Dragon Theories

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Excuse

Excuse, why is the fourth theory nonsense?
If a flightmare has to fight for example a dragon like a whispering death, it would shoot him multiple times because with one shot it paralizes the whispering death and then attacks it physically using talons and teeth. But then the whispering death is still alive and the flightmare has to shoot it more to attack again. In my opinion it's better using 2 shots first to kill it than using a shot and attack and then repeat. The only motivation to use a shot is to escape the whispering death, but I don't see well a flightmare escaping

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It wouldn't need to attack

It wouldn't need to attack multiple times. The Flightmare paralyzes it's victim with one shot and then goes in and kills it with its teeth and talons while it's paralyzed. There wouldn't be a need for a repeat.

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..

I agree, unless the Flightmare wants to attack multiple victims at the time, maybe that will explain why it would need four shots?

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Tracking

Tracking to read later. I can’t wait to read all the theories.

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My Dragons in the order I got them

 

1. Freeze (Female Flightmare) Main Racer

 

Freeze is a very shy dragon she dosen’t hang around dragons much she prefers to be by herself but when other dragon are in trouble she dosen’t stand in the shadows she will always step up and help. She is a very fast dragon and loves doing thunderdrum racing with me. She gets upset sometimes when I send her on stable quest especially when she is with Speedy.

 

2.Speedy (Female Hidious Zippleback) Second

Battler

 

Speedy is a very social dragon she loves playing around with other dragons and is never shy. She loves flying around with me and doing stable quest with other dragons. She is a very fast dragon for her species but despite the name she hates doing racing competitions as she always thinks that she will lose.

 

3. Frostwind (Male Groncicle) Main Battler, Second

Racer

 

Frostwind is a very guarded dragon he may look fierce but inside he has a heart of gold. He loves attention and enjoys watching the sunsets with me and helping me in my far work and getting around Icestrom island as Freeze and Speedy don’t quite like the cold. He also loves taking down Outcast or Berserker ships with me and once we also saved an egg.

 

4. Firespitter (Female Whispering Death)

 

Firespitter is a very protective dragons she will roar whenever an unknown person and their dragon comes close she loves flying around and meeting new dragons but will get protective if they come close to me. She enjoys roasting eels and sleeping in the sun she dosen’t like going on stable quests if her brother is also in it.

 

5. Groundfire (Male Whispering Death)

 

Groundfire is Firespitter younger brother like her sister he is also very protective actually he is over protective and roars at everyone friend or foe. He always is on the guard and tends to stay very close to me which means that we gets in my way when I’m doing farm work. He hates all types of dragon even his sister he also doesn’t really like doing fun stuff he thinks that he should be protecting me instead and prefers staying at the stables when me and the other dragons are out on a scenic flight or playing ball. Dragon nip and eggs are the only thing that makes him happy.

 

6. Riptide (Male Shockjaw)

 

Riptide is the newest member of my group, Frostwind and I saved him from a ship we took down. Like Freeze he is very shy but once he gets to know you he loves to play. He is a very engetic dragon and despite just hatching he is already trying to fly. He is a very eager learner and is learning a lot from my other dragons. He is also a very sweet and kind dragon that sometimes Freeze will also play with him and teach him on racing. When he grows older he will probably replace Fristwind as my second Racer.

 

My Other Characters

 

Melina Hofferson

When you first meet Melina she is very shy hardly speaking and staying in the shadows but once she gets to know you she is fun and bubbly. She can get protective when she is angry or threatened. It is best not to make her angry because she takes her anger out on everyone. She is very down to earth and hardly dreams and even though she likes to play she can become serious all of a sudden. She is very trustworthy, you can trust her to do something to the best of her abilities.

Appearance: Coming soon

Dragon: Waves and Coral the Seashocker

 

Lillian Coming soon

Appearance:

A really quick sketch by me

Dragon: Destiny the Fireworm Princess 

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All my other Art:

 

For the Dragoness by me

 

For Rheithebrave by me

Edit of Starlight by me

A random drawing by me

 

My Adopables:

Flamedust the Glow wisp 

Made by the amazing nightfuryatom4 

 

Oh, you are still here?! You actually read my whole Siggy! Well....

Congratulations! You made it!

 

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Obviously

Obviously if the prey can be killed while it is paralized the flightmare doesn't need more shots. But if it is fighting a thought dragon like whispering death, thunderdrum or similar 10/20 seconds of paralysis are not enough to kill it

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It's not infallible; can't expect to hit its mark every time

Ripping the victim's throat out wouldn't be a problem when it's paralyzed, no matter what type of dragon it is, so it really should be able to kill it with teeth and talons after one shot. What it needs multiple shots for would be if there's multiple opponents at one time or if it misses the first time or two. (Dragons can make mistakes just like the rest of us.) The fact that it kills a singular victim with teeth and claws after a singular shot would actually explain why it has so few shots despite such scenarios. Remember, it only has 4. That's an incredibly low shot limit for this franchise. If it misses 4 times or faces more than 4 opponents at a time, it's out of luck. All the more reason to conserve shots and not waste them.

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What?

What? Excuse but I am not sure it is so easy. If flightmare could to this all the time after paralyzing something it would be the deadliest dragon ever. Also in the httyd series we saw that the flightmare prefers knocking its victims, and doesn't bite them. Probably this is because it has a low jaw strength, possibly due to its diet of algae, that doesn't necessitate strong jaws to be eaten.
Better shoot two shots and kill instantly than take the risk, because flightmares are always near their food and could recharge easily

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:)

It does not matter what size of a dragon the victim is, it will still get somehow paralyzed by the Flighmare's mist.

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The Flightmare is one of the

The Flightmare is one of the most feared dragons, though. The entire village of Berk, a village full of dragon killers, hid from it every year. It is actually one of the deadliest and formidable dragons when it has a full shot load of mist. Nothing to sneeze at, for sure. XD

 

Now with the Flightmares seen in the show, I don't think they generally are trying to kill the characters, just drive them off. That's why they seem to knock into them rather than claw at them. Now Hofferson's Bane did try to kill Astrid and did kill Finn, but in those two cases, the character is either pulled out of the way and rescued or the camera cuts away before the kill...because, you know, no blood in a kid's show. XD So we have no idea what it does when it goes in for the kill, but it definitely charges at the frozen opponent to do...something. Hence my theory of it going in to kill a paralyzed opponent with tooth and claws. If Hofferson's Bane killed with shots instead, he wouldn't have needed to charge in. And if he killed them with a charge, I doubt he simply knocked them aside.

 

I wouldn't underestimate the Flightmare's jaw strength too much, either. It's certainly not Strike Class or Boulder Class strong, but it still has the same jaw strength as a Boneknapper. It's not going to be breaking bone or rock in one snap, but it's got enough jaw strength to get the killing job done, especially on a victim that's not moving.

 

I think you are right, though, in that its jaw strength is so low compared to other dragons because of its diet. It probably only retains the jaw strength it has for combat for mates and for protection, and it lends credence to your fish-eating theory. Good thinking!

 

Now as far as recharging, if the Flightmare gets the toxin from its food, it will still need to metabolize its food to get more shots. It won't be an immediate recharge but may take a few minutes at least, if not longer. And it can't always rely on a chance to get back to its food if its in the middle of battle. Given how defensive and physically weak the Flightmare is, I don't think it'd want to be defenseless for even a few minutes, so I doubt it'd want to use up its shots unless it really had to.

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I disagree

I disagree with le last part. The flightmare(and the other dragons) metabolize the algae immediately. This is shown when they eat them and start glowing in a few seconds. Also consider that the toxins are absorbed extremely easy, as a shot of toxin paralizes instantly. If the toxins can be absorbed so easily when shooted, the same is when they are eaten, or probably it's faster. The interesting thing is that the digerent system is immune at the toxin, while the muscles are sensible. Probably the toxin when eaten is absorbed but doesn't make any effect while it is in bloodstream because the digestion vanificato the effect
So flightmares would be able to remake the effect active. Probably it's as eels

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1.) Even if the flightmare

1.) Even if the flightmare creates the toxin immediately upon eating it, if it wastes all of its shots it would be in danger. assuming flightmare gets in a battle with ane enemy and uses all its shots while it isn't near its feeding ground but has to fly to it, it would be in trouble of running into an enemy on the way home. 

Preserving most of the limited shots, using as least as it can in battle is a much safer way to go then firing all of them. Firing more would be like only if it really has to. same as thunderdrum who can shoot fire but rarely does it becaouse it weakens him a lot, flightmare would want to avoid to make itself vulnerable as well unless it has no other choice. 

 

2.) Using more shots would mean needing more algae to refill, using more algae means wasting resources, meaning has to travel and find new feeding ground quicker. leaving territory to find new food again puts flightmare at danger and risk, having to fight other flightmare for food. In animal world for example anteaters never eat a whole ant colony, they leave survivors so ants could recover and build a new colony and the anteater can return to the same place to feed on them again. Being very territorial it would be more logical of flightmares to conserve their food as well instead of having to look for new feding ground sooner. 

 

3.) Herbivores digest ther food much longer than carnivores do, plant-food is harder to digest than meat and becaose of that it is very possible swallowing algea doesn't allow a flightmare to use a toxin immediately like swallowing an eal would. 

Even if the toxin is produced immediately, having to feed to recharge becaouse it was wasteful with its shots would probably mean force-feeding and eating while you are not hungry and that isn't good for anybody. Except of gaining weight, it could make a flightmare sick also. Meerkets might be immune on scorpion posion but you if inject a lot in one, it probably wouldn't be okay. Same if humans eat a lot of sugar or salt... 

 

 

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Such awesome points

You all have amazing points that could very well be true or not true. However none of us can really know what is right since we don't work on the franchise. Either way I love what all of you come up with.

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Hey Whisper, this can wait,

Hey Whisper, this can wait, but I was wondering if you could make a theory on dragon blindspots? Gobber said that every dragon has one, but we've only seen the Nadder and the Gronckle's blindspots. Could you theorize on other dragon's blindspots and where they would be?  This can definitely wait because you already have a plan on your theories, but when you get the time could you try?

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Why not?

When I get the time, heh. No spare time this week, that's for sure. XD But yeah, that's not a bad idea. I'll try to include blind spots in my individual dragon theory posts from now and go back and add it in for the Shovelhelm, Stormcutter, and Flightmare when I get the chance. :)

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Happy Dreadfall!

Sorry to hear about school... I've literally just finished final exams week, so I know how it feels :(

Life's awfulness aside, yay, more great theories! The Flightmare is one of my favourite dragons, so this was a fun read. I loved the bit about how Flightmares are actually pink XD

Happy Dreadfall!

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Sorry

*edited*

Sorry wrong tread 

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Theory

These are my new theories:

1) Cavern Crashers are nice swimmers.
Most of the time they live underground and hunt, but if food finishes they have to leave the place and search a new food source. The HTTYD environment is made by islands, so it should swim very well and have high stamina to swim for so long distances. This is possible, due to their resemble with the salamanders.

2) Cavern Crashers have hidden wings.
Swim for so long distances is difficult for a dragon unadacted at it. So what if Cavern Crashers could fly? They have a collapsable skeleton, so they could have retractable wings and retract them in their bodies when it are useless, like Stitch forms Lilo and Stitch. This could also explain the round formula of their body, a bit strange for a Salamander. It would be caused by the wings under the skin

3) Cavern Crasher's flames are green cause of their diet.
Cavern Crashers eat just eggs, that are rich of elements and solfats. One of these solfats, that is numerous in eggs, generates green flames. So Cavern Crashers could unvolontary ah e made their fire green cause of their diet.

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Buffalord Theories

Buffalord Theories

 

So as I stated last time, I didn't choose this dragon to make theories for by way of the random number generator. I chose to do it in honor of National Native American Heritage Month. Why? This is the dragon based upon the North American bison, also known as the North American buffalo, and for this reason, before we get into theories, I...want to talk about why this is important.

 

Now first, you may be thinking, "But wait, not all Native Americans hunted bison. In fact, the majority didn't. Aren't you generalizing? Isn't that insensitive?" Well, actually, I didn't choose this because bison hunting is a heritage of a number of specific groups of Native Americans; I picked it because of the bison's connection to the terrible fate the befell all Native American groups in one form or another. The Buffalord parallels the bison in that it was hunted to near-extinction by humans. The reasons the North American bison nearly went extinct are multiple, including the sale of their meat - particularly their tongues - in the food market, but the real reason for the encouragement of their destruction was a ploy to destroy the main food resource of many of the remaining free native nations in the U.S. The near-extinction of the bison was actually one of a number of tools used in systematic genocide of Native American groups in the western U.S., a story repeated wherever Native Americans tried to hold on to their own cultures.

 

It's these uncomfortable truths that National Native American Month is meant to remind us...because even today, natives of the Americas often face disadvantages in their home countries that are holdovers of eras when they were not only discriminated against but the subject of genocide. And the only way we can figure out how to correct today's prevailing problems for the future is to acknowledge the truth of our heritage and dare not to repeat it. Let us not forget the mistakes of our ancestors but learn from them to do better today.

 

And with that sobering message, let's discuss a dragon from an animated kid's show!

 

Theory 1: Buffalords once kept numerous islands in the archipelago unforested grasslands, which have grown into forests in their absence. Buffalords are said to have once roamed the archipelago in large herds. They are also said to live on grass plains. Yet most of the islands in the Barbaric Archipelago are forested. I think when the Buffalords roamed, they actually prevented forest growth and maintained grassland across numerous islands. When the Buffalord population was decimated, many islands experienced tree growth and, without the Buffalords' grazing and trampling to cut them back, became forested.

 

Theory 2: Buffalords were once migratory. For Buffalords to have "roamed" across the archipelago, they had to have roamed, and flying makes this pretty easy. Also, they are based on North American bison, which are once thought to have one of the largest land migrations in the world. But like the bison, when the Buffalord numbers fell, their migration routes fell apart.

 

Theory 3: The Buffalord is so big and bulky to survive the winter, when food is scarce. Herds also used to stay together in the winter to keep warm, but now that the Buffalords are few, they are more exposed in the winter. Once again, this is based on the fact that Buffalords are based on North American bison, and winter is really tough for bison (especially now that they no longer migrate). In Yellowstone Park, 9% of adult bison hideduring each winter, while 20-40% of the young bison are lost each winter. They are normally killed by starvation, sometimes combined with exposure. Their thick fur and bulky hide is meant to pack away calories to survive the winter. While the Buffalord has a bit of an advantage here, what with being a fire breather, it lacks fur that bison have, which may counter its advantage. Like the bison, I think its bulk is meant to stave off winter cold. Also, in the winter, bison huddle together to keep warm. Buffalords probably did something similar when they had great herds. Now that those herds are gone, they can only rely on their fire and their own body heat to keep them warm, with no warmth from a group. (This theory also is reliant on my other theory that all dragons are endothermic.)

