Dragon Theories

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More on Deathgrippers!

Ooh, cool observations! I feel like I'm going to be adding quite a few tidbits of information about the dragons when I finally get my hands on that Hidden World Blu-ray. (I need it now!!)
 

Hmm...maybe in terms of the needle it was small and thin enough to slice through even the thick armor? Extremely small points are able to get through thick carapaces where larger points can't, even with greater force. Just a thought, though, I haven't watched the third film in awhile.

 

Putting all the theories together in a book would be neat! And I'd love for others to keep posting new theories, but I myself am a bit wrung dry. Doing these every week is fun but exhausting, so when I'm done I doubt I'll have many new theories to add, unless a thought just happens to hit me. But since I agreed to do the hybrids from Dragons: Titan Uprising, we still have enough dragons to keep me going through June, so we're not quite at the end just yet. ;)

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Slitherwing Theories

Slitherwing Theories

 

Alright, everyone, tomorrow is another holiday: Easter! So, as usual, I picked a dragon for the holiday. For our Easter special this year, we are doing the Slitherwing! Why? ...Because it is extremely deadly and in order to celebrate rebirth and resurrection, you need death first?? Okay, full disclosure, the reason I picked the Slitherwing is simply because we're really low on dragons to choose from right now and I couldn't find a truly Easter-themed dragon, so I went with a dragon that the game Dragons: Rise of Berk has released this year as one of their Easter specials. Admittedly it's not really fitting with the theme, but, uh...they are colorful, eh? Like Easter eggs? XD

 

The Slitherwing is not a particularly beloved or appreciated dragon in the franchise by much of the fan base, and...yeah, I'm kind of there, too? I do like all the dragons, Slitherwing included, but I'm not going to say it comes high on my list. Still, it tends to get more hate than I personally feel it deserves. A lot of people know its design for being plain, but I don't know, I really like a "plain snake" dragon. Both snakes and dragons were actually referred to in medieval times as "serpents" (as were worms and maggots and other things like that), and sometimes snakes and dragons were even equated. So I guess I just like this idea of a dragon that harks back to this little bit of dragon lore history. And it also actually makes sense that a highly toxin animal would not have very intimidating body features outside of loud coloration because, you know, it doesn't really need it. Still, I do think they could have done something different and more eye-catching with a snake dragon. It's not a bad design at all, but I get why people aren't wowed by it.

 

There's also the little matter of Slitherwings killing you with toxin if you touch them, whether they mean to or not. In a franchise where most dragons garner fans because people want to ride them, it makes sense that Slitherwings never got a big fan following.

 

Still there is a lot to explore about this dragon. The fact that they wanted a tropical snake-like dragon to be pack hunter is interesting. It's ability to not only not be captured by Death Songs but even given them a taste of their own medicine is the kind of irony I love! And the backstory behind its aggressive behavior is kind of fascinating and a bit tragic. And while researching potential behaviors, I also learned a bit more about snakes than I did before. All-in-all, it was an interesting dragon to explore, and I had a lot of fun doing it. Hope you like what I found and thought up!

 

Theory 1: The Slitherwing's blind spot is behind it. The Slitherwing's eyes are directed forward and I can't locate any spot where its vision would be obscure except for the obvious spot, behind its head.

 

Theory 2: The Slitherwing developed poison for defense and venom for hunting. The venom is just an extension of its poison ability, and the venom glands sit in the lower jaw. The Slitherwing hunts its prey by chasing it down and biting them and then waiting for the toxin to take effect. In the animal kingdom, animals can have some amazing chemical weaponry that are toxic to other organisms. We humans define these toxins using two terms: venom and poison. Venom is something that harms its victim only by entering the bloodstream, and the animal bearing the venom injects it either through a bite or sting. While used for defense, venom primarily evolves as a hunting tool. The platypus is a notable exception here, where it seems to use its venom in intraspecies competition over mates...but you know, platypuses are just weird. XD Poison, meanwhile, is what we call the toxin of an animal when it secretes the toxin, and this toxin can often harmed the victim simply by touching them. Poisons evolve almost exclusively for defense from predation.

 

But the Slitherwing...the Slitherwing has both venom and poison. This is rare but not unheard of in nature. The tiger keelback snake is venomous but also accumulates toxins in its tissues from the poisonous frogs it eats, which makes eating it dangerous. There are also two species of poisonous frog that have venomous spines on their snout. But that's the only species I know of; having both is quite rare and often energetically expensive. So the question is, why does the Slitherwing have both? Once it has evolved, venom can easily be used as a defense mechanism without having any need for poison. And with its constrictor-like body, the Slitherwing could have easily weaponized its venom for hunting, making venom unnecessary. Likewise, the Race to the Edge episode where the Slitherwing appears would have gone down exactly the same way if the Slitherwing had just had poison but no venom. So what's the deal here?

 

Well, going back to why animals typically have these things in the first place, I think the Slitherwing developed poison mainly for defense and venom mainly for hunting. And I think it's the poison that developed first. For one thing, the Slitherwing doesn't have any large venomous fangs, like the snakes it's modeled after. Instead, the Slitherwing's teeth are all about the same size, making me think its venomous bite is more akin to that of a monitor lizard such as the Komodo dragon and Gila monster. These lizards have venom that is released from glands in the lower jaw when they clamp down on something and that venom will likely ooze into the wound opened by the teeth, a much less sophisticated method of venom injection than the viper snake's long venom fangs. This indicates the the venom of the Slitherwing is probably just an extension of its poison capabilities, only this same toxin here is being secreted from the mouth rather than the skin. But what also makes me think that poison came first is that, when it comes to defense, if you took away its poison, the Slitherwing...kind of sucks. It's not a small dragon, but it's no giant and can easily be competed against by most other dragons. It can fly, but so can most of its rivals and predators, which are also going to be other dragons. It has no limbs and claws with which to battle and has to use strong neck, torso, and tail muscles to move and to grapple with its enemies. Aside from its head, it doesn't have any spikes like many dragons do to deter others from biting it. And this dragon has no breath weapon, which other dragons have. So this poison is kind of its only big form of defense. It's hard to say if its ancestors had other defenses that the Slitherwing no longer has because it no longer needs them or if the poison was the first big defense mechanism in its lineage. Still, I think the secreted poison was the first form the Slitherwing's toxin took in its evolutionary line.

 

Now I pointed out before that the poison could easily be weaponized as is, so why also have venom? Well, like I said before, I think the venom is just an extension of the poison that's simply redirected: same toxin, same mechanism for making it, just a different location for secretion. But as to why it would eventually evolve the ability to inject this toxin through its bite, it probably evolved due to how the Slitherwing hunts. Sure. The Slitherwing could weaponize it the poison it secrets on its scales by constricting its prey, but in order to do that, it needs to be able to catch its prey and hold it long enough to poison it. By having a venomous bite, the Slitherwing can instead catch its prey in its mouth and inject its toxin directly into the bloodstream, creating a faster death for the prey and allowing the Slitherwing to deliver its toxin quickly and without having to fight directly with the victim. We can even see from how the Slitherwing hunts in groups that it likes to avoid direct confrontation. By using pack hunting strategies, Slitherwings can steer prey toward someone waiting to deliver a bite or two, minimizing any individual Slitherwing's need to actually get in a fight. Their fear of fire might also reflect this, as fire is the common breath weapon of most other dragons, and Slitherwings may see a display of fire as an invitation to a risky battle, something which they have no interest in.

 

Theory 3: Slitherwings can be solitary but tend to live in packs of related individuals in which the alpha wins their right to leadership through combat. Most of the pack is made up of related females and their offspring and unrelated males. Young males typically leave the pack when they reach maturity and go off to live in solitude or join another pack. Alright, so Slitherwings canonically "tend to hunt in packs." And also, canonically "all nests have their queen" (except apparently Deathgrippers), so each Slitherwing pack needs an alpha, which doesn't appear to look any different than the other Slitherwings since we never see a distinct alpha the way we do with say, Night Terrors or Speed Stingers or Grim Gnashers. And finally, Slitherwings said to live in "pits" where they drag their dinner back to after it di.es. And as far as social systems go, that's all we have to go on.

 

So as usual, I decided to look at the animals that inspired the dragon. In this case, it was snakes. ...I know, you're all shocked. XD

 

So here's the thing: people often have this concept of snakes being very simple-minded. They are often represented as being creatures that live alone, exhibit no social behavior, and who are born being entirely able to fend for themselves and needing to do just that due to a lack of parental care. And honestly, I did, too. My own studies in the field of wildlife have largely focused on birds and mammals, and I've only really had extensive experience with reptiles in captivity. But I wanted to double-check before I assumed I knew how snakes behaved in the wild, and thank goodness I did! It turns out vipers, a group of venomous snakes, are much more social than we ever gave them credit for. Studies upon the Arizona black rattlesnake have revealed that these snakes often den with "friends," even when other den space is available, and that these "friends" tend to be the same individuals, indicating that this is not just a case of convenience. These snakes seem to be living semi-social lives, and more and more this is being observed in other viper species. DNA evidence shows that these individuals are often related, with mother-daughter and sibling relationships being common, but this isn't always necessarily the case. Sometimes the snakes are unrelated and just seem to "like" being associates. Females seem far more likely to engage in this than males, with den sights often housing both mother and daughters and these den sights getting passed down through the generations. There's also been evidence that vipers tend to invest in parental care, with mothers guarding nests of neonates (baby snakes) from human intruders, again with black rattlesnakes being one of the species most often observed exhibiting this behavior. This parental care might also explain why vipers give birth to live young instead of laying eggs like most other snakes. So the female's social behavior may be an extension of the same social bonds that instructs them to care for their young. These small, often unseen cases of socialization among animals thought of as solitary is known as "cryptic sociality."

 

So applying this to Slitherwings, how do I think they compare? Well, one thing I find interesting about their official website description is that it states they "tend" to hunt in packs. So these dragons might very well hunt or even travel on their own at times, with males being more likely to exhibit this behavior, much like snakes. However, I don't think their social lives are typically all that cryptic. Most Slitherwings, especially females, likely live in packs, and these packs are mostly made up of related individuals, again like the social groups of vipers. Packs are mostly related females and their offspring with some unrelated males as well; young males probably leave the pack and go off on their own or join other packs. (This sort of pack structure is the sort of social system that's exercised by real species such as the spotted hyena and is the parallel opposite of the African wild dog pack structure we talked about last month, in which males stay with the birth pack and females leave and join new packs.) The alpha of these Slitherwing packs wins its position through combat and, once it proves itself, becomes the leader of the pack.

 

Theory 4: Slitherwings mate annually and don't mate for life. Males tend to compete for females. Regardless of the fact that some snakes have more social lifestyles than we once thought, snakes still don't pair bond. In fact, males often compete for females during the annual mating season, with such competitions ranging from beautiful "combat dances" to "mating balls," which are basically a tangled mass of male snakes around a female. So Slitherwings are probably similar in that they mate annually, they don't mate for life, and males will compete for females when more than one male goes after the same female at the same time.

 

Theory 5: Slitherwing eggs are speckled to hide them from predators. According to Dragons: Rise of Berk, Slitherwing eggs are white and speckled. This is actually a common coloration among most bird species, making the Slitherwing's egg perhaps the most "normal-looking" egg in the franchise since the speckled eggs of the Whispering Death and Death Song. It's thought that bird eggs with a speckled coloration have this pattern to hide them from predators, so I think Slitherwing eggs have this coloration for the same reason.

 

Theory 6: Slitherwings grow up quickly. Other dragons seem to, and snakes do, so Slitherwings probably do, too.

 

Theory 7: Grim Gnashers are immune to Slitherwing venom so that they can feast on dead and dying Slitherwings. Grim Gnashers are immune to Slitherwing toxin. This is probably so they can eat them. ...Yeah, this one seems super obvious, but the franchise never outright states it, so there you go.

 

Theory 8: Slitherwings can be ousted from their underground tunnels by Cavern Crashers, who will feast on their eggs. This is part of the reason Slitherwings are aggressive toward other dragons. This comes from an interesting tiny bit of information from Dragons: Rise of Berk. Slitherwings are found on Slitherwing Island, both in the show and in the Rise of Berk game. However, in the game, Cavern Crashers are also found on Slitherwing Island. I think a good way to explain this is that Cavern Crashers are dragons who raid and take over other dragons dens, particularly subterranean ones. Slitherwings are said to live in "pits" and we even see what appears to be a den in a cave in the show, so they probably dwell in subterranean crevices, which would appeal to Cavern Crashers. So Cavern Crashers are likely to try and chase Slitherwings out of their nests and take them over and then feast on their eggs...you know, typical Crasher behavior. And sure, Cavern Crashers aren't immune to Slitherwing toxin, but Slitherwings are afraid of fire, and Cavern Crashers not only breathe fire but can coat themselves and everything around them in flammable mucus that they can set ablaze. I think a Cavern Crasher or two can have good success in running off a few Slitherwings.

 

This could also explain part of the reason Slitherwings are aggressive to other dragons. They do appear to hunt Garffilorg the Death Song in Race to the Edge - it's never specified if their attack is hunting or territorial defense, but their behavior is more consistent with hunting - but their attack on the humans and their personal dragons seems more in line with territorial defense. It may be that attacks from dragons like Cavern Crashers have led them to being aggressive toward other dragons even when they don't want to hunt and eat them. After all, it's actually rather odd for an extremely toxic animal to be aggressive, as they often have little need for aggressive behavior, but the Slitherwings are known for their aggression to humans and other dragons, and that could explain why.

 

Theory 9: Slitherwings are over-hunted for their toxin and to rid them from being a nuisance species. The Slitherwing description in Dragons: Rise of Berk is interesting. Following their usual tradition of being apologists for dragons not given their fair shake in the TV show, their description for the Slitherwing reads, "Slitherwings are highly toxic and aggressive dragons. While their toxicity is natural, their antagonistic attitude may have resulted from overhunting of the species." So we learn two things here: 1) Slitherwings are over-hunted and 2) Slitherwings are not as naturally aggressive as the wild packs would have you believe.

 

This leads us to a question: who is over-hunting Slitherwings and why? Is this over-hunting referring to Cavern Crashers or Grim Gnashers or other such dragons> I personally don't think so. I don't think Grim Gnashers would have an affect on the population, since they go after adults, and while Cavern Crashers can be problematic, they're probably part of the natural system. No, I think this reference to over-hunting is obviously humans. But which humans? Well, being a Race to the Edge dragon, they may be hunted by the Grimborn brothers' Dragon Hunters, and if that's the case, the hunters probably catch them in order to collect their poison to weaponize it (which is, frankly, terrifying). But that seems like a super risky business and probably would have at least been mentioned or utilized at some point in the show if they were making such effect weapons and if this was hunting was having a sizable affect on the Slitherwing population. No, I actually think the majority of the over-hunting from humans may come from a much more modest purpose: pest control.

 

Throughout history, most predators that humans have endangered or exterminated have been considered pest species. They are often seen as a danger to lives and property; they might kill humans but more often hunt livestock, destroy crops, that sort of thing. Now despite the fact that no snake species has ever been endangered in this way, large cats, wild canines, and bear species have all faced these sort of bounties for pest control.

 

One of the most famous systematic mass killing of snakes that I know of also works on this principle of snakes being pests. It's called the rattlesnake roundup or rattlesnake rodeo, the largest of which is the Sweetwater Jaycees Rattlesnake Roundup in Sweetwater, Texas. Wild rattlesnakes are captured, put on display, tormented for entertainment, and then either released back into the wild or, more commonly, slaughtered and then often used for animal products like snakeskin. And the justification for this animal cruelty and mass slaughter of  is that it helps keep rattlesnake numbers down so people are "safer." In fact, the tagline for the Sweetwater Jaycees on their official website is, "Service to humanity is the best work of life." There is evidence, though nothing conclusive, that these roundups have a devastating affect on local rattlesnake populations, which is why you do see some roundups now having catch limits and some releasing quite a few of their victims back into the wild rather than killing them; in those cases, the justification for continuing their roundups at all is more tradition than anything. But this practice began in the 20th century with the idea of reducing rattlesnake populations because they are considered pest species due to the danger their venom poses to people.

 

I think Slitherwings may face similar persecution for a similar reason. Having Slitherwings near human communities is a real health hazard and concern. These creatures can easily kill you with a single touch. So as a result, whenever Slitherwings and humans inhabited the same area, humans would see them as a dangerous pest species and hunt them to eliminate them locally. And I can't even say I blame such people for doing so, or the dragons for being what they are; such human-wildlife conflicts rarely have an easy answer. But regardless of whether or not there are any bad guys here, this history of conflict does seem to have resulted in Slitherwings having aggression toward humans.

 

Theory 10: Slitherwings are loyal creatures and are born quite docile. Their usual aggression is a learned behavior. We actually know surprisingly little about the Slitherwing personality. All we really know collectively is that they tend to be aggressive with both humans and other dragons...but we've also been told this aggression might not be as "natural" as it appears. Aside from that, all we know is that Toksin, a Dragons: Rise of Berk Slitherwing that Fishlegs befriended, likes cuddles (and since he's still deadly to touch, Fishlegs has to put on a "comical full-body suit" to appease his need for pets). And that's it. But the aggression seems to be learned behavior from antagonistic meetings with humans and other dragons and from the young then observing this aggression in the adults of their pack. The fact that Toksin is such a lovable creature makes me believe that Slitherwings are born rather docile creatures and can remain so if they aren't taught to fear and attack others. Again, this is in keeping with most toxic critters, who are rarely aggressive because their toxin usually means they don't need to be. And I also think Slitherwings are loyal because this is a trait common in pack dragons, and Slitherwings typically are pack dragons.

 

Still don't recommend having a Slitherwing as your personal trained dragon because...you know, touching them can still kill you. But yeah, I think these guys get a bad wrap. They're probably pretty lovable.

 

 

 

And that's all I have on the Slitherwing! As always, feel free to say whether you agree, disagree, or have anything to add! And Happy Easter, everyone!

 

Next week, we have no holidays or requests, so I am once more turning to the number generator to tell me what dragon we're doing next. And the next dragon is...the Shellfire! Alright, let's dip back into the Tidal Class! Eh? Eeeehhhh? ...I'll go sit in the corner.

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Jarnunvosck
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Slitherwing

Now, a dragon that I like so much!!!!

1) Slitherwings are able to extend their mouth
Slitherwings are based on snakes, who are able to eat the prey in one piece. Also their teeth structure is not useful to chew, so they must eat all their prey

2) Slitherwing wings are made of elastic skin
Slitherwing wing membranes seem to be stretched and don't bend, so probably they are stretched. To don't break, they must be made of elastic skin, like the flying dragon lizard

3) Slitherwing wing bones are numerous and resemble hand's ones
Slitherwing wings are able to bend with the body while the slitherwing is slithering, and this is impossible for normal wings. In my opinion their bone structure is made by decades of small bones that act like the flanges of a finger, making the wings flexible and able to move like the body

4) Slitherwing venom/poison is made by a cocktail of simple toxins with many effects
This venom/poison has many effects, but it doesn't seem to be so powerful. So in my opinion this substance is made by many simple toxins. These have different functions:
Some sedate the prey
Some make its muscles weak
Some make it feel pain
Ecc

5) Slitherwing venom is used in order to prevent the slitherwing any kind of injure
Slitherwings seem to be weak and vulnerable, so probably their venom is used to make the hunt less dangerous

6) Slitherwing venom acts like a lubricant
Slitherwings are immune to the desthsong amber because their venom coats them
Well, also the monstrous nightmare is coated with a fluid but can be trapped
So probably the difference is that slitherwing venom is a natural lubricant and disables the amber sticky properties

7) Slitherwings hunt Garf becuase he could not shoot fire
Slitherwings are afraid of fire, and Garf was the only fireless dragon, so probably they preferred to hunt him

8) Slitherwings cannot hear
Slitherwings are based on snakes, and many of them, like the rattlesnake, cannot hear. Probably for the slitherwing is the same, becuase they were immune to Garf hipnotic call

9) Slitherwings cannot fly well for long times
Slitherwing wings don't have many muscles ecc, and looking at their structure they seem a bit weak. Obviously slitherwings have light bodies, but in my opinion those wings are good just for fast attacks at short range, and this explains their speed stat of 18

10) Slitherwings see well into darkness
Slitherwings have cat like eyes with a vertical pupil, that means these dragons have a good night vision

11) Slitherwings spit their venom
Ok this seems a bit obvious, but think about this. Snakes that shoot venom use their teeth, that increase the pressure ecc
Slitherwings don't do this. They musts spew their venom inside their mouth and then spit, or it is useless due to their teeth conformation

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Slitherwings!

Sorry it took so long to get to this, but I'm here!

 

Huh...honestly, I don't really have any comments for any of these directly other than I like all of them! Just excellent fleshing out of the snakey dragon. ^_^

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Shellfire Theories

Shellfire Theories

 

Sorry for the late post; been a bit crazy this week. I'm in the middle of a move. Anyway, the dragon we have this time, chosen by the random number generator, is the Shellfire! And while the Shellfire is not a dragon I thought a lot about in the past, I had fun researching it. I did look into the lives of the animals it's often compared to - crustaceans and horseshoe crabs - and though I didn't end up including them in any of the theories as much as I hoped, I still had fun looking at these fascinating creatures. And I got to dive back into the biology of algae, which ended up being equally fascinating! ...I'm a huge boring nerd, I know. XD

 

I don't really have much to say on the Shellfire, if I'm honest. It's not one of my favorites or least favorites. But I will say I gained a new appreciation for it while making these theories, and I hope y'all like what I came up with!

 

Theory 1: The Shellfire's blind spot is behind it. The Shellfire's eyes are small compared to its head, and they are positioned forward. This makes me think it has a fairly good vision range in front of it but hardly any behind it. As for its horns and whether or not they effect anything, the Shellfire's horns are high enough on the head that I don't think they effect vision range at all.

 

Theory 2: The Shellfire can't fly. It's never been confirmed whether or not Shellfires can fly, but we never see them flying, and their fin-shaped wings don't seem to properly shaped to hold their weight in the air. So I think these join the ranks of other non-flying aquatic dragons, like the Bewilderbeast, Seashocker, Purple Death, and adult Luminous Krayfin.

