sweet Deaths grow up very quickly. Again, other dragons do, so...

 

Theory 17: Sweet Deaths are gentle and sweet dragons. We don't really know anything about the Sweet Death's personality. The closest we've come is that we know it's "deceptive," but that kind of comes with the territory with an ambush predator that uses chemical lures and is good at camouflage and disguise. But I happen to think these are very gentle, patience, and kind-hearted dragons. The reason is the Masked Sweet Death seen in Dragons: Rise of Berk. This dragon was patient enough to let children paint its entire face like a jack-o-lantern. If there's a better test to see if an animal can be patient than putting up with a bunch of children manhandling its face, I don't know what is!

 

Theory 18: Sweet Deaths can be stubborn and have a lot of determination. It's said that Sweet Deaths will find a "sweet spot" in battle and then shoot their acid to "win the day." It's indicated that they are stubborn about this and that they won't give up until they succeed, no matter how steep the odds, leading me to believe they can be naturally quite stubborn and that they're very determined.

 

Theory 19: Sweet Deaths are not energetic. Here's an interesting thing about ambush predators vs. pursuit predators: ambush predators tend to be low-energy while pursuit predators tend to be high-energy, at least when compared to one another. Since Sweet Deaths an ambush predator, I don't think they're generally the most energetic of dragons. That's not to say that they can't be happy and jumpy, but much like a Gronckle, those moments may come in small spurts. And that's not even to say that they're lazy; they may be awake and hard-working most of the time. But they aren't bouncy energizer bunnies like a Night Fury or Deadly Nadder would be.

 

 

And that's all I have on Sweet Deaths. As always, feel free to tell me if you agree, disagree, or have something else you'd like to add! I'm a bit short on time, but I'll try to get to comments sometime during the week.

 

Next week, we will be doing another request, this one from MarBear20000: the Seashocker! Time for the two-headed ocean-zapper!

Goldenwolfmidna V's picture
Goldenwolfmidna V
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OOO SHINEYS

Have you done Razorwhip or Deathsong yet? Those would be fun to see.

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Death Songs, But Not Razorwhips

I have done Slithersongs, including Death Songs; you can find that post here: link

 

I haven't done Razorwhips, but I can add those to my list of requests, if you like.

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Theories

Very interesting. I just add something as usual

1)Sweet death eats small animals but also bigger ones like boars or deers
This dragon attracts preys using a tree like tongue that smells sweet, and probably it doesn't attract just small creatures. Also the sweet death has a big and strong mouth, so maybe it attacks bigger animals

2)Sweet death mouth acts like an bear trap
Looking at that big mouth and how the sweet death hunts I suppose that the tongue acts like a nerve, and when it is touched the sweet death closes its mouth on the prey

3) Sweet death has strong muscles on the neck
If you look at sweet death teeth you can see that they are totally useless to chew a prey. In real life there is an other animal with the same problem: the crocodile. Crocodiles use their strong neck muscles make the prey in pieces and then eat them. Maybe the sweet death does the same

4)Sweet death produces a scent of strawberries or cherries
The snaptrapper produces a scent of chocolate or more probably honey, which is made by flowers. The sweet death has a tongue that resembles a tree and it is strange for a tree to have a scent of honey. Maybe it protrudes a scent of a type of sweet fruit, like strawberries or cherries

5)Sweet death have fat under skin and can stay unmoving and without food for many days
Lots of earth worms have fat under skin as a reserve of food, and maybe the sweet death has it. Also fishlegs talks about a dragon that can stay unmoving for more than a week, and I think it is the sweet death. It stays underground with just the tongue out, unmoving and using its far to get energy

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Sweet Death Comments

1) While I still think Sweet Deaths eat mostly small animals mainly due to availability, I do think they could eat larger animals. If I implied otherwise, my apologies, never meant that implication.

 

2) I think this is reasonable; once their tongue is touched, the dragon probably rises from the ground while simultaneously snapping its mouth closed.

 

3) Makes perfect sense to me!

 

4) That is reasonable. I always thought they'd smell a bit like fruit-flavored candy myself.

 

5) This theory also makes perfect sense.

 

Overall, some really great additions!

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^_^

Ah, thank you! I've been looking forward to these! I actually kind of made my Sweet Death pal, Jungle, (He's a jungle-dwelling subspecies that comes from farther south, hence the name) have a layed-back, good-natured, slightly lazy attutude. I had also thought that they probably have a good sense of smell, so I'm glad that you think so as well! Again, thank you for doing these! :D

~Ginger

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You're welcome! :)

You're welcome! :)

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