 

Theory 4: The Buffalord uses its horns as well as its feet to dig for herbs beneath snow, and males use their horns to compete for females by battling each other. Their hump provides support for their vertebrae to do so. In the winter, bison actually use their horns to dig in the snow for grass. Their powerful heads are supported by thick vertebrae on their withers (where the neck and shoulder blades meet), and this thick vertebrae is responsible for the bison's distinct shoulder hump. Now the Buffalord's hump is on the back, not the withers, but they still have one. And that hump looks a lot like the hump on many Ceratops dinosaurs such as Triceratops, which also have heavy heads with a lot of head gear that they probably used to compete for mates. Their hump is also thought to help support their heavy head. The Buffalord, likewise, has a strong head with horns for digging in snow and perhaps competing for mates, and their hump allows for their vertebrae to be able to bear heavy weight and heavy blows brought against the neck.

 

Theory 5: A Buffalord's blind spot is behind it and on either side of its horns. If we look at the Buffalord's face, it actually has a very limited visual range. The large hump would prevent it from seeing behind, even over its shoulder, and the horns jutting out on either side of the head completely block its peripheral vision and prevent it from seeing even to the side behind it when it turns its head. Just stay on the outside of its horns on either side, and it will never see you.

 

Theory 6: Buffalords have claws on the their mid wind joint for mating. It is strange to see a claw retained on the wing of a flying creature that seemingly doesn't need them, so when there are wing claws, I generally assume they have some sort of purpose. And the Buffalord definitely must, for it has not one but two claws, and they're on a long joint finger that's able to curl around things. Since claws like this wouldn't be very useful for fighting or finding food or climbing terrain in a grassland, I think these "fingers" may be used to clasp onto mates when they...you know. Perhaps they even tickle each other with these fingers beforehand.

 

Theory 7: Buffalords don't mate for life; in fact, males and females form different herds for most of the year. Young males leave their birth herd while females normally stay in the same herd their whole lives. This is, once again, based on the fact that the Buffalord is based on the bison. Bison live in herds that are separated by gender. Males live alone or in "bachelor" herds while females live together in large communities with their young. The two types of herds come together only to breed. When male bison come of age, they leave their birth family to join their own bachelor group, but females stay with their birth herd. This is a popular form of herding in many species, seen in animals such as elk, elephants, and wild donkeys. Since the Buffalord is based on the bison and also an herbivorous herd animal, I think it would have a similar herding system.

 

Theory 8: Buffalords breed annually...assuming available mates. It is my belief that nearly all dragons breed annually, as we have seen that Monstrous Nightmares, Deadly Nadders, Gronckles, Hideous Zipplebacks, Changewings, and Razorwhips all do. I say "assuming available mates" because Buffalords are now so few in number that they might not always be able to find a mate each year.

 

Theory 9: Buffalords lay very few eggs at a time...perhaps only one per brood. Again, this is based on the fact that Buffalords are based on bison. Bison are bovines, and bovines generally have only one offspring at a time. But I have another, more depressing reason to support this theory. Buffalords used to roam in large herds across the Archipelago but, despite being so numerous and despite being able to fly and breathe fire, they were hunted to near-extinction in a very short amount of time. Animals most prone to intense population decline that quickly on that much of a scale, like the real-life bison, are animals that have low annual breeding rates. Otherwise the organism is often able to have enough offspring to at least make the decline more gradual. I theorize for this reason that Buffalords have very few offspring when they breed each year, perhaps only one egg at a time.

 

Theory 10: Buffalords nest and hatch in the spring. Once again, I've gotten my theory from bison. Bison give birth in the spring so that there's plenty of warmth and vegetation to eat for the calves in their critical growing months. I think Buffalords, as herbivores as well, would breed at a similar time, rather than breeding in the midst of winter as we've seen the Deadly Nadder, Gronckle, Monstrous Nightmare, and Hideous Zippleback do.

 

Theory 11: Outside of humans, adult Buffalords are rarely predated on. All vertebrates, including us, are bred with instinctive fears. A species develops these instincts because it is hunted or put in danger. But Buffalords are very calm and genial creatures, even with humans who were the ones to hunt them out originally. We see Big Buff, the Buffalord in the Dragons: Race to the Edge TV show, only react when taken from his food and otherwise being perfectly non-plussed about what anyone did to him. I think this means that, despite being an herbivore, very few animals are willing to go after an adult Buffalord. When you can puff yourself up into a spike ball with explosive fire, maybe it's just not worth the hunt. This means Buffalords have no reason to fear new things. Originally even humans might not have gone after them until they realized they could cure an incurable scourge, meaning the Buffalord never adapted to fear them, either. Predators such as boars and larger dragons probably still go after the young, but the adults normally feel safe with strange dragons and animals approaching it unless given aggressive social signals.

 

Theory 12: The coloration of the Buffalord and its eggs are for camouflage. Buffalords are unique for dragons in that they don't have bright, attractive colors. Even Gronckles, which normally look like rocks, will sometimes breed brightly-colored individuals, but even Buffalords seen in Dragons: Rise of Berk remain earthen colors of green and brown. Its egg has a similar coloration as well. I think this is because, as youngster, they are prey and therefore need camouflage. Even though nothing will go after an adult Buffalord (supposedly), an egg or young Buffalord may still be subject to predation and need the coloration to blend in with its environment.

 

Theory 13: Big Buff stays at Odin's Respite because it is the only island where the grasslands remain naturally without the influence of the mass herds. As explained in Theory 1, Buffalords probably prevented forests and maintained grasslands on numerous islands and were not afraid to roam. But Big Buff seems particularly attached to his grasslands at Odin's Respite, which do not have large herds to maintain them. I think this is because this island is one of the few islands that is able to maintain grasslands even without thundering herds trampling the trees, and Big Buff is reluctant to leave because he knows there's nowhere else for him to go anymore.

 

Theory 14: Big Buff is not the only Buffalord left; there is a very small population that's viable, at least in the short term, though it may still be in decline. Buffalords were presumed extinct for years when the dragon riders discover one, and yet it seems somehow these lumbering beasts have survived to have more individuals. Big Buff is the only Buffalord they find, but I don't think this necessarily means he is the very last of his kind. He had to have come from somewhere; perhaps there is an extremely small population on the island. But, you may ask, if there are more, why is Big Buff seen alone when Buffalords are herd animals? Well, remember, Big Buff is a male. If other Buffalords exist, they may be his birth herd, and he may have left them as young males do, but there were so few Buffalords left that he couldn't find any other males to form a bachelor group with once he did. And remember, Dragons: Rise of Berk has Buffalords besides Big Buff, including a generic Buffalord, an exotic Buffalord, the Brute Buffalord, and Boarcharger. While Rise of Berk isn't always accurate to canon, I always assume its information is accurate unless contradicted elsewhere in the franchise, and it has not been confirmed that Big Buff is truly the last Buffalord out there. The fact that there is a population means there's probably enough that they're breeding but are in decline, probably having a population of less than 50 individuals. In the real world, that small of a population would make any se.xually-breeding vertebrate prone to population fragmentation - when the full population of a species fragments into small subpopulations - and inbreeding depression - when organisms suffer genetic defects due to having related parents - which could jointly be the final nail in the coffin for an endangered species. I think Big Buff is not the last Buffalord, but I think is solitary existence his indication that the last of the Buffalords are still fading away.

 

Theory 15: Boarcharger was attacked as a youngster by a predator that made a high-pitched noise. Boarcharger is one of the Buffalords in Rise of Berk, and unlike most Buffalords, he's reactive and charges at anything that makes a high-pitched noise. This aggressive fear behavior is described as atypical, which I think means he has some sort of trauma to cause it. I think, when he was young enough to be potential prey for other animals, he was attacked by something that made a high-pitched noise, possibly a boar or even another dragon. The memory of the event has stuck with him and made him reactive to the thing that reminds him of it, even though he probably has no reason to be reactive anymore now that he is an adult. If he has lived alone since leaving his birth herd, like Big Buff, his fear and trauma might be heightened by his lack of companionship and protection from others.

 

Theory 16: The Brute Buffalord was separated from his family at a young age and joined the Green Death because it couldn't find more of its own kind. It's probably a male. Rather than living in a herd of other Buffalords, the Brute Buffalord has joined the Green Death. It is described as being a "blundering" dragon that can't control when it fires or expands, though the Green Death has the endurance to tolerate this. This, combined with how rare this species is, makes me believe that the Brute never had anyone teach hit how to control those sorts of things. This indicates to me that it lost its mother at a young age and didn't have any other females around who could take him in and teach him such things. Perhaps he became separated from his herd, or maybe his herd was so small that his mother or just his mother and an aunt or sister was all he had left and something happened to them. I think the Brute Buffalord joined up with the Green Death and her flock because it is a social dragon that desires a herd and couldn't find a herd of its own kind. Dragons: Rise of Berk doesn't say whether this dragon is male or female, but I think it's most likely male since it lives with the Green Death, indicating it was inclined to roam and find companionship (more of a male thing in bison) rather than remain at its home even if it meant being alone (more of a female thing in bison).

 

Theory 17: Most of the Buffalords left are male. So far, I have theorized that the Brute Buffalord is a male, and we know Big Buff and Boarcharger are males. The only other Buffalords in the franchise are the generic Buffalords in Dragons: Rise of Berk and School of Dragons and the exotic Buffalord in Rise of Berk. All the specific Buffalords are male. This leads me to believe that many of the Buffalords left are males, which could spell the end for this extremely rare species since males can breed with many females but females are confined to breeding with one male and raising one young per year. Females are the answer to a sustainable population, and without enough of them, the species is doomed.

 

 

And that's it for the Buffalord! As always, feel free to say whether you agree or disagree down below or add anything you want to add.

 

Next week, I'll be taking on a requested dragon from SingingRedFox...the Timberjack! One of my favorite non-ice dragons! Looking forward to it! ^_^

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Theory 5 seems to be true.

For theory 5, i believe that this one is true. In Race To The Edge, (Bufford Soldier), when Hiccup attempts to collect the Buffalord's drool, he hides behind the horns of the Buffalord, and it doesn't see him. So this theory is true.

It does confuse me that how this dragon looks so much like a Buffalo... Like it would be a crossbreed of a buffalo and a dragon XD (many RTTE dragons look like other animals).

This was a great theory! You know how good it feels to get an answer for so many questions, i was just about to ask how Buffalords could find food in the winter, but you already explained that!
And thank you for doing a Timberjack next week! Looking forward to it too!

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Timberjack Theories

Timberjack Theories

 

Not gonna lie, this is one of my favorite dragons in the HTTYD franchise. If I ranked my favorite dragons in HTTYD, it would come in top ten. If it was an ice dragon, it'd be my main dragon. So spending a week dwelling on this guy felt like a treat! ^_^ (Even if my deadline for my thesis is approaching and on my Thor, I feel sick, make time freeze please!) Hopefully even with as stressed as I've been, I've still managed to be thorough with this guy. On to the theories!

 

Theory 1: Timberjacks help keep the forests they live in thin and stable. Timberjacks have the ability to slice through full-grown trees. When I saw the first movie and heard this in the Dragon Manual scene, this ability originally led me to believe, very early on in the franchise, that they probably need open spaces to hunt and fly about and are responsible for keeping areas deforested. But then the franchise disproved this years later when they claimed the Timberjack was a forest-dwelling dragon. It is described on the official website as an "acutely sensitive creature that prefers the peace and solace found in their beloved forests" and, with its protective nature, is practically described as a forest guardian. Yet it's also said to be able to "send whole forests toppling down in seconds." These two things are not a good mesh. Unless...the Timberjack is a natural part of keeping forests thin and wide but not completely cleared. Forests with thin tree cover from old-growth trees are habitat for many animals, particularly large birds of prey who need significant clearance on the ground to see their prey. As they swoop through the forests, Timberjacks may clear away trees to open up space, keeping forests thin but never chopping them down completely.

 

Theory 2: Timberjacks travel far, spend more time in the air than on the ground, and can handle high altitudes. Timberjacks, despite having been in the franchise since the very first film, are rarely ever seen in this franchise outside the games. Despite knowing they are forest dragons, we get very few hints at how they spend their time. But I think they are rarely ever on the ground, travel long distances, and fly at high altitudes. In How to Train Your Dragon 2, we see a group of Timberjacks flying high in the sky, just beneath the lowest clouds, and they were far from land. One of them is said to be Soaring Sidekick by Dragons: Rise of Berk, and he's a Berkian Timberjack who followed Hiccup and Toothless all the way out to Itchy Armpit! And this kind of high-flying, long traveling behavior is consistent with its body type. Timberjacks have absolutely massive wings, indicating the ability to keep to the air for a long time with little effort using updrafts of air. Surrounded by these wings is a thin, snake-like body with no legs, making ground locomotion extremely difficult. Even though we know they can walk on the ground with the two talons on either wing, Art Brown and Douglas Sloan, producers of the Dragons TV show, claim that walking is one of the Timberjack's weaknesses. The Timberjack is very light for its size as well, weighing only 900 pounds despite being 60 feet long and having a wingspan of 90 feet, and large size with a very light weight is ideal for a creature meant to spend a lot of time in the air. In Book of Dragons, Gobber also states Timberjacks "attack out of the sky." On top of all that, I think these dragons are relatives of the Silver Phantom (see Theory 19), which are known for flying at extremely high altitudes and rarely coming back down to Earth. All-in-all, the Timberjack looks like a creature that mostly flies and rarely walks and looks like it's able to do this without tiring, and its few brief appearances in the franchise do lend weight to that idea. I think this dragon probably usually only lands to eat, drink, sleep, and nest and otherwise spends almost all of its time high in the air, generally flying above the forest rather than in it.

 

Theory 3: Timberjacks use their wood-cutting skills not just to reach their prey but also to catch them. It's easy to see a Timberjack's hunting technique when you consider its wood-cutting abilities. It could spy prey on the ground from above the treeline and then dive down and open its wings, taking down trees in its wake without even slowing down so as to head toward its prey in a straight line. But it may also drop trees down in the prey's path, boxing it in so it has nowhere to run.