 

Theory 3: Shellfires can't be out of water too long or they will dry out. In Dragons: Defenders of Berk, we learn that Tidal Class dragons can't survive outside of water for very long. If they're skin completely dries out, they perish. And the dragon in question that taught us this was a Scauldron that Ruffnut names Scauldy. But we do know there are exceptions to this rule. The Thunderdrum is stated to be just as comfortable on land as it is in the water, and the Sand Wraith, by definition, does not have to abide by this rule. (Otherwise the Desert Wraith wouldn't exist.) But this theory states that Shellfires are not exception to the rule. They do have legs, so they could hypothetically come on land and probably do from time to time, but they have to return to the water before their skin dries out.

 

Theory 4: Shellfire's have shells and horns to protect itself from other large sea dragons. The shells are particularly there for protection from predation and the horns are there for fights with rivals. The shell starts out soft and hardens as the Shellfire ages. They grow very quickly. Shellfires get their name, in part, from their shells. They also have three horns, two impressive ones pointed forward on its head and a smaller nose horn pointed upward. Shells typically exist in animals to protect them from attack and predation, and I think Shellfires have them for the same reason. After all, they may grow to a large size once they reach their Titan Wing (or rather, Leviathan) stage of life, but they likely start out rather small, and we don't actually know how big they are in their adult Broad Wing stage because we've only ever seen Leviathans in the franchise, so they could still be at a vulnerable size even then. Not only do they live in the sea with dragon eaters like Scauldrons as well as other giants like Bewilderbeasts and Purple Deaths, but their natural enemy is another giant, the Submaripper, and so they would likely need this shell for protection. However, in order to grow from small to large, the Shellfire cannot have completely hard shell, so the shell likely starts off rather soft when they're young and then hardens when they've reached a certain size. It may even harden and then soften again at different growth spurts. This also means that Shellfires likely grow very quickly so that they are not vulnerable with a soft shell for very long in their lives.

 

As for their horns, those likely are more for competition than predation. Horns on an animal almost always indicate rivalry with its own kind. Horns on the head are actually not a good evolution for predation defense, as they require an animal to turn and face its would-be killer; rather, tail defenses and armor are far more useful for such a thing, since they protect an animal while it is fleeing. Weaponry to face one's opponent usually indicates intraspecies competition over things like mates and territory, which is something the Shellfire likely engages in. It may even use its horns in resource competition with the Submaripper, given that they are "natural enemies" that are likely competing for similar territorial resources.

 

Theory 5: Submarippers and Shellfires compete for the exact same resources in each other's environments. This is a theory I wrote about when I did my Submaripper theories to explain why these two dragons are "natural enemies," which you can read here.

 

Theory 6: Shellfires are solitary in regards to their own kind, though they can be nest queens. Of the few Shellfires we've seen in the franchise, they've always been alone...or at least, alone in regards to other Shellfires. The ones in Dragons: Rise of Berk and Dragons: Titan Uprising have been nest queens of other smaller dragon species. However, I do believe that Shellfires are solitary in terms of socializing with its own species. Not only have we only seen them alone but they're so big that they require a lot of resources, which would make solitary living more feasible for their environments. Also, their personal artillery, particularly their horns, indicates competition with each other, so they may very well battle for territory. Finally, Shellfires have been compared by the franchise to crustaceans and horseshoe crabs, both of which are typically solitary types of creatures.

 

Theory 7: Shellfires are not that intelligent compared to other dragons. I've talked about certain dragon intelligence because and whether or not I think their IQ would compare well, poorly, or average next to other dragons. And just like I did there, I do need to stress that in this franchise, all dragons are highly intelligent creatures. The Hideous Zippleback is often cited by the franchise as one of the "dumbest" dragon species, and it's still very intelligent. But dragon intelligence is ranked with the franchise with the Strike Class sitting on top with the Night Fury and Light Fury at the very top, and the Gronckle sitting near the bottom with the Hideous Zippleback taking last place. So where do I think the Shellfire falls on this scale? I think that, for a dragon, the Shellfire is not much of a brainiac, and I have a few reasons for this. One is that Viggo was confident in his ability to control a giant one that, by all appearances, was wild-caught, not raised and abused into obedience like Drago's Bewilderbeast. And he believed he could do so simply by capturing it, strapping a contraption to it, and beating on its shell. And...he was right; Ryker succeeds in using the Shellfire effectively by this method. When enslaved, a wild, mentally healthy creature was not able to put enough forethought into a plan of escape when, by all accounts, it should have had the power to. On top of that, as mentioned before, the Shellfire is based on crustaceans - like crabs and lobsters - and horseshoe crabs, distant aquatic relatives of arachnids. None of these animals even have a brain (at least, not a central one) and do not show a remarkable amount of intelligence compared to vertebrates like us. So I think it's safe to say that the Shellfire is not the problem-solving genius of the dragon world. But hey, it's still smart enough to be a proper dragon.

 

Theory 8: The Shellfire's coloration is meant to attract mates. Pink and yellow are extremely loud colors for camouflage, even in the depths of the ocean. So I'm just going to theorize a very safe fallback for bright, eye-catching colors: they're meant to woo mates.

 

Theory 9: Shellfires don't mate for life. I've kind of alluded to the fact that I believe this already. I've stated that Shellfires are solitary, that they have horns that they use for intraspecies competition (like competition over mates), and that they have coloration meant to attract mates, which are typical of animals who need to repeatedly win mates over. And, once again, crustaceans and horseshoe crabs are also not the "mating for life" type of organisms. So putting this all together, I find it very unlikely that Shellfires mate for life, instead picking a new partner based on convenience whenever it's time for the next generation.

 

Theory 10: The "red algae" in Shellfire gills is not actually red algae but red-colored dinoflagellates, the same sort of organisms responsible for red tides. Shellfires are immune to their toxins, at least in small enough concentrations. Man, it has been over a year since I last talked about dinoflagellates. Back when I discussed Flightmares in October of 2017, I brought up the different types of bioluminescent dinoflagellate phytoplanktons to explain what the glowing algae of the Flightmare was and where the Flightmare gets its paralyzing breath. (October of 2017...man, I've been doing these theories a long time, holy f---.) Well, it's finally time to return to dinoflagellates!

 

According to World of Dragons, Shellfires actually have a unique defense mechanism: they can expel red algae from their gills, which can blind human and other dragon opponents and even make them sick. This tells us a few things: 1) Shellfires have gills, and we also see they have nostrils, so they can breathe both air and water, which is pretty cool, and 2) there's red algae in the Shellfire's gills with the ability to sicken other dragons and also people.

 

So this led me down a weird research rabbit hole where I looked at what red algae was, where it occurs and why, what the major survival strategies were across its many different species were, ect. And did you know that red algae is one of the oldest types of multicelluar organisms on Earth and that they are found in many of our human resources, from toothpaste to actual food, and that many help in the make up of our coral reefs? Oh, and also some of their descendants evolved into malaria...so that happened.

 

But the more I researched red algae, the more I failed to find what I felt was a good explanation what the algae in Shellfires is and how it works. I did find symbiotic relationships with red algae and coral or sponges, that still didn't quite provide what I was looking for. So I changed my search to something a little different: dinoflagellates.

 

You see, I was aware of something called the "red tide," a dangerous and slightly toxic algae bloom that is red in color. I decided to see what organisms make up these blooms, as they more closely resemble the "red algae" that would make Shellfire enemies ill. Red tides are usually made up of dinoflagellate algae, not red algae, though they do share the same red color as many red algae species. (There's actually some debate on whether or not dinoflagellates are descended from red algae or green algae.) Not all dinoflagellates, nor all dangerous algae blooms, are red, but there are red-colored species that make some pretty nasty blooms, with the Florida red tide being perhaps the most famous.

 

So that's what the red tide is, but what causes it, and what makes it so dangerous?

 

Red tides are caused by some sort of increase in ideal conditions for the dinoflagellates. These organisms thrive on rich nutrients and warm temperatures. A change in water chemistry in their favor is all it takes for them to reproduce at an alarming rate. Common causes of algal blooms include the dumping of additional nutrients in oceans or an increase in water temperatures. Such things might happen by entirely natural processes or even by chance, and so this is a completely natural phenomenon, but humans have a history of increasing the frequency and duration these red tides. The nutrient runoff from agricultural farms is the reason for dangerous annual red tides in the Gulf of Mexico, for example, and thanks to climate change, harmful algal blooms (HABs) are happening more frequently and lasting longer worldwide.

 

So that's the cause, but how can a bunch of red-colored algae possibly be problem, especially if they're often natural? Well, in large concentrations, dinoflagellates are rather toxic. For one thing, one of their major waste products is ammonia. High levels of ammonia can be a hazard to human swimmers, who come away with rashes and eye irration, and it can make other sea animals sick and even potentially kill them in high doses. But along with ammonia, dinoflagellates also have a biological toxin made specifically for defense.

 

Though the exact type of toxin varies with the species, many dinoflagellates produce a biotoxin that targets the nervous system. This is the same toxin I mentioned in my Flightmare theories when discussing where Flightmares might get their own paralysis breath weapon, and to explain it, I talked about PSP. As a refresher, PSP, or paralytic shellfish poisoning, is a very serious illness one can get from eating shellfish that has been contaminated with dinoflagellate algae. Some shellfish graze on these dinoflagellates, and when they do, they take in the toxin without any ill effects on themselves. When consumed by humans or other similar vertebrate sea creatures, the biotoxin causes the nervous system to shut down, causing loss of feeling, mild paralysis, and finally - the cause of death - asphyxiation, or the inability to breathe, due to the shutting down of the muscles involved. Death can occur in as little as 30 minutes, and children are particularly vulnerable. Cooking does not destroy the toxin. Because of this toxin, many animals who feed on shellfish di.e during an algae bloom from the poison, and this can include humans if shellfish from such waters are harvested and eaten by us.

 

But there's more bad news, I'm afraid. PSP is not the only illness one can get from eating fish or shellfish poisoned with dinoflagellate biotoxin (though it is the most deadly). Depending on the toxin produced by the species of dinoflagellate, you can also get amnesiac shellfish poisoning (ASP), caused by dominic acid and which affects the neurons in the brain, causing nausea, vomiting, diarrhea, and sometimes even dizziness, disorientation, seizures, or comas; ciguatera fish poisoning (CFP), which comes from eating fish directly and is less deadly but still causes severe dizziness and diarrhea; diarrhetic shellfish poisoning (DSP), which is not fatal but (as the name suggests) causes gastrointestinal symptoms; and neurotoxic shellfish poisoning (NSP), which is caused by brevetoxins and is kind of like a milder and less deadly version of PSP, resulting in nausea, vomiting, and slurred speech. And just like PSP, these can effect nearly any vertebrate that eats the contaminated food, causing massive illness and death in sealife, and the toxins can't be cooked out, making all of them very real dangers for humans, too.

 

Of course, back when I posted my Flightmare theories discussing a lot of this, I vowed never to eat shellfish again. That ended up being a lie; I love mussels. XD But do be sure that you are getting your shellfish from safe suppliers who test the waters they harvest from for dangerous dinoflagellate populations regularly.

 

Okay, but what does all this have to do with Shellfires? Well, all this has led me to believe is that the Shellfire's gills are home to red-colored dinoflagellates like those associated with red tides. Something about the Shellfire's gills makes it an ideal home for these dinoflagellates and so they grow there easily in this moving sheltered environment. Perhaps the warmth of the Shellfire's body or the nutrients the Shellfire produces give them ideal reproducing conditions. The Shellfire does not seem affected by their ammonia waste or toxin; this may be due to complete immunity or it is simply too big to be effected by the amount of dinoflagellates its gills contain, making it more of a immunity to the small dosage. However, the Shellfire does eventually have to shoot this algae out of the gills. It may do that at certain intervals just to clear the gills out when the dinoflagellates have gotten too numerous for it to breathe easily underwater, but it has also learned that it can weaponize this spewing of algae when it needs to. When facing an enemy it wants to avoid, the Shellfire can shoot the dinoflagellate algae out of its gills, and this sea of red will not only blind opponents but may even make them uncomfortable or even ill from suddenly be shot with ammonia and possibly ingesting a small amount of toxin. It's likely that the Shellfire doesn't have red dinoflagellates toxic enough to kill humans or dragons by simply being in their proximity, but they are toxic enough and produce enough ammonia to be irritating and uncomfortable.

 

 

 

And that's all I have on the Shellfire! As always, feel free to say whether you agree, disagree, or have anything to add!

 

Next week, there's no requests or holidays, so we turn once more to the random number generator. And random number generator says: the Catastrophic Quaken! Looks like it's time to finish up the Boulder Class!

 

I will be warning you that there is a strong possibility that I will miss my post date again, as I am once again traveling next weekend. If I can, I'm going to try to post my next theories early as a safe-guard, but if they're not up before Saturday, I might not be able to post them before Monday. I will try to stick as close to my Saturday schedule, though.

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Catastrophic Quaken Theories

Catastrophic Quaken Theories

 

Alright, I will be driving all day tomorrow, so you're getting this week's dragon a little early! Chosen by the random number generator, this is the Catastrophic Quaken! And I...don't have a lot to say here, if I'm honest. This isn't a dragon I thought a lot about before one way or the other, and even after digging into it a little, I found a lot of little stuff to comment on but no theories that's very involved. Then again, given how crazy this week has been for me, that's probably a good thing for my own sake. Still, I hope you guys like what I manage to scrounge up!

 

Theory 1: The Catastrophic Quaken's blind spot is behind its head. Catastrophic Quakens have eyes oriented forward and don't seem to have any features that obstruct this vision, so their blind spot is probably the obvious one behind its head.

 

Theory 2: The Catastrophic Quaken's spikes protect it from attacks and help it grip the ground and keep control while rolling. The Catastrophic Quaken is covered in spikes, including a long one on the end of its tail. The question is why? Well, there's actually a very good theory as to why on this dragon's wiki page. In the trivia suggestion, it's suggested that these spikes might not only protect it from attack when its curled in a ball but also help it to grip on the ground when it rolls, giving it more control and even allowing it to roll uphill when in a ball. I think this theory makes a lot of sense and fully subscribe to it.

 

Theory 3: The Catastrophic Quaken's triple-split jaw is meant to aid it in chewing rocks. The Catastrophic Quaken's triple-split jaw is rather odd, so why does it have it? Well, I believe it's to help it break apart rock. Not only does the 3-point bite help hold boulders in place when in the jaws, but it also allows the Catastrophic Quaken a better chance at finding the points in the rock where the rock is weak and will break apart more easily.

 

Theory 4: Catastrophic Quakens can breathe Gronckle Iron, glass, and other such substances. Because it is able to melt any rock into lava in its stomach, the Gronckle is able to breathe molten glass, molten crucible steel (known as Gronckle Iron), and many other unique substances made from rock. I believe, since Catastrophic Quakens have basically the same type of firepower and mechanism for making it, that they can spew these substances as well, making them also a potential source for crucible steel and glass!

 

Theory 5: Catastrophic Quakens mate annually and don't mate for life. Other dragons seem to, so Catastrophic Quaken probably doesn't, either.

 

Theory 6: Catastrophic Quakens raise their offspring together. When School of Dragons first released the Catastrophic Quaken, they gave a story for how the eggs ended up at the trading post. The story goes that Astrid came across Tormentor, the Catastrophic Quaken of Dark Deep, and his Giant Prickleboggle friend trying to defend a nest of Quaken eggs from Dragon Hunters. The weird part is, Tormentor is confirmed to be male, so there must have been a female Quaken who was Tormentor's mate who laid these eggs. Seeing Tormentor protecting the eggs means that males take at least some part in guarding the nest, which leads me to believe the male and female Quakens work together to raise their offspring, at least for the first few months before the two parents go their separate ways.

 

But that leaves us to wonder...what happened to Tormentor's mate?

 

Theory 6: Tormentor's mate was captured by Dragon Hunters. In the story about Tormentor's eggs, he desperately tried to protect them from Dragon Hunters while his Giant Prickleboggle went to get Astrid and Stormfly for help. But that leaves us to wonder, where was his mate? Well, seeing as Dragon Hunters were going after the nest, I bet they had already captured or killed Tormentor's mate. ...Rather grim theory, I know.

 

Theory 7: Catastrophic Quaken eggs camouflage against rocky terrain. There are two versions of the Catastrophic Quaken egg: a smooth but speckled and striped School of Dragons egg and a rounder, spiky Dragons: Rise of Berk egg. Since the School of Dragons egg came out first, I'm going to assume that one is the more correct one. And yeah, that egg is striped with grayish brown and tan and has grey speckles. If you think about it, that is basically the perfect type of coloration to blend in with rocks, and Quakens are known for living in rocky terrain and having nests surrounded by pillars of rock. So I believe that Quaken eggs have this coloration to camouflage with their environment to help hide them from nest predators.

 

Theory 8: Catastrophic Quakens grow up quickly. Other dragons seem to, including Gronckles, so Quakens probably do as well.

 

Theory 9: Catastrophic Quakens glow green when they eat glowing algae. Since the Gronckle glows green when it eats glowing algae, and the Catastrophic Quaken is a relative of the Gronckle, I'm pretty sure Quakens would also glow green if they ate the algae.

 

Theory 10: The Trembling Faults is a snowy location. This is a theory I mentioned on my Snow Wraith page, but it's short so I'll reiterate it here. According to Dragons: Rise of Berk, Trembling Faults is the main location where Catastrophic Quakens can be found. But it's not just Quakens here; Grapple Grounders and Snow Wraiths also prowl this island. And if Snow Wraiths can be found, then this must be a rather cold and snowy place. I guess so long as the Quakens have rocks to eat, they're happy!

 

Theory 11: A tribe of people known as the Tribe of Greens lives on Dark Deep. They originally lived on Green Island. Dark Deep is the place where we were first introduced to the Quaken, and yes, that's right, there are people who live on Dark Deep. And I wrote a really in-depth theory about them on my Gronckle and Hotburple theories page, which you can see here.

 

Theory 12: Catastrophic Quakens live mostly underground on the Rough Sands. This a theory from my Threadtail theories, which you can find here.

 

Theory 13: Tormentor befriends his Giant Prickleboggle friend after learning acceptance and empathy from Meatlug. When we first meet Tormentor in the first season of Dragons: Race to the Edge, the main Catastrophic Quaken on Dark Deep, he's bullying a bunch of Gronckles because he's all alone and scared of having his territory taken away. Meatlug, being the angel that she is, eventually shows Tormentor kindness, and this calms him down enough to realize that the Gronckles of Dark Deep aren't a threat to him. The next time we meet Tormentor (in the chronology of the franchise, that is) is in School of Dragons' expansion pack "Battle for the Edge," he is living with a Giant Prickleboggle friend on Deep Dark. This Giant Prickleboggle has formed a symbiotic relationship with him; the he protects the Prickleboggle, and the Prickleboggle heals him. We actually learn through these game quests that it's quite common for Prickleboggles to form these symbiotic relationships with other dragons, but it's interesting that Tormentor, a dragon previously aggressive to anyone outside his group, was able to make this connection. I think the entire reason Tormentor was open to befriending his Prickleboggle friend is because of the kindness that Meatlug showed him. Thanks to that experience, Tormentor was more willing to meet other dragons in a friendly manner first, instead of his "attack first, ask questions later" mentality that he had before. This seems confirmed when, in a later season of Dragons: Race to the Edge, he's shown to have also befriended the two other Quakens that Fishlegs had freed from the Dragon Hunters and brought to Dark Deep and is still shown to care for the Gronckles of Dark Deep, with the other two Quakens now helping him out with that. Meatlug's compassion helped Tormentor to learn to be a friendlier and more accepting individual.

 

 

 

And that's all I have on Catastrophic Quakens! As always, feel free to say whether you agree, disagree, or have anything to add!

 

Okay, guess what, guys? We only have two dragon species left! Now I have agreed to do the Titan Uprising hybrids after I finish the pure species, so we still have nearly two months' worth of material left, but as far as the pure species go, we're finally reaching the end. I've been doing these since the fall of 2017, and in two weeks, I'll have finally reached my goal of covering every dragon! Just..wow!

 

Anyway, the two dragons left are the Tide Glider and the Fathomfin. Two Tidal Class dragons. Now I want to hold off on the Fathomfin a little longer just because I'm hoping that new information might come out in the next week. It probably won't, but one can hope. So we're doing the Tide Glider next week. The week after, we will be doing the Fathomfin. After that, I'll start in on the hybrids. So if you want to see a particular Titan Uprising hybrid first when it comes time for them, go ahead and send in a request. And I'll see you all next week for our second-to-last species!

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Great job with these last theories, Whisper! ^-^

I had one for the Quaken:

Quakens might communicate to each other by vibrations sent through the ground. In the RttE episode with the two captured Quakens, the hunter, and Fishlegs, used the hammer to get and direct their attention where he wanted it to go. It is possible that Quakens will stomp on or smash into the ground to tell others of its kind something, such as "I'm over here," "Get out of my territory," or "I'm looking for a mate." It's even possible that the shockwave that they can produce by smashing into the ground serves as a warning to others to leave it alone, since other Quakens might be too big to get knocked around by the shockwave. What do you think?

~Ginger

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Cool!

I'm sorry I haven't really been on the SoD forum in the last...month (whoops), but I love this theory! It makes so much sense!

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Thank you! Great job with the Tideglider theories, by the way! ^^

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Why thank you! ^_^

Why thank you! ^_^

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Tide Glider Theories

Tide Glider Theories

 

Okay, I have some apologizing to do: I am so sorry for not posting in so long. I moved homes across the country and then I was living in boxes and then I've been running ever since I've arrived, it's been a bit of a mess. So I'm going to play another one of my catch-up games, posting Dragon Theories as quickly as I can to catch up with my schedule.

 

Now last time we left off back in the first week of May (gosh, I'm behind), I said I would do the Tide Glider next. So here it is! Honestly, I love this dragon! (I know I say that about most of them, but if I didn't love most of the dragons, I wouldn't be making these, now would I?) It's just a beautiful and gentle creature without being sluggish, which is perfect for my tastes! I especially love the fact that it's a sea dragon with a design based on the literal seadragon! Seadragons - the real animal, that is - is a fish that is a relative of the seahorse and the pipefish, and there are three species of them: the common or weedy seadragon, the ruby seadragon, and the leafy seadragon. I based some of my theories on the weedy seadragon, which they most closely resemble of the three, and as usual I had a lot of fun learning more about an animal I rarely get to study! In my field of work, I mostly work with the terrestrial beasts; every dive into marine life (hah!) is new territory for me, and I love it!