 

Theory 4: The Timberjack's diet is comprised of fish, birds, and land animals but mostly birds and land animals. In the franchise, we see very little of the Timberjack's diet. All we have is the games, where it is fed fish, but in the games, every dragon is fed fish. Yet the Timberjack's hunting style might tell us a bit more. It probably does eat fish - its long neck and elongated head would be good for snatching fish out of the water when skimming the waves - but its hunting ability of cutting down trees leads me to believe it's mostly going after animals on the forest floor, likely animals such as deer and boar, and birds that are nesting there, which it can use its long neck and head to censored out of the air. Birds and land animals are also more abundant in forests than fish. Overall, the Timberjack seems to be a generalist with a variable diet.

 

Theory 5: Timberjacks are vulnerable on the ground. If Timberjacks spend most of their time in the air and both show producers say that walking is a Timberjack's weakness, it's safe to say that the Timberjack is relatively vulnerable on the ground. That is not to say they are defenseless; they can flare their sharp wings out on either side, snap at things with their large jaws, and even breathe fire, and, if Dragons: Rise of Berk is to be believed, they're capable of a fire nova attack! That said, they are not able to really dodge, chase, or maneuver on the ground, putting their fighting skills at a considerable disadvantage. And while their wings are shown to be able to take more abuse than most dragon wings, their armor stat is still not particularly high, meaning they're not in a good position to withstand taking multiple hits. In other words, if fighting a Timberjack, your best bet is to force it to the ground.

 

Theory 6: A Timberjack's blind spot is underneath its head and chin. Nearly every dragon has a blind spot, but for the Timberjack, it was a bit tricky to figure it out. Timberjacks are huge and very long, making the obvious blind spot - directly behind them - very impractical. On top of that, their eyes are well-placed for a wide vision range, sitting on top of the face and pointed forward but also being large and taking up most of the face. A long and maneuverable neck also means they can turn their head in nearly any direction. But such a large dragon is a dragon you'll generally look up at, and it generally flies high in the air or sits upright, so your best bet for finding a blind spot is staying beneath their long chin. With eyes placed on top of their heads, Timberjacks are sure not to spot you beneath their head unless they tip their head vertically downward.

 

Theory 7: Timberjacks can fold their wings around themselves while diving to shape themselves like a dart. This theory is not mine but actually one I saw on Tumblr long ago and liked it so much that I have held onto the idea ever since. We know that when sitting on the ground, Timberjacks fold their wings over their heads to nap. We also know that Skrills are known to fold their wings over themselves to turn them into a dart, and this looks very similar to a Timberjack's tent. Well, what if Timberjacks can similarly fold their wings like Skrill to turn their body into a dart shape for diving? We know they're capable of it; it's simply a matter of whether or not they do. I think it'd be awesome!

 

Theory 8: When resting, Timberjacks make their own campfires. We know Timberjacks make tents out of their wings and they use their oil-based fire to light logs they have collected. It only makes sense that the logs they collect to light are to make campfires for their tents to keep warm when resting, not just for any rider they may have but for themselves as well.

Theory 9: Timberjack wings could slice through most other dragons. The franchise establishes that a Timberjack can slice through full-grown trees (and flesh and bone) without even slowing down. To have that kind of cutting power with wood, cutting through scales and dragon bones should be a piece of cake. The Timberjack's wings could be deadly to just about any average-sized dragon they come across, and in aerial battle with one, their wings should be avoided at all costs. A Timberjack may be weak dragon on the ground, sure, but once in the air, they're quite formidable if you get in the way of its gliding wing. Can't escape your enemy? Just slice them in half! One right hit is all you'll need.

 

Theory 10: Timberjacks live in small groups. Timberjacks are said to love the quiet and solace of their forest homes. They are indicated to be quiet dragons, and their large size means they'll probably need a lot of territory to support them. All-in-all, this evidence points to the fact that Timberjacks are unlikely to be living in large social groups. But I also don't think Timberjacks are naturally solitary. Solitary animals tend to be aggressive toward others who enter their territory (remember my points for the Flightmare), and Timberjacks are said to be very gentle and friendly dragons and are even described as a bit skittish. They are also protective, not just of their forest home (territorial protection), but also of those they care about (a social behavior). On top of that, we see Hiccup and Toothless in the second film briefly flying with a small flock Timberjacks (including Soaring Sidekick). This flock was definitely a flock, indicating these dragons were certainly traveling together if nothing else, but you could count the number of dragons in this flock on one hand. All of this tells me that Timberjacks are not solitary but also don't live in large groups, instead living in small groups. Perhaps they are close-knit family groups consisting of a breeding pair and their offspring, or perhaps they are same-gender groups that live together, very much like many species of deer, an animal often emulated in official Timberjack descriptions.

 

Theory 11: Timberjacks are diurnal. Most dragons appear to be diurnal in nature, and I've seen no evidence to the contrary in Timberjacks. Also, we've only ever seen them flying around during the day, so that lends credence to this theory.

 

Theory 12: Timberjacks may nest in on the forest floor but prefer caves or cliffs. Timberjacks are pretty big, so I find it hard to believe they would always find an ideal place to nest if they weren't at least willing to make a nest on the forest floor. But Dragons: Rise of Berk gives some interesting clues as to where Timberjacks like to make their home. Timberjacks can be found at the Caliban Caves where Toothless is sent to search for the Hotburple. Although not an ideal place to find Timberjacks, I think this indicates they are willing to nest in caves for shelter when they find some that are big enough for them. But the most ideal place for them, given the chance, seems to be cliffs. In Rise of Berk, the ideal place to search for a Timberjack is the Cliff of Eternity. The game describes this place as an "exceptionally tall cliff" and that, "Before dragons could fly them to the top, Vikings believed that it was so tall, it reached Valhalla." This may be because of what I stated in Theory 2; Timberjacks prefer to spend most of their time in the air than on the ground and can handle high altitudes. I'm sure the cliff not only is inaccessible to predators that may try to get at a Timberjack nest but also provides a great launching point for the Timberjack to take flight and glide over the forests below.

 

Theory 13: Timberjacks breed annually. Since most dragons in this franchise whose breeding have been shown are said to breed annually, I'm just going to keep making this assumption for all dragons where there is no evidence to the contrary.

 

Theory 14: Timberjacks calls mates through a mating roar, and males will compete for mates with their horns. The way Timberjacks are described in the franchise often sounds like how people would describe various species of deer, and deer are often a symbol of wilderness and forest in the Northern Hemisphere, much how the Timberjack often is a forest symbol in the franchise. So I'm basing some theories on deer. This particular one comes from red deer, a large deer found in Eurasian forests and parts of northwestern African. Red deer normally live apart in groups based on their gender for most of the year, but during rut (deer mating season), stags call to hinds (females) with a loud roar, which given that the Timberjack is a dragon, I think this is definitely a behavior they could do. When more than one stag approaches the same hind, the stags will often battle for her by locking antlers. This type of fighting behavior with one's own kind has actually been seen in the franchise with the Monstrous Nightmare, which I think may be a relative of the Timberjack (see Theory 17). Given all of this, I think Timberjacks probably also have this form of fighting with each other, too, mainly for mates or possibly territory or dominance.

 

Theory 15: The coloration of the Timberjack and its eggs is for camouflage. Unlike many dragons in the franchise, Timberjacks aren't seen with bright colors. All the ones seen outside of Dragons: Rise of Berk have been brown, and even in Rise of Berk, the wildest-colored Timberjacks are still the colors seen in forests, reddish-brown like the fallen leaves or grey and green like mossy rocks. Their egg has a similar brown color. I think these colors are to camouflage the Timberjack to protect the eggs and young from predators, to hide the Timberjack when it's resting on the ground (its most vulnerable position), and to camouflage it when stalking prey.

 

Theory 16: Timberjacks are very protective of their young. Timberjacks are said to be highly protective dragons in general, so I think it's a given that this would also apply to their young. Also, as seen in my next theory, I think the Timberjack's are closest relative is the Typhoomerang, which is extremely protective of its young, so it may engage in similar behavior.

 

Theory 17: The Timberjack's closest relative is the Typhoomerang, followed by the Silver Phantom and Monstrous Nightmare. Of all the dragons in the franchise, the Timberjack shares the most similarities with the Typhoomerang in appearance. Now I wouldn't call them close relatives; the Timberjack not only has a very different body shape but also a different number of limbs. But the similar skulls denote shared lineage to me. This means it is also a relative of the Silver Phantom and the Monstrous Nightmare, which even has similar horns to the Timberjack. Being a relative of the Monstrous Nightmare also makes it a distant relative of the Terrible Terror (said to be a Monstrous Nightmare relative by the franchise), and by extension, the Night Terror (said to be a Terrible Terror relative by the franchise).

 

Theory 18: The Timberjack's evolutionary ancestor had legs and also lived in forests. Now first, before I explain this one, let me just say that I am not here to open up any evolution debates. Whatever you think of it in the real world, evolution is canon to the HTTYD franchise. The Seashocker is said to share ancestry with the electric eel, the Death Song is said to have a Jurassic ancestor, and the non-arctic web-footed Speed Stingers were said to be "proof of dragon evolution." So whatever you may think of it, it's a fact for our dragons. Which means there must have been evolutionary ancestors with different traits, right?

 

This is based on my last theory about the Timberjack's relatives, but I think the Timberjack's evolutionary ancestor had legs since all its closest relatives have at least two hind legs. These were lost in the Timberjack, probably as they began spending more and more of their days in the air. And since the Timberjack, Typhoomerang, Monstrous Nightmare, and Night Terror are all forest dragons, I think the ancestor of these dragons did originally thrive in forests.

 

Theory 19: Stokehead acts as a taxi for Berk. Stokehead was first seen as the Hero Timberjack in School of Dragons and later was obtainable in Dragons: Rise of Berk. The franchise doesn't quite confirm this, but it has long been suspected that Stokehead is meant to be the Timberjack taxi that was once part of the School of Dragons game. I believe this is true due to Gobber saying in School of Dragons' Icestorm Island expansion pack that he was going to use Stokehead to bring supplies to the new island.

 

Theory 20: There is more than one Timberjack taxi. In School of Dragons' Icestorm Island expansion pack, Hiccup says he's going to bring "a Timberjack" to Icestorm Island to act as a taxi. The use of the term "a Timberjack" indicates to me that there was more than one of these taxi dragons; it wasn't just Stokehead. Perhaps Soaring Sidekick was in on this, too, among others.

 

Theory 21: The Brute Timberjack is one of the Green Death's main food collectors. In Dragons: Rise of Berk, the Brute Timberjack is one of the dragons that serves the Green Death and is said to be "one of the Green Death's top recruits" who goes out on various missions. This leaves me to wonder: what kind of missions does he go on, and why are they so important? We already know the Green Death can fend for herself quite well, so what is the Brute Timberjack's purpose? Well, I think the Green Death doesn't always hunt for herself. She sometimes does employ her servants to hunt for her, too. And I think the Brute Timberjack may be one of the main dragons she sends out to do this task.

 

Theory 22: Astrid trained Axewing because he is a Sharp Class dragon. In Dragons: Rise of Berk, Astrid helps the player not only tame and train a generic Timberjack but also has her own Timberjack, Axewing, who is said to be someone she takes on rides whenever Stormfly needs a break. First off...wow, Astrid can work and ride her dragon so hard that Stormfly needs a break! Astrid is a freakin' energizer bunny! (I...really shouldn't be surprised, I suppose.) But anyway, I think Astrid is inclined to trainTimberjacks, particularly her Axewing, because she is the Sharp Class expert on Berk. Sure, the Deadly Nadder was eventually moved to the Tracker Class, but Astrid spent a good 4 years thinking of Stormfly has a Sharp Class dragon and only one seeing her as a Tracker Class dragon so far, so she made herself an expert in the Sharp Class, not the Tracker Class. This means she was more than happy to learn about and train Timberjacks alongside her beloved Deadly Nadder.

 

Theory 23: The Cliff of Eternity is located on the northwest corner of the southern Meathead Island, which is near Berk to the east. Also, Pointy Point is located on the southwest corner of the south island, the Cliff of Forever is on the southern shore of the north island, and the Dark Harbor is a northern bay on the north island. As stated before, the Cliff of Eternity is the main place to find Timberjacks in Dragons: Rise of Berk (though Hiccup also claims in the game that a lot of dragons like to nest there). So I feel a theory on this location is relevant to the Timberjack. The game claims that the Cliff of Eternity is located on the Meathead Islands but doesn't say which island or where. It claims the Meathead Islands consist of a north and south island that are home to Berk's closest allies, the Meathead Tribe. It also claims these two islands are separated by a span of sea called the Inner Ocean. Despite being mentioned nowhere else in the movie franchise, this is actually interesting because this is from the original How to Train Your Dragon book series, where there are two islands, the Meathead Islands, directly east of Berk across the Inner Ocean, and those islands do have a Cliff of Eternity, as well as a Pointy Point, a Cliff of Forever, and a Dark Harbour, locations also seen in Dragons: Rise of Berk from time to time. I think that, while the movie franchise version of the Meathead Islands is a bit further away from Berk than it is in the books, it is still east of Berk and near enough to sail and it is shaped in much the same way as it is in the books, which would mean the Cliff of Eternity and Pointy Point are both located on the southern Meathead Island, the Cliff of Eternity on the northwest corner and Pointy Point on the southwest corner, and the Cliff of Forever and the Dark Harbor are both located on the north island, the Cliff of Forever on the southern shore and the Dark Harbor on the northern shore. And while Pointy Point, the Cliff of Forever, and the Dark Harbor don't get any official descriptions in Rise of Berk, I think they are also as described in the book series, which makes Pointy Point a peninsula jutting off the island, the Cliff of Forever a towering cliff so steep no one can dock on its shore, and the Dark Harbor a bay where one can dock on the north island.

And that's all for the Timberjack! As always, feel free to leave comments saying you agree, disagree, or have something else you'd like to add that you feel I've missed.

Up next, the U.S. Thanksigiving is just around the corner, and as an American, I'm recognizing it and doing a dragon that best fits the occasion: the Deadly Nadder! (And if you are confused as to what the Deadly Nadder has to do with Thanksigiving, I'll explain why next week, promise.)

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Thank you! <3

Thank you for doing my favorite dragon! I will read the rest later because I am busy now, but thank you! <3

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Added Theory

Theory 24: Timberjacks can create wind blasts with their wings. Jarnunvosck did it again, coming up with another awesome theory I never even thought of! Read it in the comment directly below this one!

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Questions

Nice theories, but I have some questions:
Why should timberjack's colour be for camouflage? It is so big that you can't notice it
Are timberjacks maneuverable fliers? They spend the most of the time on air and probably they are as fast as their relative, the typhoomerang. But what about their turning abilities? They have less weight and are aerodinamica, maybe are they better fliers than the typhoomerangs?

This is my own theory about the timberjack:
The timberjack can use a wing blast as Hoockfang and the sentinels
With its massive wings I think a timberjack could generate a powerful wind like Torch. It would also be a defensive strategy, knocking away the opponent and then cutting or blasting it

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Answers

Large animals can still easily disappear into a landscape if that landscape breaks up their outline and their coloration matches the backdrop. The trees should still hide the Timberjack if it has the color to match the forest by breaking up its large outline, especially while it's resting in that upright, tree-shaped position. And even if camouflage does not aid adult Timberjacks all that much, there's little doubt that it would be helpful to young Timberjacks who are not so massive and have much less defense. It's also noteworthy that animals that don't rely on any camouflage and have the sort of powerful eyesight required for flight generally have bright colors to attract mates. Therefore a dragon not having bright, mate-attracting colors indicates there's probably some other advantage to being dull-colored, with camouflage being the most obvious reason for such coloration.

 

Oh, I'd definitely say Timberjacks are better flyers than Typhoomerangs! I'm sure they spend a lot more time in the air than a Typhoomerang does, for one thing, and can reach greater heights. As for turning and manueverability, we actually have canon information on that by the way of School of Dragons. According to SoD, the Timberjack is indeed better at turning than the Typhoomerang - which has a particularly terrible turn rate - but has more of an average turn rate, neither bad nor that great and generally doesn't turn as well as many other dragons. (This is consistent with animals that have large wings, which are generally very good at flying at great heights for long distances but not usually the most manueverable flyers.)

 

Ooh, I like the wing blast theory!

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There perhaps is more than

There perhaps is more than one remaining buffalord. Since the virus that caused people to kill all the Buffalords for its cure happened over a hundred years ago, the last Buffalord would have died from age by then! (Since they seem to treat dragons as if they don’t have extreme lifespans) so then, there must have been at least two Buffalords alive, reproducing for centuries! Meaning that buff’s parents are probably still alive! And maybe the Buffalords evolved to not require to eat the specific herbs on that island... and maybe they left?

 

i don’t make know- but it’s just a theory...

 

edit: welp, you already addressed that. XD

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I joined three months after the game started, but my forum account is recent.

 

not much else to say! I'm most likely going to be using my actual game account, instead of my forum account.

 

 

 

In memorial of my speedstinger, Sharptooth. She um. Well. She... uh did this. And I think she died.

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My theories about singetail

These are my theories about the singetail:

1) Singetail eyesight is due to its flame ability
A singetail can shoot fire for mouth, tail and gills, so it's rotating eyes may be used to fire faster than rotating the head to choose the target

2) Singetail could fly as fast as a night fury
A singetail has four wings, with the second pair bigger than the first one. This wing formed is extremely aerodinamical and powerful, and would allow the singetail to be one of the faster dragons

3)Singetail is one of the most maneuverable dragons
With four wings its maneuverable skills would be pretty amazing

4) The singetail wing comformation is to fire better
It's wing comformation is unique as its fire abilities and they are related. With those wings indeed a singetail can stay in air and fire simultaneously with mouth, tail and gills, creating an extreme powerful fire blast. Also a singetail would be able to rotate itself to shoot rapidly with the part it wants to use

5) Singetail body is flatten due to the gills
The singetail's gills are one of its most powerful weapons and with a missile-like body they would be useless. So it's body became flatten to increase their power(and also it makes the singetail more aerodinamical)

6) Singetail is a skilled claw to claw fighter with other singetails
On the TV show singetails are sown to prefer a fire fighting instead of a claw fighting. But as stocker class dragons they are fireproof. So they might use their muscled legs and big talons to fight to find a partner

7) Singetail's second pair of leg comformation is to shoot better from tail
We all know how a singetail shoots fire when on ground. This particular technique is easier with an inverse knee than with a normal one, due to the fact that muscles don't have to stretch so hard

8) Titan singetails are the leader and claw to claw fighters of their group
In the show we can see that a titan singetail is incredibly massive and stronger than a normal one, and also it isn't feared by flying in smoke. This suggests me that a titan singetail can lead its group in hostile territories and also defend it against physically stronger dragons that are fire-resistant like typhoomerangs, whispering deaths, quakens, timberjacks....

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A lot of these are really good!

Okay, it's Saturday, which means I have time to actually sit down and read comments!

 

Addressing each by number:

 

1) I like this theory very much. Makes perfect sense!

 

2) This is actually disproven by the franchise. The Singetail is fast but nowhere near that fast. It has a Speed statistic of 15, the same as the Monstrous Nightmare, while the Night Fury has a Speed statistic of 20.

 

And even if we didn't have official stats, there's actually no reason to assume the Singetail would be as fast as Night Furies. One thing, in the franchise, we always see Toothless easily out-pace them. For another thing, having more wings does not make for a faster organism. (Otherwise the fastest jets would have multiple wings.) When animals fly, they are counteracting two things: drag, which is countered with thrust, and weight, which is countered with lift. Greater lift happens with greater wing surface area, and greater thrust happens with powerful wingbeats. Being slim to limit drag and having powerful wingbeats for thrust is the best way to garner speed (aside from using gravity as an aid in a dive). But if you're beating two sets of wings, you're actually not displacing that much more air to thrust forward; therefore you're not actually going to be much faster. Having two sets of wings wouldn't actually make an organism faster but would make their flight more stable. As an animal less aerodynamic in build than a Night Fury, I would say the Singetail is certainly slower than a Night Fury but it likely has a much smoother, more stable flight; you might barely feel any dip and rise if you were riding on it.

 

3) This theory is actually confirmed in the franchise! The Singetail has been described as "agile" in the franchise, and in School of Dragons, it has a respectively high turn rate.

 

4) I like this theory as well. It goes along with what I said earlier about more wings creating a more stable flight.

 

5) I like this theory, too. It really does make sense; the dragon might have evolved the gills on its belly and then evolved a flattened belly to increase their surface area and therefore increase their range and fire output.

 

6) Not only do I like this one, but I also like how this one could explain the extremely large claws on these dragons.

 

7) I don't think that's the reason behind Singetail's leg conformation, honestly. Having a short hawk and meeting more at the knee is not an uncommon feature in animals with short legs and wide bellies. That leg conformation could just be because Singetails don't run on the ground much. The tail may have actually evolved for the legs rather than the other way around.

 

8) I can definitely get behind this theory. Since we know Singetails are pack dragons, it makes sense that Titan Wings would become alphas of these packs.

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I wonder about SingeTail's

I wonder about SingeTail's menevourism, having two diffrent pairs pairs of wings... With back wings being bigger meaning stronger, putting more air pressure under his lower body than the pressure of front wings would mean that SingeTil's lower body goes forward faster than front body. it would actually mean it is harder for him to do turns and manevours than for a being that has its limbs in sync. I would ratehr assume it is slower than avarage dragons than faster having unproportional limbs. 

Looking at the hyena as an example who has front legs much stronger than hind legs, it isn't one of the fastest animals. 

But looking at the design of some dragons also it is unlogical they can even stand without overturning. Like hobblegrunt, shivertooth, raincutter. Looking at them, their neck+head have more size and weight than tail+hind legs. Tjose dragons wouldn't be able to walk on their hind legs by natural laws even. 

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I have a theory on the

I have a theory on the Shovelhelm. The Shovelhelm's hard skull can be used to hammer objects. However, in the wild, Shovelhelms can use their skulls to ram their enemies. Also, their chins may give the answer to what their preferred diet is. It is stated that they use their chins to dig when they help Berk build things. In the wild, a Shovelhelm wouldn't need to build things, but maybe they eat animals that borrow underground such as moles and voles, with an occasional shrew.

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No

No comments about my theory?

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Sorry, it's been a rough

Sorry, it's been a rough week. Haven't really had time yet.

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Deadly Nadder Theories

Deadly Nadder Theories

 

So this week, my theories will be on the Deadly Nadder in honor of the United State's Thanksgiving! (I know a lot of you don't recognize Thanksgiving - and even those of you who do, not all recognize it this month - but it's an American holiday and the How to Train Your Dragon movie franchise is American and I'm American. Plus all the games recognize Thanksgiving. So just let me have my holiday.) XD

 

Why am I doing the Deadly Nadder for Thanksigiving? Well, according to Dragons: Rise of Berk, Berk's Bork Week actually correlates with the real-life Thanksgiving time-wise. And like Thanksgiving, which has the Macy's Parade every year in New York City, ever since Berk tamed dragons, Bork Week has included a dragon parade, which the teens train their various types of dragons to participate in. So of course, I had to do one of the classic Berk dragons, and I decided to go with the Deadly Nadder because Dragons: Rise of Berk actually specifically has a "Bork Week Nadder."

 

Now before we jump into the Nadder, I'd like to say a few things on it. For one thing, collecting theories on this dragon was hard because we already know a lot about it. We know its natural habitat, its wild diet (and all the other things it can it), when and where it breeds, how it attacks, where its blind spot is, where it goes to die, all sorts of stuff. But being one of the most prominent dragons in DreamWorks in general also means there's still a lot of fodder for some very weird theories, so even though I don't have many theories in number (compared to others), I still have quite a lot to say here. What I won't be covering, however, is debating canon stuff. I'm not going to sit here and say whether I think the Deadly Nadder should be in the Sharp Class or Tracker Class or anything like that. Stuff like that would be arguing and debating against canon, not contributing to a canon-ageeing fan theory. Which I am all for, if done respectfully, but that's not what this thread is about. This is a theory thread, so I'm just sticking to theories here.

 

So with that, let us all remember to give thanks for our blessings this coming week as we look at one of the most popular dragons in the franchise, the dragon of the famous Astrid Hofferson and Spitelout Jorgenson, the Deadly Nadder!

 

Theory 1: Deadly Nadder horns and spines are modified scales that are much like rhino horn, and the spikes, which are also modified scales, are loosely attached to the skin, though muscles keep them in place when they are folded down. The spikes have other spikes already grown underneath them. I've heard people say the spikes that make up a Deadly Nadder's frill and go down its back are bone. This is...ridiculous, sorry, no anatomy doesn't work that way. The reason there's no way these things are bone is that the Deadly Nadder can move all of its spines. It can lay down its back spines, and it can flare up its frill. This indicates that these are not fused to the skeleton like horns or antlers would be but are detached from the skeleton and therefore are actually part of the skin. Instead, these spikes are probably made a keritan, like scales or nails or rhinoceros horn. And yes, I think the Deadly Nadder's nose horn is also made of the same material as the spikes because it has a similar look and coloration as the spines, indicating it's the same material. Now the spikes that it fires from its tail are definitely scales because they are colored like its scales, but these spikes are interesting because they're a bit like porcupine quills. They can detach from the body very easily and are replaced after being thrown. Being whipped at things so easily indicates these spines are very loosely attached to the skin to begin with, but the muscles in the skin actually take a tighter hold on the spikes when the spikes are laid down. And the fact that the spikes get replaced almost immediately tells me that there's probably already a fully-grown spike underneath each one that's ready to pop up when the one above it is thrown. Given the size of these, there's probably only one of these at a time, but as soon as the one below rises to the surface, I'm sure the Nadder starts growing a new one underneath.

 

Now personally I discussed this in years' past with other fans and so I did come up this theory myself, but Hello Future Me on Youtube came up with a near-identical theory on how the Deadly Nadder's spikes work just this year, and he also compares them to porcupine quills. I encourage you to check out his video at this link (will open in a new tab): Dragon biology: Deadly Nadder Spikes EXPLAINED

 

Theory 2: Deadly Nadder spike venom is a bit like a hornet sting. The franchise states that the Nadder's spikes are venomous - or poisonous, they honestly use the terms interchangeably even though they're not but "venom" is more consistent with what we see in the franchise - and the Nadder has a venom stat to prove it, one as high as 16. But we see multiple characters poke themselves or even get stabbed with Deadly Nadder spikes - Dagur even mentions taking one to the leg - and no one seems to be dying of this venom. And while the description of poking yourself with them states that it would send you "reeling in bewilderment," there's no mention of the venom being deadly. So I think this venom is more on the level of a hornet sting. It's painful, it swells, it sucks, but it's not going to kill you. Unless you're allergic. Or drink a bunch of it like it's a beverage. Or you get a whole bunch of spikes injecting venom into you at one time, but at that point, you're probably dying of blood loss anyway because you've just been impaled multiple times, so the venom is probably inconsequential.

 

Theory 3: The Deadly Nadder uses its bright colors to attract mates and warn predators to stay away. Many wild birds use bright colors to attract mates, and I think the beautifully-colored Nadder uses its colors in much the same way. And since it is a creature that shoots venomous spikes, this loud coloration may also serve as a warning to predators and rival dragons to stay away.

 

Theory 4: Deadly Nadders live in packs. Deadly Nadders are described by the franchise as highly social dragons, and whenever we see them in the franchise, they are almost always with other dragons. so I think wild Nadders likely live in packs.

 

Theory 5: Deadly Nadders don't mate for life. We actually have direct evidence of this for this particular dragon. Although we know Stormfly has a mate and has produced offspring, we never see her around her mate much, indicating she is more than happy to not form any sort of attachment with him.

 

Theory 6: Deadly Nadders reach Broad Wing stage very quickly and are mature enough to breed by the age of 2. We already see that Stormfly doesn't have little ones following her around for a full year, so her young must leave her rather quickly. However, the official website states that baby Nadders "only start to strike out on their own once they reach maturity in their Broad Wing stage," so that must mean they reach Broad Wing stage rather quickly. This is also supported by the fact that the official website states that baby Nadders can fly a bit sooner than other common dragon babies like Nightmares and Zipplebacks. Now as for the "breeding by the age of 2" thing, in the Dragons: Riders of Berk comic "The Ice Castle," a trader from the Northland, Arngrim Dammen, asks Astrid if Stormfly is 2 years old. Astrid doesn't confirm this because she is (rightfully) suspicious of Arngrim, but she also doesn't deny it, leading me to believe this is Stormfly's accurate age. This story takes place after Dragons: Gift of the Night Fury within the same year, so I'm inclined to believe Stormfly was two years old when she laid her eggs in that short, too. It may have been her first brood.