 

However, before we talk about the Tide Glider we do need to cover appearance. (Otherwise the weedy seadragon comparison doesn't even make sense.) You see, this is another dragon where there are two versions: the School of Dragons version and the Dragons: Rise of Berk version. The School of Dragons is unfortunately the one people are more familiar with, and I say "unfortunately" because the Rise of Berk version came out first and therefore is the one I consider to be the correct and "most canon" one. The difference between the two is that the School of Dragons Tide Glider has a bulging belly, not unlike a Scauldron, though less extreme, and it also has leg-like back limbs. The Tide Glider from Rise of Berk is a sleek, slim creature that only has wings and front flippers, no back limbs to speak of. This shape is most easily seen in the Defender Tide Glider's official artwork.

https://vignette.wikia.nocookie.net/riseofberk/images/f/fb/Battle_Tide_Glider_-_NBG.png/revision/latest?cb=20170414083748

So yeah, that will be the Tide Glider design I will be basing my theories on. Without any further ado (we've waited long enough already), here are my theories on the Tide Glider!

 

Theory 1: Possible Tide Glider statistics: The Tide Glider has a respectable Stealth statistic; two Venom statistics, a low Venom statistic of more than 0 for its poison and a negative Venom statistic for its healing saliva; a mid-level Armor statistic; an Attack statistic of 3; a Speed statistic of 6; and a Firepower statistic of 13. As a game-originating dragon, the Tide Glider has no official statistic outside of Shot Limit (8), and that leaves me to theorizing! Now I have no idea what the Glider's Jaw Strength might be, but for the other stats, I have a few vague ideas and even a few exact estimates.

 

Let's start with Stealth. Now this is going to be may vaguest estimate, but I think it has at least a respectable Stealth stat, maybe even a high one, but it definitely doesn't have a low one. The reason I say this is because the Tide Glider is a shy dragon that prefers to hide. Its coloration, as we'll discuss later, seems to usually be something that allows it some form of camouflage, and according to the description of its most common home (Shadow Waters), it prefers to be somewhere it can hide. One description of an individual Tide Glider, Mistmenace, even reveals that it was secretive and stealthy enough to have once been mistaken for a ghost. So the Tide Glider does utilize stealth and sneakiness, preferring to remain unseen, so there's no way its Stealth stat is low.

 

Another stat I can vaguely talk about is the Venom stat. This stat measures the biotoxins a dragon produces either in the form of venom or poison. (It probably should have been called a Toxin stat, but I guess "venom" sounds cooler.) Most dragons have no toxins and therefore have a Venom stat of 0, so when none are mentioned, that's what I assume the stat to be. But poison has actually been mentioned for the Tide Glider. Slipsmolder is a Tide Glider from Dragons: Rise of Berk, and its description is as follows: "Slipsmolder's poison only gets worse if you try to rinse it off with water. It is strangely effective to use yak milk, however." This is the first time a Tide Glider was ever mentioned having poison, but nothing about the description indicates that Slipsmolder is any different from any other Tide Glider in this regard. So...I guess the Tide Glider has poison. This poison doesn't sound very strong, though, since it is not dangerous, just irritating. So I believe the Tide Glider does have a Venom stat of more than 0 for its poison, but it's still a low stat.

 

However, I also think the Tide Glider has two Venom stats. You see, along with poison, the Tide Glider is known for having saliva that can heal "almost anything," including "ailment or injury." Dragons that have some sort of healing ability have a negative Venom stat, a.k.a. a Venom stat of less than 0. The Buffalord is known for having one that is -20 for its ability to cure the otherwise deadly Scourge of Odin. But the dragon I want to highlight here for a comparison is the Scauldron. This is a dragon with deadly venom, giving it a positive Venom stat of 10. However, its venom can also be used to make a cure for blue oleander poisoning in other dragons, and so it also has a second Venom stat for its healing which is a negative number of -10. So I think that the Tide Glider has a negative Venom stat as well for its healing saliva. And given that its poison is only an irritant but its saliva can heal "almost anything," this negative Vemon stat is probably farther from 0 than the positive Venom stat is.

 

The last vague stat I want to address is Armor. I believe the Tide Glider has mid-level Armor. This is because in Dragons: Rise of Berk, the Tide Glider's Defense stat is about mid-level compared to other dragons. In the game, Defense measures how much health a dragon has a.k.a. how many hits it can take from a ship in a battle. So this seems like a good comparison to Armor.

 

For Attack, Speed, and Firepower, we can use School of Dragons stats to be a bit more exact. First off, the Tide Glider has an Attack Power of 3 in the game. This is the same Attack Power as the Flightmare, and so we can probably use its official Attack as a comparison. Now World of Dragons has recently updated the Flightmares stats (and the stats of other dragons as well) and so has the most up-to-date version. So right now, the Flightmare has an official Attack of 10. But when School of Dragons originally gave the Flightmare its game Attack Power, the official Attack was still only 5, which fits a lot better with it having such a low game Attack Power. For this reason, I believe the Tide Glider's Attack is more comparable to this older stat and therefore has an Attack of 5.

 

For Speed, the Tide Glider has a game speed of 4.2. This is the same game speed as the Scauldron and Buffalord, who both have an official Speed of 6. For this reason, I believe the Tide Glider has a Speed of 6. Now this speed isn't very fast for a dragon, and the Tide Glider is said to have a very fast swimming speed, so I think this Speed of 6 only reflects its flying, not its swimming, which might be even faster.

 

Finally, there's Firepower. In the game, the Tide Glider has a firepower of 6.8. This is the same as the Death Song, which has an official Firepower of 13, so I believe the Tide Glider does, too.

 

Theory 2: The Tide Glider's blind spot is behind the frills on its head. The Tide Glider has eyes oriented forward and position toward the top of its head, so it can easily see in front of it and over its own nose without any issue. So I think the blind spot is behind it, particularly anywhere behind the frills, as they would be obstructive if they fan far forward enough.

 

Theory 3: Tide Gliders are normally colored for camouflage, but some are colored to attract mates. Tide Gliders have been shown to come in a variety of colors, but for the most part, they come in shades of blue and green. This makes sense if you look at the behavior of the Tide Glider. As mentioned before, they are shy and like to stay in places where they can hide, like the dark waters of Shadow Waters where they are often found. There are two Tide Gliders who don't fit with this, however: the Exotic Tide Glider and Slipsmolder. The Exotic Tide Glider is pink with red, yellow, and orange spots. Slipsmolder is bright orange with black tips on the wings and tail. These colors suggest that Tide Glider mates are attracted to bright colors and that these compete with camouflage colors in the gene pool. This competition may explain why a bright, attractive blue is the common color them because, depending on the background, it can serve both purposes.

 

Theory 4: The Tide Glider frills start out as sensory organs for the babies and develop also into a social display as they age. So we've already talked about Tide Gliders first appeared in Dragons: Rise of Berk long before it appeared in School of Dragons and for this reason I consider the Rise of Berk version to be the correct on. Well, have you seen the baby? It's weird. Like, School makes all their babies basically smaller versions of the adults with bigger eyes, but Rise of Berk's babies can get weird. Here's the Tide Glider's:

 

https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/8f15268c-1fa0-4a87-bc35-61b781a04c55/d8vlm3a-e1171e51-1ee5-4fbf-8dc4-dcc87b268e5a.jpg/v1/fill/w_1024,h_599,q_75,strp/my_baby_tide_glider_from_rise_of_berk_by_pokeloveroftheworld_d8vlm3a-fullview.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9NTk5IiwicGF0aCI6IlwvZlwvOGYxNTI2OGMtMWZhMC00YTg3LWJjMzUtNjFiNzgxYTA0YzU1XC9kOHZsbTNhLWUxMTcxZTUxLTFlZTUtNGZiZi04ZGM0LWRjYzg3YjI2OGU1YS5qcGciLCJ3aWR0aCI6Ijw9MTAyNCJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19.hKUMzQl3vZJqx-6xuSNmbj4Tyj2S9ex3jqW-fhzOsG0

 

So yeah, this baby a) doesn't have wings but tiny extra fins above the tail, and b) instead of frills on the head, they have tendrils with bulbs coming off the top of the head.

 

First note here is that this baby obviously can't fly. I daresay flying is probably some sort of rite of passage for this dragon far later in life than most dragons. But I also find the head adornment interesting. I believe these appendages on the head help the Tiny Tooth Tide Glider's sensory in the water. I'm not sure whether they sense electrical pulses or are simply hyper-sensitivity to touch and can sense movements in the water, but they probably do one of those two things. However, as the Tide Glider grows, it gains the ability to fly and becomes more powerful. In time, its head adornment grows into this series of fan-like frills, some of which are even somewhat connected with a fin-like stretch of integument (a.k.a. body covering, like skin). This frill appears to be pretty stiff in the games, though I'm not sure if that's because the frill doesn't really move all that easily or because the games just couldn't include its movement in their animation due to budget and technological limitations. But whatever the case, they probably keep a lot of the sensory abilities, but they become more elaborate and eye-catching as a social display. They may be attractive to mates or perhaps, if they are moveable, they might be simply communicative. After all, a shy dragon like this would probably appreciate a silent form of communication.

 

Theory 5: The poison Tide Gliders produce is a type of batrachotoxin in their skin. It is meant to deter predators such as Scauldrons. As mentioned before, according to the description for the Tide Glider Slipsmolder, Tide Gliders are poisonous. And what this poison is and how it works is kind of a mystery. The Wikia has stated that it "probably" comes from their watery blast, but I don't know what that's based on; I can't find any indication of this myself. In fact, outside of Slipsmolder's description, I can't find any evidence of their poison, so as far as I know, the only way to glean any information on it is to look at that description, and there the method by which the poison is administered is not mentioned. However, I feel it significant that they call the Tide Glider's toxin "poison" and not "venom," which makes me think that it is not administered from a bite or any sort of spine or needle. And if it's not in the bite, I also doubt it's going to be part of a watery blast, as that would indicate some sort of projection of venom (not unlike a spitting cobra). Rather, calling this poison indicates to me that this is a toxin secreted from the skin or possibly specific glands located on a certain part of the outer body, like the poison glands on a toad. So that's one thing we can glean.

 

We can also learn a little about how the poison works. The exact description for Slipsmolder is, "Slipsmolder's poison only gets worse if you try to rinse it off with water. It is strangely effective to use yak milk, however." This teaches us a few things. 1) The poison is not deadly, only irritating, though the symptoms are still unknown. 2) If water will not rinse it, it is probably not water-soluble. Things that are water-soluble have some sort of polarity in their chemistry. However, if milk can sooth the poison, then the poison is probably lipid-soluble. Lipids, or fats, are chemically non-polar and so non-polar chemicals would be soluble to them. Yak milk - and all milk, for that matter - is mainly a water-and-fat mixture (with a few other nutrients like calcium, sugar, proteins, ect.), so if yak milk comes in contact with something lipid-soluble, it may help strip that chemical away where pure water wouldn't.

 

There's a number of possibilities that could match this, but the first thing that came to my mind was batrachotoxin. This is a neurotoxin that affects the sodium channels of nerve cells, and it is lipid-soluble. High levels of batrachotoxin can be quite deadly; this is the same poison utilized by poison dart frogs, after all. However, in low doses, it's simply irritating and perhaps a little sickening if ingested. The batrachotoxin found in poison dart frogs is derived from the Choresine beetles they eat, but they aren't the only animals who feed on these beetles and utilize this poison. There are also three species of New Guinea birds who also utilize this poison: the pitohui, the blue-capped ifrit, and the little shrikethrush. The batrachotoxin from their food builds up in their skin and feathers so that they are poisonous to the touch. The level of poison is nowhere near that of poison dart frogs; you're never in danger of dying if you handle one. However, handling the birds can cause tingling or burning sensations or even numbness in the hands. And you definitely don't want to eat one.

 

So perhaps Tide Gliders also have a toxin like this. This poison is in their skin and secretes out of it, and though it only comes out in small doses, handling them for too long can cause stinging or burning sensations. But this can be treated by rubbing your hands in fat or dipping them in fatty liquid (like milk or oil) because they are liquid soluble, so the milk will strip the poison like soap. Heck, soap would also work, since soap is also non-polar and made from oils and fats. This even makes sense if you think about the Tide Glider's environment. They live in the ocean...in water. If their poison was soluble in water and could be easily rinsed off, it wouldn't really do any good.

 

Do Tide Gliders produce this poison all the time or only when startled? Will petting your Tide Glider always result in a need for a bit of oil or soap or a bit of their healing saliva? That I don't know. For the sake of their riders, I hope the poison production can be controlled; after all, the Threadtail seems to have control over its poison (since it's not scratching itself into oblivion during the entire second film), so it's not impossible that the Tide Glider does, too. However, most species that produce and/or use batrachotoxin don't have a way to turn it off, so I'm a bit doubtful  But since it's not deadly, this definitely doesn't mean you can't handle your Tide Glider and ride them, especially if you wear gloves and don't touch your face. Also, try not to eat while handling your Tide Glider. You know, basically use chemistry lab rules while being around them. And keep the hugging to a minimum. And have some sort of washable fatty substance on-hand just in case.

 

But that leads us to also ask, why do Tide Gliders have this poison? Well, like most poisons, including any creature with batrachotoxin, they probably use it for predator defense. A predator will think twice about taking a bite out of an animal that's poisonous, after all. Due to the poison, it may be possible that consuming a whole Tide Glider is deadly for some predators, and even if it isn't, it is likely quite unpleasant. Sneezing and vomiting aren't uncommon occurrences for humans who have ingested even a small dose of this toxin, after all. And when you live in the same environment as the ravenous Scauldron, such a strong predator deterrence can be quite useful. In fact, perhaps this poison is the reason the Tide Glider has not been hunted to near-extinction by Scauldrons the way other small sea dragons like Sliquifiers have been, despite being about the same size as Sliquifiers. Sliquifiers, of course, responded to the Scauldron's predation with speed, becoming supersonic swimmers, but it seems the Tide Glider is proof that giving the Scauldron an unpleasant meal is more effective than a quick getaway. And if you add that poison to the fact that Tide Gliders shoot acid...well, I certainly wouldn't want to try to catch and eat one, either. XD

 

Theory 6: The Tide Glider's healing mixture first developed as an antidote to its own poison and eventually evolved into a more general healing substance. It contains its poison's antidote, an antibacterial mixture, and a substance that attacks cells infected with viruses, and its saliva keeps wounds moist. They use their own saliva to heal their wounds and protect themselves from infection and common sicknesses. Right, so knowing that Tide Glider is poisonous, that leads us to wonder what this healing saliva is, where it came from, and why.

 

I think it's likely that the Tide Glider developed the healing saliva to counteract its own poison, so it's possible its own saliva contains the the antidote for the poison, which could explain the Tide Glider's own immunity to its poison. (No antidote for batrachotoxin exists yet, so I don't know what that substance might be, but I think they have it.) But it is also said to heal "ailments and injuries," and in the injuries department, it's said to heal "almost anything." So we're looking for something that can heal wounds and ailments. An "ailment" a term which usually refers to minor but persistent disease, like rashes, colds, and flus. It's something that "ails" you. It may be that the Tide Glider's healing mixture began with an antidote to the poison but in time evolved to have wider healing uses. But what might be in the saliva to give it this power?

 

There's nothing like the Tide Glider's saliva in real life, but there are things we can attribute to it that might help the suspension of disbelief. Thankfully for me, I've already researched what would make a good healing mixture when discussing the Prickleboggle a number of months ago. While I don't think the two dragons' healing powers are completely identical - they are slightly different in method, after all - I do think they're similar. When discussing the Prickleboggle, I compared the dragon's firepower to anti-bacterial ointments like Neosporin, which has three certain types of antibiotics that help kill bacteria. The Tide Glider's saliva, however, might be more similar to penicillin, some sort of antibiotic that can cure and prevent almost any infection. After all, we're not just looking at preventing infection in open wounds but also healing infections in the body that might be making one ill, since the Tide Glider's saliva is medicinal for sickness as well.

 

But also like an anti-bacterial ointment, and just like I proposed for the Prickleboggle's purple firepower, the Tide Glider's saliva probably also helps moisten the wound to keep it clean and help keep it moist to encourage cell-growth. After all, the saliva is delivered in a watery blast, and it is probably somewhat jelly-like, which would help seal the moisture over the wound.

 

Now it's true that no antibacterial ointment or antibiotic medication works as quickly as the Tide Glider's blast seems to, for it's said to work almost "instantly." However, the effects of powerful antibiotics like penicillin and Neosporin are about as close as we can get with what we know in the real world. Antibacterial ointments like Neosporin have an incredible, and often under-appreciated, effect on wound healing. Those who use antibiotic gels not only are unlikely to experience infection but are also likely to see their wounds heal faster and have reduced scarring compared to those who do not use it. As for penicillin, its ability to cure infections was considered almost magical when it was first discovered, for prior to oral antibiotics, infections were one of the most deadly forms of illness. The discovery of penicillin is estimated to have saved over 200 million lives, and it can make someone suffering immensely from infection feel almost normal again within a matter of days (though the drug should be taken for 1-2 weeks regardless). While not quite on the level of the Tide Glider's mystical abilities, these modern medicines would seem like truly magical potions to the people of the Dark Ages.

 

But it's not just bacterial infections that our "ailments" can consist of. Allergies, colds, and flus are common ailments, and for these, real-world modern medicine has no cure to apply to this fictional creature. Back in 2011-2015, however, there was work on a drug called DRACO (double-stranded RNA activated caspase oligomerizer) that consisted of an organized caspase molecule (a type of enzyme) that attacked and destroyed cells containing viruses. It was used to successfully treat flu and rhinovirus, among other viruses, in rats without any visible ill-effects. But as of 2015, the research on this drug has stopped due to lack of funding. Still, this research has given me the idea that perhaps the Tide Glider's saliva contains a substance that attacks viral-infected cells, allowing it to heal even viral illnesses.

 

So to summarize, the Tide Glider's saliva probably contains an antidote to its own poison, an antibacterial mixture, and a substance that attacks and kills cells infected with viruses. While not the cure-all for all major diseases, this would make it a walking medicine cart for the most common ailments out there, from flu to infection, and for just about any wound.

 

Now much like I did with Prickleboggles, I believe Tide Gliders not only use this saliva on those they are friends with but also on themselves. Licking their wounds literally has a healing ability, and the fact they are constantly producing and swallowing this mixture also means they are probably immune to just about any common ailment you can think of. They are not invulnerable and immune to everything, of course, but anything powerful enough to make them sick or hurt them enough that they couldn't repair themselves has to be really nasty.

 

Theory 7: Tide Gliders are solitary but stay together when they mate to help care for their young. Normally when I look at dragon sociability, I look at the animals they are based on, and we will do a little of that here. But actually, I think we have a good amount of information from the franchise to come to a conclusion even without that. Shocking for a game-based dragon, I know, but I'm serious.

 

So first, there's Dragons: Rise of Berk. In this game, there are two individual Tide Gliders I want to highlight, Lake Skater and Mistmenace. Lake Skater is noted as being an odd Tide Glider in that she prefers to live in the lakes of Berk instead of the ocean, and there's never any indication that she needs other Tide Gliders around to inhabit these lakes, indicating a fairly solitary nature. Meanwhile, Mistmenace is a Tide Glider from the cove of Dragon's Edge that had been mistaken for a ghost and is described as very territorial. The fact that Mistmenace was thought of as a ghost and keeps others away from its territory suggest that it is solitary.

 

Then there's also School of Dragons. In the "Return to Dragon Island" expansion, we do get to see a family of Tide Gliders out at sea. We don't get to spend any time or attention on them specifically, but they are there, and they include two adults and a baby.

 

Now let's bring in those animals the Tide Gliders is based on. We're not actually sure what animals went into the Tide Glider's complete make-up, but I have two educated guesses. One is the weedy seadragon, mentioned up top, because it bears a strong resemblence to the Tide Glider. Here's a picture:

 

https://27ml3ckbz243349t7nkxkpyo-wpengine.netdna-ssl.com/wp-content/uploads/2017/03/weedy_cover-1024x512.jpg

 

Honestly, making a sea dragon that resembles the fish that's literally called a "seadragon" is a stroke of genius. But I've also always thought of a dolphin for these dragons, too. That's because they are described as "dancing on the waves," and when it comes to animals, I personally have usually heard that phrasing most when referring to dolphins.

 

Dolphin sociability is something we covered before, but as a refresher, they live in gender-divided pods, with female pods also containing the young. Seadragons, however, are solitary creature, and much like seahorses, it is the male who carries the eggs, not the female.

 

Combining all this together, what do I think is the case for Tide Gliders? Well, I do think these dragons lean more toward seadragon sociability. They are solitary. And like seadragons, males aid in caring for offspring. But like dolphins, they can have social interactions and females also care for offspring. Basically what I'm saying is that I think Tide Gliders are solitary for part of the year, but when they mate, the mates stay together to help care for the offspring as a couple.

 

Theory 8: Tide Gliders mate annually and don't mate for life. During courtship, they perform a mirroring dance in the water. Despite the fact that Tide Glider mates do stay together for part of the year to raise their offspring together, I don't think they mate for life but instead repeat the process of finding a mate every year. And, like weedy seadragons, I think they do a type of courtship dance when they come across mates. In the spring, the seadragons seek out a potential mate and then perform what's called a "mirroring dance," where they drift alongside each other in the water and mimic each other's movements. They can do this for weeks until the female is ready to lay eggs and the male's tail has become soft and spongy to accept the eggs. Tide Gliders may also have a similar mirroring dance when they come across mates, until eventually the female decides that the male will make a suitable father for its offspring.

 

Theory 9: Tide Gliders lay eggs on land. Parents stay near the nesting site until the babies hatch. While they are sea dragons, Tide Gliders are air-breathing reptiles, not fish like the real seadragon, so they either need to give live birth or lay eggs on land. Since the franchise has confirmed they lay eggs, they must do so on land, probably by crawling up onto beaches like turtles or even flying to a suitable seaside location, but it has to be somewhere where the flightless babies are able to crawl back to the sea. Since these dragons invest in parental care, the parents likely stick to the sea closest to where the nest has been built and keep an eye on the eggs until they hatch and their offspring can join them in the sea. Like baby sea turtles, the flightless baby Tide Gliders then crawl to the sea once they hatch.

 

Theory 10: Tide Gliders grow up very quickly. Other dragons grow up quickly, and so Tide Gliders probably do as well. On top of this, not only do seadragons do the same, but Tide Glider babies are flightless, yet the adults likely only stay to protect them for less than a year, so the Tiny Tooth Tide Gliders likely have to develop quickly.

 

Theory11: Tide Gliders galumph on land like seals. Galumphing is a type of gait I talked about when talking about Sliquifiers, but for a quick refresher, this is the type of gait earless seals, or "true seals," use to move around. Earless seals cannot rotate their flippers the same way a sea lion can, and so their land locomotion is much more awkward. They move by wiggling their front flippers and abdominable muscles and sometimes using their front flippers to help pull themselves forward. This method of locomotion is called galumphing.

 

https://media.giphy.com/media/mJJczeZNee3uw/giphy.gif

 

I think Tide Gliders also have this locomotion is anatomy. In seals and sea lions, their flat, fluke-like "tails" are actually their hind limbs. The Tide Glider is a little different in that it clearly has a true fin for a tail rather than limbs, much more like a dolphin or whale than a seal, but dolphins can't crawl on land, whcih brings us back to seals. Sea lions and fur seals are able to rotate their flippers so that they can walk on all four of their limbs, but as mentioned before, earless seals galumph because they can't do this. Since the Tide Glider's tail is probably an actual tail and not fused limbs, they probably galumph, too, much like a Sliquifier.

 

Theory 12: The Tide Glider's closest relative is the Sliquifier. This is another thing I talked about when I did Sliquifier theories, but I do think the Tide Glider's closest relative is the Sliquifier because they have the same body type. If you look at the Dragons: Rise of Berk version of the Tide Glider and the movie version of the Sliquifier, both are dragons with front flippers, wings, and no other limbs.

 

Now these dragons don't have any other close relatives, but their closest after each other is probably that other flippered dragon, the Luminous Krayfin, though that dragon has four flippers instead of two, which means it's probably a bit more distantly related.

 

(The Seashocker is also a flippered dragon, but according to the franchise, its closest relative is the electric eel, so it's pretty far away from any of the other dragons in terms of genetic relationship.)

 

Theory 13: Tide Gliders are hunted by Dragon Hunters for their healing saliva. Seeing as the Tide Glider's saliva is so valuable for healing wounds, I find it hard to believe that it wouldn't be highly sought after by Dragon Hunters. In fact, with its poison protecting it from many sea creature hunters, humans might be the Tide Glider's most common predator.

 

 

 

So that's all I have on the Tide Glider! As always, feel free to say whether you agree, disagree, or have anything to add!

 

The next dragon is the very last of the non-hybrids, the Fathomfin! It will be exciting and also a little lackluster to look at at the same time because the only official material out about this dragon is a picture of a small part of its body rise from the water in The Serpent's Heir. Otherwise, we just have a few bit of information on it from Richard Hamilton, and that might be all we get on it if the third HTTYD comic Fire Tides doesn't come out. Oh, well. I'll still do my best to try to piece a few things together about the Fathomfin. (And if we ever do get Fire Tides, I'm sure my theories will need major updating!) XD Those theories will be out as soon as I can get them, maybe even tomorrow, so keep an eye out!

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Fathomfin Theories

Fathomfin Theories

 

Would you look at that? I came out with Fathomfin theories within a day! I am beastly!

 

Of course, one thing helping me here is that there's not much to research to do for this one. Fathomfin info is quite limited. We only have a picture of a small part of it from The Serpent's Heir, and otherwise everything we know comes from hints about it dropped by Richard Hamilton, who has revealed it is a gigantic Tidal Class dragon with an expandable throat big enough for Hiccup and Toothless to stand in. It is also calm enough and this expanded throat transparent enough that Hiccup and Toothless can ride in this expanded gullet and look out on an underworld like they're in a submarine with a large window. Otherwise...we know pretty much nothing about it. Still, I managed to come up with 10 theories - some of which are just outright predictions - about the most mysterious dragon in the franchise! Hope you find them interesting!

 

Theory 1: Possible Fathomfin statistics: The Fathomfin has a very high Attack statistic, a high Armor statistic, a very high Jaw Strength statistic, a high Speed statistic, and a Venom statistic of 0. Okay, I know what you're thinking: how the heck am I doing possible statistics for a dragon that has only had a part of its body featured in one comic? ...Very vaguely. XD

 

While we don't know a whole lot about the Fathomfin at all, we do know that it is a giant sea dragon, and we just so happen to have stats for other giant sea dragons. So we're taking a shot in the dark and using those dragons to get a vague idea of what the Fathomfin's stats might be like. Firepower, Shot Limit, and Stealth...I don't even know how to begin touching those. But for the rest, I came up with a few ideas.

 

Looking at gigantic dragons with official statistics - the Red Death, the Bewilderbeast, the Submaripper, and the Shellfire - they all have a very high Attack stat, a high Armor stat, and a very high Jaw Strength stat. And it's no wonder, with dragons of such immense size! For this reason, I think the Fathomfin would be very much the same in this regard.

 

Now I also said I think the Fathomfin has a high Speed statistic, and that might be surprising, but let me explain. The Red Death is a very large dragon with a relatively low flying speed, and the Bewilderbeast has a low land speed. But I personally don't think the Fathomfin can fly (Theory 2); instead, their Speed stat would be based on swimming speed. Tidal Class dragons are said to collectively swim "faster than the fastest ship." On top of that, the Bewilderbeast has an astounding swimming speed of 18, and even the Shellfire has a respectable swimming speed of 14. So I think the high Speed stat makes the most sense here.

 

As for the Venom stat, most dragons don't have venom or poison, which is what this stat measures, and I think the Fathomfin wouldn't be very different here, so it probably has a Venom stat of 0. And given how big it is, why would it need such a thing?

 

Theory 2: The Fathomfin is a serpentine dragon with a large head, wings, and fins instead of legs. They can't fly and instead use their wings for swimming. I am quite hesitant to try to figure out what this dragon looks like, but...here we are. If The Fire Tides never comes out, I'll never be proven wrong, so there you go. And if Fire Tides does come out...the happiness I'll get out of that news will definitely trump my disappointment at my own lack of foresight. So let's go ahead and make a fool out of myself.

 

I have theorized that perhaps the Fathomfin has a serpentine body. This is because the part of the body we see curving and breaching out of the sea in The Serpent's Heir looks quite serpentine, and sea serpent-looking sea dragons are something we haven't really gotten in HTTYD yet outside of the Purple Death and...I kind of want to see more of that. Also, it premiered in The Serpent's Heir! ...That's not really evidence so much as an ironic observation on my part.

 

The other thing I think is true about the Fathomfin is that it has a large head. After all, it needs to house a gullet that, when extended, is big enough for both Hiccup and Toothless to stand up in, so this part feels pretty confident to me. I don't know if the head will be big compared to the body, though; hopefully we'll see eventually.

 

I also think the Fathomfin has wings. This is because nearly all dragons have wings, with the Cavern Crasher and possibly the Purple Death being the only exceptions. If the Fathomfin didn't have wings, it would be an exception to the rule, so it probably does have wings. But I don't think this dragon can fly. I think it uses these wings for swimming and joins other apparently flightless giant sea dragons, like the Bewilderbeast, Shellfire, Luminous Krayfin, and Purple Death, the first three of which do still have wings for swimming.

 

Finally, I think the Fathomfin has fins instead of legs. Whether it has two or four, I'm not sure, but I'm fairly certain that's the type of limb it possesses. The reason is the name: "Fathomfin." While we often call such limbs flippers, scientists do refer to the flippers on dolphins and whales as fins, just like the fins on a fish, so having flippers or fins instead of legs would fit the name. On top of that, the other dragon we see in the franchise with "fin" at the end of its name, the Luminous Krayfin, does have fins instead of legs.

 

Theory 3: Fathomfins are relatives of the Luminous Krayfin, Sliquifier, and Tide Glider. Since Fathomfins likely have fins instead of legs, they are probably related to other dragons with fins, including the Luminous Krayfin, Sliquifier, and Tide Glider (though not the Seashocker because that dragon is most closely related to the electric eel...apparently). It's hard to say which ones they are most closely related to, since we don't know all that much about the Fathomfin's body or how many fins it actually has, but it likely stems from that same lineage.

 

Theory 4: Fathomfins don't breathe fire. I have no idea what the Fathomfin's breath weapon might be or if it even has one; maybe like the Submaripper, it doesn't. But I'm pretty confident in it not breathing fire. The Fathomfin is a Tidal Class dragon, and those are rarely firebreathers. There's really only three that do breathe fire, and two of those hardly do. The Thunderdrum can breathe blue fire, but doing so takes a tremendous amount of energy out of them, so they almost always stick to their more common breath weapon, a sonic roar. The Sand Wraith breathes a very weak fire, but this surrounds a ball of sand that is their actual breath weapon, and I'm not even sure fire accompanies the sand if they have a wet head. The only true firebreather among the Tidal Class is the Purple Death. For the most part, Tidal Class dragons breathe water, acid, or electricity, with sound, plasma, and rock also being among the breath weapons. So while I don't know what the Fathomfin's breath weapon would be or if they even have one, I'm pretty sure it's not fire.

 

Theory 5: Fathomfins eat fish and scoop up entire schools into their expandable gullets. Since Fathomfins are Tidal Class dragons, I think it's safe to say they eat fish. And since they have their huge gullets, they probably swallow entire schools of fish into their gullet during hunting, much how a baleen while will expand its gullet to scoop up whole schools of krill.

 

Theory 6: The Fathomfin is sensitive to skin moisture. If its skin dries up, it will perish. In Dragons: Defenders of Berk, we learn that most Tidal Class dragons will hideif they don't keep their skin moist. There are known exceptions, the Thunderdrum and the Sand Wraith, but my theory here is that the Fathomfin is not an exception. The Fathomfin will likely would suffer ill-effects if its skin dried up.

 

Theory 7: Fathomfins are solitary. While I have no idea what animals the Fathomfin might be based on or how it lives, I do think it's probably solitary. This is because Fathomfins are huge and so need a lot of resources, which means living in groups would be stressful on their environment. Also, the way Richard Hamilton has discussed the Fathomfin that he wants to feature in The Fire Tides suggests that that particularly individual is alone.

 

Theory 8: Fathomfins mate annually and don't mate for life. Other dragons seem to, so Fathomfins probably do, too. Also, this would match their solitary lifestyle that I just theorized them saving.

 

Theory 9: Fathomfins lay eggs on land. Every dragon whose reproduction we know about in the franchise lays eggs, and they are also almost all air-breathing (what with them being reptiles and all). If Fathomfins are like other dragons, they probably match those traits. So that means that they lay eggs and breath air and therefore need to lay eggs on land so the eggs don't drown.

 

Theory 10: Fathomfins grow up quickly. Other dragons seem to, so Fathomfins probably do as well.

 

 

 

And that's all I have on the mysterious Fathomfin! As always, feel free to say whether you agree or disagree or have anything to add or if you have any news on this dragon because we have so little on it!

 

Well, would you look at that: we've done every single dragon species! Holy cow! But we're not done yet; there's still 5 other dragons to go. You see, next we'll get started on the hybrids from Dragons: Titan Uprising! Now you can request any hybrid, same as all the species before, but since I haven't gotten any requests to do any specific hybrid first, I am letting the random number generator decide for the first one. So next we will do...the Brooding Boltstamper, the hybrid of the Skrill and Rumblehorn!

 

But before we get into those hybrids, I do want to do a general post about dragon hybrids and cover how they most likely come about, grow, what firepowers trump which, why we don't see hybrids of certain species, and what other groups of species might be potential hybrid candidates aside from the ones in Titan Uprising. I've been working on this post for some time, so it shouldn't take too long to release, but since I am still behind on schedule, the release date is "as soon as possible"...tomorrow would be the soonest. It will be called "Dragon Theories: Natural Hybrids". (I have to define "natural" because the Chimeragon is an unnatural hybrid created by humans, not nature, so it already got its own theory page all for itself.) So yeah, keep your eyes peeled for that, and then after that, we'll get theories on the Brooding Boltstamper specifically!

 

If there's a specific hybrid you want me to cover after the Boltstamper, just let me know, and I'll make sure it's next on the list!

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WhispertheWolf
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Natural Hybrid Dragons

Natural Hybrid Dagons

A General Post of Theories and Facts

 

Alright, we are at the point in our Dragon Theories series where we have covered every species, and now all that is left are the hybrids revealed to us in Dragons: Titan Uprising! There are 5 of these: the Abomibumble (Monstrous Nightmare x Gronckle), the Hushbogle (Whispering Death x Snow Wraith), the Ghastly Zapplejack (Hideous Zippleback x Timberjack), the Deathly Galeslash (Deadly Nadder x Stormcutter), and the Brooding Boltstamper (Rumblehorn x Skrill). But before we talk about hybrids, I do want to cover both facts about real hybrids in nature and also theories about how the HTTYD hybrids might work in general terms before we get to these five specific types.

 

But in order to talk about hybrids, we must talk about two slightly varying definition of hybrids in biology. First, we need to define "hybrid."

 

Hybrid definition: the offspring of two different varieties of organisms

 

These varieties are often thought of as different species, but they could also refer to, say, different subspecies. A Night Light - a cross between a Night Fury and Light Fury - is a hybrid, regardless of whether or not it's one species or a mix of two different species. (A Night Fury and a Light Fury are typically depicted as two varieties of the same species but sometimes are described as different species because...DreamWorks gets confused sometimes, I don't know.) So before we get into hybrids between different species, I do briefly want to cover potential hybrids between different subspecies, all of which are completely possible within the franchise. I made a list of possibilities! ...It's a big list.

 

Potential Subspecies Hybrids:

 

Night Fury Species:

Night Fury/Light Fury a.k.a. Night Light (the only natural hybrid seen in the franchise outside of Dragons: Titan Uprising)

 

Monstrous Nightmare Species:

Monstrous Nightmare/Merciful Nightmare

Monstrous Nightmare/Mountain Nightmare

Merciful Nightmare/Mountain Nightmare

 

Deadly Nadder Species:

Brush Nadder/Nimble Nadder

 

Gronckle Species:

Common Gronckle/Grove Gronckle

Common Gronckle/Gentle Gronckle

Grove Gronckle/Gentle Gronckle

 

Hideous Zippleback Species:

Hideous Zippleback/Valley Zippleback

Hideous Zippleback/Zesty Zippleback

Valley Zippleback/Zesty Zippleback

 

Terrible Terror Species:

Terrible Terror/Garden Dragon

 

Timberjack Species:

Common Timberjack/Tricky Timberjack

Common Timberjack/Wetland Timberjack

Tricky Timberjack/Wetland Timberjack

 

Thunderdrum Species:

Common Thunderdrum/Reef Thunderdrum

Common Thunderdrum/Tectonic Thunderdrum

Reef Thunderdrum/Tectonic Thunderdrum

 

Stormcutter Species:

Common Stormcutter/Woodland Stormcutter

Common Stormcutter/Serene Stormcutter

Woodland Stormcutter/Serene Stormcutter

 

Rumblehorn Species:

Common Rumblehorn/Arctic Rumblehorn

Common Rumblehorn/Robust Rumblehorn

Arctic Rumblehorn/Robust Rumblehorn

 

Snafflefang Species:

Common Snafflefang/Slough Snafflefang

Common Snafflefang/Stocky Snafflefang

Slouch Snafflefang/Stocky Snafflefang

 

Scuttleclaw Species:

Scuttleclaw/Budbite

 

Snifflehunch Species:

Snifflehunch/Sneezlehunch

 

Whispering Death Species:

Common Whispering Death/Brisk Whisper

Common Whispering Death/Guarded Whisper

Brisk Whisper/Guarded Whisper

 

Boneknapper Species:

Boneknapper/Grave Knapper

Boneknapper/Bludgeon Knapper

Grave Knapper/Bludgeon Knapper

 

Skrill Species:

Marshland Skrill/Shadow Skrill

 

Snaptrapper Species:

Common Snaptrapper/Leafy Snaptrapper

 

Speed Stinger Species:

Common Speed Stinger/Webbed-Footed Speed Stinger

 

Typhoomerang Species:

Common Typhoomerang/Forest Typhoomerang

Common Typhoomerang/Tense Typhoomerang

Forest Typhoomerang/Tense Typhoomerang

 

Snow Wraith Species:

Snow Wraith/Wood Wraith

Snow Wraith/Wild Wraith

Wood Wraith/Wild Wraith

 

Slithersong Species:

Slithersong/Death Song

 

Night Terror Species:

Night Terror/Night Swarm

Night Terror/Fire Terror

Night Terror/Heartwarmer

Night Swarm/Fire Terror

Night Swarm/Heartwarmer

Fire Terror/Heartwarmer

 

Small Shadow Wing Species:

Small Shadow/Sunchaser

Small Shadow/Shadechaser

Sunchase/Shadechaser

 

Rockstomper Species:

Common Rockstomper/Moldruffle

 

Groncicle Species:

Common Groncicle/Frozen Groncicle

 

Sand Wraith Species:

Sand Wraith/Desert Wraith

Sand Wraith/Sweet Wraith

Desert Wraith/Sweet Wraith

 

Woolly Howl Species:

Woolly Howl/Snoggletog Wraith

 

So that's all the subspecies hybrids that are possible, but that will produce a dragon of the same species that will be able to breed itself and will not change too drastically, since its parents are so similar. The hybrids from Dragons: Titan Uprising are crosses between two different species. Because of this, that is what our following theories and facts will be focused on.

 

Theories and Facts on Multi-Species Hybrids

 

Theory 1: Size effects hybridization. Dragons will not hybridize if there is a huge size difference. This seems obvious, but yes, this means that there are certain crosses that just can't happen. Bewilderbeasts with Stormcutters. Terrible Terrors with Monstrous Nightmares. Smothering Smokebreaths with Deadly Nadders. Heck, I even left out the crossing of the two Prickleboggle subspecies when listing subspecies hybrids because the size difference is just too great.

 

Theory 2: The known hybrids are infertile. By "known hybrids," I do mean the ones in Dragons: Titan Uprising: the Abomibumble (Monstrous Nightmare/Gronckle), Hushbogle (Whispering Death/Snow Wraith), Ghastly Zapplejack (Hideous Zippleback/Timberjack), Deathly Galeslash (Deadly Nadder/Stormcutter), and Brooding Boltstamper (Skrill/Rumblehorn). While these can all breed in the game because of how game mechanics work, I don't think that would actually be the case. These species are so different that, even if these hybrids can exist in this universe, there's no way they could breed themselves. They would be infertile, like mules.

 

(Again, since Night Lights are most likely a subspecies hybrid, not a mix of different species, they don't apply here. Those should be fertile.)

 

Theory 3: Hybrid dragons tend to behave more like their mother's species. Typically when you have a hybrid animal, the question of whether it will behave more like one parent or the other always comes up. Will a wolfdog be more wolf or dog? Will a mule act more like a horse or a donkey? Is a liger more like a tiger or a lion in behavior? There's no strict rule here; different individuals will lean more toward one species or another just based on chance genetics. But there is a trend that can help us predict the species a hybrid will be more like. Whether wild or (more often) captively bred, hybrids tend to behave a little more like the species of whatever parent raises them, which is typically the mother. This is because, though genes make up a good bit of our behavior, so does nurture, and the mother raising the offspring is of course going to teach it to act like herself and her own kind. So my theory here is that dragons, being nurturing animals where mothers seem to do most of the raising, are very much the same. The hybrid in question, no matter what type, is more likely to lean toward whichever species that actually raises it, typically its mother's species. For example, the Abomibumble who has a Nightmare mother might be a little less inclined to sleep all day than the Abomibumble with a Gronckle mother, even if they both have a bit of natural laziness to them compared to a pure Nightmare and more energy than a pure Gronckle.

 

Theory 4: Fire-breathing is ancestral and will dominate other firepowers genetically in hybrids. This applies to any hypothetical hybrids as opposed to the Titan Uprising ones specifically; those in the game already have their firepower types stated. But it is interesting that, when dragons are crossed in the game, fire never seems to go away. The Abomibumble - a combination of fire and lava firepowers - and the Brooding Boltstamper - a combination of fiery rock and lightning firepowers - ended up shooting lava rather than fire, but they still have that fire heat. Meanwhile, the Ghastly Zapplejack kept the Timberjack's fire type entirely, replacing their Zippleback spark that they use to light their gas with the fire instead, and the Hushbogle, which combines fire and ice, shows no hint of ice ever being in the lineage, simply shooting fire in a Snow Wraith-styled shot. When combined with an earth-based fire like lava, there is a tendency to have a lava-based fire, but the heat of fire is still there, and when combining fire with water, fire comes out on top.

 

And this is no surprise: fire is the most common breath weapon, more so than water or acid or electricity or plasma or anything else of that sort. It is found in every dragon class, and in most classes, it is the most popular fire type. This makes me believe it is the ancestral breath weapon of all dragons, the most ancient of all of them, which means even the frostiest ice breathers might have the hidden genes necessary for fire-breathing. As a result, when the two gene sequences of very different species are crossed, the ability for a more derived firepower might be lost but the ability to breathe fire can usually survive the crossing. I'd say that if you cross a fire-breathing dragon with a water-breathing one, you're either going to get fire or boiling water. With an acid breather, you could get flaming acid or simply fire. No matter what, fire or at least the heat of it will come through the cross.

 

Theory 5: Night Furies cannot mate with dragons outside their species. Yeah, so...this is basically an explanation as to why, when I list possible multi-species mixes down below, I'm not including Night Furies. Or Light Furies, for that matter. I do think of both Furies as the same species, just different subspecies, because that's what the franchise claims the most often, so this theory applies to both Fury dragons. Basically, I don't think Furies can mate outside of their species, and the reason has to do with the plot of Hidden World. If Toothless could have found a mate among any other dragon, that weakens his need to find and be with the Light Fury, a need which is a necessary component of the last movie's story.