 

Theory 7: The Scuttleclaw is the Deadly Nadder's closest relative, followed by the Skrill. The Whispering Death is also indicated to be a distant relative. While the franchise notes that the Scuttleclaw and Deadly Nadder are similar, it never explicitly says that these two are related. But come on. They're clearly related. In fact, the Scuttleclaw and Deadly Nadder are probably in the same genus. Heck, they could probably hybridize! As for the Skrill, they actually have a lot of similarities in their spines and how their skulls are shaped. In fact, in the Dragons: Defenders of Berk comic "Snowmaggedon," which has very quick and undetailed drawings, so many fans actually mistook a Skrill for a Deadly Nadder when it was given basic Deadly Nadder colors. The How to Train Your Dragon 2 trading cards even describe the Skrill as resembling a cross between a Deadly Nadder and a Thunderdrum, strengthening the idea that the Skrill is the Nadder's closest relative aside from the Scuttleclaw. The Whispering Death is also indicated by the franchise to be a bit of a more distant relative to the Deadly Nadder. Not only does it have the same spikes, frill, tail, and spike-firing ability, but the Whispering Death is also said by the How to Train Your Dragon 2 trading cards to resemble the Nadder somewhat at first glance. They are definitely not close relatives, but they might have a distant relation.

 

Theory 8: Scardian became leader of the Forest Island pack due to his intelligence. In Dragons: Race to the Edge, the Deadly Nadder Scardian leads a group of dragons on Forest Island who have all survived Dragon Hunters. Their pack is made up of Nadders, Monstrous Nightmares, and Gronckles. It is a little strange that the Deadly Nadder came out the alpha in a group like this, especially considering their are Monstrous Nightmares in this group, but I hypothesize that maybe Scardian didn't earn the title out of pure fighting prowess. Deadly Nadders are said by the franchise to be one of the smartest dragons outside of the Strike Class. I think it might have been Scardian's wisdom and cunning, as well as is his desire to take the initiative, that earned him the leader position.

 

Theory 9: The Deadly Nadder was switched to the Tracker Class after the discovery of the Rumblehorn. At the beginning of Dragons: Race to the Edge, the Deadly Nadder is still considered Sharp Class despite this being changed by the beginning of the second film. I believe that the Rumblehorn was the tipping point for the Nadder changing classes since I think the class was first created for the Rumblehorn and Stormfly's tracking abilities are utilized later in the series, meaning the riders are aware of them.

 

Theory 10: Stormfly is 2 years old in the first How to Train Your Dragon movie and 7 years old in the second one. Going back to Theory 6, thanks to one of the comics, I believe Stormfly to be 2 years old the first year she knew Astrid, including in Gift of the Night Fury and Dragons: Riders of Berk (TV show and comics) but also in the first movie. And since the second movie takes place 5 years later, that makes her 7 years old in the second movie. (I wonder if that makes her the same age as or older than Astrid in dragon years...)

 

Theory 10: Stormfly is faster than Hookfang because Astrid is a better race trainer than Snotlout. The statistics of the Deadly Nadder clearly say that a) the Nadder isn't that fast, and b) the Monstrous Nightmare should be much faster, yet Stormfly is able to out-pace Snotlout. The Speed statistic seems to indicate a dragon's top speed, not average speed (based on the Night Fury's stat compared to others like the Skrill), so it seems that Astrid has done a better job at having Stormfly compete at her top speed than Snotlout has. Also, Astrid probably has built up Stormfly's speed and endurance through workouts and proper diet so her top speed is probably faster than a wild Deadly Nadder's top speed.

 

And before anyone jumps down my throat, I'm not saying Snotlout and Hookfang don't have as strong of a relationship as Astrid and Stormfly. It's just that Astrid is better at training for racing, which canonically makes sense; Astrid has the competitiveness and discipline to really train consistently for racing, whereas Snotlout doesn't have the same discipline for anything long-term. When it comes to teaching a dragon skills, let's be honest, Astrid is a better trainer than Snotlout. Everything we've seen in the series points to this. But just because you're not some world-class dog trainer doesn't mean you and your dog love each other any less. Snotlout not being quite the trainer Astrid is doesn't mean Hookfang loves him any less than Stormfly loves Astrid.

 

Theory 11: Eret develops a soft spot for Deadly Nadders and dedicates himself to the Tracker Class. This one is simple. Even though Eret becomes a Rumblehorn rider, the first dragon he developed a friendship and understanding with was Stormfly. And this wasn't just an, "Okay, I guess dragons are alright," sort of thing. Stormfly saved Eret's life. She was the one who not only changed Eret's entire perspective on dragons but changed his entire world. Not Hiccup. Not Astrid. Stormfly! I think he's going to have an emotional affinity for Deadly Nadders from now on due to this. In fact, since by the time he met Stormfly, she was considered a Tracker Class dragon and he now rides Skullcrusher, also a Tracker Class dragon,  he probably develops a strong affinity for the whole Tracker Class.

 

Theory 12: Fenrir Fen is a marshy fen with some sort of large, wolf-shaped rock. In Dragons: Rise of Berk, Fenrir Fen is a location where you can sometimes find the Deadly Nadder and Snaptrapper. There's no description of Fenrir Fen, but based on the name, I theorize that this place is a marshy flatland (fen) where there is a giant rock that, from a certain angle, looks like a giant wolf or wolf head. The reason I theorize this is that Fenrir is a gigantic monstrous wolf from Norse mythology.

 

Theory 13: Furious Fjord is a fjord with turbulent waters. This is another temporary location in Dragons: Rise of Berk where you can find the Deadly Nadder and Hotburple, and it also has no description. Once again extrapolating from the name, I think the fjord is "furious" because it has turbulent waters. Perhaps there is a waterfall or two that flows into it, or perhaps it is very wide and therefore exposed to the waves from the ocean.

 

Theory 14: Deadly Nadders ended up on a planet in a galaxy far away thanks to a rift in the universe caused by Po the Dragon Warrior. Gloria the Hippo also ended up in the Barbaric Archipelago by way of a rift. Also, this theory debunks the DreamWorks Theory by stating that the DreamWorks films mostly take place in separate but connected universes. So...what the heck am I even talking about here? Hold onto your butts, because this is a weird one!

 

So you guys know the DreamWorks movie Home, right? Alien race called the Boov comes to Earth while fleeing their perceived enemy and take over the world and sequester the human race. A Boov named Oh accidentally ends up a criminal on the run and escapes with a reluctant human girl named Tip and gets her to help by telling her he'll help her find her mom. (Those of you who've seen Big Bang Theory probably know it as "the one where Sheldon Cooper is an alien.")

 

Well, in a prequel short attached to the movie called "Almost Home" (which shows a montage of the Boov looking for a suitable planet to settle), a Deadly Nadder appears! ...No, really, I'm dead serious.

 

In the short, one of the planets the Boov stop at is an Earth-like planet with strange, purple-colored, glowing vegetation. One Boov gets shoved out of the ship to see as it's safe, and just when he's about to give the okay to come down, a Deadly Nadder talon snatches him into the air, and with that sudden causality, the other Boov close the hatch and head off to find another planet.

 

Yes, the fact that How to Train Your Dragon and Home now have an in-universe connection is very weird, but far weirder is the fact that there's a Deadly Nadder on a planet far far away! (Did I just make a Star Wars reference or a Shrek reference? You decide.)

 

Why? Why is there a Deadly Nadder on another planet?!

 

And that's hardly the only Easter egg connecting HTTYD to other DreamWorks films. In How to Train Your Dragon - the first movie - we see a Monstrous Nightmare carrying a hippopotamus to the Dragon Nest for the Red Death. And not just any hippo...it's Gloria from Madagascar! How in the world did she end up there and suffer such a gruesome fate?

 

You may say, "Because it's just a cool Easter egg and it doesn't need to be justified in-universe and you're making a big thing out of nothing." And...you would be right. But if we didn't justify the DreamWorks ridiculousness with theories, there would be no need for this thread/post series, so let's do it anyway!

 

I think I can answer both of those questions with the same theory. But first...let me introduce you to someone else's theory that my theory will debunk: the DreamWorks Theory.

 

Now you've probably all heard of the Pixar Theory, the theory that states all Pixar films are in the same universe, just at different points in time. Well, after Disney Studios also came clean about connecting some of their movies, too, creating the Disney Theory, someone came up with the idea to apply this same theory to DreamWorks movies. Created by the YouTuber Gate of Theories, the DreamWorks Theory states that the DreamWorks movies all fit into one timeline where humans and beasts fear each other, then become friends, then humans dominate, and then beasts dominate.

 

Anyway, I'm here to say that the DreamWorks Theory...is wrong. Definitely wrong. DreamWorks films do not take place in the same universe. In fact, it may even be that Home and How to Train Your Dragon don't take place in the same universe. (Or maybe they do. Either way, we'll still end up with Deadly Nadders in both universes. Yes, I'm getting to that.) But even though these many films do not take place in the same universe, that need not prevent the crossovers. Rather than saying they're all part of the same universe, I'm here to say their separate universes are all linked! My evidence? The DreamWorks mobile fighting game released this year, Universe of Legends.

 

In this game, our story starts with Po, our panda Dragon Warrior from Kung Fu Panda. He accidentally opens a temple that contains the Dreamstones. (Get it? DreamWorks? Dreamstones?) These contain the energy force of the DreamWorks worlds. But when that power is unleashed into the world, it causes a rift in numerous DreamWorks worlds that pulls in various locations (including the Isle of Berk) into one realm called The Inbetween. This allows for characters from across DreamWorks canon to join together to fight against the mischievous Droplets and other DreamWorks villains that try to take the Dreamstones for themselves. (Interesting gameplay concept, if I do say so myself.)

 

The game specifically states that the universes are separated and coming from different worlds and different realms, so DreamWorks is basically outright admitting that these are different universes. But the rift doesn't just pull worlds from different universes into one; it also pulls in places and characters that are from the same world but separate times. At one point in the game, Mr. Peabody from Mr. Peabody and Sherman tells Po that the presence of Ancient Egypt in The Inbetween proves that "the rifts lead through time as well as space." So it's not quite clear which films are in the same universe and which ones are in different universes. That's still a bit murky. But here's how we can use this bit of information to explain HTTYD's crossovers.

 

At some point when the rifts were shutting, a few accidents occur, and two of them involved the HTTYD world and characters. One mistake was that Gloria the hippo ended up trapped in the wrong universe, and not just the wrong universe but a time that comes from the past of the Hiccup, Astrid, and Valka she met. She ended up in the first movie HTTYD world and was tragically killed by a Monstrous Nightmare and fed to the Red Death. The other accident that happened was that a pack of Deadly Nadders ended up either in a different universe, or possibly far in the future of their own universe on a distant planet. This pack had enough individuals to establish a breeding population and managed to find enough prey to have a steady food source and eventually became part of the wildlife of this distant purple planet.

 

So there you have it! I have not only come up with a theory to explain two Easter egg connections but have also debunked the DreamWorks Theory and come up with my own! Mwahaha!

 

(Oh, my Thor, what am I doing with my life?)

 

(Also, every fan who wanted a canon-agreeing crossover for How to Train Your Dragon and Rise of the Guardians...I just found your loophole. Hiccup and Jack Frost meet in The Inbetween. You're welcome.)

 

 

And that's all I have on Deadly Nadders! We ended on a really abstract one, but...there you go! XD

 

As always, feel free to agree, disagree, or add anything you like. (Someone please come up with a theory for how a Nadder's magnesium fire works and how Stormfly made that blue fire in the Slitherwing episode. I tried to think of something, but I'm a biologist, not a chemist, and it's showing.)

 

Next week, we'll be doing another request, this time from OdaNorberg on DeviantArt (where I have been jointly uploading these), who would like me to do Windwalker theories. (I'm quite a fan of the Windwalker, so I am looking forward to this.) ^_^ Now I will be getting on a flight next Saturday, so those theories may be a day early or a day late. Just so you're warned.

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Do you remember my theory on

Do you remember my theory on the Boovs and the Defenders of the Wing?

http://forum.schoolofdragons.com/content/defenders-wing-secrets-revealed

This theory would explain why the Defenders of the Wing revere their ancestors, because they were super intelligent.

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Yup, I remember that one! But

Yup, I remember that one! But I still hold to what I said before on that very thread about the planet with Nadders clearly being a different purple planet and not past Earth. I would actually still go with the idea of this all being caused by another race of aliens planet-hopping in the past if Universe of Legends hadn't been released and provided an answer that's not anymore likely but does have more supporting evidence.

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Nadder packs

I better see what this Universe of Legends is all about.

As for theory 4 about packs of Nadders, I believe it is confirmed in “We Are Family Part 1” when Astrid calls to a pack of them on Berk. In Race to the Edge S2 (“Edge of Disaster Part 1” if I remember correctly) we saw the Riders redirecting a Nadder migration, so that must have been another pack of them.

 

I had never really clarified the difference between porcupines and hedgehogs, so until I watched that video I hadn't given it much thought.

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Nice

Nice work. As usual I suggest you someting:

Nadders can fight using their legs if out of spikes or fire or versus other nadders
You can notice that nadders are bird based dragons, and looking at them I think at eagles or hawks and ostriches. These birds have powerful legs and talons to kill for hunt and defense. So the nadder could use legs to fight against physical opponents or other nadders immune to fire and possibly spikes(don't know about this). A kick from a nadder would be very dangerous

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That theory is actually

That theory is actually accurate. In the HTTYD wii game, the Nadder's fighting moves mainly involve kicking.

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Deadly Nadders!

Huh! That explains a lot. I've been wondering about those tail spines for an absolute age, so I was hoping you'd address them! Anywho, I better get back to my parabolas and exponential graphs. Curse you, end-of-years, and let me read about dragons in peace...

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Windwalker Theories

Windwalker Theories

 

Here are Windwalker theories for OdaNorberg on Deviantart!

 

I had an interesting tim with this dragon. Trying to find anyone else's thoughts and theories on the Windwalker normally led me back to the book version rather than the movie version; it's one of the few dragons in the franchise where the book version actually is more popular than the movie version. But I still managed to come up with some ideas, so for those of you who are fans of the franchise version, here it is!

 

Theory 1: Possible Windwalker Statistics: Windwalkers have a high Armor statistic, a Venom statistic of 0, a Speed statistic of 17, and a Firepower statistic of 16. The only known official statistics for the Windwalker is its Shot Limit, which is 8, so that leaves the rest of the statistics up to theory. And...frankly, there's not much to go on with the Windwalker. Tidal Class dragons don't really have a steady pattern for most of the statistics in the class, and there's very little on the Windwalker to use for theorizing Attack, Jaw Strength, or Stealth. If I came up with anything, it would be baseless stuff I made up. But I think we do have enough of a basis to estimate Armor, Speed, Firepower, and Venom statistics!