 

And yes, this includes Sand Wraiths or Woolly Howls. I don't think Furies could mate with either of these dragons. At least, not in nature; I don't know if artificial insemination would work here, but the point is, Toothless isn't going to be actively pursuing any other dragons. And the reasons could be genetic, but they could also just be behavioral. Perhaps Furies are super picky and simply won't hybridize. Or maybe these dragons differ too much in mating strategies to want to cross. I've stated in my Sand Wraith theories that I think Sand Wraiths are fairly solitary, and that could be a huge factor in the social Night Fury not wanting to pair with one. I've also stated that I don't think either Sand Wraiths or Woolly Howls mate for life - in fact, I've said that most dragons don't mate for life - and Night Furies definitely do, which makes them distinct in their mating strategy and may enhance their pickiness and insistence on having a mate of their own kind. After all, it's one thing to have a fling with a different species when you know you can look for some other guy to get together with next year, but when you're looking for a life partner, you'll probably have higher standards. So that also could be a deterrent. Just because a dragon's genomes are compatible doesn't mean their behavior will be.

 

But whether it's the behavior or the genes or a combination thereof, Furies just aren't interested in getting together with non-Fury partners. Sorry, Fury hybrid OC owners. But hey, don't change your OC on my account.

 

Theory 6: Dragons who's mainstay food is other dragons do not hybridize with other dragons. This includes Deathgrippers, Slithersongs, Death Songs, Grim Gnashers, and Scauldrons. Now again, this is assuming we're talking about two dragons naturally choosing to mate with each other, not any form of artificial insemination. I do think some of these dragons might have compatible genomes with other dragons; I do wonder if the Deathgripper and Triple Stryke share a relationship, for example. But I just don't think dragon eaters are going to naturally hybridize. The reason is that they eat other dragons and so would view them as food, not something to socialize with and get together with. Mating with your food is not something animals do...typically.

 

Theory 7: Sentinels do not naturally hybridize because they do not interact with potential mating partners of other species. Alright, so here's another dragon that I won't consider for natural hybridization, this time because of where they live. Sentinels live on Vanaheim and guard the dragon dead. The only dragons that ever visit their home island are predator dragons like Grim Gnashers and possibly bone snatchers like Boneknappers - both of which Sentinels are in conflict with - and dragons who are dying. No healthy, compatible species is going to come in proximity with them under any normal circumstances, so it's unlikely that they would ever have a chance to choose a mate not their own.

 

Theory 8: Slitherwings cannot hybridize because of their poison. Finally, there's one last dragon I'm eliminating from the potential of ever having hybrids in this franchise: Slitherwings. And the reason is obvious. Touching them is deadly, so any dragon who tried to get together with one would just suffer a terrible fate. Too bad for the Slitherwing; I'm sure it has a charming personality when it wants to. XD

 

The reason I'm not including Threadtails in this is that you may recall in my Threadtail theories that I believed Threadtails are not secreting poison all the time but only do so when they feel they need to. You can see my Threadtail theories here to see my reason.

 

Theory 9: Possible Hybrid Breeding Groups (not including Dragons: Titan Uprising hybrid groups): Alright, so before we get on to confirmed hybrids, I want to take one last look at some hypothetical hybrids. Here, I'm basically going to name groups of dragons that I think might possibly have the ability to interbreed with each other and then explain my reasoning. I will not be including dragons I think are in the hybrid groups that include the Titan Uprising hybrids because I'm going to cover those in the individual hybrids' posts. So with that said, what other dragons do I think might be possible to hybridize, assuming the TU hybrids are in fact canon?

 

Terrible Terror and Night Terror: My reasoning for these two being able to hybridize is pretty straightforward: they are similar in size enough for it to work, and the franchise outright states that these two are relatives. So if a Nightmare and a Gronckle can get together, I'd assume that Terrible Terror and Night Terror would make a fine couple. They are even both pack dragons, so even socialization might not be a big problem. And there's 2 different subspecies of Terrible Terror and 4 different subspecies of Night Terror to choose from, so there's a lot of possibilities here!

 

I also wouldn't be against the Smothering Smokebreath and Hobgobbler being in this group, but I'm a little hesitant to include them just because there's no real indication of close relationship there aside from similar size.

 

Hobblegrunt, Threadtail, Thornridge, Devilish Dervish, Giant Prickleboggle, Windstriker, Raincutter, Shivertooth, and Razorwhip: Yes, I think all of these dragons might have the ability to hybridize with each other. This is mainly due to the fact that they all have a fairly similar body plan, with many of them resembling theropod dinosaurs and having very much the same features of this theropod body and stance with long necks, tails, and snouts. The Shivertooth and Razorwhip are the outliers here, as they quadruped dragons rather than biped and tend toward a narrower body type, but they are still close enough that they could very well mingle in this breeding group, I think.

 

One thing I want to note here is that, with the Prickleboggle, I did say Giant Prickleboggle. The common Prickleboggle is too small to mate with any of these dragons, including its own giant cousin.

 

Rockstomper, Shovelhelm, Snifflehunch, Windgnasher, Snafflefang, Thunderclaw, and Mudraker: The reasoning here is the same as the last group. These dragons all have a similar body plan, enough that I think they should be closely-related enough to produce offspring together. (You might recall from my Rockstomper theories that I consider the Moldruffle a type of Rockstomper, hence why it's not individually listed here, but it's included, too.)

 

Tide Glider and Sliquifier: What's so interesting about these dragons is that, if we look at the original versions of both of them, they both have two wings, two front limbs in the form of flippers, and no back limbs. (The Tide Glider has 2 different versions and the Sliquifier has 3, all with different limb plans, but in this case we're going with the movie Sliquifier and the Rise of Berk Tide Glider.) This similar body plan makes me believe that these dragons share a similar aquatic lineage and therefore just might be able to hybridize.

 

Now the Seashocker also has this limb design, but the reason I didn't include it is because the franchise claimed its closest relative is the electric eel. Which doesn't really make sense, but...eh.

 

Changewing and Dramillion: I have no idea why the franchise decided these two were relatives aside from plot convenience, but they are canonically relatives. Again, if a Gronckle can mate with a Monstrous Nightmare...why not?

 

Boneknapper, Armorwing, and Sword Stealer: Boneknappers, Armorwings, and Sword Stealers not only tend to have very similar habits (making a coat of armor out of scraps) but also have very similar body plans. For this reason, I do think they could hybridize. It's hard to say what hybrids are more likely: Armorwings and Sword Stealers are probably more closely related, but Sword Stealers and Boneknappers appear to be closer in size. Nevertheless, I think any combination here could work, if the dragons are willing.

 

Alright, athat's all the theories I have on multi-species hybrids for this franchise, both for the established 5 and for hypothetical ones. But before I close, here's a few facts that I know for sure about our hybrids:

 

Fact 1: Hybrid eggs look like the eggs of their mother's species. So many times I see people depict the eggs of hybrids as being a mixture like the hybrid itself, but it's not. The egg will look like the egg of the mother's species. This is because eggs - of any type of any creature - are made by the mother's body and reflect her genetics. They are not made by the genes of the baby. So if a Nadder has mated with a Stormcutter, her egg will look like any other Nadder egg. You won't know her egg actually contains a Deathly Galeslash until it hatches. Surprise!

 

Fact 2: Hybrids often experience hybrid vigor, also called "heterosis." This is a very important detail when trying to figure out the strength and power of hybrids. Hybrid vigor, or heterosis, is described as "the tendency of a crossbred individual to show qualities superior to those of both parents." This increased "vigor" goes for both subspecies crosses and species crosses. The heterosis will often reveal itself in the animal being potentially bigger and stronger in stature, having a faster growth rate, and being less susceptible to disease. If it's a fertile subspecies hybrid, it might also have increased fertility. The science behind why this happens is not well-understood, but it is a widely-observed phenomenon. This is something to take into account when writing about hybrid characters or, you know, making theories about hybrids. ;)

 

Fact 3: Hybrids are canonically extremely rare in the wild in this franchise. Also, real reptiles do hybridize, much more commonly than many people give them credit for. Yes, I consider the fact that dragon hybrids are rare to be confirmed canon. Not only have we not seen any natural hybrids outside of Titan Uprising and maybe in Hidden World with the Night Lights, but also Titan Uprising outright states that wild dragons don't usually hybridize (which is why it's a plot point in the game that more of them are popping up, indicating there's a type of disturbance happening in these dragons' populations because of the villains in the game).

 

If I'm quite honest, I was going to make this a theory before research concluded that it is indeed canon. Still, I do want to go into detail here. Why might hybrids be rare?

 

To answer that question, we first need to ask, "Why aren't they rare?" and also, "Could they even exist, and why would they exist?" And answering these questions has led me to realize that...I don't think a lot of people in the fandom are aware of the real science of reptilian hybrids. I've seen a lot of people in the HTTYD fandom saying things like, "Reptile hybrids are unheard-of and putting them in HTTYD is wrong and the Night Lights are unbelievable." And these people are wrong...well, you know, they're wrong about the "reptile hybrids" part, the rest is opinion.

 

So first, to defend Night Lights here. As mentioned before, the Night Fury and Light Fury are most likely the same species, just distinct subspecies, so the Night Light is just a subspecies cross, like a wolfdog. I personally think the Night Lights look utterly ridiculous from a biological standpoint - why in the world are they piebald? - but their existence does follow real-world logic.

 

But even putting that aside, multi-species hybrids are not as uncommon in nature as many seem to think, depending on the type of organism. Plants, for example, hybridize pretty often compared to us animals and are less likely to have detrimental effects from this. But since dragons are animals, specifically vertebrates, we should probably look at vertebrate hybrids. Even then, there seems to be more hybrids in the world than people realize.

 

When vertebrates hybridize successfully, they are normally in the same genus. Reptiles - which is what dragons are said to be - actually commonly have "hybrid zones" when two species of the same genus have overlapping territories if the two species are close enough to in relation to produce fertile offspring. In these hybrid zones, lizards may be any percentage of one species or another, since all these lizards are breeding at random. So actually, hybridization is relatively common in healthy reptile populations with closely-related species. Saying that hybrid reptiles are unheard-of is just incorrect. They're just not trumpeted as much as mammalian hybrids are in captivity, so we rarely get to see them. You'll be hard-pressed to buy or breed a hybrid pet reptile, but that doesn't mean there are no recorded cases of reptilian hybrids.

 

But of course, when talking about hybrid zones, we're usually talking about lizards and snakes. That's less so the case with crocodilians and birds, which are the reptiles I personally believe dragons would be most closely related to if they existed. If dragons were real-world reptiles, I believe they would be archosaurs, just like crocodilians, pterosaurs, and dinosaurs (including birds), and such animals are far less likely to have natural hybrid zones. Much like mammals, however, birds and crocodilians will interbreed with other species when they have trouble finding a mate within their own species. For example, due to the decline of Cuban crocodiles (there's only an estimated 4,000 left), they have recently begun interbreeding with American crocodiles since they have trouble finding mates of their own kind. As for birds, as many as 10% of the 10,000 bird species on the planet have been recorded producing hybrids, and while some of these were captive, many were not. Nevertheless, it is important to note that hybrids for these animals are far more likely in captivity for a few reasons: 1) animals may find a lack of mates of their own species simply because they are not allowed to roam to find them and so mate with whoever is available in their enclosure, or 2) humans intentionally set up a situation in order to produce a hybrid (as is often the case with ligers and mules).

 

Still, even with hybrids being far more possible and common than I often see people give them credit for, they are still rare overall compare to pure species. (Separate species wouldn't be "separate" otherwise.) And the more distant the species are from each other, the less likely you'll find a hybrid. Fertile hybrids do sometimes to create small "hybrid zones," but if the species are so different that the hybrid is born infertile, then they are even rarer in wild settings because they can't be multi-generational.

 

So putting all this together, it both makes sense that the HTTYD world might have a few hybrids but that they are rare. Generally species are going to stick with their own kind when their own kind is available, especially if the species around them are too different to produce fertile offspring. In HTTYD, we see that many of the hybrids produced are either produced by subspecies already in the same species or they are produced by individuals so different that they are likely to be infertile, so you're not even going to have hybrids for more than one generation. They happen, they're possible, but they're not common at all. Exactly like what we see with real birds and real crocodilians.

 

Now do I think the specific type of hybrids seen in Titan Uprising make sense? Not at all! When I first thought of believable hybrids in this franchise, I was thinking about crosses like a Gronckle/Hotburple cross, not a Gronckle/Nightmare cross. That's pretty outlandish and definitely taking leniency from fiction. But the theory behind it does actually check out.

 

 

 

And so that's an overview of my thoughts on hybrids and potential hybrid groups in the franchise and also just some basic facts about dragon hybrids and real-world hybrids in general. It's mostly just a post to answer the big questions before I get to specific hybrids. But I am interested in hearing what people might have to add or if they want to reshuffle or add to any of my potential breeding groups. Knock yourselves out. ;)

 

Okay, my next Dragon Theories post will be on a particular hybrid from Dragons: Titan Uprising, the Brooding Boltstamper (Skrill/Rumblehorn cross)! I don't know what the format will be for the hybrids quite yet and what all the questions are that I'll be trying to answer for each of them, but I suppose the Brooding Boltstamper is now my test subject. And that post will be out as soon as possible, hopefully tomorrow, so keep an eye out for it!

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WhispertheWolf
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Brooding Boltstamper Theories

Brooding Boltstamper Theories

 

Okay, so here we are...the Brooding Boltstamper! The first hybrid I will be covering! Well...okay, maybe not first hybrd. I already did the Night Light in my updated Night Fury and Light Fury Theories post, and I already did the Chimeragon, but this is my first natural hybrid from two separate species. Eh...that's still a mouthful. First Dragons: Titan Uprising hybrid! There we go!

 

So the Brooding Boltstamper is a hybrid between a Skrill and a Rumblehorn, and before we get into theories, we should probably cover what we know for sure. Heavy like a Rumblehorn but with a Skrill limb-plan, the Brooding Boltstamper is known for being strong and powerful, able to swing its spikes like swords and cleave boulders in two with its snout! It possesses thick skin - thicker than the skin of both its parents (that hybrid vigor coming through) - and it has inherited the Rumblehorn's amazing tracking abilities, able to track fleeing prey or enemies for miles. (And just like other Tracker Class dragons, they can't track anything covered in Dragonberry juice; if you want to evade one, ride a Threadtail!) Its fire type is charged magma missiles, combining the two firepowers of its parents. Now while the Skrill is regarded as an aggressive and highly reactionary dragon, the Boltstamper's personality has been calmed a bit by the Rumblehorn. They tend to be mild-mannered and like contemplate peace in the tranquil forests, treading surprisingly lightly on the forest floor. Though quick to anger, the Boltstamper can be good-natured at its core. They possess all the cleverness, resilience, and power of the Skrill with none of the bloodlust. Humble and gentle, they are still not to be taken lightly. In battle, they are self-assured and over-confident and have a resolute mindset. They can even be rather vengeful.

 

Since this was my first Titan Uprising hybrid, it was interesting to cover. I was kind of trying to figure out the survival behavior of a creature of two types of dragons whose survival behavior I've already known and/or predicted. Some evidence here even comes from prior theories I made about both parent species. But I think I have a template now for how I'll be covering hybrids, and thankfully it's a bit less extensive than the pure species stuff ("thankfully" because I'm still behind on schedule and for hybrids I am researching two types of dragons, not just one). So yeah, I hope you like the sort of questions I answered. Do be sure to let me know if there's some other type of question you've wondered about for each hybrid so I can be sure to add it to this one and to future hybrid theories posts. For now, let's take a look at what I got!

 

Theory 1: The Brooding Boltstamper is named for its often "brooding" behavior, its Skrill ancestor's firepower, and its Rumblehorn ancestor's digging and stomping behavior, as well as its own stomping behavior. Yup, I felt like a theory about the name was necessary for this one. Normally when we have hybrids, we give them a name that's a combination of the two animals it's crossed with. A liger is a cross between a lion and a tiger. A zorse is a cross between a zebra and horse. A coydog is a cross between a coyote and a dog. So you would think a cross between a Skrill and a Rumblehorn would be a...I don't know, a Skrumblehorn? Rumblill? Skrillhorn? Rumbleskrill? But no, it's a Brooding Boltstamper. That's odd.

 

Alright, well, some people might know to point out that sometimes we do give unique names to hybrids. A horse and donkey cross, for example, is called a mule, not a dorse. But in the case of the mule, the term for that horse/donkey cross comes to us from the Latin mulus, a term used for a pack animal that often referred to a pack donkey or pack donkey/horse cross...and was sometimes used as a derogatory term. (In modern English, we just stick to the alternate word for a pure donkey for that.) But "Brooding Boltstamper" doesn't come to us from some prior language, so that explanation doesn't work here. So where does this name come from?

 

First, let's break down the "Brooding" part, as that's probably the hardest part. To "brood" is to think deeply about something that makes you unhappy. Boltstampers are known for being tough and a bit overconfident but also known for following the code of a warrior (or at least the Boltstamper Knock-Rocket does). But though they are quick to anger and always ready to battle, they also possess cleverness and resilience and can even be quite humble. Overall, this can make them seem soberly contemplative. So these are dragons that might be known for "brooding" behavior.

 

However, that's not the only definition of "brood." To "brood" could also mean to sit on eggs to hatch them. However, I haven't read anything that indicates that Boltstampers are good surrogate parents, so I'm sticking with the first meaning.

 

So why Boltstamper? Well, that's a bit easier. "Bolt" likely comes from "lightning bolt" or "electrical bolt," which is the Skrill's firepower. This is retained in the Boltstamper, as its firepower is also electrically charged. As for "stamper," Rumblehorns get the first part of their name because they make the ground "rumble" by stamping on it, and since Brooding Boltstampers only have two legs, they probably "stamp" the ground even more than Rumblehorns.

 

And let's be honest, "Brooding Boltstamper" does sound cooler than "Skrumblehorn." I can see why the person who named it decided to get creative. XD

 

Theory 2: Possible Brooding Boltstamper statistics: Brooding Boltstampers have a mid-high level Attack statistic, a mid-level Speed statistic normally and a Speed statistic of 19 when on lightning, a high level Armor statistic, a very high Firepower statistic, a low Stealth statistic, a Shot Limit of 4, a Venom statistic of 0, and a Jaw Strength statistic of 5. When looking at the possible stats for these hybrids, I think it's important to take into account the two species that went into the cross as well as the anatomy and abilities the hybrid offspring inherited. While this doesn't give me a perfect view of the potential stats of these dragons, it does give me some idea, and I was able to get a general idea of pretty much all the Brooding Boltstamper's stats using this method.

 

First, let's look at a Attack. I think the Brooding Boltstamper has a mid-high level Attack, not a particularly high Attack but higher than average. This is because the Rumblehorn has a solidly mid-level Attack (11), while the Skrill has a high level Attack (14). The description for various Boltstampers in Dragons: Titan Uprising indicates that their Attack level compares more to the Skrill than the Rumblehorn, but even then, the Skrill's Attack level, while high enough to be only one point lower than the Night Fury's and Monstrous Nightmare's, is not among the very highest in the franchise. So it's more of a mid-high Attack level. And while I can't say for sure if the Brooding Boltstamper is more like 13 or 14 or if it even breaches 15 thanks to hybrid vigor, I do think it also has a mid-high Attack level, too.

 

I also think this hybrid has a mid-level Speed. This is because the Rumblehorn has a mid-low Speed (7) while the Skrill has a solidly mid-level Speed (11). Brooding Boltstampers tend to have more of the Skrill build but with the Rumblehorn bulk, and so they probably have a Speed that falls in between these two stats. And I know what you may be thinking; isn't the Skrill actually one of the fastest dragons, with a Speed of 19? Yes, it can be, but the Skrill only has that Speed when it's "on lightning." The Skrill's normal Speed is 11. But as we'll talk about later, I do think the Boltstamper can "ride lighting," too, so they likely also have a Speed of 19 when on lightning. But their normal Speed is going to be much more middle-ground.

 

Then there's Armor. Here I think the Boltstamper has a high level stat. Now this prediction doesn't come from its ancestors: the Skrill and Rumblehorn both have mid-level Armor stats, 10 and 12 respectively. But the Boltstamper is outright to have a "reinforced hide" that is stronger than both its parents. This is a stat that appears to have been raised by hybrid vigor. In Armor, the Brooding Boltstamper outshines both ancestors!

 

For Firepower, I think the Boltstamper has a very high Firepower stat. The Skrill has a respectable Firepower stat of 12 with electrical bolts of lightning, whereas the Rumblehorn has an incredible Firepower stat of 22 with flaming rock missiles. The Boltstamper is said to have "charged magma missiles" for a firepower, combining both firepowers, so it should be greater in Firepower than both of its parents.

 

Now let's skip ahead a little to the last of the vague statistics I have: Stealth. Here we have a huge discrepancy between the two parents. Skrills are extremely stealthy, with a Stealth of 18, but Rumblehorns have a low stealth stat of 6. And in this case, I think Boltstampers lean more toward the Rumblehorn side of their parentage. The Skrill's dark hide, or icy hide in cold environments, is used for camouflage, and they also have a fairly thin frame compared to Rumblehorns. Rumblehorns, meanwhile, have bright and beautiful colors that make them stand out and great bulk that makes it nearly impossible for them to move about silently. They can be sneaky, but that has more to do with intelligence than inheritant stealth. Boltstampers seem to have inherited the Rumblehorn's bright colors and bulk, so their Stealth stat is probably comparable.

 

For Shot Limit, Venom, and Jaw Strength, here I think we can be exact because...well, the Rumblehorn and Skrill have the exact same stats here. Both dragons have a Shot Limit of 4, a Venom of 0, and a Jaw Strength of 5. For this reason, I think the Boltstamper has these exact stats here.

 

Theory 3: Brooding Boltstampers are most commonly found on the Isle of Berk, the Coldwind Wastes, the Blistering Badlands, the Hidden World, and the Barbaric Back-country, specifically the Wild Woodlands. Rumblehorns are more likely to be the mother of these hybrids, though not always. Brooding Boltstampers often prefer forest habitats. In order to figure out where to find hybrids, you need to look at where both parent species overlap. And that's exactly what I did to figure out where you're most likely to find to find Brooding Boltstampers.

 

Throughout the games in the franchise, and particularly in Dragons: Titan Uprising, it has been indicated that both Skrills and Rumblehorns can be found in the Berk forest. So it's not unreasonable to find a Boltstamper there as well, and in fact, Chestnut Knight is a Boltstamper found in this location.