 

In School of Dragons, Windwalkers have a pretty decent Health statistic for battles. This leads me to believe they have a high Armor statistic. Either that or the dragon just bounces back easily. Either way, it's pretty good at taking a hit.

 

Most dragons in this franchise have no venom, so without any mention of the Windwalker having venom, I'm going to assume it doesn't, which means it has a Venom statistic of 0.

 

As for the Speed and Firepower statistics, much like we did with the Shovelhelm, we can estimate these by looking at the School of Dragons stats and comparing them to the School of Dragons stats of dragons with official Speed and Firepower statistics.

 

In School of Dragons, the Windwalker has a Speed of 8.3. Now the Razorwhip has a Speed of 9 and has an official Speed of 18, and the Monstrous Nightmare and Singetail both have a Speed of 7.5 and an official Speed of 15. Meanwhile, the Death Song has a game Speed of 8.2 and an official Speed of 17. So I think the official Speed of 17 makes the most sense for the Windwalker, which is pretty fast.

 

Also in School of Dragons, the Windwalker has a Firepower of 8. Now the Typhoomerang has a Firepower of 8.1 in the game and an official Firepower of 17 but the Thunderdrum has a game Firepower of 8.3 and an official Firepower of 16, so 17 might be a bit high. Also, the Stormcutter has a game Firepower of 7.9 and an official Firepower of 12, so I'm inclined to go lower rather than higher. So I think the Windwalker has the same Firepower as the Thunderdrum and, if we believe my Shovelhelm theories, the Shovelhelm as well, with a Firepower of 16.

 

Theory 2: Windwalkers have excellent sight and hearing, and the little plates on their heads help direct sound to their ears. In the How to Train Your Dragon books, the book version of the Windwalker is said to have excellent sight and hearing. I think this makes sense for the franchise version of the Windwalker, too. It is an extremely high-flying dragon, and high-flying creatures tend to have great eyesight (hence the term "eagle-eyed"). As for strong hearing, that is a common feature in all birds to help them locate sounds in any direction for flight and zeroing in on a location. Also, the Windwalker has these small plates on either side of its head where a mammal would have pinna (external ears). Night Furies have these, too - though theirs are much bigger - and we see that Toothless moves these when picking up sounds, much like pinna. Now I have my own theory about that which I'll address on a Night Fury theories page, but it's clear that the plates are covering up the ear holes. I think the plates on both the Night Fury and Windwalker are used like mammalian pinna to direct sound to the ear hole. This would mean the Windwalker regularly uses its hearing and has some pretty notably powerful hearing for this trait to evolve.

 

Theory 3: Windwalkers eat fish. They hunt them by diving out of the air into the ocean to catch them and swimming after them if need be. Windwalkers are Tidal Class dragons, and according to the Book of Dragons short, "If there's one thing Tidal Class dragons love more than fish, it's a whole boatload of fish!" Tidal Class dragons, therefore, are almost certainly all fish-eaters unless stated otherwise. As sea dragons, this does make sense as the most abundant food source. As a dragon that spends most of its time in the air and "dives at the speed of lightning," the Windwalker probably hunts fish by flying out over the sea and then diving into the ocean after fish. If the Windwalker misses on the dive, it also is likely a great swimmer, being a Tidal Class dragon, and can continue to pursue the fish under the water.

 

Theory 4: Windwalkers hunt and spend most of their time far out over the sea way up in the air, but they nest on seaside cliffs. Windwalkers are Tidal Class dragons but also said to spend most of their time in the sky. This leads me to believe they spend most of their days soaring out over the waters of the sea, where they likely hunt for fish. However, Dragons: Rise of Berk also states that they do occasionally need to come down and feed and nest their young. I think they're roosts would be on seaside cliffs, which would be isolated from predators but great launching points for flying dragons and would be located near their food source.

 

Theory 5: Windwalkers are able to drink saltwater but prefer freshwater. The basis for this is my previous theory. If you have a large, air-breathing vertebrate spending most of its time far out at sea, the animal is quickly going to face a freshwater shortage. Basically being a sea-going animal often leads an animal facing desert-like water shortages unless they can utilize the mass amounts of saltwater around them. Saltwater crocodiles and seabirds, such as albatrosses, seagulls, and even penguins, are known to handle this problem by actually being able to drink saltwater. They can absorb the salt and then send it out of the body. Nevertheless, both crocodiles and seabirds are also able to drink freshwater and are shown to choose freshwater over saltwater when available. I think a Windwalker would have similar adaptations, able to drink saltwater and expel the salt but preferring freshwater whenever possible.

 

Theory 6: Windwalkers have to take a "dip" in the water a few times a day to keep their skin moist. In Dragons: Riders of Berk, we learn from Fishlegs that Tidal Class dragons can't let their skin dry out or they will perish. Now we later learn this isn't true for all Tidal Class dragons. Official sources, including the official website, have stated that the Thunderdrum has "the best of both worlds," being able to survive both on land and in the sea without the need to keep wet. The Sand Wraith is also proven to not need to keep wet; otherwise the Desert Wraith subspecies would never have evolved. But it is a fair assumption that other Tidal Class dragons retain this weakness unless told otherwise. While we know that Windwalkers spend most of their time flying, we're not told they spend most of their time flying high, so they may dive down to dip into the ocean every now and then just to douse themselves and keep their skin moist.

 

Theory 7: The blind spot of a Windwalker is in front of their snout. Windwalkers have a huge nose horn in front of their face, blocking off their forward vision. Much like on a Deadly Nadder, this probably makes a small blind spot right in front of their face. This blind spot is much smaller than a Nadder's but still there.

 

Theory 8: The water Windwalkers shoot is boiling hot. We know Windwalkers shoot blasts of water from the blasts they shoot in School of Dragons, but otherwise, nothing has been stated out their firepower and how it works. I think, based on the amount of spray seen in School of Dragons, the water Windwalkers spray is boiling hot, like a Scauldron's. I don't think it's quite as hot as a Scauldron's, since they don't have the cauldron-like stomach, but they do have a rather large stomach and the water still looks hot enough to mist when it hits a target.

 

Theory 9: Windwalkers migrate. First, let's ask why do animals migrate? It's always for the sake of resources. All animals, including humans, are subject to these. (All wars are about resources...even if something else is used to justify them.) Animals who migrate are either following resources they need to survive - primarily food or appropriate temperatures - or they are obtaining resources for their young (migration to breed, like salmon). But not only do they follow the resources; they need have the means to. A dragon who is always flying has the ability to follow food resources from place to place, and fish do decline in the Norwegian Sea during winter as they move south. Windwalkers may fly further south each winter to reach better fishing grounds and then fly north again in the summer when the fish come back for breeding. There's probably certain islands on their routes for resting.

 

Theory 10: The Windwalker is highly intelligent for a dragon. All dragons in this franchise are intelligent, but some dragons, such as the Stormcutter, Deadly Nadder, Hobblegrunt, and all Strike Class dragons, among others, are said to be particularly smart. I think the Windwalker deserves a rank among them. I know extremely high intelligence is not something often attributed to the Tidal Class - the Sand Wraith has been the only one with that distinction so far - but I theorize it could be possible because it is an empathetic creature - a trait not found in low-intelligent animals normally - and the book version was also pretty intelligent, and this is one of the book version traits that I think would work alright for the franchise version as well.

 

Now I have seen people state this as an already canon fact about the Windwalker and...it's really not. The intelligence or lack there-of for the franchise Windwalker hasn't really been touched on at all by any of the games. But it is a headcanon I like.

 

Theory 11: Windwalkers don't mate for life. Per usual, I make this assumption when there's no evidence to the contrary because we have yet to see any dragons in this franchise appear to mate for life. Also, Windwalkers are described as being "crocodile-like" by the franchise, and while that could just mean appearance, it could also mean they are like crocodiles, and crocodiles do not mate for life. Some alligators do, but not so with crocodiles.

 

Theory 12: Windwalkers breed annually. All dragons that we've seen or heard of breeding in the franchise breed annually, except the Eruptodon and Red Death. So the Windwalker probably breeds annually, too.

 

Theory 13: Windwalkers reach full size very quickly. Again, all dragons in this franchise so far have shown young dragons growing up very quickly, so I don't think Windwalkers are any different.

 

Theory 14: Windwalkers are solitary creatures but will congregate in groups and form social bonds. This is another behavior I'm basing off crocodiles. Crocodilians are truly fascinating reptiles. While they may not look it, they are more closely related to dinosaurs and pterosaurs than they are to snakes, lizards, or turtles. This means their closest modern relatives are actually birds - highly intelligent, highly social birds. Crocodiles do a number of things other non-avian reptiles don't, like care for young and exhibit limited social behavior and communication. They are still not considered a truly social species, however. They seem quite content to live as solitary creatures. But they will congregate in groups without much fuss and are recorded visiting the same individuals year after year. (I've heard the term "friendship" thrown out to describe this, but scientists are always leery of such humanizing words.) There is even a story - you might have heard of it - of a man named Gilberto "Chito" Shedden and a crocodile named Pocho forming a close bond where they would swim together, showing physical affection, a story that has reopened the question of whether or not crocodiles are more capable of social bonding than once thought. More intelligent and social animals such as HTTYD's dragons may exhibit similar behavior. Windwalkers probably live solitary lives but are more than willing to share spaces and socialize if there is no shortage of resources. Evidence for this comes from the fact that, in the School of Dragons Windwalker promo, Heather found a Windwalker female alone, but Windwalkers are also said to be playful, a clearly social behavior. A normally solitary existence with a high tolerance for social settings would explain how these two could both be true for this animal.

 

Theory 15: Windwalkers use a lot of vocalizations to communicate. Up above, we theorized the Windwalkers had strong hearing. Animals with strong hearing generally use a lot of vocalizations for communication.

 

Theory 16: The Windwalker has crocodilian-like mannerisms. I've stated the Windwalker is like a crocodile in other theories I've mentioned here, but by mannerisms, I mean how they "behave" in terms of movements. Dogs wag their tails and tilt their heads, cats purr and rub their paws on their face, that sort of thing. We don't actually know what the mannerisms of the Windwalker are, since they are a game dragon - aside from the animation reel they have in both games - but in the same way that the Night Fury has cat-, dog-, and horse-like mannerisms, I think the Windwalker probably has crocodilian mannerisms. For example, when crocodiles move their eyes rapidly, slap their tails, hiss, and/or arch their backs, they are generally being aggressive. Calm crocodiles have slow and methodical movements. Affection is shown through touch. All this is something the Windwalker may exhibit as well. Windwalkers may also have crocodilian ways of relating to their human handlers. Rather than looking to a person and dog for an idea of what sort of relationship Windwalkers have with their riders, it might be best to look at Chito and his crocodile Pocho.

 

Theory 17: Windwalkers are vulnerable on the ground. Windwalkers have short legs that are not good for running. While agile in the air and water, with broad wings and an aerodynamic body that allow them to navigate both, on land they are probably slow and cumbersome.

 

Theory 18: Windwalkers can fly through storms. A fast and agile dragon that spends most of its time flying, this dragon is set to navigate heavy winds and gales. Also, in its School of Dragons promotion picture, it was shown flying in front of lightning flashes, indicating it was flying through a storm.

 

Bonus: Debunking the "Windwalkers shoot lightning/electricity" theory. A lot of people think Windwalkers shoot lightning. I myself thought this for some time. But as I've learned, this is, quite simply, not true. School of Dragons and Dragons: Rise of Berk have never stated the Windwalker's firepower, and its firepower in School of Dragons is actually clearly a water spray. The Windwalker shoots water, not electricity. The confusion about this was so great among fans that the false fact that it shoots lightning was up on the Wikia for some time, which explains how so many came to believe this false information instead of their own eyes for its in-game firepower. The reasons for the confusion are three-fold. One is that the book version of the Windwalker does produce electricity, and people keep trying to turn the franchise version into the book version when really isn't the same thing. The second reason is that the Windwalker's promotion picture had lightning in the background (hence my belief of its ability to fly through storms), and some thought this was electricity it had produced itself. The third reason, and probably the one that caused the most confusion, is the fact that the Windwalker's firepower was temporarily changed in School of Dragons. When released, it clearly shot a water blast, but later it was briefly changed to resemble a blue electrified blast. Within the same week, it was back to being a water blast, indicating this was some sort of mistake. Whatever the reason for this weird (and annoying) phenomena, the Windwalker is not shown to shoot any electricity in the movie franchise, only water. The temperature of said water and what else might be in the water it's shooting is unknown, but it's definitely water. I have changed this on the Wikia so hopefully this misinformation won't continue, but the Wikia keepers have been known to be...rather stubborn about the things they believe, so we'll see if my change holds.

 

And finally to close, I would like to link all of you to someone else who's written numerous fan theories and headcanons about the Windwalker. OdaNorberg wrote a great post these dragons. Now obviously the ones mentioning the Windwalker shooting any electricity have been debunked - she did write it when the wrong information was up on the Wikia - but a lot of her other theories are really good, and it's just a really informative post about Windwalkers in general. Check it out at this link (will open in a new tab): Fictional And Nonfictional Facts Of The Windwalker

 

 

And that's all I have on the Windwalker! As always, feel free to state your agreement, disagreement, or anything you'd like to add.

 

Next week, I'll be getting to another requested dragon, this one from Okamisusi on DeviantArt. We'll be looking at the dinosaur-like Speed Stinger! This isn't a dragon I've thought much about, so...should be interesting.

The Dragoness's picture
The Dragoness
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Berk's Power Player
Joined: 09/06/2017
I have a crossover theory...

Just so you know, I’m referring to the book windwalker...I’m sorry, but nothing will ever replace it.

 

So, in the field guide for the HTTYD books, it mentions that the windwalker goes into a chrysalis and “evolves” (I don’t care much for that word, but whatever) into something wonderful—but it doesn’t say what it is. I think it might transform into a Night Fury! Think about it. They are both sleek, black, and very fast. If what you say is true about the book windwalker being able to shoot lightning, then the plasma blast would also make sense.

 

Or it turns into the SoD version of the windwalker, whatever you choose. Point is, there are LOTS of things it could become.

 

BTW, could you do theories on the Seadragonus Giganticus Maximus?

__________________

*siggy under construction*

*warning*

*Author is crazy*

*You have been warned*

 

 

 

 

 

 

 

HIIIIII!!!!!!!!

Oops, sorry, let me try again.

Hi!!! (Oh, much better)

I'm the Dragoness!