 

The Coldwind Wastes, also known as the Frozen Tundra, and Blistering Badlands, also known as the Burning Barrens, are also places where you can find these hybrids in Dragons: Titan Uprising, and yes, Skrills and Rumblehorns are both found at both of these locations, too. There's even two specific Rumblehorn subspecies found in the tundra, the Arctic Rumblehorn and the Robust Rumblehorn, and this type of cold location seems to be the most common habitat for the Skrill, too. Both are also shown to be heat resistant as well as cold resistant and so can live in the Blistering Badlands, which includes Dragon Island, a place Skrills are particularly known for inhabiting.

 

Finally, there's the Hidden World, the last location where both these species overlap...because, of course, it's the hidden dragon world.

 

However, Dragons: Titan Uprising also reveals that entire populations of Boltstampers - the Wild Boltstampers and the Gutsy Boltstampers - live in the Wild Woodlands, which includes locations collectively known as the Barbaric Backcountry. Now as far as I can tell, there are no Skrills living this location, but the Barbaric Backcountry does include Rumblehorns, specifically on the island of the Woods That Howled (the Rumblehorn's main location) and the Wildwood Shores. This indicates to me a few things. One is that Boltstampers do usually prefer forests to other habitats, as it's highly possible that Boltstampers are moving to these locations from other areas. Also this indicates that Rumblehorns might typically be the female in these pairings, since these Boltstampers appear to be living in the same location as Rumblehorns, which would indicate they were raised by them. Meanwhile, no Boltstampers seem to be found in the Mysterious Marshlands or Wreck Reef, the two main locations for Skrills, indicating that they are rarely raised by Skrills and, if and when they are, they often move to other locations. This would match with the most common personality type of the Boltstamper, as they tend to be much calmer and more contemplative than the Skrill, which might reflect a typically Rumblehorn upbringing.

 

Theory 4: A Brooding Boltstamper's blind spot is behind its neck. Brooding Boltstampers seem to have a pretty good vision range to the front and to the side of them, but behind them is a different story. Their neck is far too armored to allow for a wide neck range, and there's very little way a Boltstamper will be able to see behind it, especially since they inherited the Skrill's hump.

 

Theory 5: Brooding Boltstampers are omnivores. When I theorized the diet of the Rumblehorn and Skrill, I theorized that the Skrill ate a wide variety of land meats but not fish and that Rumblehorns are omnivorous dragons that feed on fish, plants, roots, fungi, and grubs. I think, once again, the Brooding Boltstamper tends to lean more toward its Rumblehorn ancestor. I get this from the fact that they are often said to be ferocious in battle but often much more gentle and good-natured than a Skrill. In fact, the Chestnut Knight, a Brooding Boltstamper found in the Berk forest and thought of as the "Master of the Forest," "wouldn't so much as harm an insect." This peaceful nature and unwillingness to harm even small animals indicates a dragon that is just as happy to feed on vegetation as it is to feed on meat. And this makes sense with my last theory; if Rumblehorns are often the parent dragon raising the Boltstamper offspring, Boltstampers are going to learn how to find food Rumblehorn-style and so would resemble Rumblehorns more in their diet and foraging habits.

 

Theory 6: Brooding Boltstampers are often solitary dragons. Back when I did Skrill and Rumblehorn theories, I theorized that both dragons were solitary creatures. For this reason, I believe Brooding Boltstampers are almost always solitary, too.

 

Theory 7: Brooding Boltstampers can channel lightning with their spines and ride lightning bolts. They are attracted to metal. One of the interesting things about Brooding Boltstampers is their firepower. They shoot charged magma missiles. This seems to be a combination of the firepowers of both its parents. Rumblehorns shoot flaming rock missiles, which are specifically rock volleys surrounded by fire that's not quite hot enough to melt the rock. Meanwhile, Skrills channel lightning from the sky with their metallic spines and then shoot this lightning. This leads me to believe that Rumblehorns have the ability to use both firepowers together, with the heat from the electricity making the flaming rocks so hot that they melt into lava. But that also leads us to ask where the Boltstamper's electricity comes from. Unlike the lightning-like, electrically charged plasma of the Night Fury and Shellfire or the shocks of the Shockjaw and Seashocker, Skrills don't generate their own electricity. They attract it from their surroundings and then store it using their spines. Boltstampers have the same spines, so I think that, like the Skrill, they also channel lightning using their spines to get their own electrical charge for their firepower.

 

This ability to channel lightning also means that Boltstampers have the same ability as Skrills to get a speed boost from lightning. This behavior is called "riding lightning bolts." The show took "riding lightning bolts" a bit too literally and went against these stats, giving the Skrill the ability to travel at the speed of light, but that's night quite in line with the movie canon. The movie-associated franchise material has consistently insisted that the Night Fury is the fastest dragons, and th statistics associated with the first movie and the Book of Dragons short say that the Skrill has a Speed of 19 when on this speed boost, still a little slower than the Night Fury's supersonic top speed at 20. So how this "riding lightning bolts" actually works is not quite clear in the movie canon, but we do know that the Skrill uses a lightning bolt to gain a tremendous amount of energy to get a huge speed burst, possibly even one faster than the speed of sound. And since Boltstampers have these same spines and electrokinesis, they likely also have this same ability to speed-boost using the energy of lightning.

 

Also because of their electrokinesis, Skrills are attracted to metal due to its conductive properties. Berserkers used to even catch Skrills by luring them into traps with metal daggers. I think Boltstampers have this attraction as well, given that they have the same electrical abilities.

 

Theory 8: Brooding Boltstampers have a howl-like roar. According to Dragons: Rise of Berk, Skrills can sometimes howl. Rumblehorns, meanwhile, are known so well for having a roar that sounds almost like a haunting howl from a distance away that the place they inhabit has been called "the Woods That Howled," named after their roar. So I think it's safe to say the Boltstampers kind of sound like they're howling sometimes, too.

 

Theory 9: Brooding Boltstampers have Strike Class-like intelligence. As mentioned a number of times before in other posts, all dragons are intelligent, but the intelligence of dragons is ranked by the franchise. Strike Class dragons are the most intelligent, with the Fury dragons being the ones on the very top. Meanwhile, there are a few dragons toward the bottom, with the Gronckle not being particularly bright and the Hideous Zippleback often regarded as one of the least intelligent dragons of all. Brooding Boltstampers got a good dose from both parents; Rumblehorns are regarded as pretty smart dragons, and Skrills are some of the smartest out there, being a Strike Class dragon. So we know the Brooding Boltstamper would be smart even for a dragon. But I think their intelligence surpasses even that of a Rumblehorn and is more Strike Class-like in level. This is because of hybrid vigor. Hybrids do have an uncanny ability to be more versatile with their intelligence and sometimes even just more intelligent in certain areas than either of their pure species parents. According to research done by Kristin Hayday, the research assistant at the Donkey Sanctuary in the U.K., mules were shown to be faster at problem-solving skills than either donkeys or horses, showing a proficiency about on-par with dogs. So Boltstampers themselves would probably show intelligence often associated with the Strike Class, much like their Skrill parents, if not even more than their Skrill parents.

 

Theory 10: Brooding Boltstampers grow up very quickly. I theorized that both Skrills and Rumblehorns mature quickly, so it's likely that Boltstampers do, too.

 

Theory 11: Other possible Skrill and Rumblehorn partners: Skrills and Rumblehorns can also mate with Egg Biters. The Brooding Boltstamper's existence shows us that Rumblehorns and Skrills are close enough to each other to hybridize. But they hardly seem like the closest of relatives when you compare them to other dragons. So are there other dragons that have the ability to be included in this breeding group that could make other hybrids?

 

I think we could also put the Egg Biter in this breeding group. Back when I was making theories about Rumblehorns, I theorized that these two species were its closest relatives due to a similar body shape. The Egg Biter even has a similar skull to the Rumblehorn. Their relationship with the Rumblehorn indicates to me that Rumblehorns and Skrills could also breed with these two dragons. Now since Egg Biters are highly reclusive and aggressive toward anyone who finds them, and Gobsuckers are not particularly intelligent, I do find it less likely that either of these dragons would cross with any of the 3 species in the group than it is for Skrills and Rumblehorns to cross with each other. You would find such hybrids mostly in the Hidden World or Isle of Berk; for the most part, Egg Biters really don't live in the same locations as Skrills and Rumblehorns. But it might be possible. At the very least, we know their tendency to fight won't put off a potential Skrill mate, or any other mate willing to handle a Skrill!

 

I do also want to briefly cover dragons I discarded from this breeding group and why. Rumblehorns could also bear a relation to the Gobsucker and a slightly more distant relation to the Buffalord and also the Sweet Death. However, I feel that, since Buffalords were endangered and are now nearly extinct, there would be more hybrids of them running around if that were possible. But we don't, so I don't think they hybridize much at all. The fact that they are fully herbivorous, not omnivorous or carnivorous like most dragons, might indicate a lifestyle that makes them unsuitable for naturally mating with the Skrill, Rumblehorn, Egg Biter, or Gobsucker. As for the Sweet Death, their lifestyle of burying themselves definitely seems a bit too foreign of a lifestyle for the Skrill, Rumblehorn, or Egg Biter. And the Gobsucker? They are notorious for smelling awful all the time. This would probably keep most dragons clear of them. The Rumblehorn especially is known for its strong sense of smell; imagine the suffering of having to be in close proximity to a Gobsucker for an extended period of time! So yeah, I don't think that will work out. It's too bad, too; Hornsucker would have been a great hybrid name. (I'm so mature!) XD

 

Finally, there's a reason I discarded any dragons I think might share a closer relationship with the Skrill. According to the TOPPS How to Train Your Dragon 2 Trading cards, the Skrill is stated as resembling both a Deadly Nadder and Thunderdrum, and for this reason, I proposed in my Skrill theories that these three dragons might have some relationship. Also, the cards state that the Whispering Death has similarities to the Deadly Nadder, leading me to include this as a relative, too. However, all three of these species are in Dragons: Titan Uprising, and neither the Skrill nor the Rumblehorn are able to breed with them. So canon tells us they're not in the same breeding group together. And since Nadders are discarded here as potential mating partners, I'm also discarding the Scuttleclaw. But why might that be?

 

Some of these are easily explained through behavior. The Thunderdrum, being a sea dragon, likely just doesn't interact with Skrills and Rumblehorns in potential breeding situations. The Whispering Death is another tunneling, partly blind dragon, and it's hard to see this animal wanting to be around the bright-colored Rumblehorn or the electric Skrill. The reason for the Nadder and Skrill being unable to mate, however, is mysterious to me, but it may be that I underestimated their relationship and that the two only share similarities in appearance due to convergent evolution, or it may be that the Nadder, an extremely social species, does not have much interest in mating with solitary species like the Skrill or Rumblehorn. It might even be that Skrills and Rumblehorns do not perform the correct mating dance for a Nadder mate, since Nadders do lure in mates with elaborate dances. As for Scuttleclaws, which might also be in these group of relations, they might be very much the same way as Nadders, needing a specific mating dance for courting.

 

So, in the end, I felt the Egg Biter was the only viable option to add to this breeding group. Now the question is...what would you call a Skrill/Egg Biter cross? Or a Rumblehorn/Egg Biter cross? A Skrill Biter? An Egg Skrill? An Egghorn? A Rumblebiter? Any other ideas? Let me know down below!

 

 

 

And that's all I have on the Brooding Boltstamper! As always, feel free to say whether you agree, disagree, or have anything to add.

 

I haven't gotten any requests, so the next hybrid we will do will be based on the random number generator again. And that hybrid will be...the Ghastly Zapplejack, the Hideous Zippleback/Timberjack cross! That's an interesting one! Now I'm still behind on schedule, so that will be out as soon as I can possibly get it. Keep your eyes peeled!

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Ghastly Zapplejack Theories

Ghastly Zapplejack Theories

 

Alright, so we're slowly catching up with the schedule. We're now at the post that should have been posted the first Saturday of June. Our hybrid for this post is the Ghastly Zapplejack, the Hideous Zippleback/Timberjack cross!

 

This dragon is fascinating! Much like its Hideous Zippleback parent, it has two heads, one of which spews flammable gas and the other of which lights that gas. However, the head that flights it doesn't just have a spark; it actually produces the same oil-based fire as the Timberjack. For this dragon, both firepowers came through to the hybrid offspring. And also like the Zippleback, the Zapplejack will use its thick flammable gas to conceal itself and its flockmates from the enemy, or from their prey. They also have the same fondness for and tendency to cause explosions, so...watch out. But don't worry, they're not that threatening. Much like Timberjacks, they're actually quite passive and docile, possessing kind hearts and a strong moral fortitude. This dragon is the kind to try to break up squabbles and get everyone to hug it out. They are even omnivorous, and some choose a very vegetarian way of life, keeping to the forests where they mostly feed on fruit. But they can have a large ego and be a bit overly enthusiastic, complete with a foolhardy attitude. They also sometimes have a tendency to steal shiny things and hoard them...or at least one of them, Slicker Nicker, has been observed doing this.

 

So that's what we do know. When coming up for theories for what don't know, I did follow a lot of the same sort of criteria I followed for the Brooding Boltstamper. But we're not doing a theory on why the Ghastly Zapplejack is called that this time around because...well, this name's a little obvious. "Ghastly" is an alternate word for "Hideous," and "Zapplejack" is a combination of "Zippleback" and "Timberjack." That's way less of a mystery than "Brooding Boltstamper" was. And as you read above, diet is also known, so I didn't do a theory on that, either.

 

Honestly, the more I learn about this dragon, the more I really like its attitude. Tricky and fun but kind and gentle; that speaks my language! It's quite a lovable two-headed beast. I hope you still like what I found on this strange forest dweller because I really enjoyed getting to know it better!

 

Theory 1: Possible Ghastly Zapplejack statistics: The Ghastly Zapplejack has a mid-level Attack statistic, a mid-level Speed statistic, a mid-level Stealth statistic that is doubled by the two heads, a high Armor statistic, a mid-to-high Shot Limit, a relatively high Firepower statistic of at least 15, a Venom statistic of 0, and a Jaw Strength of 3 that is doubled to 6 by the two heads. Once again, it's time to figure out what this hybrid's statistics might be based on its parent species. And for the Ghastly Zapplejack, we can get at least a little bit of an idea for every statistic.

 

For Attack, Speed, and Stealth, I think it's safe to say the Ghastly Zapplejack has mid-level stats. This is because both the Hideous Zippleback and Timberjack had mid-level stats in these areas, too. The Zippleback has an Attack of 12, a Speed of 10, and Stealth of 11 for one head. The Timberjack has an Attack of 10, a Speed of 12, and Stealth of 13. All of these are pretty middle tier, and so the Ghastly Zapplejack's stats are going to reflect that, too. The interesting thing about the Stealth stat, however, is that the Zippleback's Stealth is doubled by two because of its two heads. Because the Zapplejack also has two heads, its Stealth stat is probably also going to be doubled, so it's more of a mid-tier stat for one head and a high Stealth stat for both heads.

 

Now I was going to say that the Zapplejack has a mid-level Armor statistic, too, becuase the Zippleback as an Armor of 10 and the Timberjack has an Armor of 8, both mid-tier. However, the Zapplejack apparently has an "iron-hard hide." Much like it was the Brooding Boltstamper, this stat may have had a boost from hybrid vigor and is actually a high stat.

 

Looking at the Shot Limit, the Ghastly Zapplejack either has an average one or a high one. You see, the Zippleback has a Shot Limit of 6, the most common Shot Limit for dragons. The Timberjack, meanwhile, has a slightly high Shot Limit of 8. I don't know which one the Ghastly Zapplejack would have or if it would fall in the middle, but safe to say it lies in the 6-8 range.

 

Then there's Firepower. The Hideous Zippleback shoots flammable gas that it then lights to make explosions. One head breathes the gas, the other lights the spark. And its Firepower is 10. The Timberjack has an oil-based fire, and it has a Firepower of 14. And the Zapplejack? It breathes the flammable gas of the Zippleback, but instead of a spark, the other head actually has the same oil-based fire as the Timberjack. So since both ancestors' fire type has been maintained, I think the Ghastly Zapplejack would have a bigger Firepower than both of them. So it would be at least 15, if not higher.

 

The Venom stat is a funny one here. At first it seems straightforward - both dragons have a Venom stat of 0 - but you see, the Zippleback's stat is wrong. The very first movie tells us the Zippleback injects venom into its prey for predigestion. However, if one dragon in a hybrid's lineage doesn't have venom, the hybrid probably doesn't, either, because having no venom is the ancestral state of the dragon. So I do think that Zapplejack's Venom stat is 0, despite the Zippleback's venom.

 

Finally, there's Jaw Strength. Now this one's easy. The Timberjack has a Jaw Strength of 3, and so does a single head on the Zippleback. So Jaw Strength of 3 it is. But wait! For the Zippleback, this is another stat doubled by the second head. Its Jaw Strength is actually 3 x 2, which is 6. Since the Zapplejack also has two heads, I think its Jaw Strength stat would also be doubled in this way.

 

Theory 2: Ghastly Zapplejacks are most commonly found on the Isle of Berk; Outpost Island; the Blistering Badlands, including Dragon Island; the Baneful Boglands; the Coldwind Wastes; and the Hidden World. Alright, where in the wild would we find Ghastly Zapplejacks? Well, looking at the franchise, including the movies, show, comics, and games, Zipplebacks and Timberjacks both have overlapping habitat on the Isle of Berk; Outpost Island (a.k.a. Dragon's Edge); the Blistering Badlands, particularly Dragon Island; the Baneful Boglands; the Coldwind Wastes, also called the Frozen Tundra; and, of course, the Hidden World. (We even directly see Zipplebacks and Timberjacks in the Hidden World in the third film.) And a lot of these places are even confirmed locations for Zapplejacks by Dragons: Titan Uprising. In the game, Zapplejacks are found on Berk, in the Frozen Tundra, in the Baneful Boglands, and in the Blistering Badlands. Really the only ones I'm adding are Outpost Island and the Hidden World.

 

Interestingly enough, the major populations of Zapplejacks seem to be found on Berk. Now with the Brooding Boltstamper I used hybrid populations to pinpoint which dragon is usually the mother/caretaker parent, but this island is one of the places where both species can be found, so I can't actually do anything with that knowledge. I suppose it could lean toward Zippleback mothers since they're a bit more common on the island than Timberjacks, but there's still enough Timberjacks attributed to that location that I don't feel safe making that assumption. But yeah, safe to say Berk is one of the best places to try to find this cross, regardless of which parent species is usually the mother or father.

 

Theory 3: A Ghastly Zapplejack's blind spot is behind its head and underneath its chin. The Ghastly Zapplejack's heads are interesting. In terms of shape, they have more in common with the head of a Timberjack than the heads of a Hideous Zippleback. For this reason, I think they have the same blind spot I predicted for the Timberjack. Being huge and very long, the obvious blind spot behind them is...well, obvious. On top of that, their eyes are well-placed for a wide vision range, sitting on top of the face and pointed forward but also being large and taking up most of the face. A long and maneuverable neck also means they can turn their head in nearly any direction. But such a large dragon is a dragon you'll generally look up at, and it generally flies high in the air or sits upright, so your best bet for finding a blind spot is staying beneath their long chin. With eyes placed on top of their heads, Zapplejacks are sure not to spot you beneath their head unless they tip their head vertically downward.

 

However, if Ghastly Zapplejacks are anything like Hideous Zipplebacks, then both heads feed visual information to both brains, so they probably compensate for their blind spot a lot better than most dragons.

 

Theory 4: Ghastly Zapplejacks have the sharp wings of Timberjacks. One of the big questions with these hybrids is whether or not they share their ancestors' special abilities. In the case of the Timberjack's sharp wings, I think the Ghastly Zapplejack does have them. This is because of a line I found in the Orchard Zapplejack's description on Dragons: Titan Uprising. In that description, there's a quote from Ruffnut reading, "It burns, cuts, AND it's gassy?!" The fact that it "cuts" tells me it probably has those sharp cutting wings, as I'm not sure what else it would really be using for cutting.

 

Theory 5: The two Ghastly Zapplejack "halves" share a nervous system; either head could potentially control the entire body, and pain is felt by both heads. Back when I did Zippleback theories, I used evidence to answer a particular question: could only one Zippleback brain control the entire body? In other words, are the two brains both connected to the whole and each other? And you might recall that I answered "yes."

 

According to the official website, we know that all four eyes feed information to both Zippleback brains. "If you blindfolded one Zippleback head and held a mouth-watering sheep in front of the other head, both would start salivating at the same time." If this is true, then we have to conclude that both brains of the dragon are connected together in the nervous system. This means, hypothetically, each head could control the entire dragon. In fact, we actually get to see this in Dragons: Race to the Edge, when a young Speed Stinger paralyzes Barf's head and Belch is able to take full control of the body so that the dragon is not immobile. This means the heads really are cooperating on an agreement when they let one head control a part of the body over the other head, as they are both capable of controlling the whole body. This also means that, if any part of the body is harmed, both heads feel the pain.

 

If this is true for Zipplebacks, I would assume it's also true for Zapplejacks. They share the same two-headed trait, having inherited it from the Zippleback, so that trait would probably function the same way in them.

 

Theory 6: The twin heads are very aware of each other's emotions and feel them in bodily responses, even when each brain may be experiencing a different emotion. This is yet another theory I had for Zipplebacks that I think also applies to Zapplejacks. Going off the last theory, if both Zapplejack heads can feel the entire body, then they would also feel the body's responses to emotions. In vertebrates, the brain is the source of emotion, but the body often responds to the emotional part of the brain lighting up. Sorrow can cause the heart to pang, while fear quickens our pulse to prepare us to fight or flee, ect. And it's because of this that I think that, even if an emotion originates in one Zapplejack brain and not the other, the other brain will feel their sibling's emotions based on their shared body's response to it. It may even be that, because of this, their emotions almost seem to be in-sync.

 

Theory 7: Ghastly Zapplejacks sometimes inherit their Zippleback parent's treasure hoarding tendencies. Back when I did my Hideous Zippleback theories, I theorized that Zipplebacks are attracted to and sometimes collect shiny things. My evidence was the Titan Wing Hideous Zippleback from Dragons: Race to the Edge. In the show, we encounter this Titan Wing nesting in a cave of treasure. It's unclear if this treasure was gathered there or if the Zippleback had simply made the cave it's home, but either way, this is a hoarding dragon.