First thing you should know about me: I am forever and always a

 

PROUD MEMBER OF THE CHURCH OF JESUS CHRIST OF LATTER-DAY SAINTS

(also known as Mormons, but we prefer the title above. Long, isn't it? ;)

 

 

 

Now, on to business!!

 

 

My profile pic (a stunning beauty) was made for me by the amazing, talented Katarile! 

For the backstory on this character, click here: http://forum.schoolofdragons.com/content/dragoness-backstory-fanfiction#comment-697687

 

 

 

 

Here are my ALL-TIME favorite fandoms! (Used to be top ten, but I have too many things I love!!!)

 

 

HTTYD books/movies

(obviously, but I HAD to put that in there, it really is my favorite)

            

         The books were SO GOOD. No swearing, no (extreme) violence (does getting eaten by a lava dragon that dives into a volcano count? Or Grimbeard the Ghastly killing his own son?) Okay, scratch the violence, but it really is pretty awesome. The characters are SO well put together, each with his or her own little quirks that make them unique, and they’re all (mostly) lovable in their own way (Alvin and Exellinor are irredeemable). The little lessons Cressida Cowell teach by inserting them into the plot are truly inspired. Can’t wait for her to write more!!! (Also, I love the quirky way she capitalizes random words to make them a little bit more important. It’s just funny to me.)

 

I'll leave off mentioning all the characters of the movies, because you guys know them all aready! But you may not know the Heroes who came first...

 

First (of course), Hiccup Horrendous Haddock III.

Rather a longish name for a smallish Viking. Hiccup is a member of the Hairy Hooligan tribe. They live on a bleak, soggy island called Berk. He has bright red hair and about a million freckles. the series starts when he's ten-and-a-half, and progresses until he is fifteen and King of the Wilderwest. His best (and, for a few books, ONLY friend) is

Fishlegs.

Fishlegs is scrawny, allergic to reptiles, pretty much scared of everything, and the only sane one of the group (well, the only sane one when Hiccup is making a Plan). But he's fiercely loyal to Hiccup, and a good deal stronger and braver than he thinks. 

 

Next is Camicazi, who's a little too brave and fierce.

She's a Bog-Burglar, a member of an all-girls tribe of people who, well, burgle things. She is a very accomplished thief and a master escape artist.

 

 

The movies I mainly love because all the characters are so lovable, and because ever since I have wanted a Night Fury of my Very Own  (I want to fly. I want a pet. A pet that can take me flying? YAAASSSSSS). And honestly, Race To The Edge was a pretty decent, except—*gag*—for all the mushy romance—*retch*—I’m sorry, I can’t stand that stuff. *retch*

*psst! are you okay?*

*No.*

 

 

 

 

 

Narnia

 

Second in the fandom world is--you guessed it--Narnia. I have loved this world since before even HTTYD, I think. Though I'm not quite ready to meet Alsan, I would love to slip through the wardrobe for a few days--or years.

 

 

 

 

 

 

The Dragon Prince

 

 

I don't really watch cartoons (too cheesy) but I actually enjoyed this one--ugh, Nalda is going to throw a party when she sees this. (Oh, who's Nalda? Long story. I don't even know all of it. Maybe I'll get her to tell it some time.)

 

First up: Ezran.

 

 

One, two, three, awww!

Ezran is a cute little kid that has a good heart (according to Rayla, it's super annoying.) He has a glowtoad (named Bait), and a penchant for jelly tarts. He's sweet and innocent and he can talk to animals. Oh, and he's the crown prince. Did I mention that?

He loves his big (step)brother, Callum.

 

Which brings us to Callum.

 

 

 

Callum (the step-prince; poor Callum, no one ever lets him forget it) isn't really good at much--just art, sarcasm, and, you know, magic. (no one but he, Rayla, and Ezran know about his magic, though. I can't wait to see Soren pee his pants when Callum blasts him with lightning! Well, if that ever happens)(-_-) He only knows a few spells, but he uses them pretty darn well. Nalda and Melorenna (again, long story) and I have a theory that he might be able to do magic without a primal source (long story. Watch the series), but who knows. Season 2 is so far awayyyyy! *muffled sobs*

 

 

This is Rayla. She's a Moonshadow elf--

(called this because they go all shadowy when the moon is full, see?)

--assassin--but don't worry, she doesn't kill anybody. Honestly, I'm not sure she ever will. She's pretty stubborn and tough but super funny, and highly protective of the princes. Honestly, I'm not sure what will happen to Claudia and Soren when they find Callum and Ezran...Rayla's pretty fierce. But don't let that fool you into thinking she's a grump with no happiness. She's a big softy.

 

awwwwwwwww

 

 

Rayla is definitely my favorite,

(I did this picture of her)

but the three main characters represent my three main traits: fighting (Rayla), art (Callum) and food (Ezran) (and not bad fighting; remember, Rayla is an assassin that never actually killed anyone. Poor girl was about to lose her hand and she still wouldn't kill. Then again, she had befriended Ezran at that point. Kinda tough to kill your own friends). The one thing I couldn't get over, though, (besides the king dying in the second episode) was that Rayla stole Hiccup's line:

 

"This. Changes. Everything."

Except she's got an Irish/Scottish accent, so it sounds a little more like:

"This. Chaenges. Evra'thin."

BLAAAAARRRGGGHHHHHHHH

Other than that, It's pretty great. I highly recommend it.

 

 

 

 

 

 

 

The Ever Afters (EAS)

 

I LOVE this series SO MUCH!!! ESPECIALLY Aurora--excuse me, Rory Landon. She is so determined and brave and gutsy and flawed and I love her.

 

This is Rory. Best picture of her I could find, sorry.

Rory is incredibly determined and very kind, and if not kind, then fair. Not being raised a Character really influenced her decisions for the better, in my opinion. What's funny is that all her fighting to not be famous like her parents and not be like the Snow Queen was really what made them so much like them, only better (and by better, I mean more good and more awesome).

Rory is very loyal to her friends. Wel, two friends in particular, really: Chase and Lena.

 

 

This is Chase. Except in the books he had curly hair. Book covers don't always speak truth.

Chase Turnleaf is a little cocky, a little showy, but he's not only believable, he's lovable, something that's not easy to pull off when you're cocky and showy. He's pretty cool, what with being Jack and the Beanstalk/Jack the Giant Killer's son, but his Fey mom makes up for his inattentive dad--or is it the other way around? Hmmmm... Anyway, he's incredibly loyal, especially to Rory. But he's tricky. Veeeery tricky.

 

Lena LaMarelle is a mad scientist.

Okay, not really, but she is a magical inventor. She's really good at it, too. She is kind and always knows how to cheer Rory up. Rory is particularly protective of her, because lena isn't much of a fighter and, though her inventions are pretty cool, she tends to be on the absentminded side, thus needing a bit more protection.

 

 

 

 

Story Thieves

Oh, hooray, it's time to introduce the team! (I love these people)

Unfortunately, I could find no pictures of these amazing heroes. *sigh*

 

Anyway, Bethany Sanderson is the red-haired girl on 60% of the covers. She's half-fictional--she had a dad that was fictional, and a mother that was not. He disappeared when she was four, and she's been jumping into books (oh, yeah, she can do that--half-fictional and all) to find him ever since. 

 

Owen Conners (the dirty-blond guy on 80% of the covers) is a normal boy who wants a big adventure (don't we all, kid). He is constantly reading and is basically wikipedia for every fiction ever. He catches Bethany jumping into a book and asks her to take him into the Kiel Gnomenfoot Series, where he...messes everything up. Way to go, Owen.

 

Kiel Gnomenfoot, master of magic (until he forgets it all--not his fault) and hero extraordinaire is a bit of a show-off at first, but he actually becomes really nice and a very good friend to Bethany. He talks and brags a little too much sometimes, but that's a hazard of being a fictional character.

 

Charm is Kiel's friend, kinda like Hermione and Harry. Kiel's talented at magic, sure, but Charm is incredibly smart, and half-robot to boot. Don't get on her bad side by acting stupid (or existing), and do not, under ANY circumstances, tell her any puns. You have been warned.

 

Kara Dox is the final person to join. She's a time traveler that is immune to paradoxes, due to being born in a time bubble, or something like that. Wierd, huh? She's the girl with pink hair on the 4th book, Pick the Plot (which, btw, is an actual pick-a-plot book--SO MUCH FUN, just don't get Owen eaten). She's incredibly loyal and very protective of Owen, due to the prophecy that her best friend will hideor whatever (which several future Owens have, actually. Time travel is confusing).

 

My favorites are actually Kiel and Owen. No girls this time around, which is really unusual for me. But these two are special. Hope they have all the adventures they can imagine...and maybe a few safer ones.

 

 

 

 

 

Half Upon a Time

Keeper of the Lost Cities

Brave (Merida)

Pete's Dragon

Wizards of Once

The Map to Everywhere

 

 

 

 

Harry Potter

 

 

I am a proud Gryffindor/Thunderbir--okay, yes, I am Gryffindor, but I'm really a Pukwudgie. A PUKWUDGIE. NO. WAY. This is a FICTIONAL UNIVERSE and I will NOT BE CONTAI-- sorry, I have really strong feelings about this. Let's just say that I prefer to be a six-winged magical bird that controls the weather instead of a hairy arrow-shooting house elf.

Harry Potter is a pretty cool universe to imagine yourself into, but I honestly don't love the books as much as I used to. I found a lot more fandoms that are just more...me.

That being said, I loved Fantastic Beasts and Where to Find Them and I'm REALLY looking forward to the new one. I just hope it's not rated R...or has anything bad in it...fingers crossed.

 

 

 

 

 

Spirit Animals

Brotherband Chronicles

Ranger's Apprentice

The Dragon with a Chocolate Heart

The Frog Princess/The Wide-Awake Princess

Leven Thumps

The Land of Stories

 

 

 

 

Wait, don’t go...

Did I forget to...Yeah, I did. I didn’t warn you, did I? Okay. Ahem.

 

THERE ARE SPOILERS IN THE LITTLE

 

EXPLANATIONS OF MY FANDOMS. I

 

APOLOGIZE FOR THE

 

INCONVENIENCE. #sorrynotsorry

 

One thing you must learn about me VERY fast is that I love spoilers and will hunt them down at every opportunity. I also enjoy giving spoilers and withholding them on a whim. I know, I’m cruel.

 

 

 

 

I recently got into digital art. This is my very first drawing:

 

 

I'll do art trades and such, but they probably won't be very good, and they might take a while. I have a lot to learn!

 

 

 

 

I'Z DRAWN NIGHT FURIES!!!!!! LOOK HOW PRETTY!!!!!

 

 

...I REALLY love Night Furies, in case you hadn't noticed. I love them to the point that Light Furies are heresay in my mind (sorry, but it's a fact).

 

 

I saw Lissa Fish's griffins and was just blown away. So, I looked at the pictures clowely and tried to replicate the technique...kinda. Didn't turn out quite like hers, but that's okay. I'm improving!

WhispertheWolf's picture
WhispertheWolf
Online
Supreme Viking Champion
Joined: 03/13/2015
Book Dragons

Interesting! Personally, I always liked the theory where book-Windwalker became a book-Silver Phantom when it undergoes metaphorasis in its chrysalis.

 

I'm sorry, but there's already so many franchise dragons for me to do that I'm going to be doing theories into next year. I really can't add book dragons onto that, too (no matter how much I'd personally like to look at Doomfangs). So I'm sorry, I can't do the Seadragonus Giganticus Maximus. But anyone else is welcome to leave book dragon theories on this thread if they like.

HypergoofTheFriendlyBerserker's picture
HypergoofTheFri...
Offline
Supreme Viking Champion
Joined: 02/10/2015
Wiggles the whispering death ate my subject

The nightfury wasn't a thing that existed in the books. Therefore the book windwalker could never have turned into it. If you want to apply that theory to the SOD windwalker and say that's a reason nightfurys are so rare that might be a fun for fun type fan theory but like Whisper I think the most likely candidet for the book windwalkers post crystiliss form is the silver phantom.

__________________

 

 

Hypergoof.

Seen here with a snow nadder and a statue Termite gave her because she couldn't sell it.

(Wiggles bit it's left arm off.)

Below is my profile pic made bigger to show the amazing detail

It's Hypergoof going berserk with a durian mace.

(Drawn by my amazing sister)

(She even drew the fur on the shoes)

            (My in game character)- A friendly young Viking who interacts better with dragons than with people. This is partly because although she now lives on Berk her family was originally from the Berserker tribe. When Dagger came to power Hypergoof, her sister and her parents were forced to flee as they were terrified of their new chief after he threatened to kill Hypergoof's parents for speaking out. The family found a new home on Berk. After working hard to get the Hooligans (what Hiccup's tribe was called in the books) to trust her (mostly) Hypergoof got a job working at a dragon rehabilitation center which is part of the reason she knows so many dragons. Hypergoof has a few problems. One, she is terrified of hot things. (A problem I myself have) She will not touch any stoker class dragons as a result. (With the exception of two individuals) She will still try to help a injured stoker as long as she doesn't have to touch it. Her other problem is also based on one of mine. I am Hypersensitive to sound and certain noises hurt me. Hypergoof has this too but in her the pain can cause her to go Berserk. One of the worst noises is whistling. She will attack anyone who does it near her. (Note this does not mean that I will fire troll those who's character whistles in game. It is a character trait for role playing and storytelling only.) Hypergoof also can't stand large crowds for too long. She will often retreat if things get too noisy. Hypergoof is a good fisher and farmer but a horrible fighter. (Unless she goes Berserk in which case she may get hurt but will do significant damage to her opponent.) She is generally friendly unless she gets stressed out in which case she becomes snappy. Most of her friends are dragons. Because of this Hypergoof has picked up dragoneese and speaks it quite fluently.

 

 

 

 

Littlebird (Hypergoof's sister) and Hypergoof's parents don't have much back story at the moment. None are in game.

 

 

Termite- Is one of Hypergoof's few human friends. (She is in game now as HypersFriendTermite. The chances of seeing her are low though. If seen she will probably be with Wiggles.) She is a woodworker hence the name. She didn't trust Hypergoof when they first met but soon found that they had a lot in common. She is the true trainer of Wiggles but often leaves him with Hypergoof when she must work on something.  Hypergoof and Termite like to take dragon food out into the wilderness ware they wait to see what shows up. A pass time they lovingly call dragonwaching.