 

The reason I think Zapplejacks may have inherited this hoarding behavior is because of a Ghastly Zapplejack named Slick Nicker in Dragons: Titan Uprising. This Zapplejack gets her name from her hoarding behavior. She has a secret hoard of treasures, mostly "trophies" from her enemies but sometimes also just "borrowed" from the unsuspecting random Viking, and they include anything from helmets to weapons to sometimes even gold, collecting a whole tapestry of old relics. Sounds a lot like that Titan Wing Zippleback, now doesn't it? That's probably where Nicker gets it.

 

Theory 9: Ghastly Zapplejacks are generally solitary like Hideous Zipplebacks, but this may not be the case if raised by a Timberjack mother. Zipplebacks are usually solitary and Timberjacks, I have theorized, mostly live in small groups. So which one is the Ghastly Zapplejack, solitary or social?

 

Well, I think the Zapplejack is going to take after the parent in this. Remember, back in my Natural Hybrids general theories post, I said hybrids are most likely to behave like the species that raised them, normally the mother? But I do think Zapplejacks would have a leaning toward the solitary lifestyle. The reason Zipplebacks are solitary is because their two heads give them constant companionship, complete with all the comfort they can want and all the squabbles they can handle! In fact, they can even seem somewhat aloof to their riders because of their strong relationship with their attached sibling. Zapplejacks also have this double-headedness with the same sort of relationship between the two heads, so they probably also come off as somewhat aloof. That doesn't mean a Zapplejack raised by a Timberjack or raised in a multi-dragon nest won't be social, but yeah, I think a solitary lifestyle might be any easy adjustment for them.

 

Theory 10: Ghastly Zapplejacks have Timberjack-like intelligence. When it comes to intelligence, the Ghastly Zapplejack has two quite differing sides. The Timberjack is a very smart dragon. Many Sharp Class dragons tend to be rather intelligent - not like the Strike Class, mind you, but it's still a common trend - and the Timberjack is no exception, possessing a "sharp" mind as well as sharp wings. But the Hideous Zippleback, well...it's probably the least intelligent dragon in the franchise. It's certainly one of them; the Gobsucker might give it competition for the spot, but it's definitely down there. In fact, in its Top Trump card (yes, there's a How to Train Your Dragon Top Trump set of cards), there is an Intelligence stat, with the Night Fury having the highest one for a dragon at 20. The Hideous Zippleback's Intelligence stat was...1. That's even less than the Gronckle, which a stat at 2. Oh, my, Zippleback. You couldn't even make that.

 

So which is it? Is the Zapplejack very smart and clever like the Timberjack or...not like the Zippleback? Well, I think the Zapplejack got a good deal here and landed itself Timberjack-like intelligence. Why? Hybrid vigor! Last time when talking about the Brooding Boltstamper, I mentioned that not only does hybrid vigor mean that hybrids will typically perform better than expected in terms of endurance and strength but this vigor also means they sometimes out-perform both parent species in terms of brains. So I think it's safe to say the Zapplejack's two brains will be the two brains of a Timberjack, not a Zippleback. Heck, maybe it even surpasses the Timberjack in brainpower. Wouldn't that be neat!

 

Theory 11: Ghastly Zapplejacks grow up very quickly, though babies are very uncoordinated at first. For both the Timberjack and Hideous Zippleback, I predicted they mature pretty quickly, so I bet Ghastly Zapplejacks do, too. But for the Zippleback, I also predicted that the hatchlings would be very uncoordinated at first compared to other dragons at the same age because they have to learn how to control their body with two heads that might sometimes be at odds. Since Zapplejacks also have two heads, they probably also go through this intense awkward stage.

 

Theory 12: Other possible Hideous Zippleback and Timberjack partners: Snaptrappers can also mate with Hideous Zipplebacks and Timberjacks. Once again, now that I've covered everything there is to cover about Ghastly Zapplejacks, we're are left to ponder: if the Timberjack and Hideous Zippleback can mate with each other, than who else can be in that mating group? What other hybrids could these two dragons potentially make?

 

There is a relative of the Zippleback that I think might work: the Snaptrapper. Like the Zippleback and Timberjack, it lives in forests and/or swamps and comes from similar locations and so would overlap with the two in terms of habitat. (Some are even found specifically on Zippleback Island and Dragon Island.) They are also calm and shy creatures, like the Timberjack, but like having a bit of fun, like the Zippleback, and so could be compatible in terms of courting. And sure, it's not confirmed that they're relatives of the Zippleback, but I did theorize that it was back in my Zippleback theories, and I'm sticking with that theory for now.

 

But that's it. That's the only dragon I'd add to this breeding group.

 

So why didn't I add other dragons I theorized to be Zippleback relatives, like the Grapple Grounder, Sandbuster, Grim Gnasher, and Scuttleclaw? Well, I think the Scuttleclaw would not be interested in a lot of these partners; it's just too high-strung and, like the Nadder, probably requires a very specific mating dance. As for the Grapple Grounder, Sandbuster, and Grim Gnasher, I doubt these dragons are really compatible with pretty much anyone outside their species. Grapple Grounders want to "fite mate" any other dragon they come across, Grim Gnashers want to eat any other dragon they come across, and Sandbusters can't be above ground when the sun is out without burning like a vampire. All-in-all, just not good candidates.

 

And why didn't I include any of the Timberjack's closest relatives? Well, I don't think there's a lot of viable options here, either. The Typhoomerang, Silver Phantom, and Monstrous Nightmare are the three dragons that I think are closest in relation while also possessing the right body size to be viable options. (Terrible Terrors are far too small.) Now I honestly think the Typhoomerang here has the best chance of being a viable partner, as it's probably the most closely related and it's a confirmed forest dragon, meaning it overlaps in habitat with both the Timberjack and Zippleback. There's just one problem: according to Dragons: Titan Uprising, they are not a viable partner. In the game, you cannot mate a Typhoomerang with a Timberjack or a Hideous Zippleback. So in canon, that's not possible. This may be because they're just too big, even for the Timberjack; the lock-and-key just ain't gonna work here. Or maybe their temperment is too high-strung, at least for the Timberjack which is the only one of the two that might be close enough in size to work.

 

So what about the Monstrous Nightmare? Well, you can't breed that with a Timberjack or Zippleback in Titan Uprising either, so that's also a no. And this may have to do with behavior; Zipplebacks, while they like chaos, are slow and calculative (probably because they have to be so the heads don't disagree and start stalling out the body), and Timberjacks have a calm, shy, and sometimes skittish temperament. The Nightmare's fiery attitude might not work.

 

Finally, there's the Silver Phantom. ...Why no Silver Phantom? This dragon is elusive for both Vikings and other dragons, rarely mingling with others, and it spends most of its time in the air flying so high that most other dragons can't reach it. I just don't think it will give itself an opportunity to mate with any of the dragons in this breeding group, even if it theoretically could.

 

So yeah, I think the hybrids you might find in the wild for this breeding group would be the Ghastly Zapplejack (Timberjack/Zippleback cross), a Timberjack/Snaptrapper cross, or a Zippleback/Snaptrapper cross. Let me know what you would name those other hybrids down below! Timbertrapper? Snapjack? Zippletrapper? Snapback? Ooh, I like Snapjack and Snapback, I might go with those...

 

 

 

And that's all I have on Ghastly Zapplejacks! As always, feel free to say whether you agree, disagree, or have anything to add!

 

I still don't have any requests, so we're just continuing with the random number generator to tell us which hybrid we should do next. And the next dragon is...the Deathly Galeslash, the Deadly Nadder/Stormcutter hybrid! That's a fan-favorite hybrid, if I'm not mistaken. Should be fun! Now since I'm still behind on schedule, I will be posting those theories as soon as possible. However, the good news is that, once I've posted that, we'll be all caught up and will return to our regular Saturday posting schedule!

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WhispertheWolf
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Deathly Galeslash Theories

Deathly Galeslash Theories

 

Alright, another Dragon Theories post out a single day! Well..almost, I was a few hours off. Man, playing catch-up is exhausting! Good thing we're caught up now. Finally. After this post, we return to regular Saturday posts!

 

Today's post is about the Deathly Galeslash, the Deadly Nadder/Stormcutter hybrid! These dragons are fascinating, possessing four wings like a Stormcutter and shooting magnesium flame like a Nadder but in a torus like a Stormcutter. Like Deadly Nadders, they have a big blind spot in front of their nose, but they make up for it with keen eyesight and the ability to detect changes in air currents! They also love to play fetch, not unlike their Nadder parent! Known for being confident, bold, spunky, aloof, and incredibly clever and intelligent, it's hard to say which parent they really take after since their personality does seem to be a perfect blend of both. Amazingly adapted for the cold, the Galeslash is steely and patient and must learn to respect its rider through calm understanding before it can be trained. In the arctic tundra many of its kind call home, it will wrap its rider in its four wings like a heated blanket to keep them warm.

 

Now looking at these guys, there were a few theories I sometimes do on hybrids that I didn't do for the Galeslash. There's no name theory, for one thing, because this one's another obvious one. "Deathly" is a synonym for "Deadly," "gale" is a synonym for "storm," and to "slash" means to "cut." So yeah, it's just "Deadly Stormcutter" - or rather "Deadly Stormcut" - with slightly different wording. I also don't feel the need to talk about intelligence in these theories. Both Stormcutters and Deadly Nadders are often cited by the franchise as some of the smartest dragons outside the Strike Class, so their offspring has to be equally smart, and Dragons: Titan Uprising has basically confirmed the Galeslash's high intelligence. So we're just going to look at my other usual questions. Hope you like what I found!

 

Theory 1: Possible Deathly Galeslash statistics: The Deathly Galeslash has a mid-to-high Speed statistic, a mid-to-high Shot Limit, a mid-level Stealth statistic, a Firepower statistic of 18, a Venom statistic of 0, an Attack statistic of 10, and a Jaw Strength of 5. Y'all know the drill, time to estimate hybrid statistics by looking at the parent species!

 

Okay, estimating this dragon's Speed stat is a mess. The Deadly Nadder has a Speed stat of 8 and has since the very first movie. But wait, the TV show claims that somehow the Deadly Nadder is super fast. Okay, well, the Stormcutter also has a Speed stat of 8. But wait, that's not true anymore; thanks to World of Dragons, the Stormcutter's Speed stat has been updated to an astounding 17! I...I don't even know. I'm just going to say the Deathly Galeslash has a mid-to-high Speed stat and call it a day.

 

Shot Limit is also a little odd. The Deadly Nadder has the standard Shot Limit of most dragons, 6. The Stormcutter's is a little higher, with a Shot Limit of 8. Safe to say the Deathly Galeslash falls in this range somewhere.

 

For Stealth, the Deadly Nadder and Stormcutter are both mid-level, with stats of 10 and 13. Therefore I think the Galeslash also falls in the mid-level area here.

 

Firepower is something I feel I can be a little more precised about. The Deadly Nadder has an incredibly high Firepower of 18 and the Stormcutter has a Firepower 12. I believe the Nadder's high Firepower comes from the type of fire it has, magnesium fire, stated to be the hottest fire of all dragons. Now the Galeslash shoots the magnesium fire of a Nadder in a torus like a Stormcutter. Since it has Nadder fire, I think it has the same high Firepower as a Nadder, 18.

 

Now looking at Venom, we once again have a hybrid where one parent had venom (Deadly Nadder) and the other didn't (Stormcutter). And once again, I'm going to assume the specialized anatomy necessary for venom didn't survive this cross, giving the Galeslash has a Venom stat of 0.

 

Finally, the easiest statistic of all: Jaw Strength. Both the Nadder and Stormcutter have a Jaw Strength of 5, so the Galeslash probably does too.

 

Theory 2: Deathly Galeslashes are most commonly found on the Isle of Berk; the Baneful Boglands; the Blistering Badlands, especially Dragon Island; the Barbaric Back-Country; the Coldwind Wastes; and the Hidden World. Galeslashes typically, but not always, have Stormcutter mothers and behave more like Stormcutters. So where do Deadly Nadders and Stormcutters overlap in their territories so that they might breed and produce hybrids? Combing locations, it appears Nadders and Stormcutters can be found on the Isle of Berk; in the Blistering Badlands, especially Dragon Island; in the Baneful Boglands; in the Barbaric Back-Country; and in the Hidden World. So Deathly Galeslashes would most likely be found in these locations. In fact, the Isle of Berk, Baneful Boglands, and Barbaric Back-Country are confirmed locations to find them in Dragons: Titan Uprising.

 

Now one location that Titan Uprising claims entire populations of Galeslashes live (Frigid Galeslashes and Bitter Galeslashes) is the Frozen Tundra, also known as the Coldwind Wastes. This includes locations like Woden's Bathtub, the Solid Sea, Prevarication Point, and Valka's Mountain. Nowhere in the franchise has is it been stated that Deadly Nadders inhabit any part of this region, but Stormcutters are said to. This leads me to believe that Stormcutters are more likely to be the female in these pairings and therefore are more likely to raise the Galeslashes, who they then teach to behave more like Stormcutters. This makes sense when you consider the size difference between the Stormcutter and the Nadder...let's just say everything probably goes much more smoothly for both the couple and the offspring if the mother is the larger animal.

 

Theory 3: Deathly Galeslashes eat mostly meat but are generalists with their diet. When looking at a hybrid's diet, it's best to look at the diet of the parent species. Deadly Nadders are solidly carnivores, showing very little omnivorous tendencies shown in many dragons and mostly preferring fish and birds as their prey of choice. Stormcutters are a bit more mysterious, but in my Stormcutter theories, I theorized they are omnivores that may have certain tendencies but can and will eat almost anything. My theory on them being omnivores was basically confirmed by Titan Uprising, where they mentioned a particular forest Stormcutter subspecies being almost complete herbivores, which contrasts with Cloudjumper eating fish in the second movie. That even indicates that Stormcutters adjusted their eating habits depending on location, and in the arctic where most Galeslashes seem to end up, meat is the most viable source of food around. With Deathly Galeslashes, I think we're also going to see them being mainly carnivorous like the Nadder, especially if they grow up in the arctic. But since they are usually raised by Stormcutters, they are probably raised to be generalists, too, and take vegetation when they have to, unlike Nadders who seem to be pickier eaters.

 

Theory 4: Deathly Galeslashes cannot shoot spines like a Nadder. There's been no mention of Deathly Galeslashes shooting spines from their tails the way a Deadly Nadder would, and if you look at their tail, it resembles more that of a Stormcutter than a Nadder, not even possessing spines all the way around it. For this reason, I think the ability to shoot spines was lost in the cross and the Galeslash can't do it. This makes sense, sad as it is; the spine-shooting ability is such a specific ability that if even a few genes were lost, the body probably wouldn't create the mechanism properly.

 

Theory 5: Deathly Galeslashes can't turn their heads all the way around like a Stormcutter. Stormcutters have this amazing ability to turn their head all the way around like an owl. Such an ability requires special adaptations to accomplish this like those I described in the Stormcutter theories post, including a head attached to the neck with a single socket pivot, more than the usual amount of bones in the neck, and alternate arteries in the neck to keep blood flowing when the neck turns. These are all extremely specialized traits, and they require the Stormcutter's thick neck to work. The Deathly Galeslash, however, has a very small neck like a Deadly Nadder and, once again, would not be getting the genes for these specialized mechanisms from both parents, so it likely doesn't have this same superpower.

 

Theory 6: The Deathly Galeslash has a Tracker Class sense of smell. So far, the Deathly Galeslash is looking a little rough. Sure, it has the intelligence of both parents and the amazing flight abilities and eyesight of the Stormcutter, but it's so far lost the Stormcutter's head-turning ability and the Nadder's spine-shooting ability. So I guess the next question is, does it keep the Deadly Nadder's amazing tracking abilities? I think it did. The Galeslash has more of a Nadder face than a Stormcutter face and so likely did inherit some great tracking skills, certainly far beyond those of the flat-faced Stormcutter. And once again, hybrid vigor may help out, too. Also, the last Tracker Class-crossed hybrid we looked at, the Brooding Boltstamper, also retained its Tracker Class sense of smell, so why not the Deathly Galeslash?

 

Theory 7: Deathly Galeslashes grow up quickly. I've theorized that both the Deadly Nadder and Stormcutter mature quickly, so the Deathly Galeslash likely does, too.

 

Theory 8: Other possible Stormcutter and Deadly Nadder partners: Stormcutters and Deadly Nadders can also mate with Scuttleclaws. Alright, once again, we're going to look at the Deathly Galeslash and ask, "If that can exist, what other dragons might be in this 'breeding group'?"

 

Now if you recall my Stormcutter theories you might recall that I didn't have a theory for what dragons Stormcutters might be related to. I thought they were such odd-looking dragons that I really had no clue. (I mean, I guess we can now confirm they share Nadder relations.) But I did have a number of dragons I theorized might be related to the Nadder: the Scuttleclaw, the Skrill, and the Whispering Death. Now according to Dragons: Titan Uprising, Skrills and Whispering Deaths will not mate with Nadders. I discussed why that might be the case with Skrills in my Brooding Boltstamper theories, which you can read here. As for the Whispering Death, the reason it might not be a viable option is because it's a tunneling, aggressive dragon that doesn't get on well with or even much encounter the social, high-flying, and high-strung Nadder or the snobby elitist and even more high-flying Stormcutter.

 

Now the Scuttleclaw is not in Titan Uprising, so we can't confirm whether or not it could be in this breeding group, but I think it's a strong possibility! This creature likely possesses many of the same mating strategies as the Deadly Nadder and so would be compatible in behavior. And it looks so much like the Nadder that it has to be the Nadder's closest relative, so genetic compatibility is a no-brainer. They are also known to live on the Isle of Berk alongside Nadders and the Isle of Night alongside Stormcutters and even like to live in the same sort of cold tundra climates where Stormcutters and their Galeslash offspring are often found, so they're in the right locations. So yeah, this is a strong possibility for a breeding partner for the Stormcutter or Nadder. The only issue I could see is the Scuttleclaw's tendency to not follow orders, but I guess so long as their mate is okay letting them run things, it should all go smoothly. XD

 

So there you have it, potential Scuttleclaw hybrids! What would you call a Stormcutter/Scuttleclaw cross or a Deadly Nadder/Scuttleclaw cross? Stormclaw? Scuttlecutter? Deathly Scrambletalon? Let me know down below!

 

 

 

And that's all I have on the Deathly Galeslash! As always, feel free to say whether you agree, disagree, or have anything to add!

 

And with that, we have finally gotten back on schedule. We'll now resume our Saturday posts! Now this coming Saturday, I haven't gotten any requests, so I'm going to let the random number generator tell me which of our 2 remaining hybrids I should do next. And the next dragon is...the Hushbogle, the Whispering Death/Snow Wraith hybrid! Ooh, a cross with one of my all-time favorite dragons! This should be interesting. Keep your eyes peeled for that on Saturday!

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WhispertheWolf
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Joined: 03/13/2015
Hushbogle Theories

Hushbogle Theories

 

Hi, everyone! I'm posting on time, look at that! Today's Dragon Theories are going to be on our next dragon, the Hushbogle, a Whispering Death/Snow Wraith hybrid!

 

This is a hybrid we know a good bit about in terms of its abilities. Along with its firepower being known to us (rings of fire like a Whispering Death with a central fusillade like a Snow Wraith), Hushbogles are also known to have infrared vision like a Snow Wraith and the ability to tunnel in the ground like a Whispering Death. They also have two rows of teeth, which likely aids in the tunneling. Also like their ancestral dragon species, Hushbogles have trouble forming strong bonds and relationships with others, particularly those not their own kind. They truly apex predators, able to hunt in the sky and under the ground. They are incredibly strong, fierce, and resilient. But some have shown a surprising amount of tenderness despite their general love of violence, and with love and care, they can become good friends. More nervous than anything, these dragons are recommended for experienced (or hardheaded) trainers, not for beginners, and they are best trained at night where their infrared vision gives them the advantage.

 

This is yet another hybrid where I feel no need to put a whole theory forward regarding its name, as it's actually pretty straightforward if you know what the words mean. Not many people do, however, so I'll explain. The Hushbogle, being a Whispering Death and Snow Wraith hybrid, has a combination of words similar to these dragons. "Hush" refers to the Whispering Death half, since to "whisper" is to speak in "hushed" tones. "Bogle" comes from the Snow Wraith half, and this is the word many people might not know. "Boggle" with to 2 G's is to confuse or overwhelm someone, but "bogle" with 1 G is quite different. This word is a synonym for "goblin" or a "phantom." You know, like a ghost. Or a wraith. Yeah, this name is actually both really obvious and really clever. I think it's my favorite among the hybrid names!

 

But for a lot of the other questions I ask when looking at hybrids, I came up with some interesting theories, so let's take a look!

 

Theory 1: Possible Hushbogle statistics: Hushbogles have a high Attack statistic, a high Armor statistic, a high Jaw Strength statistic, a high Stealth statistic, a mid-to-high Firepower, a relatively high Speed, and a Venom statistic of 0. Alright, yet again we're looking to theorize the statistics of a hybrid by looking at the statistics of a its ancestral species. Thanks to this method, I've been able to get a good estimate of some of the Hushbogles stats.

 

Now one thing I need to make very clear is that, canonically, the Whispering Death is a powerful dragon. But its stats suffered a bit of nerfing back in 2013. See, originally the Whispering Death's stats were very impressive, with an Attack statistic of 16, an Armor statistic of 20, a Venom statistic of 10, a Jaw Strength statistic of 11, and so on. However, in 2013, the HTTYD website was updated to reflect the upcoming second film, and in the process, some of the Cartoon Network dragons were added to their Book of Dragons, now redone and renamed "Dragonopedia." In it, the Screaming Death was given the Whispering Death's stats, and every single stat of the Whispering Death was unrealistically nerfed. So while I am going to take the current stats of the Whispering Death for reference, as it is the current canon for the franchise, I will be keeping in mind that the Whispering Death is canonically powerful and leaning in that direction when there's a huge gap between it and the Snow Wraith.

 

First, for Attack, Armor, Jaw Strength, and Stealth, I think the Hushbogle would have high stats. The Snow Wraith has an incredibly high Attack of 18, and while it no longer has a high Attack, historically the Whispering Death's Attack was 16, meaning the Hushbogle likely has a strong Attack, too. The Snow Wraith also has an incredible Armor stat of 22, and while the Whispering Death's armor is no longer impressive, it also historically had an Armor of 20, so the Hushbogle is likely as well-armored as your average Boulder Class dragon. For Jaw Strength, the Snow Wraith has very strong jaws with a stat of 8, and while the Whispering Death stat has been nerfed, it has been said to have some of the strongest jaws of any dragon, which its historical stats having a Jaw Strength of 11. This also matches the fact that the Hushbogle tunnels, for which it will need strong jaws given that it has no digging forelegs. Finally, when looking at Stealth, the Whispering Death has a respectable Stealth of 10 and historically even one of 14. The Snow Wraith is incredibly stealthy with a Stealth of 30. Now the Hushbogle doesn't have the Snow Wraith's white coloration, so it doesn't have stealth on-par with its Strike Class parent, but it does have the tunneling that makes the Whispering Death so stealthy, so it probably has a Stealth stat similar to the Whispering Death or Screaming Death.

 

Firepower is a little trickier. The Whispering Death has a current Firepower of 3, which...doesn't make sense, quite frankly. Historically, it had the much more realistic Firepower of 10. The Snow Wraith, however, has an incredibly high firepower with 24. Likely the Snow Wraith gets this high stat from its method of shooting is frost, which is shot in a fusillade. Whispering Deaths, on the other hand, shoot rings of fire shaped like their mouths. Dragons: Titan Uprising tells us that Hushbogles shoot Whispering Death fire, but they do so in a Snow Wraith style, in a fusillade. So the Hushbogle has a Firepower that's at least mid-tier, if not high-tier.

 

Speed is even harder. The Whispering Death is slow, with a Speed of 7 and historically a Speed of 8, which makes sense, as slow speed is typical of the Boulder Class. The Snow Wraith, meanwhile, is in the Strike Class where high speed is a requirement, and it has an incredible Speed of 18. But looking at the Hushbogle's anatomy, its body shape does show more Snow Wraith influence than Whispering Death influence, at least in terms of drag shape, length, and wings, so it probably more closely resembles the Snow Wraith in terms of flight, including speed. I don't know if it's going to have Strike Class-levels of speed, but it's got to have a respectable Speed stat at least.

 

And finally, there's Venom. The Whispering Death has Venom. Historically it was a respectable 10, but now it's only 2, which is probably the only update to the stats that makes more sense. (The venom comes from their spines, and Toothless didn't seem to suffer much from the one that got stuck in him.) But the Snow Wraith has none at all. Given that most dragons don't have venom, it's likely that lack of venom is ancestral and so when two dragons cross and one of them doesn't have venom, the hybrid offspring is more likely to lack venom than to have it. So the Hushbogle probably has a Venom stat of 0.

 

As for Shot Limit, the differences between the parent species are too great for me to figure out here. The three stats we have are 1 and 2 for the Whispering Death and 10 for the Snow Wraith. Even looking at the fact that it shoots Whispering Death fire with Snow Wraith style doesn't help, as I don't know what the limiting factor is for its shots. So yeah, I don't have an answer for Shot Limit. Sorry. But hey, it's the only stat I couldn't estimate even a little!

 

Theory 2: Hushbogles can be found on the Isle of Berk, the Baneful Boglands, the Barbaric Back-Country, the Coldwind Wastes, the Blistering Badlands, and the Hidden World. They are not limited in their ranged by heat sensitivity. Whispering Deaths are typically the mothers of these hybrids, though not always. Right, so let's see where Snow Wraiths and Whispering Deaths overlap and therefore where Hushbogles can be found.

 

Snow Wraiths and Whispering Deaths intersect on the Isle of Berk, the Coldwind Wastes (also called the Frozen Tundra), the Baneful Boglands (also called the Mysterious Marshlands), the Barbaric Back-Country, and, of course, the Hidden World. These are locations they are confirmed to be found on, namely by looking at locations in Dragons: Titan Uprising but also across the franchise and cross-referencing other sources with Titan Uprising, as well as taking into account that both these species end up in the Hidden World. So we could potentially find Hushbogles in all of these locations. In fact, the Isle of Berk, Coldwind Wastes, and Baneful Boglands are even confirmed locations for the Hushbogles Mob-Clobber, Forehammer, and Mythic Murmurquill respectively in Titan Uprising.

 

However, there's one other location that Dragons: Titan Uprising confirms as a place where you can find Hushbogles: the Burning Barrens, also known as the Blistering Badlands. In fact, entire populations of Hushboggles live here (the Gorge Hushbogles and the Dangerous Hushbogles). The Blistering Badlands includes places like the Hollow Wood, Bloodspit Bay, the Ugli-Thug Slavelands, and most importantly Dragon Island, a place where Whispering Deaths are confirmed to roam. But no Snow Wraiths have ever been said to live in any of the locations of the Blistering Badlands. Given that name, why would they? Snow Wraiths, being arctic creatures, are extremely sensitive to heat, even hibernating away when the weather gets too warm. By contrast, Whispering Deaths also have entire arctic populations, but they have shown to also be quite comfortable around volcanoes and even within the bowels of the fiery mountains.

 

This leads me to believe that not only are Hushbogles able to survive in much warmer temperatures than Snow Wraiths but also that Whispering Deaths are usually the females in a Snow Wraith/Whispering Death pairings since Hushbogles are mainly appearing in Whispering Death locations, indicating that their eggs were laid by Whispering Deaths and they were raised by Whispering Deaths. And of course, following our rule that hybrids typically behave more like the species that raised them, this could explain why Hushbogles utilize their tunneling abilities the way a Whispering Death would and why they appear somewhat willing to socialize with others, which is more similar to the familial Whispering Death than the solitary Snow Wraith. That said, there's probably Hushbogles out there with Snow Wraith mothers instead; there's no reason to rule that out. But the Whispering Death-raised Hushbogles seem more common.

 

Theory 3: The Hushbogle's blind spot is behind its head. The Hushbogle, with its bulging eyes, probably sees pretty well in front of it, at least within the infrared range. Behind its head, however, it's as blind as most other dragons would be from that position.

 

Theory 4: Hushbogles mainly eat land-dwelling animals and birds. Like their Snow Wraith parent, Hushbugles see and hunt using thermal vision. This means the prey they are seeking out are going to be warm-blooded animals on land, which are the animals the Hushbogle can see with this vision technique. This also matches the likely pallet of the Whispering Death, who are ground tunnels who surface below prey and so are probably going after land animals.

 

Theory 5: The Hushbogle is not immune to dragon nip. Whispering Deaths are said to be the only dragons immune to dragon nip. I don't think Hushbogles will be immune, if only because susceptibility to dragon nip appears to be an ancestral trait in the dragon lineage and so would be hard to dispel with one parent of the dragons being susceptible to it.

 

Theory 6: Hushbogles can tunnel in ice. It's outright stated that Hushbogles can tunnel into the ground like a Whispering Death, but can they also tunnel into a glacier like a Snow Wraith? I'm going to say yes. And seeing as I never figured out how the Snow Wraiths do it, I don't really have any reasoning here aside from, "Well, Snow Wraiths do it."

 

Theory 7: Hushbogles do not have rotating teeth and cannot shoot their spikes. Whispering Deaths have rotating teeth, which aids them in their tunneling, and they have the ability to shoot spikes from their bodies, the same way a Nadder does. I don't think Hushbogles have either of these traits. Their mouths are not round like the Whispering Death's and so wouldn't rotate like that. They can still tunnel, but so can the Screaming Death and the Snow Wraith, and they don't have rotating jaws, either. Hushbogles are also never mentioned shooting spikes, and since that shooting of spikes is probably a derived trait, it's a mechanism that probably needs both parents' genes to work. So Hushbogles are spiky, as both Whispering Deaths and Snow Wraiths are, but they can't shoot spikes.

 

Theory 8: Hushbogles don't need to hibernate. As mentioned before, Snow Wraiths hibernate through the summer. Whispering Deaths don't. So which ones are Hushbogles going to emulate here? Well, Snow Wraiths hibernate due to sensitivity to summer temperatures, and I've already stated that Hushbogles probably don't have this same limitation, so they likely don't need to hibernate. Now those raised by Snow Wraiths might adopt this behavior anyway by taking after their mother's behavior, but I've also already theorized that most Hushbogles probably have Whispering Death mothers and so will emulate her behavior more. Those raised by Whispering Deaths not only don't need to hibernate but also aren't taught to. Most Hushbogles probably aren't hibernating dragons, and none of them really need to be.

 

Theory 9: Hushbogles grow up very quickly. I theorized that both Snow Wraiths and Whispering Deaths mature quickly, so it's likely that Hushbogles do, too.

 

Theory 10: The Hushbogle has Strike Class-like intelligence. It's time yet again to theorize how this hybrid's intelligence might compare to its parents and other dragons. All dragons may be smart, but the Hushbogle is blessed with an extremely high level of brain power even for dragons from both sides of its lineage. Whispering Deaths are said to be extremely intelligent and to have a long memory. As for the Snow Wraith, they are in the Strike Class, the class of the smartest of all dragons. The intelligence of one Snow Wraith, Furtive Fleetsleet, is even commented on by Dragons: Titan Uprising's description, which reads, "...she displays an incredibly heightened intelligence, understanding rudimentary communication with Vikings and learning at a rate unsurpassed by any other dragon." Considering Snow Wraiths only have infrared vision and are blind to things like drawn images and facial expressions, this is an absolutely astounding level of intelligence that even Toothless would be proud of. So yeah, the Hushbogle is the result of one smart parent mating with another really smart parent. Now as mentioned before when talking about other hybrids, due to hybrid vigor, hybrids tend to resemble the smarter species in their make-up in terms of intelligence; in an earlier post, I talked about how this has been observed in mules, who out-perform horses and even donkeys in problem-solving. For this reason, I believe Hushbogles would show the high intelligence of the Snow Wraith parents, or perhaps even more.

 

Theory 11: Other possible Snow Wraith and Whispering Death partners: Snow Wraiths and Whispering Deaths can also mate with Sand Wraiths, Woolly Howls, and Flightmares. In the past, I've talked about how the franchise has hinted at a relationship between the Whispering Death and Deadly Nadder and how it has outright stated that the Night Fury and Snow Wraith are relatives. Well, that may very well be the case, but we know for a fact that these dragons can't breed with the Night Fury or Nadder because Dragons: Titan Uprising tells us they're both off-limits. Now the Deadly Nadder has been indicated to be related to the Scuttleclaw and Skrill, but the Skrill is also in Dragons: Titan Uprising and also off-limits, and if the Whispering Death and Snow Wraith can't mate with a Nadder or Skrill, I doubt they'd have any luck with a Scuttleclaw. And again, this may be behavioral: the social Nadder and Scuttleclaw might not want an aggressive, reclusive partner like the Snow Wraith or Whispering Death, and the Skrill, which seems to appreciate open spaces where it can fly properly, might not often encounter by these two tunneling species. We also have evidence that when Snow Wraiths and Skrills do meet, the result is disastrous; one Snow Wraith, know as Skrill Chiller, was notorious for attacking any Skrill he saw he saw to the death...and frequently won. So yeah, that's not a pairing I'd recommend setting up.

 

So with all the potential Whispering Death relatives knocked off, that leaves us with the dragons that might be Snow Wraith relatives: the Sand Wraith, Woolly Howl, and Flightmare. I base this on the fact that the Snow Wraith has been stated to be a Night Fury relative and I think these are Night Fury relatives. Why? The Flightmare has been indicated, though not outright stated, to be a Night Fury relative by the franchise, and the Sand Wraith and Woolly Howl...well, look at them.

 

I don't think the Flightmare will mate outside its species, though. This dragon is so defensive and territorial that, even with an urge to mate, I bet getting along with its own kind can be struggle. I think Flightmares would have to be pushed to extremely low population numbers to want to mate with other dragons.

 

Now I don't think you'll get a cross between a Sand Wraith and a Woolly Howl, Snow Wraith, or Flightmare. They just don't live in the same habitat. Sand Wraiths love warmth and live on the beach, or in the case of the Desert Wraith subspecies, in hot sand deserts, and they're known for burying themselves in sand when the weather gets too cold. But Snow Wraiths and Woolly Howls live in tundra lands, at the tops of snowy mountains, or over vast expanses of arctic ice, reveling in the cold and not particularly fond of summers on islands like Berk. Woolly Howls can tolerate such temperatures, though it's not their preference, but Snow Wraiths can't even survive them, hibernating the summer away to avoid the warm temperatures. Flightmares, meanwhile, seem to like it a little warmer than the Howl and Snow Wraith, but they still restrict their range to the Arctic Circle, where the aurora borealis lights up their preferred food to give them their signature glow, and they absolutely can handle plunging tundra temperatures. Habitat overlap is a huge component in whether or not hybrids will occur naturally outside of captive settings, and I just don't think the Sand Wraith or any of its subspecies (Desert Wraith and Sweet Wraith) will encounter these dragons.

 

But I do think there are some favorable match-ups we can get out of these 5 dragons. The Whispering Death can be found in many different habitats, from under the ground in warm places to tunneling through arctic permafrost, and so they could potentially hook up with a Sand Wraith, Woolly Howl, Flightmare, or Snow Wraith. The Sand Wraith, being a generally friendly and curious creature, might be put-off by the Whispering Death's natural aggression, but perhaps as one burrowing dragon to another, they'll find common ground. (Hah) Besides, I have theorized that Sand Wraiths are normally solitary and territorial, so they might not be as put off by the Whispering Death's behavior as many other genial dragons might be. As for the cold-weather species, the Flightmare, Woolly Howl, and Snow Wraith, they could easily hook up with each other. The Flightmare is equally adverse to socialization as the Snow Wraith and Whispering Death, and so it's aloof behavior probably wouldn't be that off-putting. The Woolly Howl might be the most questionable one here, as it is a social species, but like the social Whispering Death, it seems to stay in families centered around mothers while adult males and females live separately from each other. Or at least, that's what I said in my Woolly Howl theories over a year ago. So I think they'd be okay with a "mate and leave" sort of partner, and they're high-strung enough that they can probably handle these naturally aggressive partners.

 

So it looks like viable pairings here might be Whispering Death/Snow Wraith (of course), Whispering Death/Sand Wraith, Whispering Death/Flightmare, Whispering Death/Woolly Howl, Snow Wraith/Woolly Howl, Snow Wraith/Flightmare, and Woolly Howl/Flightmare. Lots of options here, especially when you take into account all the Whispering Death, Snow Wraith, Sand Wraith, and Woolly Howl subspecies. I wonder what you'd call these pairings? Whispering Wraith? Whispering Howl? Woolly Death? Flightwraith? Snowmare? Woolly Nightmare? Snow Howl? Woolly Wraith? I like the irony in Whispering Howl, myself. XD Let me know your ideas for names down below! I wonder if anyone can come up with something as creative as Hushbogle!

 

(Weirdly enough, as an ice dragon enthusiast, I once requested a piece of Woolly Howl/Snow Wraith hybrid art thinking it would be kind of cool and also funny because I thought it would be kind of a ridiculous match-up. And now here I am saying it could fit with canon, assuming the Titan Uprising hybrids are canon. How things change.)

 

 

 

And that's all I have on the Hushbogle! As always, feel free to say whether you agree, disagree, or have anything to add!

 

Next week, we will do the very last dragon in the whole franchise: the Abomibumble, the Monstrous Nightmare/Gronckle hybrid! It won't be the last week I make a dragon theories post, but it will be the last dragon. After that, I have a special Hidden World set of theories proposed by nathanviking! And then...I'm not sure, need to see how that Hidden World one goes. Maybe I'll just curl up into a corner and tell myself, "It's done. It's finally done. What do I do now??" XD

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EerinSunlight
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Joined: 01/18/2020
dragon theories

I absolutely love your dragon theories, especially because you put so much detail and scientific knowledge into them! I also have occasionally thought about biological theories for some of the dragon species, just never had the time or mental organization to write them down! Also, it makes me happy that there is another biology nerd out there who is obssessed with HTTYD just as much as I am! (and I mean that in an incredibly kind, complimentary way, not an offensive way!) What is your major by the way? My favorite topic is zoology, and although my major is Microbiology, I am seriously considering declaring my minor as Zoology.

__________________

Eerin is not my real name, but I chose it because it is actually an Aboriginal/Australian name translating to "little grey owl", which describes me incredibly well. (I am not Australian though either!)

 

MY DRAGONS

 

 

SPINEWIELDER

SPECIES: DEADLY NADDER

GENDER: MALE

Although he is the second dragon I bonded with, Spinewielder is my primary dragon. He is the one who I was personality matched with, and therefore he is the one I share the deepest connection with. I truly do love my other dragons as well though. They all have such unique and distinct personalities! His personality reflects my own, and he sports my two favorite colors! Spinewielder is highly intelligent, but never flaunts it, and sometimes tries to hide it. He is incredibly powerful, but prefers not to demonstrate that either, unless the situation requires it. He wouldn't dare hurt a fly under normal circumstances, and needs a very serious reason to fight. Although very humble, he does possess a quiet confidence that makes him a respected presence. He is deeply connected to me, but like me, is not very physically extroverted in showing it. Although he does like to keep close, and panics if we get separated. Despite his reserved and unobtrusive behavior, he, like me, is extraordinarily adventurous (when it comes to the outdoors that is)! One of the funniest things about him is that he is EXTREMELY competitive, and this is in fact one of the only glimpses into his playful side. He is smart and intuitive enough to know that I am also highly competitive, and so does things to goad my competitiveness out! (Just to be clear, I did not choose the Deadly Nadder because it is popular! I am a rebel in the social scene, and if I would have chosen purely based on popularity alone, I would have done the exact opposite and chosen the least common species. However, I truly wanted the dragon that matched my personality, and therefore this is the reason I chose this species.)

(My own drawing of my Spinewielder)

 

DUSTTWISTER

SPECIES: SAND WRAITH

GENDER: FEMALE

Dusttwister and I have a special connection because she is the first dragon I bonded with. As such, she is the respected elder and mother hen of the pack, and a perfect role model who the other dragons look up to for guidance. She seems to enjoy her position, but is never, ever, arrogant about it. Rather she is motherly, kind, wise, and reassuring, preferring to build up the confidence of members of her dragon family rather than her own. She is independent, more than able to take care of herself, but is perfectly contented and satisfied with living with me and the other dragons. In short, she is very adaptable and flexible. Her versatility is especially impressive considering that she was not raised in human presence from a hatchling, but rather she remained a wild adult until we bonded (keeping in mind that by the time most wild animals are adults, many of their traits and behaviors, such as wariness toward humans, are ingrained. It takes an incredible amount of trust to break that). With those she knows and trusts, she is incredibly sweet and friendly, but she is reserved with strangers. For the other dragons, her innate laid back personality and quietness provide a constant atmosphere of calmness. This can easily fool adversaries, because this cool-headedness is exactly what allows her to be serious, focused, precise, determined, and fierce in battle. She is not to be underestimated. Of course, she is only willing to fight if her loved ones are endangered and it is absolutely necessary. (Fun fact - and anyone who has played dragon tactics with a sand wraith may have already guessed - Dusttwister's name comes from her camouflage ability in dragon tactics!)

 

SNOWGEYSER

SPECIES: GRONCICLE

GENDER: MALE

Externally serious, gruff, and detached, but internally sweet, loving, gentle, caring, and deeply connected. His (literally) chilly exterior conceals his inner warmth!

 

AXHAULER

SPECIES: ARMORWING

GENDER: MALE

Naturally happy-go-lucky and sensitive, without a mean bone in his body (although not opposed to sassiness!). He is quite physically demonstrative, and always likes to be very close.

 

SIDEWINDER

SPECIES: WHISPERING DEATH

GENDER: FEMALE

Although extremely intense (and often quite loud!) when awake, she much prefers undisturbed napping. (she is boulder class after all!)

 

DUSKPROWLER

SPECIES: DEATHGRIPPER

GENDER: MALE

Despite Deathgrippers' vicious reputation, Duskprowler is incredibly sweet, sensitive, and loyal with a distinctly playful side. His coloration resembles the sky just before nightfall, with the last lingerings of the setting sun.

EerinSunlight's picture
EerinSunlight
Offline
Jarl
Joined: 01/18/2020
dragon theories

I absolutely love your dragon theories, especially because you put so much detail and scientific knowledge into them! I also have occasionally thought about biological theories for some of the dragon species, just never had the time or mental organization to write them down! Also, it makes me happy that there is another biology nerd out there who is obssessed with HTTYD just as much as I am! (and I mean that in an incredibly kind, complimentary way, not an offensive way!) What is your major by the way? My favorite topic is Zoology, and although my major is Microbiology, I am seriously considering declaring my minor as Zoology.

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Silver Phantom
Offline
Supreme Viking Champion
Joined: 01/17/2020
Tracking! :D

Tracking! :D

__________________

 

 

                      Welcome to my signature!

 

 

 

 

   

                     

 

     This is Galesprinter, guardian of my siggy. He was hatched by the extremely talented Sohki! 

                            
           This is Aeria. Behold this beautiful light fury, crafted by the fantastic SilverNight!

 

                             
 

     This is Tinder, my adorable kyte! She was rescued and gifted to me by LissaFish the amazing designer!

                                                                    FRIENDS

 

                         
 

Friends: (I'm literally copying Sohki, this is a great way to portray friendships!)

ANIC101: Anic, you're a fantastic friend! You are funny, super helpful, and more! And Corrin is AMAZING! Thanks for being there for me, always with a positive attitude.

Sohki: LONG LIVE THE GLORIOUS CHAKOEL! :D Sohki, you rock! Thank you so much for Galesprinter! You're an awesome person, and I'm glad to call you one of my forum friends.

Lady Fighter: Lady, you're my very first friend here! You're always there for me, sympathetic and kind. Nyx and Hypnos are fortunate to be with such a lovely dragon trainer!

 

 

Gtg work on this soon!

 

 


Camicazi the nightlight by Andrea Easton! Thank you soooooooo much!!!!!!

 

 

ABOUT ME:

In-game name: XxAthenaTheValkyriexX

Membership status: Current three-monther.

In-game age: Late teens

Main dragon: A broadwing Silver Phantom, female. Her name is Selene.

In-game clan: Dark Challenge
In-game besties: xLancePaladinOfVoltronx, xBeautifulDyannaOfBerkx, Lady fighter, CossackMakerOfChaos, PatsyTheAngel,