 

 

 

 

Wiggles 

(wants to chew on Mildew's new chair just off camera)

(FUN FACT: Mildew is one of the only people Wiggles doesn't like)

            A young rambunctious whispering death with a sweet heart but a naughty mind. Hypergoof's friend Termite adopted him as a baby when his whole family was killed by dragon slayers. Unlike most of his species Wiggles could be described as... cuddly. He wants to be friends with everyone he meets and seems completely oblivious to his size and appearance. He simply does not understand that he is scary and is baffled that some people won't play with him or give him a hug. His best friend growing up was Termite's mutt of a dog Drool, and Wiggles learned the odd habit of waging his tail from his canine friend. Most dignified dragons (especially whispering deaths) are appalled by the behavior but no amount of laughing at Wiggles or begging him to stop for the sake of dignity will change anything. Wiggles simply doesn't care. All that matters to him is how much fun he's having. He will even allow himself to be dressed up for snoggletog and will parade around in the Jingle bells and antlers with pride. (As seen here.) Wiggles is an all around charming and sweet creacher but he is not without flaws. He can not be left alone for more than five minutes or else he will chew on something, especially furniture. Usually damaging it beyond repair. He can not be taken to a marketplace because the concept that Termite "hasn't bought that yet and so he shouldn't eat it" is something he can not seem to grasp. Nore is the one that "That doesn't belong to us!" Termite has taken to carrying a bag of dried mutton strips (Mutton is Wiggles's favorite) to redirect the serpent's attention if she catches him with the look in his eyes that she learned to recognize as his "I'm going to chew on that" face. Despite her best efforts Wiggles is a hand full and Termite often leaves him with Hypergoof if she has to go do some woodworking. Wiggles thinks of Termite as his mother but he thinks of Hypergoof as a friend and enjoys playing with her. Hypergoof shows no fear towards him at all and will even let Wiggles hug her if he asks permission first. (Hypergoof does not like being touched without warning but will happily accept a hug from a friend.) Interestingly Hypergoof found that Wiggles is a very good racer despite his poor eyesight.

 

 

 

Cuteseepie

(Relaxing at home)

          The first dragon Hypergoof ever rescued and one of her closest friends. He is a Pink and Blue deadly nadder. When he was a hatchling his curiosity got the better of him. He wandered away from his nest in the dead of winter and found himself lost in a blizzard which would have been the end of him if he hadn't stumbled onto the front lawn of Hypergoof's house. His crys alerted the family who quickly took him in out of the cold and thus saved his life. Cuteseepie and Hypergoof have been friends ever since. Cuteseepie has a mellow gentle nature broken up occasionally for excitement at an adventure. He will defend Hypergoof or if need be prevent her from attacking someone who whistled. His level headedness balances out against Hypergoof's goofyness rather nicely. 

 

 

 

Ziggy

(Showing off again)

          A skrill that Hypergoof found injured while dragon watching. Her success in helping him helped her get the job she currently has and also built up a friendship between Hypergoof and Ziggy. It probably helped that Ziggy is not a very old skrill, only having just left his parents, before somehow getting hurt. Much like a cat Ziggy tries to be more dignified than he really is. One moment showing off his impressive wingspan with a majestic yawn and the next he's off chaiseing a light or a leaf when he thinks no one is looking. He often roles his eyes when Hypergoof playfully teases him by saying his name in a funny pitch or calling him "The Zigster" but a poorly hidden grin betrays the fact that he doesn't mind as much as he lets on. Ziggy is decently friendly to most people who don't insult his dignity (only his close friends are allowed to do that) but he is still technically a wild skrill. He spends most of his time off chaising storms and doing whatever else wild skrills do only he stops by every once in a while to visit Hypergoof. Manny people wonder why he keeps coming back as he always seems more annoyed with Hypergoof than anything but it is just a mask. A false front. He secretly really enjoys her company. In fact perhaps Hypergoof's absurdity amuses him. FUN FACT: Before meeting Ziggy it was Hypergoof's life dream to see a live skrill. (Partly her Berserker heritage) For her meeting Ziggy was akin to meeting a celebrity. Of course things got more normal between them as they got to know each other but Hypergoof is still pretty darn proud that a skrill let her be his friend.

 

 

 

 

 

 

Causemoe

(Knows the owner of this house hates it when he sits there)

           A young flightmare who was one of Ziggy's friends then also became Hypergoof's friend when Ziggy brought him to Berk. Unlike Ziggy though, Causemoe decided that he liked Berk and the school so much that he would stay. He is a complete showoff and loves to be the center of attention. He can get huffy if he finds someone who does one of his favorite things better than him. He especially hates it that Wanda can glow brighter than him. She often tones down her glow when she's near him to spare his feelings.

 

 

 

 

 

Wanda

(Knows the best places for the best view)

         As mentioned before, Hypergoof is scared of stoker class dragons. When approached by a fireworm her normal reaction is to flip out as if the little dragon was a bee. Wanda however is an exception to this rule and not only is she a fireworm but she is a fireworm queen. Hypergoof once got herself lost in a snowstorm and was found by one of Wanda's workers unconscious and soon to freeze if something wasn't done. Wanda is a very empathetic dragon. Even though she didn't trust humans she didn't want to see a helpless creacher d.ie in such a way. She took Hypergoof into her nest to warm up. Hypergoof was stuck there for several days not knowing which way was home until Cuteseepie tracked her down by scent and took her back to the village. During Hypergoof's time in the nest Wanda decided she liked this little human. Hypergoof was terrified of most of Wanda's children and since Wanda didn't understand Norse yet Hypergoof communicated her unease by sticking as close to the fireworm queen as she would allow. Purposely mimicking the bodylanguig of a scared puppy to get her point across. Wanda was sympathetic of Hypergoof's fear and allowed the little human to stay near. Keeping the meaner members of her family at bay until Cuteseepie could find the lost viking. Wanda was a bit suprized to find that a dragon was the one looking for the girl. She has a healthy dose of curiosity in her and often visits Berk for "research purposes" as she calls it. Wanda is curious about humans and wants to learn about them. Hypergoof is grateful to Wanda for her kindness and will come when she calls. Something Wanda finds amusing but also gives her an easy target to study. Personalitywise Wanda is the type of person one might have a fancy tea party with. She is every bit a queen but is also an intellectual with a kind heart. She hangs around Berk to study the uneeq human and dragon interactions there. Seeking how to possibly spread that type of friendship for the good of dragon kind.

 

 

 

 

 

Burpetta

(Wonders if she'd get in trouble for blasting me into the water behind the camera)

          A pink thunderdrum who someone in the dragon rehab center found as a baby then dumped on Hypergoof since no one wanted to deal with the hatchling. Their relationship started out terribly due to Hypergoof's sound sensitivity. In the beginning Hypergoof could barely stand Burpetta but eventually the dragon realized that her loudness has hurting the human and learned to be more gentle with Hypergoof's delicate ears. Sometimes Burpetta can be careless but she never means any harm and will correct her behavior when she eventually realizes she did wrong. She is kind by nature but loves a bit of mischief now and then. She also has a bit of the stubbornness common in her breed. Once she sets her mind to something it is difficult to convince her otherwise.

 

 

 

 

Chomp

(Sleeping like the baby he is)

            A screaming death. He is the baby of the group despite being the biggest member of it. When Alven found out that one of the eggs he'd planted under Berk had hatched a screaming death he decided he wanted such a beast for himself. He knew he couldn't capture the adult so he decided to get his hands on a hatchling. He captured a bunch of the successful breeding pair's family members in the hopes that more of them would carry the incredibly rare screaming death gene. The captive dragons were force bread and after many many attempts Alven got what he wanted. He didn't get to keep it though as a couple Hooligans who had snuck into Alven's hideout looking for helpful info about future plans found the baby screaming death instead. They took it back to Berk to figure out what to do with it. Several people wanted to kill the little guy before he could grow into an island eater but Hypergoof over heard and was horrified. She knew what it felt like to be disliked for what she was rather than who she was. Some people didn't trust her because she was a Berserker. She knew it wasn't fair to judge someone that way. She stole Chomp and (With Wiggles and Termite's permission) hid him down Wiggles's tunnels. Wiggles didn't mind and enjoyed having a roommate to play with. Chomp stayed there unknown until his loudness and the sheer amount of food being brought down there gave him away. By then though he was old enough that he had enough personality to proved him a gentle giant rather than a monster and he was allowed to stay. He is not at all a full grown screaming death and has the personality of a giant toddler. He is surprisingly gentle especially considering his breed. He is so mild tempered that he will stare blankly at fire trolls wondering what they are doing. He will only engage if he thinks it's a game. Despite his gentleness his size and strength can be a problem. He will occasionally knock someone over with his tail by accident then stare at them in confusion not smart enough to understand why the person fell but knowing it was still somehow his fault. When other screaming deaths were allowed into the school Chomp was thrilled to have playmates his size. Chomp is very much still a baby mindwise. He is very food oreeinted and can be prompted to do nearly anything for a snack. It's a very good thing he doesn't consider humans food. It's hard to imagine that he could ever be related to the screaming death who once tried to eat Berk but he is. The danjoris one happens to be his somewhat distant uncle. Fun fact: Hypergoof often refers to Chomp's uncle as Mr. Island munch and insists that she will continue to do so until his actual name is found out or created.

 

 

 

 

 

Punaluu

(LOVES sand)

(I really shouldn't be suprized)

            A female sand wraith. Punaluu comes from a subspeasys of sand wraith on a volcanic island with black sand. (Like the beach Punaluu is named after.) As such they adapted to the environment by becoming black. A side affect of this is that now the subspeacys looks even more like a nightfurry than the normal ones. Some money hungry showmen found out about them and decided to make a quick buck. They stoll an egg from this island and paraded the black hatchling around claiming it to be a nightfurry. This charade ended when they made the mistake of bringing their show to Berk. Seeing that the dragon was being treated badly the Hooligans took the baby from the showmen and took it to the dragon rehabilitation center for treatment for whip wounds and malnutrition. Punaluu is much healthier now and is a happy energetic young sand wraith. One problem she has is that her dark coloring is only designed for a certain type of area and she can not camouflage most of the time because of it. Not being able to hide occasionally gives her episodes of anxiety but a quick trip to a beach ushuly fixes it. She is very shy around strangers but around those she knows she is a complete goof. She can also be a bit naughty. Sometimes she feels out of place like she doesn't belong and so interacts well with Hypergoof who doesn't fit in all that well ether.

 

 

 

 

 

 

Bumbles the candy loving Lazersight Vesperwing who likes to stalk me for my food.

(And probably the only adoptable I'll ever adopt)

Adopted from goldenfury360 who made the species

lineart done by NightmareRebuff 

 

Click here if you want a Lazersight Vesperwing of your own;http://forum.schoolofdragons.com/content/introducing-lazersight-vesperwing

 

 

(I have other dragons but I didn't want to make my sig any longer. I have removed some that were once there too)

 

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Looking good! 

Looking good! 

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Wait

Wait a second, the windwalker shoots electricity, doesn't it?

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Afraid not

Nope. Its firepower is never mentioned, and in School of Dragons, it is shown shooting water, not electricity. Up above I did a segment debunking the "Windwalker shoots electricity" theory that explains why people thought it did shoot electricity and why that's not the case.

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Windwalkers in nature

I’m pretty sure you know my stance on this. I used the examples of the promotional picture and the temporary fire type change as reasons its official breath weapon could have been electricity or plasma. I still have the screenshots from that one week in May when my wish came true. Though I will continue to pretend Streamglide shoots plasma fire and has feathery wings, you've convinced me to accept most of his other traits.

 

I'm so glad you wrote theories on the Windwalker, as they give me a much clearer picture of how Streamglide would behave. I was especially impressed to find a video of Chito's relationship with the crocodile Pocho, communicating with each other through touch and eye contact. This gave me a sense of how very special and risky it is to bond with an enormous reptile.

 

For the last couple weeks I have spent the majority of my time on the forum simply reading through all the interesting theories little by little. I love how yours are grounded in canon info as well as the characteristics and behaviours of comparable animals.

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Firepower Quality

Yeah, well, that was good evidence. I was convinced the day you got those screenshots. In the end, though, it just ended up not being the case. I went back into the game to even watch it shoot, and yup, it's a water blaster.

 

What's most annoying about the franchise Windwalker's firepower to me is that we are never told what it is. Sure, anyone with Windwalker in School of Dragons can see that it shoot water when they press the fire button, but...details? What temperature is the water? Is there some sort of chemical in the water? What does this water blast do? If anything, showing it shooting electricity or plasma blasts would be less frustrating because it would be less of a mystery, but all-in-all, the best thing would be to see either School of Dragons or Rise of Berk say what its firepower is and does in writing. In fact, I don't even care if they change it again. Water or electricity works for a Tidal Class dragon. Just someone please give it a proper description!

 

I think it's kind of cool how Streamglide is a blend of the book and franchise Windwalker, and I'm glad I could help you visualize his behavior! And thanks, I'm glad you're enjoying my theories. They've been fun to make. Just me geeking out over dragons. XD

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What about Skykarver?

I have only found one statement specifying the Windwalker's fire type, and if I understand it correctly it throws out all the possibilities we've mentioned. The battle information for Skykarver in Rise of Berk identifies it as a sharpshooter with a long range, which is consistent with its target range in SoD. But here's the kicker: "Windwalkers howl into battle with gale force winds." Now does that just mean it rides fast air currents or is its breath weapon supposedly wind? Apart from the wiki page, there only seems to be one YouTube video of Skykarver and it does not show him going into battle. So if someone reading this has this dragon I would love to hear what its fire looks like.

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HAHA I named my Windwalker

HAHA I named my Windwalker after that dragon! The fire looks like water, but when it hits a target sparks fly from the point of impact. I can only assume that these are water droplets.

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I have a theory on the

I have a theory on the Stormcutter. In Rise of Berk, and individual named "Reignstorm" is seen shooting lightning and flies during lightning storms. While premium dragons tend to have uncanon features such as Slimeslinger having horns and several others, maybe there is some truth to this one. Maybe Stormcutters can tolerate lightning and aren't harmed by it. This would explain why it is called the "Stormcutter" in the first place. Also, to back this up, when SoD released the titan Stormcutter, the story on how Snotlot and Valka found one mentioned the dragon coming out because of the rain. I doubt they can actually shoot lightning though.

 

I also think that most Stormcutters are smaller than Cloudjumper. The official stats say that the Stormcutter is 31 ft. long, but Cloudjumper is obviously way longer than that. The wingspan for this species is also the same as a Night Fury's when measured on the diagonal. So maybe Cloudjumper is an unconfirmed Titan Wing? Just a theory. Maybe our Stormcutters in SoD are the average size for their species.